1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 17:47:29 +08:00

Merge pull request #17527 from peppy/switch-osu-folder

Add ability to "migrate" data to another folder which has an existing install
This commit is contained in:
Dan Balasescu 2022-03-30 13:20:49 +09:00 committed by GitHub
commit c311e11496
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 86 additions and 5 deletions

View File

@ -233,6 +233,48 @@ namespace osu.Game.Tests.NonVisual
}
}
[Test]
public void TestMigrationFailsOnExistingData()
{
string customPath = prepareCustomPath();
string customPath2 = prepareCustomPath();
using (var host = new CustomTestHeadlessGameHost())
{
try
{
var osu = LoadOsuIntoHost(host);
var storage = osu.Dependencies.Get<Storage>();
var osuStorage = storage as OsuStorage;
string originalDirectory = storage.GetFullPath(".");
const string database_filename = "client.realm";
Assert.DoesNotThrow(() => osu.Migrate(customPath));
Assert.That(File.Exists(Path.Combine(customPath, database_filename)));
Directory.CreateDirectory(customPath2);
File.Copy(Path.Combine(customPath, database_filename), Path.Combine(customPath2, database_filename));
// Fails because file already exists.
Assert.Throws<ArgumentException>(() => osu.Migrate(customPath2));
osuStorage?.ChangeDataPath(customPath2);
Assert.That(osuStorage?.CustomStoragePath, Is.EqualTo(customPath2));
Assert.That(new StreamReader(Path.Combine(originalDirectory, "storage.ini")).ReadToEnd().Contains($"FullPath = {customPath2}"));
}
finally
{
host.Exit();
cleanupPath(customPath);
cleanupPath(customPath2);
}
}
}
[Test]
public void TestMigrationToNestedTargetFails()
{

View File

@ -64,12 +64,22 @@ namespace osu.Game.IO
/// </summary>
public void ResetCustomStoragePath()
{
storageConfig.SetValue(StorageConfig.FullPath, string.Empty);
storageConfig.Save();
ChangeDataPath(string.Empty);
ChangeTargetStorage(defaultStorage);
}
/// <summary>
/// Updates the target data path without immediately switching.
/// This does NOT migrate any data.
/// The game should immediately be restarted after calling this.
/// </summary>
public void ChangeDataPath(string newPath)
{
storageConfig.SetValue(StorageConfig.FullPath, newPath);
storageConfig.Save();
}
/// <summary>
/// Attempts to change to the user's custom storage path.
/// </summary>
@ -117,8 +127,7 @@ namespace osu.Game.IO
{
bool cleanupSucceeded = base.Migrate(newStorage);
storageConfig.SetValue(StorageConfig.FullPath, newStorage.GetFullPath("."));
storageConfig.Save();
ChangeDataPath(newStorage.GetFullPath("."));
return cleanupSucceeded;
}

View File

@ -3,11 +3,14 @@
using System;
using System.IO;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.IO;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
@ -16,6 +19,12 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
[Resolved]
private Storage storage { get; set; }
[Resolved]
private OsuGameBase game { get; set; }
[Resolved(canBeNull: true)]
private DialogOverlay dialogOverlay { get; set; }
protected override DirectoryInfo InitialPath => new DirectoryInfo(storage.GetFullPath(string.Empty)).Parent;
public override bool AllowExternalScreenChange => false;
@ -32,8 +41,29 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
try
{
if (target.GetDirectories().Length > 0 || target.GetFiles().Length > 0)
var directoryInfos = target.GetDirectories();
var fileInfos = target.GetFiles();
if (directoryInfos.Length > 0 || fileInfos.Length > 0)
{
// Quick test for whether there's already an osu! install at the target path.
if (fileInfos.Any(f => f.Name == @"client.realm"))
{
dialogOverlay.Push(new ConfirmDialog("The target directory already seems to have an osu! install. Use that data instead?", () =>
{
dialogOverlay.Push(new ConfirmDialog("To complete this operation, osu! will close. Please open it again to use the new data location.", () =>
{
(storage as OsuStorage)?.ChangeDataPath(target.FullName);
game.GracefullyExit();
}, () => { }));
},
() => { }));
return;
}
target = target.CreateSubdirectory("osu-lazer");
}
}
catch (Exception e)
{