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Merge pull request #22505 from Joehuu/fix-hover-click-sounds
Fix some clickable elements having no hover and click sounds
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commit
ddcc02fdfe
@ -44,8 +44,11 @@ namespace osu.Game.Graphics.Containers
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content.AutoSizeAxes = AutoSizeAxes;
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}
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AddInternal(content);
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Add(CreateHoverSounds(sampleSet));
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AddRangeInternal(new Drawable[]
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{
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content,
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CreateHoverSounds(sampleSet)
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});
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}
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protected override void ClearInternal(bool disposeChildren = true) =>
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@ -44,7 +44,7 @@ namespace osu.Game.Graphics.UserInterface
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protected override bool OnClick(ClickEvent e)
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{
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if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition))
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if (buttons.Contains(e.Button))
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{
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var channel = Enabled.Value ? sampleClick?.GetChannel() : sampleClickDisabled?.GetChannel();
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@ -5,19 +5,22 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Game.Configuration;
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using osuTK;
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namespace osu.Game.Graphics.UserInterface
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{
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/// <summary>
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/// Handles debouncing hover sounds at a global level to ensure the effects are not overwhelming.
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/// </summary>
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public abstract partial class HoverSampleDebounceComponent : CompositeDrawable
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public abstract partial class HoverSampleDebounceComponent : Component
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{
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private Bindable<double?> lastPlaybackTime;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) == true;
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[BackgroundDependencyLoader]
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private void load(SessionStatics statics)
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{
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@ -116,7 +116,7 @@ namespace osu.Game.Graphics.UserInterface
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});
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if (hoverSounds.HasValue)
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Add(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } });
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AddInternal(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } });
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}
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[BackgroundDependencyLoader]
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@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Edit
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/// </summary>
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protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.Difficulty);
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) == true;
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protected override bool Handle(UIEvent e)
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{
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@ -46,7 +46,8 @@ namespace osu.Game.Screens.Select.Carousel
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Children = new Drawable[]
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{
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Content,
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hoverLayer = new HoverLayer()
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hoverLayer = new HoverLayer(),
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new HeaderSounds(),
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}
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};
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}
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@ -91,10 +92,8 @@ namespace osu.Game.Screens.Select.Carousel
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}
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}
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public partial class HoverLayer : HoverSampleDebounceComponent
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public partial class HoverLayer : CompositeDrawable
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{
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private Sample? sampleHover;
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private Box box = null!;
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public HoverLayer()
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@ -103,7 +102,7 @@ namespace osu.Game.Screens.Select.Carousel
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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private void load(OsuColour colours)
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{
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InternalChild = box = new Box
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{
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@ -112,8 +111,6 @@ namespace osu.Game.Screens.Select.Carousel
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Blending = BlendingParameters.Additive,
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RelativeSizeAxes = Axes.Both,
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};
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sampleHover = audio.Samples.Get("UI/default-hover");
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}
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public bool InsetForBorder
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@ -147,6 +144,17 @@ namespace osu.Game.Screens.Select.Carousel
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box.FadeOut(1000, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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private partial class HeaderSounds : HoverSampleDebounceComponent
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{
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private Sample? sampleHover;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleHover = audio.Samples.Get("UI/default-hover");
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}
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public override void PlayHoverSample()
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{
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