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Reword slightly, to allow better conformity with IDistanceSnapProvider

This commit is contained in:
Dean Herbert 2022-05-05 16:04:34 +09:00
parent f6fc926f1a
commit 1fce0da331

View File

@ -6,8 +6,8 @@ using osuTK;
namespace osu.Game.Rulesets.Edit
{
/// <summary>
/// A snap provider which given the position of a hit object, offers a more correct position and time value inferred from the context of the beatmap.
/// Provided values are done so in an isolated context, without consideration of other nearby hit objects.
/// A snap provider which given a proposed position for a hit object, potentially offers a more correct position and time value inferred from the context of the beatmap.
/// Provided values are inferred in an isolated context, without consideration of other nearby hit objects.
/// </summary>
public interface IPositionSnapProvider
{