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fix: compilation

This commit is contained in:
tsrk 2023-02-17 09:17:11 +00:00
parent c94e647e21
commit 8830e06588
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@ -49,8 +49,6 @@ namespace osu.Game.Screens.Play
defaultKey.KeyUpTextColor = KeyUpTextColor;
}
protected override bool CheckType(KeyCounter key) => key is DefaultKeyCounter;
protected override void UpdateVisibility() =>
// Isolate changing visibility of the key counters from fading this component.
KeyFlow.FadeTo(AlwaysVisible.Value || ConfigVisibility.Value ? 1 : 0, duration);