1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-16 02:23:10 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert 31de4de720 Remove median/mode slider velocity display
The intention was to give an idea of what the most common velocity of
the beatmap is, but in hindsight, because the "base" velocity is being
set elsewhere this doesn't make sense. It will/should be 1.0x.

Showing this range is still valuable, though.
2023-05-08 13:13:09 +09:00
..
Backgrounds Refresh background on file change in editor 2023-01-06 19:26:30 +03:00
Edit Remove median/mode slider velocity display 2023-05-08 13:13:09 +09:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Update a few more instances of 0.96f scale constants 2023-05-03 18:20:12 +09:00
OnlinePlay Fix select beatmap button not highlighting when creating a multiplayer room using keyboard 2023-03-26 16:03:21 -07:00
Play Adjust BlurredIcon expansion ratio to fix glow getting cut off at lower resolutions 2023-05-05 14:29:04 +09:00
Ranking Centralise accuracy cutoff constants and add lookup helper methods 2023-02-09 15:41:58 +09:00
Select Move to base class for added safety 2023-05-03 18:46:30 +09:00
Spectate Partial everything 2022-11-27 00:00:27 +09:00
Utility Use generic Enum methods 2022-12-26 20:36:39 +01:00
BackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove duplicate load rule from ShaderPrecompiler 2023-03-29 12:36:56 +09:00
OsuScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00