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Backgrounds
Refresh background on file change in editor
2023-01-06 19:26:30 +03:00
Edit
Merge branch 'master' into blueprint-improve-visuals
2023-02-19 15:55:30 +01:00
Import
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Menu
Localise some notifications
2023-01-13 23:11:25 +03:00
OnlinePlay
Make carousel non nullable and ensure pre load usages of methods that reference it are protected against failure
2023-01-13 13:10:29 +01:00
Play
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Ranking
Centralise accuracy cutoff constants and add lookup helper methods
2023-02-09 15:41:58 +09:00
Select
Fix importing beatmaps not changing count of visible beatmaps
2023-03-20 20:53:53 +01:00
Spectate
Partial everything
2022-11-27 00:00:27 +09:00
Utility
Use generic Enum methods
2022-12-26 20:36:39 +01:00
BackgroundScreen.cs
Partial everything
2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs
Partial everything
2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IOsuScreen.cs
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Loader.cs
Partial everything
2022-11-27 00:00:27 +09:00
OsuScreen.cs
Partial everything
2022-11-27 00:00:27 +09:00
OsuScreenDependencies.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuScreenStack.cs
Partial everything
2022-11-27 00:00:27 +09:00
ScorePresentType.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs
Partial everything
2022-11-27 00:00:27 +09:00
StartupScreen.cs
Partial everything
2022-11-27 00:00:27 +09:00