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Increase font weight for runtime clock

Fonts this small are required to be `SemiBold` by design guidelines.
Somehow missed this.
This commit is contained in:
Dean Herbert 2022-03-31 19:07:17 +09:00
parent bc4d6a3ace
commit 0a34ce2509

View File

@ -6,7 +6,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Toolbar
{
@ -42,7 +41,7 @@ namespace osu.Game.Overlays.Toolbar
{
Y = 14,
Colour = colours.PinkLight,
Scale = new Vector2(0.6f)
Font = OsuFont.Default.With(size: 10, weight: FontWeight.SemiBold),
}
};