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Move KeyCounter
components to HUD
namespace
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parent
15d65059b5
commit
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@ -22,6 +22,7 @@ using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Tests.Visual;
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using osuTK;
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using osuTK.Graphics;
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@ -3,10 +3,11 @@
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#nullable disable
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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@ -14,6 +14,7 @@ using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Tests.Gameplay;
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using osuTK.Input;
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@ -18,6 +18,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Tests.Gameplay;
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using osuTK.Input;
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@ -14,6 +14,7 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Select;
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using osu.Game.Tests.Beatmaps.IO;
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using osuTK.Input;
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@ -30,6 +30,7 @@ using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD.ClicksPerSecond;
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using osuTK;
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@ -19,7 +19,7 @@ using osu.Game.Input;
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using osu.Game.Input.Bindings;
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using osu.Game.Input.Handlers;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD.ClicksPerSecond;
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using static osu.Game.Input.Handlers.ReplayInputHandler;
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@ -11,7 +11,7 @@ using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class DefaultKeyCounter : KeyCounter
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{
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@ -6,7 +6,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class DefaultKeyCounterDisplay : KeyCounterDisplay
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{
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@ -4,7 +4,7 @@
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using System;
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using osu.Framework.Graphics;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.HUD
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{
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public abstract partial class InputTrigger : Component
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{
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@ -5,7 +5,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.HUD
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{
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public abstract partial class KeyCounter : Container
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{
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@ -5,7 +5,7 @@
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using System.Collections.Generic;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class KeyCounterActionTrigger<T> : InputTrigger
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where T : struct
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@ -13,7 +13,7 @@ using osu.Framework.Input.Events;
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using osu.Game.Configuration;
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using osuTK;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.HUD
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{
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public abstract partial class KeyCounterDisplay : Container<KeyCounter>
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{
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@ -6,7 +6,7 @@
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using osu.Framework.Input.Events;
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using osuTK.Input;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class KeyCounterKeyboardTrigger : InputTrigger
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{
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@ -4,10 +4,10 @@
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#nullable disable
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using osu.Framework.Input.Events;
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using osuTK.Input;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class KeyCounterMouseTrigger : InputTrigger
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{
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