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reafactor: simplify type checking

This commit is contained in:
tsrk 2023-02-15 22:06:35 +00:00
parent b0a2e69f95
commit e9dcc257b4
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2 changed files with 7 additions and 4 deletions

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -43,14 +42,15 @@ namespace osu.Game.Screens.Play
public override void Add(KeyCounter key)
{
base.Add(key);
if (key is not DefaultKeyCounter defaultKey)
throw new ArgumentException($"{key.GetType()} is not a supported {nameof(KeyCounter)}.", nameof(key));
DefaultKeyCounter defaultKey = (DefaultKeyCounter)key;
defaultKey.FadeTime = key_fade_time;
defaultKey.KeyDownTextColor = KeyDownTextColor;
defaultKey.KeyUpTextColor = KeyUpTextColor;
}
protected override bool CheckType(KeyCounter key) => key is DefaultKeyCounter;
protected override void UpdateVisibility() =>
// Isolate changing visibility of the key counters from fading this component.
KeyFlow.FadeTo(AlwaysVisible.Value || ConfigVisibility.Value ? 1 : 0, duration);

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@ -29,12 +29,15 @@ namespace osu.Game.Screens.Play
public override void Add(KeyCounter key)
{
ArgumentNullException.ThrowIfNull(key);
if (!CheckType(key))
throw new ArgumentException($"{key.GetType()} is not a supported {nameof(KeyCounter)}.", nameof(key));
base.Add(key);
key.IsCounting = IsCounting;
}
protected virtual bool CheckType(KeyCounter key) => true;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{