Dean Herbert
38244c081f
Further refactorings along with shadow implementation
2023-07-30 02:29:14 +09:00
Dean Herbert
84bc14c1dd
Improve animation and sizing of maximised screen display
2023-07-30 02:29:14 +09:00
Dean Herbert
1826819663
Move Facade
to nested class
2023-07-30 02:29:14 +09:00
Dean Herbert
5fa0a21b56
Add corner radius around player areas
2023-07-30 02:29:14 +09:00
Bartłomiej Dach
579b0bc570
Merge branch 'master' into fix-autoplay-mod-revert
2023-07-29 16:12:11 +02:00
Joseph Madamba
a3301dc7ff
Fix accuracy break info decimal separator being incorrect in certain languages
2023-07-28 23:26:07 -07:00
Bartłomiej Dach
1fd4a6dc96
Fix tests crashing due to HUDOverlay
not finding DrawableRuleset
in Update()
2023-07-29 01:07:49 +02:00
Bartłomiej Dach
4db203ecc3
Merge branch 'master' into playfield-skin-layer
2023-07-29 00:01:06 +02:00
Bartłomiej Dach
c6f0cf50ca
Use better safety in rectangular grid
...
- Checking `DrawSize != Vector2.Zero` is too specific. It could also
crash on zero-height-but-non-zero-width, or
zero-width-but-non-zero-height.
- Take the `gridCache.Validate()` call out of the zero checks, because
even if the width or height are zero, not generating anything is valid
and there is no reason to validate every frame until `gridCache` gets
invalidated again.
2023-07-28 22:57:02 +02:00
QuantumSno
a4065486c1
bound bind during gameplay
2023-07-28 14:39:41 -04:00
Dean Herbert
0e4db9b439
Add safety in RectangularPositionSnapGrid
that size is greater than zero
...
Would crash otherwise
2023-07-28 16:25:40 +09:00
Dean Herbert
6cf065f6d1
Add playfield layer to skin editor
2023-07-28 15:50:44 +09:00
Dean Herbert
f15394fb6d
Fix temporary auto mod (ctrl+enter at song select) not reverting in all scenarios
2023-07-28 14:49:06 +09:00
Joseph Madamba
9d87ff2986
Improve supporter-only duration notice and fix max duration of non-supporter
...
See 3c54229256/.env.example (L230)
. Might have more duration options in the future.
2023-07-26 01:37:55 -07:00
Dean Herbert
4889864478
Fix files references not correctly being copied after replay import in Player
2023-07-26 15:22:00 +09:00
Dean Herbert
e26afc2b89
Fix ReplayDownloadButton
handling key repeat
2023-07-26 15:21:43 +09:00
Joseph Madamba
30e0e00c52
Rename selectedAvailableDuration
to hasValidDuration
2023-07-25 22:57:01 -07:00
Dean Herbert
7fd6bb9d5f
Fix a couple of code style issues in SelectionBox
2023-07-26 14:04:38 +09:00
Dean Herbert
39c2bb240b
Apply NRT to SelectionBoxRotationHandle
.
2023-07-26 14:04:21 +09:00
Joseph Madamba
0bd34a4f13
Always show supporter-only playlist durations
2023-07-25 21:14:21 -07:00
Bartłomiej Dach
57ccf82f34
Merge branch 'master' into song-select-drain-length
2023-07-25 22:40:45 +02:00
Bartłomiej Dach
3b11559fd0
Revert "Show only the break length instead of total minute breaks"
...
This reverts commit 9edaa6909e
.
2023-07-25 22:17:55 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains
2023-07-25 21:58:13 +02:00
Dean Herbert
3485b72eaa
Disallow interacting with the global track state in Player
and Editor
2023-07-25 20:20:53 +09:00
Dean Herbert
6146f30541
Allow screens to change the ability to interact with the global track
2023-07-25 20:20:53 +09:00
Dean Herbert
157b1f301b
Rename AllowTrackAdjustments
to more understandable ApplyModTrackAdjustments
2023-07-25 20:20:53 +09:00
Dean Herbert
eac6271bd0
Add new property to avoid overlapping usages
2023-07-25 18:14:03 +09:00
Dean Herbert
9edaa6909e
Show only the break length instead of total minute breaks
2023-07-25 17:02:27 +09:00
Dean Herbert
480163ec2e
Show drain length in length tooltip at song select
2023-07-25 16:58:53 +09:00
Bartłomiej Dach
a201152b04
Add xmldoc to SelectionRotationHandler
2023-07-23 20:56:22 +02:00
Bartłomiej Dach
aec3ca250c
Migrate SelectionHandler
to use SelectionRotationHandler
2023-07-23 20:56:22 +02:00
Bartłomiej Dach
ba8ebefb50
Add basic structure for new rotation handler
2023-07-23 20:56:22 +02:00
Bartłomiej Dach
4622255cc7
Move out helper methods to static class
2023-07-23 18:24:20 +02:00
Bartłomiej Dach
9f68bb4e4a
Merge pull request #24333 from peppy/editor-menu-spacer
...
Adjust metrics of editor menu spacers (and make visible)
2023-07-23 15:25:27 +02:00
Dean Herbert
4bf300d64d
Merge pull request #24186 from OliBomby/legacy-export
...
Add ability to export beatmaps from editor in a stable-compatible format
2023-07-23 15:25:06 +09:00
Dean Herbert
4ea8495c61
Adjust metrics of editor menu spacers (and make visible)
2023-07-23 14:12:37 +09:00
Dean Herbert
fb34ee94c2
Move export/save options to bottom of menu
2023-07-23 14:07:31 +09:00
Dean Herbert
20359c90bc
Adjust localisations slightly
2023-07-23 14:06:00 +09:00
Dean Herbert
d11e56b8bb
Add common Export
string and use in editor
2023-07-23 14:03:50 +09:00
Bartłomiej Dach
d1c69283b2
Merge branch 'master' into editor-key-count
2023-07-22 16:11:21 +02:00
Bartłomiej Dach
f985bdc10f
Make difficulty sliders private set
2023-07-22 15:55:20 +02:00
Dean Herbert
fd2bdc10c7
Fix "key count" setting showing as "circle size" in osu!mania editor
...
Closes https://github.com/ppy/osu/issues/12904 .
2023-07-21 18:52:29 +09:00
Dean Herbert
82a5ba66e1
Align mode switcher with rest of interface
2023-07-21 15:27:42 +09:00
Dean Herbert
cdcb10e0e7
Fix timeline centre point being ever-so-slight off
2023-07-21 15:26:41 +09:00
Dean Herbert
f489dbd7a9
Reduce width of right toolbar ever so slightly (and use more shared constants)
2023-07-21 14:39:15 +09:00
Dean Herbert
870f3e324a
Adjust "test" button to better align with rest of interface
2023-07-21 14:26:33 +09:00
Dean Herbert
ca3d1538ae
Merge branch 'master' into editor-metrics
2023-07-21 14:26:32 +09:00
Dean Herbert
2cb1a6fdaa
Adjust metrics further
2023-07-21 14:23:53 +09:00
Dean Herbert
b29a2081ac
Merge branch 'master' into menu-star-fountains
2023-07-21 14:21:16 +09:00
Bartłomiej Dach
c77d3cd6bd
Merge pull request #24294 from peppy/toggle-all-freemods
...
Add ability to toggle all free mods quickly at multiplayer song select
2023-07-20 22:32:53 +02:00
Bartłomiej Dach
07e0a703d7
Adjust inline comment
2023-07-20 20:51:39 +02:00
Bartłomiej Dach
708dd355cd
Merge branch 'master' into editor-cyclic-selection
2023-07-20 20:19:46 +02:00
Bartłomiej Dach
210e114f7d
Merge branch 'master' into editor-prefer-closest
2023-07-20 19:16:09 +02:00
Bartłomiej Dach
511948ba56
Add xmldoc to ApplySelectionOrder()
2023-07-20 19:16:04 +02:00
Dean Herbert
c93d6a4008
Invert text colour when freemods is enabled for better contrast
2023-07-20 13:04:26 +09:00
Dean Herbert
18c5fc689f
Don't expose such specific information from ModSelectOverlay
2023-07-20 12:58:13 +09:00
Dean Herbert
4057fcd70e
Merge branch 'master' into toggle-all-freemods
2023-07-20 12:56:46 +09:00
Bartłomiej Dach
285a232cc2
Merge pull request #24290 from peppy/beatmap-offset-all-difficulties
...
Change offset calibration control to adjust for all difficulties of the current beatmap set
2023-07-19 22:31:38 +02:00
Bartłomiej Dach
f3a95d4c13
Merge branch 'master' into menu-star-fountains
2023-07-19 21:26:41 +02:00
Bartłomiej Dach
764029bde1
Fix nullability inspection
2023-07-19 19:23:08 +02:00
Dean Herbert
e47722565a
Clarify guard condition in RoomSubScreen
2023-07-19 19:39:10 +09:00
Dean Herbert
18aace177a
Fix deadlock when logging out while at the create match screen
...
Closes https://github.com/ppy/osu/issues/24275 .
2023-07-19 19:37:38 +09:00
Dean Herbert
eb149942e5
Add ability to toggle all free mods quickly at multiplayer song select
2023-07-19 19:08:32 +09:00
Dean Herbert
cf3949c9e2
Fix double-click handling when cyclic selection is enabled
...
Removes the limitations of cyclic selection as a result.
2023-07-19 17:21:20 +09:00
Dean Herbert
5ec9cd84b2
Change offset calibration control to adjust for all difficulties of the current beatmap set
2023-07-19 17:13:19 +09:00
Dean Herbert
5ade093c5a
Change editor to always perform selection of closest object
2023-07-19 16:56:16 +09:00
Dean Herbert
55a41b0887
Fix overlap between header text and menu items
2023-07-19 15:13:20 +09:00
Dean Herbert
871056790b
Mark editor tile as non-localisable
2023-07-19 15:01:20 +09:00
Dean Herbert
7f336b8dac
Merge branch 'master' into editor-metrics
2023-07-19 15:00:51 +09:00
Dean Herbert
ba237a0e3a
Convert StarFountain
to use ParticleSpewer
...
More efficient
2023-07-18 20:04:52 +09:00
OliBomby
395dd23966
Put 'Export package' and 'Export legacy package' in one nested menu
2023-07-18 12:37:37 +02:00
OliBomby
5d82190b70
Merge remote-tracking branch 'upstream/master' into legacy-export
2023-07-18 12:18:49 +02:00
Dean Herbert
f4acc86df8
Adjust metrics to closer match expectations
2023-07-18 16:26:37 +09:00
Dean Herbert
49bb0b190a
Split out star constant to reuse in pool definition
2023-07-18 16:14:54 +09:00
Bartłomiej Dach
7fbd47e9ee
Fix MultiplayerMatchSubScreen
erroneously pushing exit dialog on API failure
...
If `IAPIProvider.State` changes from `Online` at any point when being on
an `OnlinePlayScreen`, it will be forcefully exited from. However,
`MultiplayerMatchSubScreen` had local logic that suppressed the exit in
order to show a confirmation dialog.
The problem is, that in the suppression logic,
`MultiplayerMatchSubScreen` was checking
`MultiplayerClient.IsConnected`, which is a SignalR flag, and was not
checking `IAPIAccess.State`, which is maintained separately. Due to
differing timeouts and failure thresholds, it is not impossible to have
`MultiplayerClient.IsConnected == true` but `IAPIAccess.State !=
APIState.Online`.
In such a case, the match subscreen would wrongly consider itself to be
still online and due to that, push useless confirmation dialogs, while
being in the process of being forcefully exited. This then caused the
dialog to cause a crash, as it was calling `.Exit()` on the screen which
would already have been exited by that point, by the force-exit flow.
2023-07-16 19:56:22 +02:00
Aki
cb354685ca
simplify code
2023-07-16 10:21:32 +08:00
Aki
309c852222
Compute the top local rank directly without an expensive detach call
2023-07-15 23:00:13 +08:00
Dean Herbert
85c780ae5b
Allow the osu! logo to be proxied locally into scenes
2023-07-14 19:19:14 +09:00
Dean Herbert
fe70f24925
Update design of summary timeline current time marker
2023-07-14 17:00:42 +09:00
Dean Herbert
e6b8cd0c06
Add editor header
2023-07-14 16:55:12 +09:00
Dean Herbert
57abb15724
Update design of timeline centre marker and adjust surrounding paddings
2023-07-14 16:37:57 +09:00
Dean Herbert
00e9746174
Implement longer design for timing point piece
2023-07-14 16:37:56 +09:00
Dean Herbert
6b222cfafd
Fix slight misalignment so timeline is now completely centered
2023-07-14 14:29:13 +09:00
Dean Herbert
01750dd091
Update metrics of checkboxes and backgrounds to match design better
2023-07-14 14:29:02 +09:00
Dean Herbert
5b2e704264
Move beat divisor control inside of TimelineArea
and adjust metrics to match design
2023-07-14 14:19:04 +09:00
Dean Herbert
ebaf63b764
Apply NRT to timeline related classes
2023-07-14 14:04:12 +09:00
Dean Herbert
56acc9e3dd
Change BeatDivisorControl
to retrive bindable divisor via DI
2023-07-14 14:03:25 +09:00
Bartłomiej Dach
ff56e35093
Merge pull request #24197 from peppy/allow-autoplay-failure
...
Allow autoplay to fail
2023-07-13 23:44:07 +02:00
Bartłomiej Dach
96e4b8d792
Merge pull request #24204 from peppy/results-screen-component-metrics
...
Touch up various results screen component's metrics
2023-07-13 22:03:49 +02:00
Dean Herbert
ded7ec3aa6
Merge branch 'master' into framework-clipboard
2023-07-14 03:32:37 +09:00
Bartłomiej Dach
20bde40ce2
Fix differing anchor specs on statistics panel flow items
2023-07-13 20:00:29 +02:00
Dean Herbert
1051982bc5
Tidy up code with constants
2023-07-13 23:25:50 +09:00
Dean Herbert
8f826a3702
Add skinning support for kiai fountain stars
2023-07-13 22:57:04 +09:00
Dean Herbert
53fccaa3bd
Use skinnable sprite
2023-07-13 22:30:27 +09:00
Dean Herbert
1698caa078
Add kiai fountains to main menu
2023-07-13 22:13:40 +09:00
Dean Herbert
20e4e2581a
Change IBeatSyncProvider.Clock
to always be non-null
2023-07-13 22:13:40 +09:00
Dean Herbert
2c27b17c85
Disable masking on inner scroll container
2023-07-13 19:01:59 +09:00
Dean Herbert
e34839c891
Rename StatisticContainer
to StatisticItemContainer
and add a background
2023-07-13 18:59:11 +09:00
Dean Herbert
b333945cde
Change OverallRanking
to use a two-column layout similar to statistics table
2023-07-13 18:45:32 +09:00
Dean Herbert
0881f4772c
Adjust metrics of HitEventTimingDistributionGraph
2023-07-13 18:45:32 +09:00
Dean Herbert
947b40149f
Adjust metrics of SimpleStatisticTable
2023-07-13 18:45:32 +09:00
Dean Herbert
d54cf63983
Centralise font size specification for statistic items (and reduce slightly)
2023-07-13 18:31:40 +09:00
Dean Herbert
f223fd7c3b
Adjust metrics of PerformanceBreakdown
2023-07-13 18:30:57 +09:00
Dean Herbert
7637a9e603
Adjust metrics of OverallRanking
2023-07-13 18:30:57 +09:00
Dean Herbert
98bf15182e
Remove more GridContainer
nonsense
2023-07-13 18:30:57 +09:00
Dean Herbert
1d62a041cc
Fix animation restarting unexpectedly
2023-07-13 15:07:26 +09:00
Dean Herbert
21f26f98da
Fix graph breaking when resized vertically
2023-07-13 14:57:01 +09:00
Dean Herbert
e2b5abd4e8
Split bar drawable creation into own method
2023-07-13 14:43:41 +09:00
Dean Herbert
fbf14a0f7c
Allow autoplay to fail
...
Feels more correct.
2023-07-13 13:41:35 +09:00
Dean Herbert
4f4c481a67
Fix timing distribution graph sometimes not displaying correctly
...
Weird "basal" height logic just didn't make any sense (was getting stuck at 1 when `DrawHeight` was 0)
2023-07-12 19:21:39 +09:00
Susko3
2dcd790442
Resolve Clipboard
via DI
2023-07-11 11:42:31 +02:00
OliBomby
06e5ef88c0
legacy export broken
2023-07-11 02:30:16 +02:00
Bartłomiej Dach
45194b2b4a
Fix pressing Ctrl-C in composer not copying timestamp to system clipboard
2023-07-09 18:21:43 +02:00
Bartłomiej Dach
84138849cf
Merge pull request #24134 from peppy/skin-retry-sound
...
Add support for skinnable "retry" sound
2023-07-08 15:24:26 +02:00
Bartłomiej Dach
10da80638b
Merge pull request #24152 from peppy/results-screen-tweens
...
Adjust results screen transition tweens to feel better
2023-07-08 14:15:37 +02:00
Bartłomiej Dach
287418e214
Merge branch 'master' into skin-retry-sound
2023-07-08 14:00:52 +02:00
Bartłomiej Dach
832c1c0009
Merge branch 'master' into fix-gameplay-samepl-trigger-source-rewind
2023-07-08 13:33:04 +02:00
Dean Herbert
82babbf8fa
Adjust results screen transition tweens to feel better
2023-07-07 17:39:54 +09:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
...
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
67746e1369
Move retry sample playback to PlayerLoader
2023-07-07 15:36:17 +09:00
Dean Herbert
e0fc97bb93
Replace various local implementations of rewinding checks with new property
2023-07-07 15:21:24 +09:00
Dean Herbert
ddd65f5fe7
Merge pull request #24135 from peppy/update-realm
...
Bring realm library up-to-date
2023-07-07 10:59:38 +09:00
Dean Herbert
2e98ab0a48
Expose rewinding state of IGameplayClock
s
...
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
f69f6adf67
Remove beatmap info wedge rotation animation
...
It looks jank and also causes framebuffer overheads.
But mostly because it looks jank.
2023-07-06 16:15:42 +09:00
Dean Herbert
a98a36872e
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
Dean Herbert
9ff6b3fcd3
Merge branch 'master' into editor-save-local-score-management
2023-07-06 12:28:44 +09:00
Dean Herbert
170bc5bfce
Add support for skinnable "retry" sound
2023-07-06 12:25:15 +09:00
Bartłomiej Dach
cdb8a56df4
Remove weird aliased using
...
Doesn't appear to be required.
2023-07-05 22:41:22 +02:00
Dean Herbert
9291895305
Make key for toggling replay settings customisable
2023-07-06 01:00:41 +09:00
Dean Herbert
95a9b532df
Remember state of replay settings visibility
2023-07-06 00:53:37 +09:00
Dean Herbert
fbab5acac1
Remove not-yet-implemented settings group comments
2023-07-06 00:46:09 +09:00
Bartłomiej Dach
e2ddcb2349
Silence a few remaining nullability warnings
2023-07-04 22:39:26 +02:00
Dean Herbert
d74b1e148d
Make ScoreInfo.BeatmapInfo
nullable
2023-07-04 14:50:34 +09:00
Bartłomiej Dach
21f758947d
Merge branch 'master' into availability-fixes
2023-07-02 20:38:37 +02:00
Bartłomiej Dach
9eec1337b3
Use slightly different condition for better UX
2023-07-01 21:39:08 +02:00
Bartłomiej Dach
183777f8df
Fix edge cases where selection buttons go outside playfield bounds
...
Addresses
https://github.com/ppy/osu/discussions/23599#discussioncomment-6300885 .
2023-07-01 21:27:17 +02:00
Dean Herbert
5f880397a9
Increase the minimum size of the scroll bar
...
Allows easier targetting when there is a lot of content in the scroll view
As discussed in https://github.com/ppy/osu/discussions/24095#discussioncomment-6332398 .
2023-07-02 00:04:56 +09:00
Bartłomiej Dach
e4e08c0f5f
Fix selection handlers eating hotkey presses they didn't handle
2023-06-28 20:48:22 +02:00
Dean Herbert
3883c28b15
Add visual display in participants list when availability is still being established
2023-06-28 16:02:46 +09:00
Dean Herbert
91354b1570
Avoid performing any actions when BeatmapAvailability
is updated to Unknown
2023-06-28 16:01:54 +09:00
Dean Herbert
29376ffcc0
Trigger state change when flipping via hotkey in the editor
...
This will trigger a change even if nothing happens. But I think that's
okay (not easy to avoid) because the change handler should be aware that
nothing changed, if anything.
Closes https://github.com/ppy/osu/issues/24065 .
2023-06-28 13:52:51 +09:00
Dean Herbert
1d4380cfd0
Merge pull request #24058 from peppy/full-term-exact-match
...
Add support for matching full terms at song select using suffixed `!`
2023-06-28 12:14:15 +09:00
Dean Herbert
076f41be12
Merge pull request #24059 from peppy/add-editor-rotate-hotkeys
...
Add support for `Ctrl` + `<` / `>` to rotate selection in editor
2023-06-28 12:03:34 +09:00
Bartłomiej Dach
9be2d9d62e
Fix hotkey presses generating unnecessary undo history
...
The buttons don't check whether the operation they correspond to is
possible to perform in the current state of the selection box, so not
checking `Can{Reverse,Rotate}` causes superfluous undo states to be
added without any real changes if an attempt is made to reverse or
rotate a selection that cannot be reversed or rotated.
2023-06-27 22:25:04 +02:00
Bartłomiej Dach
17ed45d07c
Mention hotkeys in button tooltips
2023-06-27 22:04:15 +02:00
Bartłomiej Dach
54280f06be
Switch to == true
2023-06-27 22:02:15 +02:00
Bartłomiej Dach
ad3a470eaf
Enable NRT in SelectionBox
2023-06-27 22:01:44 +02:00
Bartłomiej Dach
eb6bdb5a38
Merge pull request #23926 from ItsShamed/hud/kc-skinnable
...
Make key counter skinnable
2023-06-27 21:57:41 +02:00
Bartłomiej Dach
bf99fc61b8
Trim full phrase filters in a more precise manner
2023-06-27 21:50:36 +02:00
Bartłomiej Dach
e3d97b37f1
Rename MatchMode.{None -> Substring}
2023-06-27 21:28:37 +02:00
Bartłomiej Dach
06654dc618
Merge branch 'master' into full-term-exact-match
2023-06-27 21:27:39 +02:00
Bartłomiej Dach
af66ccbfdf
Merge branch 'master' into hud/kc-skinnable
2023-06-27 20:35:47 +02:00
Dean Herbert
c6d952abe3
Add support for Ctrl
+ <
/ >
to rotate selection in editor
...
As discussed in https://github.com/ppy/osu/discussions/24048 .
2023-06-27 17:01:41 +09:00
Dean Herbert
7ddbf4eaa7
Add a visual effect when keyboard shortcuts are used to trigger selection box buttons
2023-06-27 17:01:13 +09:00
Dean Herbert
41890cfc65
Change JudgementCountController
to a Component
and remove handling overrides
2023-06-27 16:39:21 +09:00
Dean Herbert
8bd6f7a46a
Rename ClicksPerSecondCalculator
to ClicksPerSecondController
2023-06-27 16:38:46 +09:00
Dean Herbert
de23a4691e
Change JudgementCountController
to a Component
2023-06-27 16:38:15 +09:00
Dean Herbert
113b570bd4
Move controllers above skinnable elements in initialisation order
2023-06-27 16:37:23 +09:00
Dean Herbert
e21583ff1b
Refactor InputCountController
to not require being added to foreign body via Attach
...
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Dean Herbert
c423f77d53
Add support for matching full terms using suffixed !
2023-06-27 15:34:33 +09:00
Dean Herbert
702266198b
Add missing "title=" search support at song select
2023-06-27 15:21:13 +09:00
Bartłomiej Dach
9c30b1d3e0
Merge branch 'master' into exact-match-song-select
2023-06-26 22:33:50 +02:00
Bartłomiej Dach
4cb122dad4
Escape user input before embedding into regex
2023-06-26 22:27:48 +02:00
Bartłomiej Dach
8a7a42b7ec
Remove weird nullable enable and double licence header
2023-06-26 22:19:52 +02:00
timiimit
e1cbcabe0b
Fix skip not always triggering in multiplayer
2023-06-26 21:26:41 +02:00
Bartłomiej Dach
7200855d46
Rename Judgement{Tally -> CountController}
2023-06-26 19:30:04 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
Bartłomiej Dach
4ac48e4cd8
Group input handling members together
2023-06-26 19:25:52 +02:00
Bartłomiej Dach
ff562e2dd7
Remove redundant guard
...
In this particular case guarding with `.IsNull()` makes no sense, as the
`Trigger` is supplied in constructor and cannot feasibly be null. Doing
that only makes sense in scenarios where BDL / dependency injection is
involved.
2023-06-26 19:25:52 +02:00
Bartłomiej Dach
dbd76c1193
Fix attempting to add key counter controller to hierarchy in multiple places
2023-06-26 19:02:49 +02:00
Dean Herbert
a74547c43c
Add exact match support at song select
2023-06-26 18:26:44 +09:00
Dean Herbert
14c95f4584
Apply NRT to FilterCriteria
2023-06-26 17:54:11 +09:00
Dean Herbert
44c08f3944
Add xmldoc for KeyCounterController
2023-06-26 16:47:33 +09:00
Dean Herbert
c8e081c2b6
Remove unused interface
2023-06-26 16:32:19 +09:00
Dean Herbert
ec20942830
Actuall add composite component to hierarchy
2023-06-26 16:24:36 +09:00
Dean Herbert
0c869367e1
Merge branch 'master' into hud/kc-skinnable
2023-06-26 15:53:16 +09:00
Dean Herbert
b240ce295b
Rename class and key to better match expectations
2023-06-26 13:38:34 +09:00
Bastian Pedersen
a7153478d6
Use newly create localised strings for buttons
2023-06-25 21:03:07 +02:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable
2023-06-25 15:42:08 +02:00
tsrk
a7088ffe22
revert: bring back old attachment flow
...
As discussed, this would bring more problems that anything.
Refs: 4c39708
, f83a4f4
2023-06-25 15:21:55 +02:00
Dean Herbert
3d1a8aeb54
Use more understandable cancel button text
2023-06-25 21:25:16 +09:00
Bartłomiej Dach
a7202721ff
Merge branch 'master' into no-confirmation-on-update-restart
2023-06-25 13:35:21 +02:00
Bartłomiej Dach
e273c223a8
Fix some more missed CI inspections
2023-06-24 17:11:38 +02:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections
2023-06-24 16:07:01 +02:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
1dc7c05c12
Merge branch 'master' into no-confirmation-on-update-restart
2023-06-23 15:33:01 +09:00
Dean Herbert
f66b787b12
Show ongoing operations in exit confirmation dialog
...
Also changes the button to a dangerous button, forcing user acknowledgement
2023-06-23 15:20:19 +09:00
Dean Herbert
693b7c9906
Reorganise resolved fields in MainMenu
2023-06-23 15:19:47 +09:00
Dean Herbert
20aedc82ac
Remove unused code
2023-06-23 14:47:32 +09:00
Dean Herbert
6df617d536
Rename ExitConfirmOverlay
to be more explicit about purpose
2023-06-23 14:46:38 +09:00
Dean Herbert
11a97e1bb8
Move confirmation bypass implementation to MainMenu
to allow for more correct logic
2023-06-23 14:42:56 +09:00
Bartłomiej Dach
0ce4d17e30
Merge pull request #23888 from peppy/fix-intro-playing-twice
...
Fix music sometimes restarting twice if exiting song select with no beatmap selected
2023-06-22 22:49:15 +02:00
Bartłomiej Dach
a753c89dea
Merge pull request #23974 from peppy/fix-multiplayer-present-beatmap
...
Fix presenting beatmaps while in a multiplayer room not working
2023-06-22 22:48:48 +02:00
Bartłomiej Dach
65d4506ef2
Merge branch 'master' into save-replay-hotkey
2023-06-22 18:51:30 +02:00
Dean Herbert
07a00e8afd
Fix typo in comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-22 00:02:02 +09:00
Dean Herbert
7b4cbea362
Allow nullable to fix test usages
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-22 00:01:48 +09:00
Dean Herbert
59b1f08d53
Don't require exit confirmation when there are no ongoing operations that could be interrupted
2023-06-21 19:06:28 +09:00
Dean Herbert
655491ae2d
Fix potential null ref in ResultsScreen
2023-06-21 17:50:06 +09:00
Dean Herbert
1907beb0c9
Add FireAndForget
to stray Task.Run
2023-06-21 17:48:55 +09:00
Dean Herbert
9ca772421d
Improve and combine logic that exists in two classes
2023-06-21 17:48:12 +09:00
Dean Herbert
2e02b4a85b
Apply more correct fix for double-playing menu track
2023-06-20 18:35:51 +09:00
Dean Herbert
0a81170bca
Merge branch 'master' into fix-intro-playing-twice
2023-06-20 18:34:22 +09:00
Dean Herbert
10ed3787a0
Don't show song select screen when local user doesn't have permission to add an item
2023-06-20 18:27:19 +09:00
Dean Herbert
dc1b4a39aa
Fix presenting beatmaps while in a multiplayer room not working
2023-06-20 18:23:59 +09:00
Dean Herbert
4bd121d3b8
Also add hotkey to export replays
2023-06-20 16:54:37 +09:00
Dean Herbert
1e0e29847f
Apply NRT and hotkey support to save replay button at results screen
2023-06-20 16:29:15 +09:00
Dean Herbert
69526f25bb
Add hotkey to save replay
...
Defaults to `F2` aka stable.
2023-06-19 20:45:29 +09:00
Dean Herbert
84fc6e92db
Fix slightly incorrect calculations
2023-06-19 20:23:46 +09:00
Dean Herbert
4314f9f46a
Merge branch 'master' into fix-distance-snap-grid-centering
2023-06-19 20:22:09 +09:00
tsrk
f83a4f4952
refactor: tidy up attachement flow
...
TODO: find better naming and improve XMLDocs
2023-06-18 22:57:21 +02:00
tsrk
141f9efad5
style(KeyCounterController): remove reliance on Receptor
2023-06-18 21:26:16 +02:00
tsrk
1a8219adf6
style: guard event handler unsubscriptions
2023-06-18 20:20:56 +02:00
Ruki
9c6c6bf1ea
Merge branch 'master' into hud/kc-skinnable
2023-06-18 18:30:44 +02:00
Dean Herbert
425d3c23f5
Fix some code layout and NRT some classes
2023-06-19 01:03:43 +09:00
Bartłomiej Dach
9ba4bf5fb7
Merge branch 'master' into add-mod-search-option
2023-06-18 15:06:21 +02:00
Dean Herbert
eb31fdecee
Apply osu! side changes in line with FocusedOverlayContainer.PopIn
abstract
change
...
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Bartłomiej Dach
eafd774044
Bring back old formatting spec
2023-06-17 20:03:24 +02:00
Dean Herbert
4919069ea6
Avoid humanizer regex compilation overhead when opening song select for the first time
2023-06-18 02:19:03 +09:00
Bartłomiej Dach
2976145150
Merge pull request #23937 from peppy/order-by-total-score-extension
...
Move `OrderByTotalScore()` to an extension method
2023-06-16 22:18:27 +02:00
Ruki
66f44452d2
Merge branch 'master' into hud/kc-skinnable
2023-06-16 17:30:33 +02:00
Bartłomiej Dach
28696f595f
Privatise setter
2023-06-16 16:24:07 +02:00
Dean Herbert
d965d39c44
Fix distance snap grid circles not correctly being centered on snap point
2023-06-16 17:21:32 +09:00
Dean Herbert
36954e55ad
Fix incorrect mapping when distance spacing is not 1.0x
2023-06-16 17:15:45 +09:00
Dean Herbert
003949ac4e
Merge branch 'master' into limited-distance-spacing
2023-06-16 16:56:22 +09:00
Dean Herbert
362aa4b376
Also move GetMaxAchievableCombo
2023-06-16 15:26:13 +09:00
Dean Herbert
ce41ef6e5d
Move OrderByTotalScore()
to an extension method
2023-06-16 15:24:30 +09:00
Dean Herbert
6f0c8c286b
Merge pull request #23906 from Joehuu/truncate-room-name
...
Truncate online play drawable room name text
2023-06-16 00:22:04 +09:00
Ruki
aba8219d06
Merge branch 'master' into hud/kc-skinnable
2023-06-15 15:48:43 +02:00
tsrk
fcdaf72915
style(KeyCounter): remove useless IsCounting
bindable
...
Counting logic has been moved to the `Trigger`
2023-06-15 12:40:47 +02:00
tsrk
184c793f56
style(KeyCounter): remove useless Content
override
2023-06-15 12:39:22 +02:00
tsrk
a61c1116f5
style: remove unused IAttachableSkinComponent on KCD
2023-06-15 12:27:37 +02:00
Salman Ahmed
39db17d2e9
Use better method to avoid rewinding to deleted beatmaps
2023-06-15 11:22:11 +03:00
Salman Ahmed
cabb4dfaa8
Merge branch 'master' into fix-rewind-bug
2023-06-15 10:59:15 +03:00
Salman Ahmed
2360219b55
Merge branch 'master' into fix-rewind-bug
2023-06-15 10:48:23 +03:00
Dan Balasescu
e78950a162
Merge pull request #23884 from peppy/argon-progress-visibility-light-background
...
Adjust argon progress display to work well on bright backgrounds
2023-06-15 15:50:53 +09:00
tsrk
42b740a175
Merge branch 'master' into hud/kc-skinnable
2023-06-14 22:19:45 +02:00
tsrk
e26aeea589
feat: make KeyCounterDisplay
skinnable
2023-06-14 21:15:12 +02:00
tsrk
c637fddf73
refactor: decouple Trigger logic from KeyCounterDisplay
...
This allows to keep a coeherent state regardless of the progress of the play
2023-06-14 21:13:35 +02:00
tsrk
e9ef270e46
refactor: move count logic in InputTrigger
...
This will allow us to keep track of the real count regardless of whether
the key counter has been placed mid-replay or not.
2023-06-14 19:39:28 +02:00
Salman Ahmed
24d8e336e2
Remove width limit on room status text in favour of cell distribution
2023-06-14 07:55:09 +03:00
Joseph Madamba
05bdc92426
Add right padding according to right detail shear
2023-06-13 14:00:56 -07:00
Joseph Madamba
2a3f2ff122
Truncate room name text
2023-06-13 13:56:29 -07:00
Joseph Madamba
df49a48d4d
Put left and right details inside GridContainer
2023-06-13 13:48:47 -07:00
Dean Herbert
f553efba8a
Fix playback controls in editor handling key repeat when they probably shouldn't
...
Closes https://github.com/ppy/osu/issues/23903 .
2023-06-14 02:30:15 +09:00
Joseph Madamba
0adb399ea8
Use anchor instead of FillFlowContainer
2023-06-13 00:09:58 -07:00
Joseph Madamba
a5c3c9a93f
Use FillFlowContainer
instead of GridContainer
for drawable room background gradient
2023-06-12 23:30:08 -07:00
Bartłomiej Dach
af3fbdbfbe
Merge pull request #23829 from Joehuu/truncating-text-tooltips
...
Add tooltips to truncated text
2023-06-12 23:43:31 +02:00
Salman Ahmed
7269b4807e
Merge branch 'master' into improve-song-select-enter-performance
2023-06-12 13:13:59 +03:00
Dean Herbert
a201339f9c
Fix background track restarting twice when exiting song select with no active selection
2023-06-12 17:12:38 +09:00
Dean Herbert
a1b17c4468
Adjust log output for global background changes to make more sense
2023-06-12 17:12:18 +09:00
Dean Herbert
855185ca85
Adjust argon song progress bar's background fill to always display
2023-06-12 16:43:28 +09:00
Dean Herbert
84670d4c90
Adjust argon graph to use a non-gray colour range
2023-06-12 16:22:40 +09:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option
2023-06-09 16:27:18 +03:00
Dean Herbert
c2663f27a1
Fix audio settings not displaying while watching a replay
2023-06-09 17:58:44 +09:00
Dean Herbert
78b2e6f3df
Add setting to limit distance snapping to current time
...
As discussed in https://github.com/ppy/osu/discussions/23815#discussioncomment-6124116 .
2023-06-09 15:54:33 +09:00
Dan Balasescu
3c51b5a53a
Merge pull request #23809 from peppy/crop-texture-uploads-song-select
...
Greatly improve song select performance by cropping beatmap backgrounds before display
2023-06-09 15:04:57 +09:00
Joseph Madamba
85fedbd025
Add tooltips to truncated text
2023-06-08 19:44:07 -07:00
Bartłomiej Dach
4b3b22f046
Merge branch 'master' into beat-divisor-better-defaults
2023-06-08 20:35:03 +02:00
Bartłomiej Dach
b66d1aa33d
Fix code quality inspection
2023-06-08 20:32:16 +02:00
Dean Herbert
c1743dbe1d
Select all text when popover is initially shown
...
Depends on https://github.com/ppy/osu-framework/pull/5823 .
2023-06-09 02:27:22 +09:00
Bartłomiej Dach
e6503c24c8
Merge branch 'master' into crop-texture-uploads-song-select
2023-06-08 12:24:16 +02:00
Bartłomiej Dach
281aae91ec
Merge pull request #23808 from peppy/working-beatmap-get-background
...
Refactor `IWorkingBeatmap.Background` to `GetBackground()`
2023-06-08 12:23:07 +02:00
Dean Herbert
10c43d2273
Reduce delays and fades for carousel panels to improve song select initial display performance
...
Entering song select has seen a hit since the new renderer
implementations. The underlying cause is large numbers of vertex buffer
uploads (the counter hits >200k for me during the transition).
Song select is in the process of being redesigned, and we are probably
going to make improvements to the renderer to alleviate this, but in the
mean time we can greatly improve the user experience by reducing how
long the initial fade in delays take on panels.
Visually this doesn't look too jarring, and gives a more immediate
feeling when scrolling. It's also more feasible to load elements sooner
with https://github.com/ppy/osu/pull/23809 applied.
2023-06-08 17:28:58 +09:00
Dean Herbert
3978d4babb
Crop and disable mipmaps on beatmap panel backgrounds
...
This is an effort to improve general performance at song select. At
least on the metal renderer, I can notice very high draw frame overheads
related to texture uploads.
By reducing the size of the texture uploads to roughly match what is
actually being displayed on screen (using a relatively inexpensive crop
operation), we can bastly reduce stuttering both during initial load and
carousel scroll.
You might ask if it's safe to disable mipmapping, but I've tested with
lower resolutions and bilinear filtering seems to handle just fine.
Bilinear without mipmaps only falls apart when you scale below 50% and
we're not going too far past that at minimum game scale, if at all.
2023-06-08 16:51:07 +09:00
Dean Herbert
a842f79ad4
Refactor IWorkingBeatmap.Background
to GetBackground()
2023-06-08 16:19:32 +09:00
Bartłomiej Dach
b3ce7f7b43
Merge branch 'master' into fix-section-container-scroll-attempt-2
2023-06-08 09:19:26 +02:00
Bartłomiej Dach
3c8f387a6c
Remove unused method
2023-06-07 23:38:06 +02:00
Bartłomiej Dach
d9281ac8c7
Remove unused virtual
spec
2023-06-07 23:38:06 +02:00
Bartłomiej Dach
9b665d2e1a
Merge branch 'master' into beat-snap-divisor-hotkeys
2023-06-07 23:38:03 +02:00
Dean Herbert
3a01498789
Use existing next/previous methods (and remove looping behaviour)
2023-06-08 01:01:29 +09:00
Bartłomiej Dach
1f4e79d79d
Merge pull request #23711 from timiimit/add-last-edit-time
...
Store timestamp of beatmap's last edit time in local database
2023-06-07 16:57:24 +02:00
Dean Herbert
2c89af608a
Add ability to cycle beat snap divisor using hotkeys
...
Defaults to Ctrl+Shift+Wheel (as per stable).
Closes #23785 .
2023-06-07 17:15:15 +09:00
Dean Herbert
7d49f5d7c6
Apply NRT to SectionsContainer
2023-06-07 16:32:29 +09:00
Salman Ahmed
62cb6a98ca
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
Dean Herbert
247ac3a5fd
Merge pull request #23781 from bdach/fix-progress-bar-blink
...
Fix triangles song progress bar blinking during gameplay
2023-06-07 13:44:43 +09:00
Bartłomiej Dach
be59eb1116
Fix triangles song progress bar blinking during gameplay
...
Closes #23760 .
2023-06-06 18:36:25 +02:00
Dean Herbert
247fa088db
Add IHasNoTimedInputs
interface to scope change further
2023-06-06 22:22:42 +09:00
Dean Herbert
d1300f75c0
Merge branch 'master' into no-offset-calibration-with-relax
2023-06-06 22:22:08 +09:00
Dean Herbert
22f7fe1d79
Rename variable and ensure timestamp is updated even when not saving
2023-06-06 15:11:31 +09:00
Dean Herbert
3a50e0fb2f
Merge branch 'master' into add-last-edit-time
2023-06-06 15:07:20 +09:00
Dean Herbert
0c7ab8f971
Merge branch 'master' into hud/argon-kc-animations-poc
2023-06-06 14:43:08 +09:00
Dean Herbert
2f11bd5473
Adjust animations slightly
2023-06-06 14:42:42 +09:00
Dean Herbert
c54670aee1
Add comment explaining implementation
2023-06-06 13:30:56 +09:00
tsrk
6fc6729677
feat: integrate attachment flow in SkinComponentsContainer
2023-06-06 00:27:43 +02:00
tsrk
4c397085c5
refactor: improve attachement flow
...
This removes the hard reliance on individual classes and makes its usage easiser to ingreate anywhere
else.
2023-06-06 00:12:53 +02:00
tsrk
41b7eacc72
Merge branch 'master' into hud/argon-kc-animations-poc
2023-06-05 15:22:20 +02:00
Cootz
3ebc801484
Move (de)select all mods hotkeys handling to ModSelectOverlay
2023-06-05 13:49:07 +03:00
Joseph Madamba
4eb0f0261c
Fix song select beatmap panels not displaying correct background shown in web
2023-06-04 22:54:15 -07:00
Bartłomiej Dach
331e90f720
Merge branch 'master' into tidy-results-grid-usage
2023-06-03 19:45:23 +02:00
Bartłomiej Dach
602d5db3bb
Simplify column dimensions code
...
`dimensions` would always receive exactly one item, so might as well
inline it.
And yes, at this point the grid container is mostly a glorified
`FillFlowContainer { Direction = FlowDirection.Vertical }`, but I am not
touching that in this pull pending further decisions with respect to
direction.
2023-06-03 19:40:01 +02:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range
2023-06-03 16:50:09 +02:00
Bartłomiej Dach
8433813677
Merge branch 'master' into editor-timeline-fix
2023-06-01 21:18:08 +02:00
Bartłomiej Dach
c2d89a32a9
Adjust inline comment
2023-06-01 21:18:00 +02:00
Andrei Zavatski
03eb7c7830
Fix nullability
2023-06-01 21:21:01 +03:00
Andrei Zavatski
949fe32740
Use combined area of children as a mask instead
2023-06-01 15:32:17 +03:00
Dean Herbert
32207d4112
Remember the last used custom divisor when cycling divisor types
2023-06-01 17:11:49 +09:00
Dean Herbert
bcde2cbc73
Apply NRT to BeatDivisorControl
2023-06-01 16:58:14 +09:00
Dean Herbert
f52ed41f10
Use better defaults of 1/4 and 1/6 when cycling types
2023-06-01 16:28:03 +09:00
Dean Herbert
985604fab5
Return StatisticItem
s rather than StatisticRow
s from ruleset
...
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.
Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
Dean Herbert
dc595b83f1
Remove unused Dimension
specification from StatisticItem
2023-06-01 14:25:18 +09:00
timiimit
a58426dab6
Use LastEditTime
in Editor
2023-05-31 19:07:04 +02:00
Dean Herbert
812def124f
Merge pull request #23661 from peppy/fix-multiplayer-present-crash
...
Fix `OnResume` / `OnSuspending` potentially getting called before `OnEntering` on a sub screen
2023-05-31 19:43:30 +09:00
Bartłomiej Dach
62d1774407
Apply same comment & reworded condition to suspend too
2023-05-30 21:54:56 +02:00
Andrei Zavatski
d119447a10
Fix editor timeline hitobjects popping in
2023-05-30 16:41:42 +03:00
Dean Herbert
741ee84ed6
Add comment and use full conditional similar to extension method
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-05-30 18:38:28 +09:00
Dean Herbert
14a376c041
Merge branch 'master' into scorev2
2023-05-30 14:34:43 +09:00
Dean Herbert
1558723420
Merge branch 'master' into scorev2
2023-05-29 20:06:32 +09:00
Dean Herbert
1a6d9e9ff0
Apply NRT to GameplayLeaderboardScore
and change GetDisplayedScore
handling
...
I don't feel too confident with the default scoring function being
assigned in the constructor to a publicly settable delegate. This just
feels a bit more elegant, and handles the (likely-never-used) case where
we need to restore the default function.
An alternative would be to provide the function as a `ctor` argument,
but I believe that wasn't done here to allow using the
`ILeaderboardScore` interface.
2023-05-29 20:00:29 +09:00
Dean Herbert
fcd7a1d51a
Move GetDisplayScore
xmldoc to interface and remove getter
2023-05-29 19:41:53 +09:00
Dean Herbert
9a886125ad
Ensure GameplayScoreCounter
's display score is updated on ScoringMode
change
...
This isn't strictly required, but only because of a kind of hacky
behaviour where `HUDOverlay` will recreate all components on a scoring
mode change currently (see
8f6df5ea0f/osu.Game/Screens/Play/HUDOverlay.cs (L410-L418)
).
Best we do this just in case that happens to go away in the future.
2023-05-29 19:00:02 +09:00
Dean Herbert
22be045de3
Apply NRT to GameplayScoreCounter
2023-05-29 18:48:17 +09:00
Dean Herbert
b0501c4e5c
Actually use paused header
2023-05-29 10:24:59 +09:00
Robin Oger
cfa1280028
GameplayMenuOverlay.cs: add translatable strings for Retry count:
and Song progress:
...
This makes the assumption that languages will prefer having the number on the right
2023-05-27 12:47:05 +02:00
Robin Oger
a01577cba5
Adapt changes to fit master
2023-05-27 12:29:14 +02:00
Bartłomiej Dach
574ecf939c
Merge pull request #23647 from peppy/pause-screen-progress
...
Show current progress on pause screen
2023-05-26 19:36:30 +02:00
Dean Herbert
725734bc03
Merge pull request #23649 from peppy/keep-selection-buttons-on-screen
...
Ensure editor selection buttons remain on screen when selection is near edge
2023-05-26 20:51:45 +09:00
Dean Herbert
6b0e215246
Add (int)
flooring and handle potential NaN
value
2023-05-26 20:44:13 +09:00
Bartłomiej Dach
96fe7cbe54
Merge branch 'master' into sample-set-controls
2023-05-25 21:58:16 +02:00
Bartłomiej Dach
7d8f08c0ea
Fix ComposeBlueprintContainer
briefly assigning auto
bank
...
Seems to have had no consequence due to the way
`AutomaticBankAssignment` works (that flag is checked in
`PlacementBlueprint.UpdateTimeAndPosition()`, which runs essentially
every frame), but let's avoid putting it there at all ever.
2023-05-25 21:49:29 +02:00
Bartłomiej Dach
b9be886ae1
Merge branch 'master' into pause-screen-progress
2023-05-25 20:34:11 +02:00
Bartłomiej Dach
6425a33b45
Merge branch 'master' into beatmap-length-calcualtions
2023-05-25 17:44:15 +02:00
Bartłomiej Dach
b59f4aee99
Merge pull request #23660 from peppy/simplify-deselect
...
Fix crash when deleting dragged object in skin editor
2023-05-25 17:27:41 +02:00
Bartłomiej Dach
3ad5f8b9c9
Polish a few extreme edge cases
2023-05-25 16:39:54 +02:00
Dean Herbert
949de35664
Ensure selection is reset after immediately deleting objects
...
Closes https://github.com/ppy/osu/issues/23518 .
2023-05-25 23:20:32 +09:00
Bartłomiej Dach
beeca5a8dd
Use alternative layouting implementation
2023-05-25 16:17:44 +02:00
Dean Herbert
b3c2d120bf
Fix OnResume
/ OnSuspending
potentially getting called before OnEntering
on a sub screen
2023-05-25 20:39:11 +09:00
Dean Herbert
a6a380dd41
Merge branch 'master' into organize-room-pills
2023-05-25 19:57:28 +09:00
Dean Herbert
609c7227ee
Fix changes to font weight in a couple of combined implementations
2023-05-25 19:55:11 +09:00
Dean Herbert
57c63dbb29
Add xmldoc for GetDisplayScore
2023-05-25 19:24:15 +09:00
Dean Herbert
1049257b56
Simplify SelectionHandler
's DeselectAll
implementation
...
We are already doing other operations in this class directly on `SelectedItems`, so might as well change this one to match
2023-05-25 18:46:31 +09:00
Dean Herbert
1e14b02493
Fix bindable feedback loop
2023-05-25 17:58:38 +09:00
Dean Herbert
37c6e632d0
Switch to using new extension method for length calculations
2023-05-25 17:38:35 +09:00
Dean Herbert
cf9fda0cf2
Merge branch 'beatmap-length-calcualtions' into pause-screen-progress
2023-05-25 17:34:08 +09:00
Dean Herbert
058edb5d5f
Centralise beatmap playable duration and bounds lookups
2023-05-25 17:32:48 +09:00
Bartłomiej Dach
578a0e7494
Merge branch 'master' into beat-divisor-visual-improvements
2023-05-24 22:28:26 +02:00
Bartłomiej Dach
6ec4ecfdd7
Mention fallback default in GetDivisorForBeatIndex()
2023-05-24 22:17:51 +02:00
Bartłomiej Dach
133c954c93
Merge branch 'master' into pause-screen-progress
2023-05-24 21:57:26 +02:00
Bartłomiej Dach
8b6cd1310a
Merge branch 'master' into editor-escape-deselects
2023-05-24 20:18:44 +02:00
Bartłomiej Dach
cd3602406b
Remove unused using directive
2023-05-24 18:54:48 +02:00
Dean Herbert
b14b1072c2
Allow deselecting any selection in the editor using the Back
binding (escape key)
2023-05-24 19:24:14 +09:00
Dean Herbert
3b9e1e8a94
Ensure editor selection buttons remain on screen when selection is near edge
...
Addresses https://github.com/ppy/osu/discussions/23599 .
2023-05-24 19:16:53 +09:00
Dean Herbert
79c9a48ff7
Show song progress at pause/fail screen
2023-05-24 18:36:37 +09:00
Dean Herbert
456f3005d6
Apply nullability to GameplayMenuOverlay
and use TextFlowContainer
for text
2023-05-24 18:28:04 +09:00
Dean Herbert
8ada8b1c8c
Remove description line from pause/fail screen
...
These were in the designs but read pretty bad / evil. I can't think of
any text to go in their place that makes sense, so let's just nuke it.
2023-05-24 17:48:35 +09:00
Dean Herbert
3a05dffa50
Add "auto" bank selection during placement
2023-05-24 17:11:12 +09:00
Dean Herbert
fc22c75464
Don't use switch
for single case
statement
2023-05-24 16:14:05 +09:00
Dean Herbert
a9ba16a2be
Update to support non-control-point sample changes
2023-05-24 14:20:38 +09:00
Dean Herbert
298989ffd2
Merge branch 'master' into sample-set-controls
2023-05-24 14:03:04 +09:00
Dean Herbert
561b759bf9
Tidy up implementation and ensure non-solid ticks start at zero alpha
2023-05-24 13:49:29 +09:00
Dean Herbert
8f1f1955df
Merge pull request #66 from Gyoshi/beat-divisor-visual-improvements
...
Add ghost ticks to exhibit current divisor on `BeatDivisorControl`
2023-05-24 13:41:48 +09:00
Joseph Madamba
067328233c
Remove OsuScreen.ApplyLogoArrivingDefaults()
2023-05-23 13:17:43 -07:00
Gyoshi
7fe19d1992
Last
instead of Max
divisor to match code elsewhere
2023-05-23 18:45:49 +02:00
Gyoshi
c5ef3ae181
Code styling
2023-05-23 18:44:20 +02:00
Gyoshi
b5f8093941
Use RangePadding
to align mouse with slider
2023-05-23 18:16:14 +02:00
Gyoshi
7b1e8ede54
Small format
2023-05-23 15:11:27 +02:00
Gyoshi
1b32370c6a
Remove duplicate code by making GetDivisorForBeatIndex
method more general
2023-05-23 15:05:38 +02:00
Gyoshi
37a796306d
Small format & comment
2023-05-23 14:30:35 +02:00
Johannes vd Berg
ebda35c3c9
Add ghost ticks to exhibit current divisor on BeatDivisorControl
2023-05-23 12:57:25 +02:00
Dan Balasescu
7658536b5a
Fix CI issues
2023-05-23 19:32:19 +09:00
Dan Balasescu
fee3d43596
Merge branch 'master' into scorev2
2023-05-23 19:07:54 +09:00
Bartłomiej Dach
38b4bd8aef
Fix undo not behaving as expected sometimes
2023-05-22 22:45:39 +02:00
Bartłomiej Dach
e0b7539c2a
Fix sample changes not being applied in patcher
2023-05-22 22:45:23 +02:00
Bartłomiej Dach
f253d17a7f
Fix slider velocity changes not being applied in patcher
2023-05-22 22:19:10 +02:00
timiimit
9d14ea9d27
Merge branch 'ppy:master' into update-multiplayer-room-diff-range
2023-05-21 16:37:00 +02:00
timiimit
4441718437
Merge branch 'ppy:master' into organize-room-pills
2023-05-21 16:36:53 +02:00
Bartłomiej Dach
afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
...
Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
Bartłomiej Dach
0e11adaaac
Merge pull request #23564 from peppy/fix-missing-sample-additions
...
Fix sample banks not transferring when adjusting via editor
2023-05-20 14:36:45 +02:00
Dan Balasescu
035d0d5c9c
Fix multiplayer leaderboard not working
2023-05-19 13:16:57 +09:00
Dan Balasescu
c33e4fe75e
Remove unnecessary override
2023-05-18 20:10:28 +09:00
Dan Balasescu
f3591f83a2
Remove ScoreManager.GetTotalScore()
2023-05-18 20:08:49 +09:00
Dan Balasescu
510b8e4c78
Remove ScoreManager.Mode, handle per-use
2023-05-18 20:08:49 +09:00
Dean Herbert
214d7e07fa
Add TODO regarding failing stack display code
2023-05-17 17:52:17 +09:00
Dean Herbert
9563d4f730
Fix weird purple tint on placement object in timeline
2023-05-17 17:26:19 +09:00
Dean Herbert
87ff28b022
Update beat divisor control to show ticks in more visually correct locations
...
As proposed in https://github.com/ppy/osu/discussions/23527 .
2023-05-17 16:34:12 +09:00
Dean Herbert
730bc3a961
Apply NRT and simplify some remaining code
2023-05-17 16:18:13 +09:00
Dean Herbert
e97d027230
Make OnlinePlayPill
class abstract
2023-05-17 16:13:03 +09:00
Dean Herbert
764f0323f4
Show "rewind" text on random button when beginning a right mouse press
2023-05-17 14:51:40 +09:00
Dean Herbert
94b184712d
Fix random button hover state not correctly being reset on right click
2023-05-17 14:51:40 +09:00
Dean Herbert
dc51d5ecf3
Rename GetSampleInfo
to better describe what method does
...
Also add full xmldoc
2023-05-17 14:07:48 +09:00
Dean Herbert
d9ae822966
Fix bank not correctly being assigned when adding sample additions in editor
2023-05-16 18:52:52 +09:00
timiimit
cc6e4df93e
Remove wrongly added back namepspace
2023-05-16 10:27:46 +02:00
timiimit
4ef74eb3f9
Fix RoomStatusPill
text colour
2023-05-16 10:22:52 +02:00
timiimit
81b7737660
Fix text colour of RoomSpecialCategoryPill
2023-05-16 10:20:16 +02:00
timiimit
a9991d9dd4
Remove another unused namespace
2023-05-16 10:14:14 +02:00
timiimit
40daa41a52
Fix naming & namespaces
2023-05-16 10:06:48 +02:00
timiimit
04893064f0
Make used pills inherit from a common one
2023-05-16 09:53:11 +02:00
timiimit
10d6f9ea5a
Create common online play pill
2023-05-16 09:52:26 +02:00
timiimit
0fd718478a
Merge branch 'master' into update-multiplayer-room-diff-range
2023-05-15 07:36:43 +02:00
Bartłomiej Dach
592fcafcd4
Merge pull request #23451 from timiimit/fix-default-progress-graph-flipping
...
Fix default progress graph not updating after flip
2023-05-14 19:19:10 +02:00
timiimit
fd80ffd52b
Fix display update condition
2023-05-14 12:09:15 +02:00
timiimit
18efdb0e4c
Make layout
readonly
2023-05-13 11:37:56 +02:00
timiimit
d81cdacb0d
Undo stupid changes
2023-05-13 11:28:05 +02:00
timiimit
4b544903cb
Optimize recalculateValues
2023-05-13 10:13:09 +02:00
timiimit
2cfc4eb515
Fix unconsidered height change
2023-05-13 10:12:46 +02:00
timiimit
80b6e014f1
More code style
2023-05-13 01:47:44 +02:00
timiimit
8cc0c5ad1c
Fix code style
2023-05-13 01:39:01 +02:00
timiimit
04f7def798
Remove useless comment
2023-05-13 01:31:12 +02:00
timiimit
21d7c62f30
Add optimized UpdateGraph
2023-05-13 01:29:11 +02:00
timiimit
159cacf9c7
Fix logic in recalculateValues()
2023-05-13 01:27:28 +02:00
timiimit
6180d0d620
Remove cached frame buffer
2023-05-12 15:00:46 +02:00
Dean Herbert
70e248b927
Force placement of in-progress object when changing tools in the editor
2023-05-12 16:06:01 +09:00
Dean Herbert
bdf8a78b42
Add the ability to adjust the beatmap tick rate in the editor
2023-05-09 20:53:20 +09:00
Dan Balasescu
3c3c812ed6
Initial implementation of ScoreV2
2023-05-09 19:33:33 +09:00
Dean Herbert
2085833a84
Fix missing delegate unsubscribe
2023-05-09 17:08:03 +09:00
Dean Herbert
944da06c10
Rename slider multiplier variable back for now
2023-05-09 16:58:19 +09:00
Dean Herbert
8c44d528e9
Use min/max values from stable
2023-05-08 13:52:16 +09:00
Dean Herbert
a6cb1f90e4
Change difficulty popover inspector display (yet again)
...
I think this makes the most sense of the iterations I've tested so far, albeit maybe being a touch too verbose.
2023-05-08 13:43:23 +09:00
Dean Herbert
a91edd68d9
Show post-multiplied velocity in main hit object inspector
2023-05-08 13:42:25 +09:00
Dean Herbert
451af9d1b5
Fix beatmap values not being updated due to a varying data type
2023-05-08 13:23:13 +09:00
Dean Herbert
d9dd35c020
Show base velocity in slider adjustment popover
2023-05-08 13:13:09 +09:00
Dean Herbert
31de4de720
Remove median/mode slider velocity display
...
The intention was to give an idea of what the most common velocity of
the beatmap is, but in hindsight, because the "base" velocity is being
set elsewhere this doesn't make sense. It will/should be 1.0x.
Showing this range is still valuable, though.
2023-05-08 13:13:09 +09:00
Dean Herbert
b109ee74a6
Add "base velocity" adjustment to difficulty setup screen
2023-05-08 13:13:09 +09:00
Bartłomiej Dach
65b4b198a4
Merge branch 'master' into export
2023-05-06 20:12:53 +02:00
tsrk
e9d7cd7a79
feat(ArgonKeyCounter): flash key name
2023-05-06 19:08:30 +01:00
Bartłomiej Dach
e808a47811
Fix delegate leak
2023-05-05 20:33:27 +02:00
Bartłomiej Dach
f536238554
Use shorter copy
2023-05-05 20:30:50 +02:00
Bartłomiej Dach
34b19dd6f4
Merge branch 'master' into slider-velocity-inspector
2023-05-05 20:20:16 +02:00
Dean Herbert
b7a287869a
Add display of beatmap slider velocity when adjusting
2023-05-05 15:57:38 +09:00
Dean Herbert
cc70d89bf9
Move editor inspector classes out of ruleset namespace
2023-05-05 15:57:38 +09:00
Dean Herbert
560f71ef53
Adjust BlurredIcon
expansion ratio to fix glow getting cut off at lower resolutions
...
Closes https://github.com/ppy/osu/issues/23210 .
Ballparked the fix to work down to the lowest resolution we support. The
previous number (`2.5f`) was also likely ballparked so the fix seems in
line with expectations.
I don't want to put too much thought into this because the design of
this screen is likely going to change in the mean time anyway.
2023-05-05 14:29:04 +09:00
tsrk
74e7a958bb
feat(ArgonKeyCounter): make animation
...
Currently WIP. Do not consider this final.
2023-05-05 05:31:06 +01:00
Bartłomiej Dach
fa3f42ba75
Merge pull request #23386 from peppy/fix-osu-logo-input-handling
...
Extend input handling of osu! logo to full border area
2023-05-03 17:48:51 +02:00
cdwcgt
4549a865d9
Merge branch 'master' into export
2023-05-04 00:18:01 +09:00
Dean Herbert
444f66b0ee
Move to base class for added safety
2023-05-03 18:46:30 +09:00
Dean Herbert
cd31cff8cd
Fix event subscriptions not being cleaned up in DrawableCarouselBeatmap
...
The handling of cleanup is performed only the `Item_Set` method. This
was already correctly called for `DrawableCarouselBeatmapSet`, but not
for the class in question here.
This would cause runaway memory usage at song select when opening many
beatmaps to show their difficulties. For simplicity, we don't yet pool
these (and generate the drawables each time a set is opened) which isn't
great but likely will be improved upon when we update the visual /
filtering of the carousel. But this simplicity caused the memory usage
to blow out until exiting back to the main menu when cleanup would
finally occur.
2023-05-03 18:41:30 +09:00
Dean Herbert
5757eb7529
Update a few more instances of 0.96f
scale constants
2023-05-03 18:20:12 +09:00
Dean Herbert
453143813f
Extend input handling of osu! logo to full border area
...
This is the easiest way to make this happen. It does mean the pink area
is being drawn behind the white border, but I haven't found a scenario
where this is noticeable.
Closes #4217 .
2023-05-03 14:57:57 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
...
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
8a536c1cdb
Fix non-block namespace usage
2023-05-02 15:09:24 +09:00
OliBomby
1dc34ee25d
fix infinite repeat count when adjusting length of 0 length slider
2023-05-01 15:48:54 +02:00
OliBomby
608fa3cc73
Merge remote-tracking branch 'upstream/master' into sample-control-points
2023-04-30 19:47:03 +02:00
Cootz
607a04ae73
Fix the issue
2023-04-29 10:29:33 +09:00
OliBomby
c44f71a737
remove all regular usage of DifficultyControlPoint
2023-04-26 17:55:38 +02:00
OliBomby
87ca0f5335
Update SamplePointPiece.cs
2023-04-26 13:45:58 +02:00
Bartłomiej Dach
5ec8ecb11b
Merge pull request #23309 from peppy/key-counters-fix
...
Fix key counters counting during break time
2023-04-25 21:15:12 +02:00
OliBomby
e4b64bdc3e
clean up code stuff
2023-04-25 19:06:29 +02:00
OliBomby
755ad25dbe
clean code
2023-04-25 18:27:20 +02:00
OliBomby
c23a7b014e
add missing }
2023-04-25 18:17:07 +02:00
OliBomby
065464d90c
Fixed DifficultyPointPiece
2023-04-25 18:12:53 +02:00
Dean Herbert
14af2063e5
Merge pull request #23247 from peppy/round-editor-rotation
...
Always round editor rotation to integer values
2023-04-25 21:43:44 +09:00
Dean Herbert
6b4032e34b
Add missing binding of IsCounting
with contained counters
2023-04-25 21:37:19 +09:00
Dean Herbert
0a861ffcee
Restructure key counters to use a common flow
2023-04-25 21:37:19 +09:00
Dean Herbert
7630958633
Stop using Drawable.Name
to convey actual UI information
2023-04-25 20:24:36 +09:00
Dean Herbert
dd2c289ce9
Remove pointless default value
2023-04-25 20:22:12 +09:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-25 19:54:31 +09:00
Renzo Poggio
0991c56e1c
Add extra check in 'SelectPreviousRandom'
...
Check if the poped beatmap exists within the beatmapSets
2023-04-25 00:05:15 -03:00
Dean Herbert
9f4b1f0f24
Always round editor rotation to integer values
2023-04-20 14:30:01 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches"
2023-04-17 20:59:41 -07:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label
2023-04-10 23:37:29 -07:00
Joseph Madamba
f0c8a3202b
Merge remote-tracking branch 'upstream/master' into fix-beatmap-terminology
2023-04-10 23:22:15 -07:00
Dean Herbert
52bb7891f7
Merge branch 'master' into fix-count-not-updating-when-deleting
2023-04-11 09:04:02 +09:00
Joseph Madamba
f80de08f24
Adjust BeatmapSetsChanged
xmldoc
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-10 11:28:23 -07:00
Joseph Madamba
c7dea71793
Use existing BeatmapSetsChanged
action
2023-04-10 11:26:18 -07:00
Bartłomiej Dach
73bd0feef5
Fix incorrectly implemented localisation
2023-04-10 15:03:33 +02:00
Bartłomiej Dach
6fec476147
Simplify snap implementation
2023-04-10 14:55:30 +02:00
Joseph Madamba
7f5b99c91b
Fix song select beatmap difficulty count not updating when deleting
2023-04-09 22:12:51 -07:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export
2023-04-09 15:02:47 +09:00
Dean Herbert
8d2e852ffd
Fix overbearing key down handling
2023-04-08 22:30:36 +09:00
Dean Herbert
a1fc4def1d
Remove redundant method override
2023-04-08 22:18:07 +09:00
Micha Lehmann
3c4a25e53f
Fix tooltip text not resetting when ending an editor rotation
2023-04-08 14:28:52 +02:00
Micha Lehmann
580d5745c0
Add "(snapped)" to the tooltip when snap-rotating in the editor
2023-04-08 14:15:49 +02:00
Dean Herbert
f72dd86b42
Fix code quality issues and avoid updating bindable twice per operation
2023-04-08 10:40:36 +09:00
Micha Lehmann
c827c2810b
Improve editor selection rotation value wrapping
...
This fixes two issues the previous algorithm had:
1. A half-turn rotation used to show up as -180°.
2. Rotating more than 180° in one drag event would overwhelm it
and cause the value to go outside its range.
This comes at the cost of a negligible performance hit,
since a division (modulo) is performed instead of just addition/subtraction.
2023-04-08 01:30:29 +02:00
Micha Lehmann
f1de560d57
Snap editor selection rotation when holding shift
2023-04-08 01:30:29 +02:00
Dean Herbert
0c71fa1bbd
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-06 23:39:57 +09:00
Dean Herbert
e6872629f3
Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
...
Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
tsrk
809b817e8e
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-05 22:57:36 +02:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing
2023-04-05 22:56:25 +02:00
Bartłomiej Dach
6df7614b9d
Add tests for suppressing epilepsy warning when storyboard disabled
2023-04-05 20:56:50 +02:00
Bartłomiej Dach
432f698697
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-05 19:45:14 +02:00
Bartłomiej Dach
8cc425774b
Merge branch 'master' into fix-replay-fail-on-exit
2023-04-03 21:23:23 +02:00
Dean Herbert
b0c09df259
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-03 15:33:35 +09:00
Dean Herbert
4b294278d6
Merge branch 'master' into fix-ruleset-shader-caching
2023-03-31 20:04:55 +09:00
Dean Herbert
796cd9c916
Rewrite comment explaining early return on checkScoreCompleted
given new usages
2023-03-31 02:36:17 +09:00
Dean Herbert
b25a59fd14
Rename scoreCompleted
-> checkScoreCompleted
to reflect the fact it doesn't always succeed
2023-03-31 02:30:04 +09:00
Dean Herbert
4dd0c2c7a5
Add assert ensuring we don't ever get to the results screen with an F rank
...
Intentionally an assertion as I want tests to fail, but I don't want
this to cause crashes for an end user if it does happen to occur.
2023-03-29 14:11:58 +09:00
Dean Herbert
a8bb2e33ac
Ensure all preconditions are checked before progressing to results screen after storyboard ends
2023-03-29 14:00:11 +09:00
Dean Herbert
aad540629f
Remove duplicate load rule from ShaderPrecompiler
2023-03-29 12:36:56 +09:00
Dean Herbert
5dfac02b11
Preload triangle shader on startup
2023-03-28 14:15:38 +09:00
Joseph Madamba
8b30c67580
Fix incorrect song select matching label by showing both beatmap and difficulty count for less ambiguity
2023-03-26 18:08:28 -07:00
Joseph Madamba
3e0bbb2432
Fix select beatmap button not highlighting when creating a multiplayer room using keyboard
2023-03-26 16:03:21 -07:00
Dean Herbert
c65a79614d
Don't show offset calibration controls when "relax" mod is active
...
Closes https://github.com/ppy/osu/issues/22892 .
2023-03-22 15:45:04 +09:00
Dean Herbert
425be20e46
Fix song select search textbox font size incorrectly having increased
2023-03-22 14:17:39 +09:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-21 19:49:55 +01:00
Dean Herbert
e31a90e043
Don't cycle selection when more than one items are selected
2023-03-21 21:31:10 +09:00
Dean Herbert
5cb8160eee
Merge pull request #22773 from peppy/show-song-select-visible-beatmap-count
...
Show count of visible beatmaps at song select
2023-03-21 18:22:29 +09:00
Bartłomiej Dach
ea8da69263
Fix importing beatmaps not changing count of visible beatmaps
...
Reproduction steps:
1. Go to song select
2. Open beatmap listing
3. Import a beatmap that would fit the current filter criteria
4. The count of visible beatmaps does not change
Fixed by updating the count on `BeatmapSetsChanged` too.
2023-03-20 20:53:53 +01:00
Bartłomiej Dach
695ee39b87
Privatise setter
2023-03-20 20:30:54 +01:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
3b62f87b64
Ensure Player
does not fail a score on exit if a replay is currently loaded
2023-03-16 17:14:20 +09:00
Dean Herbert
f21238f517
Adjust shadow to look better
2023-03-16 16:51:57 +09:00
Dean Herbert
cd102da3af
Move matches string inside text box
2023-03-16 16:34:31 +09:00
Dean Herbert
89b42ddd98
Don't localise beatmap count string for now
2023-03-16 15:02:38 +09:00
Terochi
edc6314634
Drank some coffee and figured out the fix
2023-03-15 10:49:59 +01:00
Dean Herbert
5f9b13a775
Rename Add
/AddRange
methods as they are no longer conflicting with Container
2023-03-15 18:02:41 +09:00
Dean Herbert
9e444af380
Use object initialisers and fix order of initialisation vs add
2023-03-15 18:02:26 +09:00
Terochi
b0f1a69523
Update the pauseLoop sample instantly on skin change
2023-03-15 09:05:34 +01:00
Dean Herbert
1cf870d956
Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection
2023-03-15 15:16:48 +09:00
Terochi
1d5e596615
Update FailAnimation
to use SkinnableSound
2023-03-14 20:44:30 +01:00
Dean Herbert
6546f5968a
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-14 20:43:56 +09:00
Dean Herbert
b46fc14e56
Merge pull request #22848 from Rovearix/Fix-Dragging-Preventing-Beatmap-Loading
...
Prevent LoadingLayer from blocking loading
2023-03-14 20:42:10 +09:00
Dean Herbert
4cea29402b
Don't show epilepsy warning when storyboards are disabled
...
I have more thoughts on this warning in general (which will likely see
it removed or moved in the future) but this seems like a quick QOL fix
for now.
As mentioned in https://github.com/ppy/osu/discussions/22861 .
2023-03-14 18:32:26 +09:00
Rovearix
9ac9287dbd
Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class
2023-03-13 08:07:55 -04:00
Derrick Timmermans
febdca4547
Fix argon progress bar fill being oversized
2023-03-12 02:08:00 +01:00
Dan Balasescu
e327993d11
Merge pull request #22527 from Terochi/replay-length-extension
...
Replay recording extension until results screen transition
2023-03-11 15:41:32 +09:00
tsrk
d806b85a30
revert: make counters
an IEnumerable
again
...
As suggested by bdach as this would make the last two commits useless
Refs: 5d15426
2023-03-09 10:25:03 +00:00
Dean Herbert
4f7be332f3
Revert isDraggingBlueprint
to field
2023-03-08 19:24:03 +09:00
Dean Herbert
245c3c025c
Refactor endClickSelection
to reduce nesting
2023-03-08 19:23:32 +09:00
tsrk
5d15426c27
refactor: make Counters
return a Container
2023-03-08 01:52:12 +00:00
tsrk
5b0db94a24
docs: add XMLDoc for methods in KCD
2023-03-08 00:58:54 +00:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable
2023-03-08 00:47:16 +00:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point
2023-03-07 22:46:24 +01:00
Bartłomiej Dach
6c5ccdfd90
Merge branch 'master' into optimise-search
2023-03-07 22:07:29 +01:00
Bartłomiej Dach
12af002c4d
Reorder and add xmldoc to KeyCounter
members
2023-03-07 21:28:42 +01:00
Bartłomiej Dach
98f40b2679
Improve documentation of InputTrigger
2023-03-07 21:22:59 +01:00
Bartłomiej Dach
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous
2023-03-07 21:06:44 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components
2023-03-07 19:44:12 +01:00
Bartłomiej Dach
7ade525eef
Display corner radius setting as percentage
2023-03-07 19:43:52 +01:00
Dean Herbert
dc2945f4f8
Move avatar user loading to BDL also
2023-03-07 17:39:21 +09:00
Dean Herbert
5af41bb1c8
Move filter matching code into own method to simplify early returns
2023-03-07 17:24:17 +09:00
Dean Herbert
5e90b67be0
Move GameplayState
usage to BDL
2023-03-07 17:01:29 +09:00
Dean Herbert
d98199961b
Adjust default sizing to fit a bit better with existing elements
2023-03-07 17:00:10 +09:00
Dean Herbert
6a7c4d0bf7
Remove NRT
disables in new classes
2023-03-07 16:41:39 +09:00
Dean Herbert
97ba236eb1
Add basic xmldoc to KeyCounter
classes
2023-03-07 16:41:39 +09:00
Dean Herbert
28520414aa
Move KeyCounter
components to HUD
namespace
2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5
Tidy up Add
method logic
2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
Dean Herbert
21bdbb20e6
Add optional support for cyclic selection to BlueprintContainer
2023-03-07 14:22:12 +09:00
tsrk
fc0e27fb15
style: use normalised CornerRadius
values
2023-03-06 20:11:52 +00:00
tsrk
952814604e
style: fix late night oopsies
2023-03-06 20:06:56 +00:00
tsrk
3a240aaa5f
style: use 64 radius
2023-03-06 10:27:59 +00:00
Dean Herbert
87d0bef313
Use nullable comparison helper method instead of manual implementation
2023-03-06 15:16:32 +09:00
tsrk
07bde4990d
feat: implement PlayerAvatar
2023-03-05 23:17:39 +00:00
tsrk
654eacd449
feat(l10n): localise CornerRadius
2023-03-05 23:10:42 +00:00
tsrk
082bfe3621
refactor: SkinnableAvatar
to PlayerAvatar
2023-03-05 23:09:02 +00:00
mk56-spn
908651cc11
make ResetConfirmDialog
properly utilise its parent's logic
...
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
OliBomby
70a925aab1
added extra early-returns
2023-03-04 16:49:33 +01:00
OliBomby
b90c389ff0
using List instead of Span in GetSearchableTerms
2023-03-04 15:42:35 +01:00
tsrk
d5ba5eed88
fix(SkinnableAvatar): init avatar.CornerRadius
2023-03-03 23:47:22 +00:00
tsrk
d39b8c7c23
fix(SkinnableAvatar): update outdated interface
2023-03-03 19:35:45 +00:00
Ruki
e75aa9138b
Merge branch 'ppy:master' into hud/avatar-thing
2023-03-03 20:03:56 +01:00
OliBomby
91d206e8d2
Optimised GetSearchableTerms
...
Reduced memory allocations to 1
2023-03-03 19:21:50 +01:00
Dean Herbert
82293c0c86
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
...
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.
In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
dc669835e2
Show count of visible beatmaps at song select
2023-03-03 15:28:51 +09:00
Dean Herbert
6ff1fb6b1a
Adjust sizing to allow for timing point information now being longer than before
2023-03-02 18:57:54 +09:00
Dean Herbert
044b0604b2
Move OmitFirstBarLine
to TimingControlPoint
2023-02-28 19:29:31 +09:00
mk56-spn
90227a6496
Rename DeleteConfirmationDialog.cs
into DangerousActionDialog.cs
2023-02-27 21:57:59 +01:00
tsrk
8c94b77de1
refactor(InputTrigger): move out of KCD
...
I love JetBrains Rider.
2023-02-22 15:05:07 +00:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
...
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
tsrk
42a5a06b9d
style(KeyCounter): fields and methods visiblity
2023-02-21 19:10:37 +00:00
tsrk
5bec2d7c52
style(KeyCounter): forwardPlayback
2023-02-21 19:02:56 +00:00
mk56-spn
299023fce0
Improve visibility of wedge shading in test scene and fix an issue with excessive roundness on said shadow.
2023-02-21 16:07:26 +01:00
Bartłomiej Dach
c9999bdeb1
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-20 20:14:38 +01:00
Bartłomiej Dach
1ba1298850
Merge branch 'master' into blueprint-improve-visuals
2023-02-19 15:55:30 +01:00
Bartłomiej Dach
d9ca7102f0
Use more generic wording for future-proofing
2023-02-19 15:06:40 +01:00
Maximilian Kruse
723a043c43
naming change from Hitobject to HitObject
2023-02-19 10:18:22 +01:00
Maximilian Kruse
ddd37bb319
Add setting to disable automatic seeking after object placement
2023-02-18 19:43:45 +01:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Bartłomiej Dach
8894a73b07
Merge branch 'master' into blueprint-improve-visuals
2023-02-17 21:40:16 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
cdwcgt
e84e011d5d
Merge branch 'master' into export
2023-02-17 22:15:19 +09:00
Dean Herbert
a01c3090e4
Fix tests which rely on HUDOverlay
's DrawableRuleset
being nullable
2023-02-17 19:27:09 +09:00
Dean Herbert
209d41ee9d
Use RulesetInfo
instead of Ruleset
in skin components lookup
2023-02-17 18:24:05 +09:00
Dean Herbert
16d94b4ea2
Improve visuals of skin blueprint
2023-02-17 18:19:46 +09:00
tsrk
8830e06588
fix: compilation
2023-02-17 09:17:11 +00:00
tsrk
c94e647e21
style(KeyCounterDisplay): remove type check
2023-02-17 09:09:56 +00:00
Dean Herbert
4cc6664dc7
Add optional ruleset identifier to SkinComponentsContainerLookup
2023-02-17 14:19:19 +09:00
tsrk
d0e8d65766
style(KeyCounter): rename IsLit
to IsActive
2023-02-17 00:56:17 +00:00
tsrk
e3ca751027
refactor: make FillFlowContainer
read-only
2023-02-16 23:17:47 +00:00
tsrk
c61fac578c
style(KeyCounter): rename methods and arguments
...
As for the second suggestion in
https://github.com/ppy/osu/pull/22654#discussion_r1109047998 ,
I went with the first one as only one Trigger actually uses this
argument for rewinding.
2023-02-16 23:15:03 +00:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
...
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
tsrk
6340730427
refactor(KeyCounter): remove circularity
2023-02-16 21:59:39 +00:00
Bartłomiej Dach
ad5132ed41
Remove redundant conditional access qualifier
...
It is impossible for the callback passed to `ApplyToBackground()` to
receive a null reference. See `OsuScreen.ApplyToBackground()` - if the
background to call the callback on were `null`, then an
`InvalidOperationException` would be thrown instead.
2023-02-16 20:47:51 +01:00
Dean Herbert
394d368f16
Fix song select potentially updating background parameters when not the current screen
2023-02-16 18:45:22 +09:00
tsrk
74e7cc2056
feat: implement new design of key counter
2023-02-15 22:18:02 +00:00
tsrk
e9dcc257b4
reafactor: simplify type checking
2023-02-15 22:06:35 +00:00
tsrk
b0a2e69f95
style: nullable pass on KeyCounterDisplay
2023-02-15 22:06:10 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
...
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
a644fae364
style(KeyCounter): rename (Un)lit
methods to (Un)light
2023-02-15 21:41:41 +00:00
tsrk
df0633858c
fix(KeyCounter): don't override Handle
...
This caused the Keyboard inputs to register twice, which is not what we
want.
2023-02-15 21:41:41 +00:00
tsrk
157bba7830
refactor: rename Trigger
class to InputTrigger
2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
9ed068c1e6
Only apply dim changes when background blur is disabled
2023-02-15 14:16:34 +09:00
Dean Herbert
19e3c5d33c
Adjust song select background dimming to be more evenly applied
2023-02-15 13:59:24 +09:00
Dean Herbert
7aaaf7fca2
Combine and attempt to simplify the score import / preparation process further
2023-02-14 16:55:35 +09:00
Dean Herbert
8a206234f7
Merge branch 'master' into replay-length-extension
2023-02-14 16:42:26 +09:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation
2023-02-14 14:00:53 +09:00
Dean Herbert
f0ebb920b9
Make Action
s nullable
2023-02-14 13:54:00 +09:00
MK56
5006dbe3db
Update osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-02-14 00:07:02 +01:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
mk56-spn
ae9a17d76b
Add offset to FooterButtonV2.cs
shadow
2023-02-13 22:20:41 +01:00
mk56-spn
be52d0a60c
Add note explaining shadow opacity
...
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
2023-02-13 22:18:34 +01:00
mk56-spn
61584ba63c
Fix corner_radius missing in some parts of FooterButtonV2.cs
.
...
Adjust shadow radius value to 5 to match figma.
2023-02-13 22:15:29 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
Andrei Zavatski
2dee783401
Remove not needed containers
2023-02-13 15:14:25 +03:00
tsrk
aa2e0028ab
refactor: hide trigger presence from content
2023-02-13 10:59:10 +00:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
...
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
tsrk
74a58fb674
refactor: separate things in KeyCounter
...
To implement different different sources of input for KeyCounter, it
is now possible to create a Trigger class (to inherit) instead of
inheriting KeyCounter. This eases the creation of more input sources
(like for tests) while allowing to implement different UI variants.
That way, if another variant of the key counter needs to implemented
(for whathever reason), this can be done by only inheriting KeyCounter
and changing how things are arranged visually.
2023-02-13 01:24:27 +00:00
Joseph Madamba
cb51b9e350
Use existing ModdingBeatmap
activity
2023-02-12 15:01:50 -08:00
Joseph Madamba
bbeef53569
Add TestingBeatmap
activity
2023-02-12 13:11:42 -08:00
Joseph Madamba
afb66d8af4
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
Bartłomiej Dach
774eae98cc
Merge branch 'master' into editor-select-timing-on-enter
2023-02-11 16:27:22 +01:00
Bartłomiej Dach
a3cc0d23b3
Fix typo in xmldoc
2023-02-11 16:26:32 +01:00
Dean Herbert
0c5dae5f26
Merge pull request #22529 from ItsShamed/dsc/presence
...
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
2023-02-11 17:29:47 +09:00
Terochi
81c3e0da31
Fixed timeLeft counter in SongProgressInfo being out of bounds after rotation
2023-02-10 17:58:48 +01:00
Dean Herbert
6d876fdb9a
Automatically select the closest timing point on entering the timing screen
2023-02-10 17:48:56 +09:00
Dean Herbert
03e623d1d2
Move ControlPointList
to own file
2023-02-10 17:37:31 +09:00
Dean Herbert
eccde923e5
Merge pull request #22554 from Walavouchey/ranking-accuracycircle-readability
...
Improve readability of `AccuracyCircle`
2023-02-10 17:03:46 +09:00
Dean Herbert
cf009432cc
Centralise accuracy cutoff constants and add lookup helper methods
2023-02-09 15:41:58 +09:00
Walavouchey
57312279f0
adjust RankNotch
gap size to match original value
2023-02-09 02:20:05 +01:00
Walavouchey
fd93bd3f50
move rank accuracy requirements to class-local constants
2023-02-09 00:46:24 +01:00
Walavouchey
ee40444fd3
use Precision.AlmostEquals
for bounds check
2023-02-08 23:59:19 +01:00
Walavouchey
0531c010eb
display RankBadge
s on on their sector centres
...
the D `RankBadge` does this anyway. the A and S badges are slightly off
centre to prevent overlap with the SS badge
2023-02-08 14:01:40 +01:00
Walavouchey
6ace6bfee1
ensure AccuracyCircle
doesn't land in gaps created by RankNotch
es
2023-02-08 13:20:53 +01:00
Dean Herbert
3a3c2e78a1
Merge branch 'master' into skin-editor-undo-support
2023-02-08 15:41:58 +09:00
Dean Herbert
b6809e156b
Merge pull request #22432 from mk56-spn/sheared_slider_implementation_clean_ii
...
Implement a sheared slider for the updated design
2023-02-08 15:01:00 +09:00
PC
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
Dean Herbert
e162fd56da
Change the way initial state saving works in EditorChangeHandler
to be closer to first change
2023-02-07 16:22:51 +09:00
tsrk
bc89f8dc5b
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
Cootz
2c7386db39
FIx score appearing on BeatmapLeaderboard
and TopLocalRank
2023-02-06 15:14:14 +03:00
Dean Herbert
aaf3ad805c
Fix potential nullref in tests
2023-02-06 19:31:45 +09:00
Dean Herbert
b83c8443ea
Ensure pause sample loop is stopped on exiting player
2023-02-06 18:24:31 +09:00
Terochi
43f7665c9e
Improved readability again
2023-02-06 09:49:42 +01:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii
2023-02-06 17:49:33 +09:00
Dean Herbert
ddcc02fdfe
Merge pull request #22505 from Joehuu/fix-hover-click-sounds
...
Fix some clickable elements having no hover and click sounds
2023-02-06 16:52:19 +09:00
Terochi
4f23e096d7
Improved readability
2023-02-06 07:59:37 +01:00
Dean Herbert
778b8a9bf7
Fix default settings not being serialised / state tracked correctly
2023-02-06 15:00:42 +09:00
Dean Herbert
e4b17588f5
Add missing xmldoc to new methods in EditorChangeHandler
2023-02-06 14:11:40 +09:00
Dean Herbert
10ab4d572a
Merge branch 'master' into skin-editor-undo-support
2023-02-06 13:46:50 +09:00
tsrk
bf273597ea
feat: actually support status also for Replays
2023-02-06 00:41:10 +00:00
tsrk
d5b2d9ce97
feat: add support for spectating status
2023-02-05 23:58:08 +00:00
Terochi
f58534f60c
Extended the length of replay at the end of map
2023-02-05 18:51:28 +01:00
Bartłomiej Dach
ef900bccdf
Merge branch 'master' into BPM_counter_fix
2023-02-04 23:44:58 +01:00
mk56-spn
38cc47d64e
Remove ``IsPresent
`` usages
2023-02-04 16:52:30 +01:00
Bartłomiej Dach
cb7540564a
Merge pull request #22504 from peppy/fix-editor-positional-nudge-undo
...
Fix beatmap editor positional nudging not being undoable
2023-02-04 15:52:34 +01:00
mk56-spn
88872cf1cf
Use ``GetTrueGameplayRate()
`` to remove need for jank
2023-02-04 00:53:54 +01:00
mk56-spn
d9bee958dd
Stop ``BPMCounter.cs
``'s value from going to 0 after failing.
2023-02-03 23:56:34 +01:00
Bartłomiej Dach
97afb83394
Merge branch 'master' into carousel
2023-02-03 22:15:44 +01:00
Bartłomiej Dach
63f7d326c2
Merge branch 'master' into fix-editor-positional-nudge-undo
2023-02-03 21:31:05 +01:00
Bartłomiej Dach
4bd43171e8
Merge branch 'master' into fix-skin-editor-padding-weirdness
2023-02-03 20:28:47 +01:00
mk56-spn
de37a0a000
enable pixelSnapping for the ``BufferedContainer
`` in BeatmapInfoWedgeV2.cs
2023-02-03 19:53:04 +01:00
mk56-spn
5fc8f1d1be
Fix ``BeatmapInfoWedgeV2.cs
`` starCounter needing janky rotation application
2023-02-03 19:52:01 +01:00
Dean Herbert
2cda277c09
Add a basic change handler to the skin editor
2023-02-03 18:57:50 +09:00
Dean Herbert
3345e34544
Move beatmap specific logic out of EditorChangeHandler
2023-02-03 17:53:54 +09:00
Joseph Madamba
5a76c1ab9c
Refactor HoverSampleDebounceComponent
to inherit Component
2023-02-03 00:29:25 -08:00
Dean Herbert
b437501b0f
Fix beatmap editor positional nudging not being undoable
2023-02-03 17:28:58 +09:00
Dean Herbert
554f14151c
Apply NRT to EditorChangeHandler
2023-02-03 17:13:24 +09:00
Dean Herbert
b19047b90b
Fix skin editor component list having uneven padding
2023-02-03 16:55:51 +09:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation
2023-02-03 16:30:16 +09:00
Dean Herbert
48f7e0163c
Adjust comments and formatting of comments
2023-02-03 16:27:20 +09:00
Dean Herbert
4248453616
Use FinishTransforms
rather than manual duplication of background colour logic
2023-02-03 16:27:20 +09:00
Dean Herbert
a1200b8fe8
Adjust footer button colour handling to read better and take into account mouse down
2023-02-03 16:27:20 +09:00
Dean Herbert
cf8cfe0d2c
Move skin component localisations to namespaces
2023-02-03 15:34:57 +09:00
Dean Herbert
50559643bb
Fix incorrectly applied enum localisation
2023-02-03 15:27:11 +09:00
Dean Herbert
32207dc9dd
Merge branch 'master' into locale/skin-editor-components
2023-02-03 15:24:00 +09:00
Dean Herbert
f7094567d7
Rename and document method to limit scope
2023-02-03 15:04:47 +09:00
mk56-spn
80fd1a0bc7
Remove leftover comment regarding X axis offsets
2023-02-02 18:29:12 +01:00
mk56-spn
3f0ce75bf5
Rename NormalSliderBar.cs to RoundedSliderBar.cs
2023-02-02 17:24:45 +01:00
Dean Herbert
edecd2ee25
Merge branch 'master' into middle-click-replay-pause
2023-02-02 15:25:51 +09:00
Dean Herbert
91fbf388da
Use localisation strings from ButtonSystem
for better consistency
2023-02-02 15:00:24 +09:00
Dean Herbert
500e9c7944
Refactor into a method rather than property
2023-02-02 14:53:58 +09:00
Dean Herbert
942e7729f3
Merge branch 'master' into carousel
2023-02-02 14:41:55 +09:00
tsrk
0fb6a63709
refactor: change namespacing to allow osu-localisation-analyzer to process all strings
2023-02-02 00:46:14 +00:00
tsrk
8645e705fd
feat: add localisation for Skin editor components
2023-02-01 23:48:05 +00:00
mk56-spn
27c52a45fc
Use inline lambda for scheduling
2023-01-30 16:13:55 +01:00
mk56-spn
92690afa5f
de-nest ``removeOldInfo()
``
2023-01-30 16:12:26 +01:00
Ruki
96bd79a6f5
Merge branch 'ppy:master' into hud/avatar-thing
2023-01-30 15:43:29 +01:00
mk56-spn
c7d49bdc82
Update ``BeatmapInfoWedgeV2.cs
` animation to be similar to exit transition in
`SongSelect.cs
`
2023-01-30 13:13:57 +01:00
mk56-spn
f5d579144b
Remove free mods button
2023-01-30 12:57:24 +01:00
mk56-spn
41f5e5143a
Remove ``onclick
` and
`mousedown
`` override
2023-01-30 12:56:39 +01:00
mk56-spn
091cc155d3
Fix nub naming in OsuCheckbox.cs and associated classes
2023-01-26 16:10:02 +01:00
mk56-spn
a630f1113f
Rename nub object in NormalSliderBar.cs class
2023-01-26 15:03:51 +01:00
mk56-spn
374c3b56f6
Rename Nub.cs to NormalNub.cs
2023-01-26 15:03:11 +01:00
mk56-spn
3988131475
Rename OsuSliderBar.cs as NormalSliderBar.cs
2023-01-26 12:12:56 +01:00
Dean Herbert
e5d4979bc3
Fix default health bar having a very weird anchor point in the skin editor
2023-01-26 16:56:37 +09:00
Dean Herbert
e333e12b2e
Fix typo in settings enum (seriously)
2023-01-25 16:32:00 +09:00
Dean Herbert
3faab66f39
Merge branch 'master' into beatmapSelectionBlur
2023-01-25 16:32:00 +09:00
Dean Herbert
1a9ed1ac3f
Remove unnecessary IgnoreUserSettings
value change
2023-01-25 16:28:06 +09:00
Jérémiah DÉCOMBE
e0a7559d85
variable naming + loc
2023-01-24 09:55:08 +01:00
Jérémiah DÉCOMBE
7ca2a431e6
changing song select background blur setting to boolean
2023-01-24 09:19:53 +01:00
Jérémiah DÉCOMBE
d783998c81
using BindValueChanged and IsCurrentScreen for setting binding
2023-01-24 09:09:05 +01:00
Dean Herbert
bb15ee50e0
Fix beatmap leaderboard potentially showing incorrect leaderboard
2023-01-24 13:52:59 +09:00
Jeremiah DECOMBE
c1876aac88
removing parameter name abbreviations
2023-01-24 00:36:38 +01:00
Jeremiah DECOMBE
b573e42cc2
BeatmapSelectionBackgroundBlurLevel renamed to SongSelectBackgroundBlurLevel
2023-01-24 00:08:11 +01:00
Jeremiah DECOMBE
26adc28943
missing blank line between methods
2023-01-23 23:15:37 +01:00
Jeremiah DECOMBE
f13a5465ba
variable naming and loc modifications
2023-01-23 23:07:50 +01:00
Bartłomiej Dach
7483967157
Merge branch 'master' into SliderEnd-Snap
2023-01-23 21:33:16 +01:00
Bartłomiej Dach
1f40b2daf6
Clean up xmldocs
2023-01-23 21:22:18 +01:00
mk56-spn
655242371b
Buffer wedge content to avoid opacity issues when showing / hiding
2023-01-23 17:00:46 +01:00
Jérémiah DÉCOMBE
6daa364779
adding setting to adjust blur of the background of the song select screen
2023-01-23 13:53:31 +01:00
Dean Herbert
e3932c077b
Merge pull request #22032 from frenzibyte/fix-potential-difficulty-failure-alt
...
Fix advanced statistics display potentially performing invalid difficulty calculation
2023-01-23 15:39:47 +09:00
Bartłomiej Dach
06aa3f7798
Rename Stop{SampleAndRemoveFilters -> }()
...
Now that just one method for stopping samples is left, let's just
repurpose st as the general "stop global effects" method rather than
have it there with a hyperspecific name. It also has good symmetry, as
there already was a `Start()` method in the class.
2023-01-22 09:29:22 +01:00
Bartłomiej Dach
9e4e85e3e3
Inline StopSample()
into StopSampleAndRemoveFilters()
...
The first method no longer has any callers except for the second one.
2023-01-22 09:26:01 +01:00
Bartłomiej Dach
0edfd24410
Remove unnecessary sample stop in Restart()
...
It is unnecessary, as a successful restart will exit the current player
screen, and `OnExiting()` has another `StopSampleAndRemoveFilters()`
call, which means that in the restart flow the sample was actually
getting stopped twice.
Standard exit flow is fine, it only stopped the sample once.
2023-01-22 09:24:12 +01:00
Matheus Filipe dos Santos Reinert
5b1a23c697
Replace RemoveFilters call with StopSampleAndRemoveFilters
2023-01-22 01:44:16 -03:00
Matheus Filipe dos Santos Reinert
2e1ba6ef49
Create StopSampleAndRemoveFilters method and change RemoveFilters to private
2023-01-22 01:43:40 -03:00
Matheus Filipe dos Santos Reinert
a746cbc6ed
Fix failSample still playing after player left FailOverlay
2023-01-22 01:14:33 -03:00