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Move editor inspector classes out of ruleset namespace
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@ -7,9 +7,8 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Rulesets.Edit
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namespace osu.Game.Screens.Edit.Compose.Components
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{
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internal partial class EditorInspector : CompositeDrawable
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{
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@ -7,7 +7,7 @@ using osu.Framework.Threading;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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namespace osu.Game.Rulesets.Edit
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namespace osu.Game.Screens.Edit.Compose.Components
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{
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internal partial class HitObjectInspector : EditorInspector
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{
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