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Apply time-ramping adjustment using clock instead of track

This commit is contained in:
Salman Ahmed 2022-05-10 17:54:34 +03:00
parent 0eb29d56f2
commit bbbecbb6b7

View File

@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Mods
public virtual void Update(Playfield playfield)
{
applyRateAdjustment(track.CurrentTime);
applyRateAdjustment(playfield.Clock.CurrentTime);
}
/// <summary>