..
Backgrounds
Refresh background on file change in editor
2023-01-06 19:26:30 +03:00
Edit
Fix ComposeBlueprintContainer
briefly assigning auto
bank
2023-05-25 21:49:29 +02:00
Import
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Menu
Update a few more instances of 0.96f
scale constants
2023-05-03 18:20:12 +09:00
OnlinePlay
Fix select beatmap button not highlighting when creating a multiplayer room using keyboard
2023-03-26 16:03:21 -07:00
Play
Make layout
readonly
2023-05-13 11:37:56 +02:00
Ranking
Centralise accuracy cutoff constants and add lookup helper methods
2023-02-09 15:41:58 +09:00
Select
Show "rewind" text on random button when beginning a right mouse press
2023-05-17 14:51:40 +09:00
Spectate
Partial everything
2022-11-27 00:00:27 +09:00
Utility
Use generic Enum methods
2022-12-26 20:36:39 +01:00
BackgroundScreen.cs
Partial everything
2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs
Partial everything
2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IOsuScreen.cs
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Loader.cs
Remove duplicate load rule from ShaderPrecompiler
2023-03-29 12:36:56 +09:00
OsuScreen.cs
Remove OsuScreen.ApplyLogoArrivingDefaults()
2023-05-23 13:17:43 -07:00
OsuScreenDependencies.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuScreenStack.cs
Partial everything
2022-11-27 00:00:27 +09:00
ScorePresentType.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs
Partial everything
2022-11-27 00:00:27 +09:00
StartupScreen.cs
Partial everything
2022-11-27 00:00:27 +09:00