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Revert back to one number with "matching beatmap difficulties" label
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@ -1073,14 +1073,14 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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createSongSelect();
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AddAssert("0 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "0 matching beatmaps");
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AddAssert("0 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "0 matching beatmap difficulties");
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addRulesetImportStep(0);
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AddAssert("3 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "3 matching beatmaps");
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AddAssert("3 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "3 matching beatmap difficulties");
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AddStep("delete all beatmaps", () => manager.Delete());
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AddUntilStep("wait for no beatmap", () => Beatmap.IsDefault);
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AddAssert("0 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "0 matching beatmaps");
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AddAssert("0 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "0 matching beatmap difficulties");
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}
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private void waitForInitialSelection()
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@ -64,12 +64,7 @@ namespace osu.Game.Screens.Select
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/// <summary>
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/// The total count of non-filtered beatmaps displayed.
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/// </summary>
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public int CountDisplayedBeatmaps => beatmapSets.Where(s => !s.Filtered.Value).Sum(s => s.Beatmaps.Count(b => !b.Filtered.Value));
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/// <summary>
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/// The total count of non-filtered beatmap sets displayed.
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/// </summary>
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public int CountDisplayedSets => beatmapSets.Count(s => !s.Filtered.Value);
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public int CountDisplayed => beatmapSets.Where(s => !s.Filtered.Value).Sum(s => s.Beatmaps.Count(b => !b.Filtered.Value));
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/// <summary>
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/// The currently selected beatmap set.
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@ -864,7 +864,7 @@ namespace osu.Game.Screens.Select
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{
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// Intentionally not localised until we have proper support for this (see https://github.com/ppy/osu-framework/pull/4918
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// but also in this case we want support for formatting a number within a string).
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FilterControl.InformationalText = $"{"matching beatmap".ToQuantity(Carousel.CountDisplayedSets, "#,0")} ({"difficulty".ToQuantity(Carousel.CountDisplayedBeatmaps, "#,0")})";
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FilterControl.InformationalText = $"{"matching beatmap difficulty".ToQuantity(Carousel.CountDisplayed, "#,0")}";
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}
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private bool boundLocalBindables;
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