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Rename ClicksPerSecondCalculator
to ClicksPerSecondController
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parent
de23a4691e
commit
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@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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public partial class TestSceneClicksPerSecondCalculator : OsuTestScene
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{
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private ClicksPerSecondCalculator calculator = null!;
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private ClicksPerSecondController controller = null!;
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private TestGameplayClock manualGameplayClock = null!;
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@ -34,11 +34,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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CachedDependencies = new (Type, object)[] { (typeof(IGameplayClock), manualGameplayClock) },
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Children = new Drawable[]
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{
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calculator = new ClicksPerSecondCalculator(),
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controller = new ClicksPerSecondController(),
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new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[] { (typeof(ClicksPerSecondCalculator), calculator) },
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CachedDependencies = new (Type, object)[] { (typeof(ClicksPerSecondController), controller) },
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Child = new ClicksPerSecondCounter
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{
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Anchor = Anchor.Centre,
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@ -81,7 +81,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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checkClicksPerSecondValue(6);
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}
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private void checkClicksPerSecondValue(int i) => AddAssert("clicks/s is correct", () => calculator.Value, () => Is.EqualTo(i));
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private void checkClicksPerSecondValue(int i) => AddAssert("clicks/s is correct", () => controller.Value, () => Is.EqualTo(i));
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private void seekClockImmediately(double time) => manualGameplayClock.CurrentTime = time;
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@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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foreach (double timestamp in inputs)
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{
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seekClockImmediately(timestamp);
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calculator.AddInputTimestamp();
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controller.AddInputTimestamp();
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}
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seekClockImmediately(baseTime);
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@ -338,8 +338,8 @@ namespace osu.Game.Rulesets.UI
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public void Attach(InputCountController inputCountController) =>
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(KeyBindingInputManager as ICanAttachHUDPieces)?.Attach(inputCountController);
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public void Attach(ClicksPerSecondCalculator calculator) =>
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(KeyBindingInputManager as ICanAttachHUDPieces)?.Attach(calculator);
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public void Attach(ClicksPerSecondController controller) =>
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(KeyBindingInputManager as ICanAttachHUDPieces)?.Attach(controller);
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/// <summary>
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/// Creates a key conversion input manager. An exception will be thrown if a valid <see cref="RulesetInputManager{T}"/> is not returned.
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@ -16,6 +16,6 @@ namespace osu.Game.Rulesets.UI
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public interface ICanAttachHUDPieces
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{
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void Attach(InputCountController inputCountController);
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void Attach(ClicksPerSecondCalculator calculator);
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void Attach(ClicksPerSecondController controller);
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}
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}
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@ -177,20 +177,20 @@ namespace osu.Game.Rulesets.UI
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#region Keys per second Counter Attachment
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public void Attach(ClicksPerSecondCalculator calculator) => KeyBindingContainer.Add(new ActionListener(calculator));
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public void Attach(ClicksPerSecondController controller) => KeyBindingContainer.Add(new ActionListener(controller));
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private partial class ActionListener : Component, IKeyBindingHandler<T>
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{
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private readonly ClicksPerSecondCalculator calculator;
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private readonly ClicksPerSecondController controller;
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public ActionListener(ClicksPerSecondCalculator calculator)
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public ActionListener(ClicksPerSecondController controller)
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{
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this.calculator = calculator;
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this.controller = controller;
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}
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public bool OnPressed(KeyBindingPressEvent<T> e)
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{
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calculator.AddInputTimestamp();
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controller.AddInputTimestamp();
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return false;
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}
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@ -8,7 +8,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Screens.Play.HUD.ClicksPerSecond
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{
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public partial class ClicksPerSecondCalculator : Component
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public partial class ClicksPerSecondController : Component
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{
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private readonly List<double> timestamps = new List<double>();
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@ -22,7 +22,7 @@ namespace osu.Game.Screens.Play.HUD.ClicksPerSecond
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private IGameplayClock clock => frameStableClock ?? gameplayClock;
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public ClicksPerSecondCalculator()
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public ClicksPerSecondController()
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{
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RelativeSizeAxes = Axes.Both;
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}
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@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play.HUD.ClicksPerSecond
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public partial class ClicksPerSecondCounter : RollingCounter<int>, ISerialisableDrawable
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{
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[Resolved]
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private ClicksPerSecondCalculator calculator { get; set; } = null!;
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private ClicksPerSecondController controller { get; set; } = null!;
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protected override double RollingDuration => 350;
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@ -38,7 +38,7 @@ namespace osu.Game.Screens.Play.HUD.ClicksPerSecond
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{
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base.Update();
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Current.Value = calculator.Value;
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Current.Value = controller.Value;
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}
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protected override IHasText CreateText() => new TextComponent();
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@ -59,7 +59,7 @@ namespace osu.Game.Screens.Play
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public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
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[Cached]
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private readonly ClicksPerSecondCalculator clicksPerSecondCalculator;
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private readonly ClicksPerSecondController clicksPerSecondController;
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[Cached]
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public readonly InputCountController InputCountController;
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@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play
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CreateFailingLayer(),
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//Needs to be initialized before skinnable drawables.
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judgementCountController = new JudgementCountController(),
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clicksPerSecondCalculator = new ClicksPerSecondCalculator(),
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clicksPerSecondController = new ClicksPerSecondController(),
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InputCountController = new InputCountController(),
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mainComponents = new HUDComponentsContainer { AlwaysPresent = true, },
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rulesetComponents = drawableRuleset != null
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@ -322,7 +322,7 @@ namespace osu.Game.Screens.Play
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if (drawableRuleset is ICanAttachHUDPieces attachTarget)
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{
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attachTarget.Attach(InputCountController);
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attachTarget.Attach(clicksPerSecondCalculator);
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attachTarget.Attach(clicksPerSecondController);
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}
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replayLoaded.BindTo(drawableRuleset.HasReplayLoaded);
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