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Merge remote-tracking branch 'upstream/master' into fix-beatmap-terminology

This commit is contained in:
Joseph Madamba 2023-04-10 23:22:15 -07:00
commit f0c8a3202b
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129 changed files with 1309 additions and 644 deletions

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@ -13,17 +13,17 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
# FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side.
# https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e
- name: Install .NET 3.1.x LTS
uses: actions/setup-dotnet@v1
uses: actions/setup-dotnet@v3
with:
dotnet-version: "3.1.x"
- name: Install .NET 6.0.x
uses: actions/setup-dotnet@v1
uses: actions/setup-dotnet@v3
with:
dotnet-version: "6.0.x"
@ -77,10 +77,10 @@ jobs:
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Install .NET 6.0.x
uses: actions/setup-dotnet@v1
uses: actions/setup-dotnet@v3
with:
dotnet-version: "6.0.x"
@ -94,7 +94,7 @@ jobs:
# Attempt to upload results even if test fails.
# https://docs.github.com/en/actions/reference/context-and-expression-syntax-for-github-actions#always
- name: Upload Test Results
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
if: ${{ always() }}
with:
name: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
@ -106,10 +106,10 @@ jobs:
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Install .NET 6.0.x
uses: actions/setup-dotnet@v1
uses: actions/setup-dotnet@v3
with:
dotnet-version: "6.0.x"
@ -125,10 +125,10 @@ jobs:
timeout-minutes: 60
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Install .NET 6.0.x
uses: actions/setup-dotnet@v1
uses: actions/setup-dotnet@v3
with:
dotnet-version: "6.0.x"

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@ -48,8 +48,8 @@ jobs:
CONTINUE="no"
fi
echo "::set-output name=continue::${CONTINUE}"
echo "::set-output name=matrix::${MATRIX_JSON}"
echo "continue=${CONTINUE}" >> $GITHUB_OUTPUT
echo "matrix=${MATRIX_JSON}" >> $GITHUB_OUTPUT
diffcalc:
name: Run
runs-on: self-hosted
@ -80,34 +80,34 @@ jobs:
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
echo "::set-output name=branchname::$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.ref' | sed 's/\"//g')"
echo "::set-output name=repo::$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.repo.full_name' | sed 's/\"//g')"
echo "branchname=$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.ref' | sed 's/\"//g')" >> $GITHUB_OUTPUT
echo "repo=$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.repo.full_name' | sed 's/\"//g')" >> $GITHUB_OUTPUT
# Checkout osu
- name: Checkout osu (master)
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
path: 'master/osu'
- name: Checkout osu (pr)
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
path: 'pr/osu'
repository: ${{ steps.upstreambranch.outputs.repo }}
ref: ${{ steps.upstreambranch.outputs.branchname }}
- name: Checkout osu-difficulty-calculator (master)
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
repository: ppy/osu-difficulty-calculator
path: 'master/osu-difficulty-calculator'
- name: Checkout osu-difficulty-calculator (pr)
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
repository: ppy/osu-difficulty-calculator
path: 'pr/osu-difficulty-calculator'
- name: Install .NET 5.0.x
uses: actions/setup-dotnet@v1
uses: actions/setup-dotnet@v3
with:
dotnet-version: "5.0.x"

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@ -13,7 +13,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
fetch-depth: 0

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@ -105,7 +105,7 @@ When it comes to contributing to the project, the two main things you can do to
If you wish to help with localisation efforts, head over to [crowdin](https://crowdin.com/project/osu-web).
For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via PayPal or osu!supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
We love to reward quality contributions. If you have made a large contribution, or are a regular contributor, you are welcome to [submit an expense via opencollective](https://opencollective.com/ppy/expenses/new). If you have any questions, feel free to [reach out to peppy](mailto:pe@ppy.sh) before doing so.
## Licence

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@ -11,7 +11,7 @@
<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.327.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.403.0" />
</ItemGroup>
<ItemGroup>
<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />

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@ -48,7 +48,6 @@ namespace osu.Game.Rulesets.Catch.Edit
private void load()
{
// todo: enable distance spacing once catch supports applying it to its existing distance snap grid implementation.
RightSideToolboxContainer.Alpha = 0;
DistanceSpacingMultiplier.Disabled = true;
LayerBelowRuleset.Add(new PlayfieldBorder

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModDaycore : ModDaycore
{
public override double ScoreMultiplier => 0.3;
}
}

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Mods
public DifficultyBindable CircleSize { get; } = new DifficultyBindable
{
Precision = 0.1f,
MinValue = 1,
MinValue = 0,
MaxValue = 10,
ExtendedMaxValue = 11,
ReadCurrentFromDifficulty = diff => diff.CircleSize,
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Catch.Mods
public DifficultyBindable ApproachRate { get; } = new DifficultyBindable
{
Precision = 0.1f,
MinValue = 1,
MinValue = 0,
MaxValue = 10,
ExtendedMaxValue = 11,
ReadCurrentFromDifficulty = diff => diff.ApproachRate,

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
}
}

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.3;
}
}

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@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModNightcore : ModNightcore<CatchHitObject>
{
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
}
}

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@ -136,6 +136,7 @@ namespace osu.Game.Rulesets.Catch.UI
Origin = Anchor.TopCentre;
Size = new Vector2(BASE_SIZE);
if (difficulty != null)
Scale = calculateScale(difficulty);
@ -333,8 +334,11 @@ namespace osu.Game.Rulesets.Catch.UI
base.Update();
var scaleFromDirection = new Vector2((int)VisualDirection, 1);
body.Scale = scaleFromDirection;
caughtObjectContainer.Scale = hitExplosionContainer.Scale = flipCatcherPlate ? scaleFromDirection : Vector2.One;
// Inverse of catcher scale is applied here, as catcher gets scaled by circle size and so do the incoming fruit.
caughtObjectContainer.Scale = (1 / Scale.X) * (flipCatcherPlate ? scaleFromDirection : Vector2.One);
hitExplosionContainer.Scale = flipCatcherPlate ? scaleFromDirection : Vector2.One;
// Correct overshooting.
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||

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@ -3,6 +3,9 @@
#nullable disable
using osu.Framework.Extensions.ObjectExtensions;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
@ -10,5 +13,19 @@ namespace osu.Game.Rulesets.Mania.Tests
public partial class TestSceneManiaPlayer : PlayerTestScene
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("change direction to down", () => changeDirectionTo(ManiaScrollingDirection.Down));
AddStep("change direction to up", () => changeDirectionTo(ManiaScrollingDirection.Up));
}
private void changeDirectionTo(ManiaScrollingDirection direction)
{
var rulesetConfig = (ManiaRulesetConfigManager)RulesetConfigs.GetConfigFor(new ManiaRuleset()).AsNonNull();
rulesetConfig.SetValue(ManiaRulesetSetting.ScrollDirection, direction);
}
}
}

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModDaycore : ModDaycore
{
public override double ScoreMultiplier => 0.5;
}
}

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1;
}
}

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
}

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@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModNightcore : ModNightcore<ManiaHitObject>
{
public override double ScoreMultiplier => 1;
}
}

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@ -43,8 +43,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
{
largeFaint = new Container
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
Height = ArgonNotePiece.NOTE_ACCENT_RATIO,
Masking = true,
@ -81,11 +79,15 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
if (direction.NewValue == ScrollingDirection.Up)
{
Anchor = Anchor.TopCentre;
largeFaint.Anchor = Anchor.TopCentre;
largeFaint.Origin = Anchor.TopCentre;
Y = ArgonNotePiece.NOTE_HEIGHT / 2;
}
else
{
Anchor = Anchor.BottomCentre;
largeFaint.Anchor = Anchor.BottomCentre;
largeFaint.Origin = Anchor.BottomCentre;
Y = -ArgonNotePiece.NOTE_HEIGHT / 2;
}
}

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@ -21,7 +21,7 @@ using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Graphics;
@ -34,9 +34,9 @@ namespace osu.Game.Rulesets.Osu.Tests
[Resolved]
private OsuConfigManager config { get; set; } = null!;
private TestActionKeyCounter leftKeyCounter = null!;
private DefaultKeyCounter leftKeyCounter = null!;
private TestActionKeyCounter rightKeyCounter = null!;
private DefaultKeyCounter rightKeyCounter = null!;
private OsuInputManager osuInputManager = null!;
@ -59,14 +59,14 @@ namespace osu.Game.Rulesets.Osu.Tests
Origin = Anchor.Centre,
Children = new Drawable[]
{
leftKeyCounter = new TestActionKeyCounter(OsuAction.LeftButton)
leftKeyCounter = new DefaultKeyCounter(new TestActionKeyCounterTrigger(OsuAction.LeftButton))
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreRight,
Depth = float.MinValue,
X = -100,
},
rightKeyCounter = new TestActionKeyCounter(OsuAction.RightButton)
rightKeyCounter = new DefaultKeyCounter(new TestActionKeyCounterTrigger(OsuAction.RightButton))
{
Anchor = Anchor.Centre,
Origin = Anchor.CentreLeft,
@ -598,8 +598,8 @@ namespace osu.Game.Rulesets.Osu.Tests
private void assertKeyCounter(int left, int right)
{
AddAssert($"The left key was pressed {left} times", () => leftKeyCounter.CountPresses, () => Is.EqualTo(left));
AddAssert($"The right key was pressed {right} times", () => rightKeyCounter.CountPresses, () => Is.EqualTo(right));
AddAssert($"The left key was pressed {left} times", () => leftKeyCounter.CountPresses.Value, () => Is.EqualTo(left));
AddAssert($"The right key was pressed {right} times", () => rightKeyCounter.CountPresses.Value, () => Is.EqualTo(right));
}
private void releaseAllTouches()
@ -615,11 +615,11 @@ namespace osu.Game.Rulesets.Osu.Tests
private void checkNotPressed(OsuAction action) => AddAssert($"Not pressing {action}", () => !osuInputManager.PressedActions.Contains(action));
private void checkPressed(OsuAction action) => AddAssert($"Is pressing {action}", () => osuInputManager.PressedActions.Contains(action));
public partial class TestActionKeyCounter : KeyCounter, IKeyBindingHandler<OsuAction>
public partial class TestActionKeyCounterTrigger : InputTrigger, IKeyBindingHandler<OsuAction>
{
public OsuAction Action { get; }
public TestActionKeyCounter(OsuAction action)
public TestActionKeyCounterTrigger(OsuAction action)
: base(action.ToString())
{
Action = action;
@ -629,8 +629,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
if (e.Action == Action)
{
IsLit = true;
Increment();
Activate();
}
return false;
@ -638,7 +637,8 @@ namespace osu.Game.Rulesets.Osu.Tests
public void OnReleased(KeyBindingReleaseEvent<OsuAction> e)
{
if (e.Action == Action) IsLit = false;
if (e.Action == Action)
Deactivate();
}
}

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints
protected override bool AlwaysShowWhenSelected => true;
protected override bool ShouldBeAlive => base.ShouldBeAlive
|| (ShowHitMarkers.Value && editorClock.CurrentTime >= Item.StartTime && editorClock.CurrentTime - Item.GetEndTime() < HitCircleOverlapMarker.FADE_OUT_EXTENSION);
|| (DrawableObject is not DrawableSpinner && ShowHitMarkers.Value && editorClock.CurrentTime >= Item.StartTime && editorClock.CurrentTime - Item.GetEndTime() < HitCircleOverlapMarker.FADE_OUT_EXTENSION);
protected OsuSelectionBlueprint(T hitObject)
: base(hitObject)

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModDaycore : ModDaycore
{
public override double ScoreMultiplier => 0.3;
}
}

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
}
}

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.3;
}
}

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@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModNightcore : ModNightcore<OsuHitObject>
{
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
}
}

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Taiko.Objects;
@ -35,20 +33,11 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
protected override bool OnMouseDown(MouseDownEvent e)
{
switch (e.Button)
{
case MouseButton.Left:
HitObject.Type = HitType.Centre;
EndPlacement(true);
return true;
if (e.Button != MouseButton.Left)
return false;
case MouseButton.Right:
HitObject.Type = HitType.Rim;
EndPlacement(true);
return true;
}
return false;
EndPlacement(true);
return true;
}
public override void UpdateTimeAndPosition(SnapResult result)

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModDaycore : ModDaycore
{
public override double ScoreMultiplier => 0.3;
}
}

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
}
}

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@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.3;
}
}

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@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModNightcore : ModNightcore<TaikoHitObject>
{
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
}
}

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@ -1,9 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using NUnit.Framework;
@ -161,6 +160,21 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
[Test]
public void TestDecodeImageSpecifiedAsVideo()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("image-specified-as-video.osb"))
using (var stream = new LineBufferedReader(resStream))
{
var beatmap = decoder.Decode(stream);
var metadata = beatmap.Metadata;
Assert.AreEqual("BG.jpg", metadata.BackgroundFile);
}
}
[Test]
public void TestDecodeBeatmapTimingPoints()
{
@ -320,6 +334,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var comboColors = decoder.Decode(stream).ComboColours;
Debug.Assert(comboColors != null);
Color4[] expectedColors =
{
new Color4(142, 199, 255, 255),
@ -330,7 +346,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
new Color4(255, 177, 140, 255),
new Color4(100, 100, 100, 255), // alpha is specified as 100, but should be ignored.
};
Assert.AreEqual(expectedColors.Length, comboColors?.Count);
Assert.AreEqual(expectedColors.Length, comboColors.Count);
for (int i = 0; i < expectedColors.Length; i++)
Assert.AreEqual(expectedColors[i], comboColors[i]);
}
@ -415,14 +431,14 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.IsNotNull(positionData);
Assert.IsNotNull(curveData);
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
Assert.AreEqual(new Vector2(192, 168), positionData!.Position);
Assert.AreEqual(956, hitObjects[0].StartTime);
Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == HitSampleInfo.HIT_NORMAL));
positionData = hitObjects[1] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
Assert.AreEqual(new Vector2(304, 56), positionData!.Position);
Assert.AreEqual(1285, hitObjects[1].StartTime);
Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP));
}
@ -578,8 +594,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestFallbackDecoderForCorruptedHeader()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
Decoder<Beatmap> decoder = null!;
Beatmap beatmap = null!;
using (var resStream = TestResources.OpenResource("corrupted-header.osu"))
using (var stream = new LineBufferedReader(resStream))
@ -596,8 +612,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestFallbackDecoderForMissingHeader()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
Decoder<Beatmap> decoder = null!;
Beatmap beatmap = null!;
using (var resStream = TestResources.OpenResource("missing-header.osu"))
using (var stream = new LineBufferedReader(resStream))
@ -614,8 +630,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestDecodeFileWithEmptyLinesAtStart()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
Decoder<Beatmap> decoder = null!;
Beatmap beatmap = null!;
using (var resStream = TestResources.OpenResource("empty-lines-at-start.osu"))
using (var stream = new LineBufferedReader(resStream))
@ -632,8 +648,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestDecodeFileWithEmptyLinesAndNoHeader()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
Decoder<Beatmap> decoder = null!;
Beatmap beatmap = null!;
using (var resStream = TestResources.OpenResource("empty-line-instead-of-header.osu"))
using (var stream = new LineBufferedReader(resStream))
@ -650,8 +666,8 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestDecodeFileWithContentImmediatelyAfterHeader()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
Decoder<Beatmap> decoder = null!;
Beatmap beatmap = null!;
using (var resStream = TestResources.OpenResource("no-empty-line-after-header.osu"))
using (var stream = new LineBufferedReader(resStream))
@ -678,7 +694,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestAllowFallbackDecoderOverwrite()
{
Decoder<Beatmap> decoder = null;
Decoder<Beatmap> decoder = null!;
using (var resStream = TestResources.OpenResource("corrupted-header.osu"))
using (var stream = new LineBufferedReader(resStream))

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osuTK;
@ -30,35 +28,35 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.IsTrue(storyboard.HasDrawable);
Assert.AreEqual(6, storyboard.Layers.Count());
StoryboardLayer background = storyboard.Layers.FirstOrDefault(l => l.Depth == 3);
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
Assert.IsNotNull(background);
Assert.AreEqual(16, background.Elements.Count);
Assert.IsTrue(background.VisibleWhenFailing);
Assert.IsTrue(background.VisibleWhenPassing);
Assert.AreEqual("Background", background.Name);
StoryboardLayer fail = storyboard.Layers.FirstOrDefault(l => l.Depth == 2);
StoryboardLayer fail = storyboard.Layers.Single(l => l.Depth == 2);
Assert.IsNotNull(fail);
Assert.AreEqual(0, fail.Elements.Count);
Assert.IsTrue(fail.VisibleWhenFailing);
Assert.IsFalse(fail.VisibleWhenPassing);
Assert.AreEqual("Fail", fail.Name);
StoryboardLayer pass = storyboard.Layers.FirstOrDefault(l => l.Depth == 1);
StoryboardLayer pass = storyboard.Layers.Single(l => l.Depth == 1);
Assert.IsNotNull(pass);
Assert.AreEqual(0, pass.Elements.Count);
Assert.IsFalse(pass.VisibleWhenFailing);
Assert.IsTrue(pass.VisibleWhenPassing);
Assert.AreEqual("Pass", pass.Name);
StoryboardLayer foreground = storyboard.Layers.FirstOrDefault(l => l.Depth == 0);
StoryboardLayer foreground = storyboard.Layers.Single(l => l.Depth == 0);
Assert.IsNotNull(foreground);
Assert.AreEqual(151, foreground.Elements.Count);
Assert.IsTrue(foreground.VisibleWhenFailing);
Assert.IsTrue(foreground.VisibleWhenPassing);
Assert.AreEqual("Foreground", foreground.Name);
StoryboardLayer overlay = storyboard.Layers.FirstOrDefault(l => l.Depth == int.MinValue);
StoryboardLayer overlay = storyboard.Layers.Single(l => l.Depth == int.MinValue);
Assert.IsNotNull(overlay);
Assert.IsEmpty(overlay.Elements);
Assert.IsTrue(overlay.VisibleWhenFailing);
@ -76,7 +74,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var sprite = background.Elements.ElementAt(0) as StoryboardSprite;
Assert.NotNull(sprite);
Assert.IsTrue(sprite.HasCommands);
Assert.IsTrue(sprite!.HasCommands);
Assert.AreEqual(new Vector2(320, 240), sprite.InitialPosition);
Assert.IsTrue(sprite.IsDrawable);
Assert.AreEqual(Anchor.Centre, sprite.Origin);
@ -171,6 +169,21 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
[Test]
public void TestDecodeImageSpecifiedAsVideo()
{
var decoder = new LegacyStoryboardDecoder();
using (var resStream = TestResources.OpenResource("image-specified-as-video.osb"))
using (var stream = new LineBufferedReader(resStream))
{
var storyboard = decoder.Decode(stream);
StoryboardLayer foreground = storyboard.Layers.Single(l => l.Name == "Video");
Assert.That(foreground.Elements.Count, Is.Zero);
}
}
[Test]
public void TestDecodeOutOfRangeLoopAnimationType()
{

View File

@ -0,0 +1,4 @@
osu file format v14
[Events]
Video,0,"BG.jpg",0,0

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using NUnit.Framework;
@ -51,9 +49,11 @@ namespace osu.Game.Tests.Testing
[Test]
public void TestRetrieveShader()
{
AddAssert("ruleset shaders retrieved", () =>
Dependencies.Get<ShaderManager>().LoadRaw(@"sh_TestVertex.vs") != null &&
Dependencies.Get<ShaderManager>().LoadRaw(@"sh_TestFragment.fs") != null);
AddStep("ruleset shaders retrieved without error", () =>
{
Dependencies.Get<ShaderManager>().LoadRaw(@"sh_TestVertex.vs");
Dependencies.Get<ShaderManager>().LoadRaw(@"sh_TestFragment.fs");
});
}
[Test]
@ -76,12 +76,12 @@ namespace osu.Game.Tests.Testing
}
public override IResourceStore<byte[]> CreateResourceStore() => new NamespacedResourceStore<byte[]>(TestResources.GetStore(), @"Resources");
public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new TestRulesetConfigManager();
public override IRulesetConfigManager CreateConfig(SettingsStore? settings) => new TestRulesetConfigManager();
public override IEnumerable<Mod> GetModsFor(ModType type) => Array.Empty<Mod>();
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null;
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null;
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => null!;
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null!;
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null!;
}
private class TestRulesetConfigManager : IRulesetConfigManager

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@ -35,14 +35,14 @@ namespace osu.Game.Tests.Visual.Gameplay
var referenceBeatmap = CreateBeatmap(new OsuRuleset().RulesetInfo);
AddUntilStep("score above zero", () => Player.ScoreProcessor.TotalScore.Value > 0);
AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 2));
AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Counters.Any(kc => kc.CountPresses.Value > 2));
seekTo(referenceBeatmap.Breaks[0].StartTime);
AddAssert("keys not counting", () => !Player.HUDOverlay.KeyCounter.IsCounting);
AddAssert("keys not counting", () => !Player.HUDOverlay.KeyCounter.IsCounting.Value);
AddAssert("overlay displays 100% accuracy", () => Player.BreakOverlay.ChildrenOfType<BreakInfo>().Single().AccuracyDisplay.Current.Value == 1);
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Counters.All(kc => kc.CountPresses.Value == 0));
seekTo(referenceBeatmap.HitObjects[^1].GetEndTime());
AddUntilStep("results displayed", () => getResultsScreen()?.IsLoaded == true);

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@ -31,11 +31,11 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
addSeekStep(3000);
AddAssert("all judged", () => Player.DrawableRuleset.Playfield.AllHitObjects.All(h => h.Judged));
AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.Select(kc => kc.CountPresses).Sum() == 15);
AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Counters.Select(kc => kc.CountPresses.Value).Sum() == 15);
AddStep("clear results", () => Player.Results.Clear());
addSeekStep(0);
AddAssert("none judged", () => Player.DrawableRuleset.Playfield.AllHitObjects.All(h => !h.Judged));
AddUntilStep("key counters reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
AddUntilStep("key counters reset", () => Player.HUDOverlay.KeyCounter.Counters.All(kc => kc.CountPresses.Value == 0));
AddAssert("no results triggered", () => Player.Results.Count == 0);
}

View File

@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Gameplay
// best way to check without exposing.
private Drawable hideTarget => hudOverlay.KeyCounter;
private FillFlowContainer<KeyCounter> keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<KeyCounter>>().First();
private Drawable keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<DefaultKeyCounter>>().Single();
[BackgroundDependencyLoader]
private void load()
@ -267,7 +267,7 @@ namespace osu.Game.Tests.Visual.Gameplay
hudOverlay = new HUDOverlay(null, Array.Empty<Mod>());
// Add any key just to display the key counter visually.
hudOverlay.KeyCounter.Add(new KeyCounterKeyboard(Key.Space));
hudOverlay.KeyCounter.Add(new KeyCounterKeyboardTrigger(Key.Space));
scoreProcessor.Combo.Value = 1;

View File

@ -7,7 +7,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
@ -17,28 +17,29 @@ namespace osu.Game.Tests.Visual.Gameplay
{
public TestSceneKeyCounter()
{
KeyCounterKeyboard testCounter;
KeyCounterDisplay kc = new KeyCounterDisplay
KeyCounterDisplay kc = new DefaultKeyCounterDisplay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new KeyCounter[]
{
testCounter = new KeyCounterKeyboard(Key.X),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right),
},
};
kc.AddRange(new InputTrigger[]
{
new KeyCounterKeyboardTrigger(Key.X),
new KeyCounterKeyboardTrigger(Key.X),
new KeyCounterMouseTrigger(MouseButton.Left),
new KeyCounterMouseTrigger(MouseButton.Right),
});
var testCounter = (DefaultKeyCounter)kc.Counters.First();
AddStep("Add random", () =>
{
Key key = (Key)((int)Key.A + RNG.Next(26));
kc.Add(new KeyCounterKeyboard(key));
kc.Add(new KeyCounterKeyboardTrigger(key));
});
Key testKey = ((KeyCounterKeyboard)kc.Children.First()).Key;
Key testKey = ((KeyCounterKeyboardTrigger)kc.Counters.First().Trigger).Key;
void addPressKeyStep()
{
@ -46,12 +47,12 @@ namespace osu.Game.Tests.Visual.Gameplay
}
addPressKeyStep();
AddAssert($"Check {testKey} counter after keypress", () => testCounter.CountPresses == 1);
AddAssert($"Check {testKey} counter after keypress", () => testCounter.CountPresses.Value == 1);
addPressKeyStep();
AddAssert($"Check {testKey} counter after keypress", () => testCounter.CountPresses == 2);
AddStep("Disable counting", () => testCounter.IsCounting = false);
AddAssert($"Check {testKey} counter after keypress", () => testCounter.CountPresses.Value == 2);
AddStep("Disable counting", () => testCounter.IsCounting.Value = false);
addPressKeyStep();
AddAssert($"Check {testKey} count has not changed", () => testCounter.CountPresses == 2);
AddAssert($"Check {testKey} count has not changed", () => testCounter.CountPresses.Value == 2);
Add(kc);
}

View File

@ -45,6 +45,9 @@ namespace osu.Game.Tests.Visual.Gameplay
[Resolved]
private SessionStatics sessionStatics { get; set; }
[Resolved]
private OsuConfigManager config { get; set; }
[Cached(typeof(INotificationOverlay))]
private readonly NotificationOverlay notificationOverlay;
@ -317,6 +320,7 @@ namespace osu.Game.Tests.Visual.Gameplay
saveVolumes();
setFullVolume();
AddStep("enable storyboards", () => config.SetValue(OsuSetting.ShowStoryboard, true));
AddStep("change epilepsy warning", () => epilepsyWarning = warning);
AddStep("load dummy beatmap", () => resetPlayer(false));
@ -333,12 +337,30 @@ namespace osu.Game.Tests.Visual.Gameplay
restoreVolumes();
}
[Test]
public void TestEpilepsyWarningWithDisabledStoryboard()
{
saveVolumes();
setFullVolume();
AddStep("disable storyboards", () => config.SetValue(OsuSetting.ShowStoryboard, false));
AddStep("change epilepsy warning", () => epilepsyWarning = true);
AddStep("load dummy beatmap", () => resetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddUntilStep("epilepsy warning absent", () => getWarning() == null);
restoreVolumes();
}
[Test]
public void TestEpilepsyWarningEarlyExit()
{
saveVolumes();
setFullVolume();
AddStep("enable storyboards", () => config.SetValue(OsuSetting.ShowStoryboard, true));
AddStep("set epilepsy warning", () => epilepsyWarning = true);
AddStep("load dummy beatmap", () => resetPlayer(false));
@ -449,7 +471,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("click notification", () => notification.TriggerClick());
}
private EpilepsyWarning getWarning() => loader.ChildrenOfType<EpilepsyWarning>().SingleOrDefault();
private EpilepsyWarning getWarning() => loader.ChildrenOfType<EpilepsyWarning>().SingleOrDefault(w => w.IsAlive);
private partial class TestPlayerLoader : PlayerLoader
{

View File

@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override void AddCheckSteps()
{
AddUntilStep("score above zero", () => ((ScoreAccessibleReplayPlayer)Player).ScoreProcessor.TotalScore.Value > 0);
AddUntilStep("key counter counted keys", () => ((ScoreAccessibleReplayPlayer)Player).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 0));
AddUntilStep("key counter counted keys", () => ((ScoreAccessibleReplayPlayer)Player).HUDOverlay.KeyCounter.Counters.Any(kc => kc.CountPresses.Value > 0));
AddAssert("cannot fail", () => !((ScoreAccessibleReplayPlayer)Player).AllowFail);
}

View File

@ -8,6 +8,7 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Tests.Beatmaps;
using osuTK.Input;
@ -45,6 +46,18 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("Time still stopped", () => lastTime == Player.GameplayClockContainer.CurrentTime);
}
[Test]
public void TestDoesNotFailOnExit()
{
loadPlayerWithBeatmap();
AddUntilStep("wait for first hit", () => Player.ScoreProcessor.TotalScore.Value > 0);
AddAssert("ensure rank is not fail", () => Player.ScoreProcessor.Rank.Value, () => Is.Not.EqualTo(ScoreRank.F));
AddStep("exit player", () => Player.Exit());
AddUntilStep("wait for exit", () => Player.Parent == null);
AddAssert("ensure rank is not fail", () => Player.ScoreProcessor.Rank.Value, () => Is.Not.EqualTo(ScoreRank.F));
}
[Test]
public void TestPauseViaSpaceWithSkip()
{

View File

@ -14,6 +14,7 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Tests.Gameplay;
using osuTK.Input;
@ -57,7 +58,7 @@ namespace osu.Game.Tests.Visual.Gameplay
};
// Add any key just to display the key counter visually.
hudOverlay.KeyCounter.Add(new KeyCounterKeyboard(Key.Space));
hudOverlay.KeyCounter.Add(new KeyCounterKeyboardTrigger(Key.Space));
scoreProcessor.Combo.Value = 1;
return new Container

View File

@ -18,6 +18,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Tests.Gameplay;
using osuTK.Input;
@ -43,7 +44,7 @@ namespace osu.Game.Tests.Visual.Gameplay
// best way to check without exposing.
private Drawable hideTarget => hudOverlay.KeyCounter;
private FillFlowContainer<KeyCounter> keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<KeyCounter>>().First();
private Drawable keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<DefaultKeyCounter>>().Single();
[Test]
public void TestComboCounterIncrementing()
@ -88,7 +89,7 @@ namespace osu.Game.Tests.Visual.Gameplay
hudOverlay = new HUDOverlay(null, Array.Empty<Mod>());
// Add any key just to display the key counter visually.
hudOverlay.KeyCounter.Add(new KeyCounterKeyboard(Key.Space));
hudOverlay.KeyCounter.Add(new KeyCounterKeyboardTrigger(Key.Space));
action?.Invoke(hudOverlay);

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
@ -22,8 +20,10 @@ namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneSkinnableSound : OsuTestScene
{
private TestSkinSourceContainer skinSource;
private PausableSkinnableSound skinnableSound;
private TestSkinSourceContainer skinSource = null!;
private PausableSkinnableSound skinnableSound = null!;
private const string sample_lookup = "Gameplay/normal-sliderslide";
[SetUpSteps]
public void SetUpSteps()
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Gameplay
};
// has to be added after the hierarchy above else the `ISkinSource` dependency won't be cached.
skinSource.Add(skinnableSound = new PausableSkinnableSound(new SampleInfo("Gameplay/normal-sliderslide")));
skinSource.Add(skinnableSound = new PausableSkinnableSound(new SampleInfo(sample_lookup)));
});
}
@ -99,10 +99,28 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("sample not playing", () => !skinnableSound.IsPlaying);
}
[Test]
public void TestSampleUpdatedBeforePlaybackWhenNotPresent()
{
AddStep("make sample non-present", () => skinnableSound.Hide());
AddUntilStep("ensure not present", () => skinnableSound.IsPresent, () => Is.False);
AddUntilStep("ensure sample loaded", () => skinnableSound.ChildrenOfType<DrawableSample>().Single().Name, () => Is.EqualTo(sample_lookup));
AddStep("change source", () =>
{
skinSource.OverridingSample = new SampleVirtual("new skin");
skinSource.TriggerSourceChanged();
});
AddStep("start sample", () => skinnableSound.Play());
AddUntilStep("sample updated", () => skinnableSound.ChildrenOfType<DrawableSample>().Single().Name, () => Is.EqualTo("new skin"));
}
[Test]
public void TestSkinChangeDoesntPlayOnPause()
{
DrawableSample sample = null;
DrawableSample? sample = null;
AddStep("start sample", () =>
{
skinnableSound.Play();
@ -118,7 +136,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("retrieve and ensure current sample is different", () =>
{
DrawableSample oldSample = sample;
DrawableSample? oldSample = sample;
sample = skinnableSound.ChildrenOfType<DrawableSample>().Single();
return sample != oldSample;
});
@ -134,20 +152,29 @@ namespace osu.Game.Tests.Visual.Gameplay
private partial class TestSkinSourceContainer : Container, ISkinSource, ISamplePlaybackDisabler
{
[Resolved]
private ISkinSource source { get; set; }
private ISkinSource source { get; set; } = null!;
public event Action SourceChanged;
public event Action? SourceChanged;
public Bindable<bool> SamplePlaybackDisabled { get; } = new Bindable<bool>();
public ISample? OverridingSample;
IBindable<bool> ISamplePlaybackDisabler.SamplePlaybackDisabled => SamplePlaybackDisabled;
public Drawable GetDrawableComponent(ISkinComponentLookup lookup) => source?.GetDrawableComponent(lookup);
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source?.GetTexture(componentName, wrapModeS, wrapModeT);
public ISample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source?.GetConfig<TLookup, TValue>(lookup);
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => lookupFunction(this) ? this : source?.FindProvider(lookupFunction);
public IEnumerable<ISkin> AllSources => new[] { this }.Concat(source?.AllSources ?? Enumerable.Empty<ISkin>());
public Drawable? GetDrawableComponent(ISkinComponentLookup lookup) => source.GetDrawableComponent(lookup);
public Texture? GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source.GetTexture(componentName, wrapModeS, wrapModeT);
public ISample? GetSample(ISampleInfo sampleInfo) => OverridingSample ?? source.GetSample(sampleInfo);
public IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
where TLookup : notnull
where TValue : notnull
{
return source.GetConfig<TLookup, TValue>(lookup);
}
public ISkin? FindProvider(Func<ISkin, bool> lookupFunction) => lookupFunction(this) ? this : source.FindProvider(lookupFunction);
public IEnumerable<ISkin> AllSources => new[] { this }.Concat(source.AllSources);
public void TriggerSourceChanged()
{

View File

@ -13,6 +13,7 @@ using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu;
@ -106,6 +107,26 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("wait for fail overlay", () => Player.FailOverlay.State.Value == Visibility.Visible);
}
[Test]
public void TestSaveFailedReplayWithStoryboardEndedDoesNotProgress()
{
CreateTest(() =>
{
AddStep("fail on first judgement", () => currentFailConditions = (_, _) => true);
AddStep("set storyboard duration to 0s", () => currentStoryboardDuration = 0);
});
AddUntilStep("storyboard ends", () => Player.GameplayClockContainer.CurrentTime >= currentStoryboardDuration);
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
AddUntilStep("wait for fail overlay", () => Player.FailOverlay.State.Value == Visibility.Visible);
AddUntilStep("wait for button clickable", () => Player.ChildrenOfType<SaveFailedScoreButton>().First().ChildrenOfType<OsuClickableContainer>().First().Enabled.Value);
AddStep("click save button", () => Player.ChildrenOfType<SaveFailedScoreButton>().First().ChildrenOfType<OsuClickableContainer>().First().TriggerClick());
// Test a regression where importing the fail replay would cause progression to results screen in a failed state.
AddWaitStep("wait some", 10);
AddAssert("player is still current screen", () => Player.IsCurrentScreen());
}
[Test]
public void TestShowResultsFalse()
{

View File

@ -114,6 +114,19 @@ namespace osu.Game.Tests.Visual.Menus
}
}
[TestCase(OverlayActivation.All)]
[TestCase(OverlayActivation.Disabled)]
public void TestButtonKeyboardInputRespectsOverlayActivation(OverlayActivation mode)
{
AddStep($"set activation mode to {mode}", () => toolbar.OverlayActivationMode.Value = mode);
AddStep("hide toolbar", () => toolbar.Hide());
if (mode == OverlayActivation.Disabled)
AddAssert("check buttons not accepting input", () => InputManager.NonPositionalInputQueue.OfType<ToolbarButton>().Count(), () => Is.Zero);
else
AddAssert("check buttons accepting input", () => InputManager.NonPositionalInputQueue.OfType<ToolbarButton>().Count(), () => Is.Not.Zero);
}
[TestCase(OverlayActivation.All)]
[TestCase(OverlayActivation.Disabled)]
public void TestRespectsOverlayActivation(OverlayActivation mode)

View File

@ -14,6 +14,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.Settings.Sections.Input;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Select;
using osu.Game.Tests.Beatmaps.IO;
using osuTK.Input;
@ -69,10 +70,10 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for gameplay", () => player?.IsBreakTime.Value == false);
AddStep("press 'z'", () => InputManager.Key(Key.Z));
AddAssert("key counter didn't increase", () => keyCounter.CountPresses == 0);
AddAssert("key counter didn't increase", () => keyCounter.CountPresses.Value == 0);
AddStep("press 's'", () => InputManager.Key(Key.S));
AddAssert("key counter did increase", () => keyCounter.CountPresses == 1);
AddAssert("key counter did increase", () => keyCounter.CountPresses.Value == 1);
}
private KeyBindingsSubsection osuBindingSubsection => keyBindingPanel

View File

@ -14,6 +14,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
@ -26,7 +27,7 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online
{
public partial class TestSceneBeatmapSetOverlay : OsuTestScene
public partial class TestSceneBeatmapSetOverlay : OsuManualInputManagerTestScene
{
private readonly TestBeatmapSetOverlay overlay;
@ -281,6 +282,22 @@ namespace osu.Game.Tests.Visual.Online
AddAssert(@"type is correct", () => type == lookupType.ToString());
}
[Test]
public void TestBeatmapSetWithGuestDifficulty()
{
AddStep("show map", () => overlay.ShowBeatmapSet(createBeatmapSetWithGuestDifficulty()));
AddStep("move mouse to host difficulty", () =>
{
InputManager.MoveMouseTo(overlay.ChildrenOfType<DifficultyIcon>().ElementAt(0));
});
AddAssert("guest mapper information not shown", () => overlay.ChildrenOfType<BeatmapPicker>().Single().ChildrenOfType<OsuSpriteText>().All(s => s.Text != "BanchoBot"));
AddStep("move mouse to guest difficulty", () =>
{
InputManager.MoveMouseTo(overlay.ChildrenOfType<DifficultyIcon>().ElementAt(1));
});
AddAssert("guest mapper information shown", () => overlay.ChildrenOfType<BeatmapPicker>().Single().ChildrenOfType<OsuSpriteText>().Any(s => s.Text == "BanchoBot"));
}
private APIBeatmapSet createManyDifficultiesBeatmapSet()
{
var set = getBeatmapSet();
@ -320,6 +337,60 @@ namespace osu.Game.Tests.Visual.Online
return beatmapSet;
}
private APIBeatmapSet createBeatmapSetWithGuestDifficulty()
{
var set = getBeatmapSet();
var beatmaps = new List<APIBeatmap>();
var guestUser = new APIUser
{
Username = @"BanchoBot",
Id = 3,
};
set.RelatedUsers = new[]
{
set.Author, guestUser
};
beatmaps.Add(new APIBeatmap
{
OnlineID = 1145,
DifficultyName = "Host Diff",
RulesetID = Ruleset.Value.OnlineID,
StarRating = 1.4,
OverallDifficulty = 3.5f,
AuthorID = set.AuthorID,
FailTimes = new APIFailTimes
{
Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(),
},
Status = BeatmapOnlineStatus.Graveyard
});
beatmaps.Add(new APIBeatmap
{
OnlineID = 1919,
DifficultyName = "Guest Diff",
RulesetID = Ruleset.Value.OnlineID,
StarRating = 8.1,
OverallDifficulty = 3.5f,
AuthorID = 3,
FailTimes = new APIFailTimes
{
Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(),
Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(),
},
Status = BeatmapOnlineStatus.Graveyard
});
set.Beatmaps = beatmaps.ToArray();
return set;
}
private void downloadAssert(bool shown)
{
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.HeaderContent.DownloadButtonsVisible == shown);

View File

@ -1068,6 +1068,21 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("options disabled", () => !songSelect.ChildrenOfType<FooterButtonOptions>().Single().Enabled.Value);
}
[Test]
public void TestTextBoxBeatmapDifficultyCount()
{
createSongSelect();
AddAssert("0 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "0 matching beatmaps");
addRulesetImportStep(0);
AddAssert("3 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "3 matching beatmaps");
AddStep("delete all beatmaps", () => manager.Delete());
AddUntilStep("wait for no beatmap", () => Beatmap.IsDefault);
AddAssert("0 matching shown", () => songSelect.ChildrenOfType<FilterControl>().Single().InformationalText == "0 matching beatmaps");
}
private void waitForInitialSelection()
{
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);

View File

@ -14,10 +14,11 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneBeatmapListingSortTabControl : OsuTestScene
public partial class TestSceneBeatmapListingSortTabControl : OsuManualInputManagerTestScene
{
private readonly BeatmapListingSortTabControl control;
@ -111,6 +112,29 @@ namespace osu.Game.Tests.Visual.UserInterface
resetUsesCriteriaOnCategory(SortCriteria.Updated, SearchCategory.Mine);
}
[Test]
public void TestSortDirectionOnCriteriaChange()
{
AddStep("set category to leaderboard", () => control.Reset(SearchCategory.Leaderboard, false));
AddAssert("sort direction is descending", () => control.SortDirection.Value == SortDirection.Descending);
AddStep("click ranked sort button", () =>
{
InputManager.MoveMouseTo(control.TabControl.ChildrenOfType<BeatmapListingSortTabControl.BeatmapTabButton>().Single(s => s.Active.Value));
InputManager.Click(MouseButton.Left);
});
AddAssert("sort direction is ascending", () => control.SortDirection.Value == SortDirection.Ascending);
AddStep("click first inactive sort button", () =>
{
InputManager.MoveMouseTo(control.TabControl.ChildrenOfType<BeatmapListingSortTabControl.BeatmapTabButton>().First(s => !s.Active.Value));
InputManager.Click(MouseButton.Left);
});
AddAssert("sort direction is descending", () => control.SortDirection.Value == SortDirection.Descending);
}
private void criteriaShowsOnCategory(bool expected, SortCriteria criteria, SearchCategory category)
{
AddAssert($"{criteria.ToString().ToLowerInvariant()} {(expected ? "shown" : "not shown")} on {category.ToString().ToLowerInvariant()}", () =>

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@ -363,6 +363,19 @@ namespace osu.Game.Beatmaps.Formats
beatmap.BeatmapInfo.Metadata.BackgroundFile = CleanFilename(split[3]);
break;
case LegacyEventType.Video:
string filename = CleanFilename(split[2]);
// Some very old beatmaps had incorrect type specifications for their backgrounds (ie. using 1 for VIDEO
// instead of 0 for BACKGROUND). To handle this gracefully, check the file extension against known supported
// video extensions and handle similar to a background if it doesn't match.
if (!OsuGameBase.VIDEO_EXTENSIONS.Contains(Path.GetExtension(filename)))
{
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
}
break;
case LegacyEventType.Background:
beatmap.BeatmapInfo.Metadata.BackgroundFile = CleanFilename(split[2]);
break;

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@ -109,6 +109,14 @@ namespace osu.Game.Beatmaps.Formats
int offset = Parsing.ParseInt(split[1]);
string path = CleanFilename(split[2]);
// See handling in LegacyBeatmapDecoder for the special case where a video type is used but
// the file extension is not a valid video.
//
// This avoids potential weird crashes when ffmpeg attempts to parse an image file as a video
// (see https://github.com/ppy/osu/issues/22829#issuecomment-1465552451).
if (!OsuGameBase.VIDEO_EXTENSIONS.Contains(Path.GetExtension(path)))
break;
storyboard.GetLayer("Video").Add(new StoryboardVideo(path, offset));
break;
}
@ -276,7 +284,8 @@ namespace osu.Game.Beatmaps.Formats
switch (type)
{
case "A":
timelineGroup?.BlendingParameters.Add(easing, startTime, endTime, BlendingParameters.Additive, startTime == endTime ? BlendingParameters.Additive : BlendingParameters.Inherit);
timelineGroup?.BlendingParameters.Add(easing, startTime, endTime, BlendingParameters.Additive,
startTime == endTime ? BlendingParameters.Additive : BlendingParameters.Inherit);
break;
case "H":

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@ -99,6 +99,16 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString TimelineTicks => new TranslatableString(getKey(@"timeline_ticks"), @"Ticks");
/// <summary>
/// "{0:0.0}&#176;"
/// </summary>
public static LocalisableString RotationUnsnapped(float newRotation) => new TranslatableString(getKey(@"rotation_unsnapped"), @"{0:0.0}°", newRotation);
/// <summary>
/// "{0:0.0}&#176; (snapped)"
/// </summary>
public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0.0}° (snapped)", newRotation);
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

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@ -50,16 +50,18 @@ namespace osu.Game.Localisation
public static LocalisableString NoAutoplayMod => new TranslatableString(getKey(@"no_autoplay_mod"), @"The current ruleset doesn't have an autoplay mod available!");
/// <summary>
/// "osu! doesn&#39;t seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
/// "osu! doesn&#39;t seem to be able to play audio correctly.
///
/// Please try changing your audio device to a working setting."
/// </summary>
public static LocalisableString AudioPlaybackIssue => new TranslatableString(getKey(@"audio_playback_issue"),
@"osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting.");
public static LocalisableString AudioPlaybackIssue => new TranslatableString(getKey(@"audio_playback_issue"), @"osu! doesn't seem to be able to play audio correctly.
Please try changing your audio device to a working setting.");
/// <summary>
/// "The score overlay is currently disabled. You can toggle this by pressing {0}."
/// </summary>
public static LocalisableString ScoreOverlayDisabled(LocalisableString arg0) => new TranslatableString(getKey(@"score_overlay_disabled"),
@"The score overlay is currently disabled. You can toggle this by pressing {0}.", arg0);
public static LocalisableString ScoreOverlayDisabled(LocalisableString arg0) => new TranslatableString(getKey(@"score_overlay_disabled"), @"The score overlay is currently disabled. You can toggle this by pressing {0}.", arg0);
private static string getKey(string key) => $@"{prefix}:{key}";
}

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@ -65,6 +65,11 @@ namespace osu.Game.Localisation
if (manager == null)
return null;
// When using the English culture, prefer the fallbacks rather than osu-resources baked strings.
// They are guaranteed to be up-to-date, and is also what a developer expects to see when making changes to `xxxStrings.cs` files.
if (EffectiveCulture.Name == @"en")
return null;
try
{
return manager.GetString(key, EffectiveCulture);

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@ -71,7 +71,7 @@ namespace osu.Game
[Cached(typeof(OsuGameBase))]
public partial class OsuGameBase : Framework.Game, ICanAcceptFiles, IBeatSyncProvider
{
public static readonly string[] VIDEO_EXTENSIONS = { ".mp4", ".mov", ".avi", ".flv" };
public static readonly string[] VIDEO_EXTENSIONS = { ".mp4", ".mov", ".avi", ".flv", ".mpg", ".wmv", ".m4v" };
public const string OSU_PROTOCOL = "osu://";

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@ -209,7 +209,7 @@ namespace osu.Game.Overlays.AccountCreation
if (!string.IsNullOrEmpty(errors.Message))
passwordDescription.AddErrors(new[] { errors.Message });
game.OpenUrlExternally($"{errors.Redirect}?username={usernameTextBox.Text}&email={emailTextBox.Text}");
game.OpenUrlExternally($"{errors.Redirect}?username={usernameTextBox.Text}&email={emailTextBox.Text}", true);
}
}
else

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@ -3,6 +3,7 @@
#nullable disable
using osu.Framework.Graphics;
using osu.Game.Localisation;
using osu.Game.Resources.Localisation.Web;
@ -10,8 +11,12 @@ namespace osu.Game.Overlays.BeatmapListing
{
public partial class BeatmapListingHeader : OverlayHeader
{
public BeatmapListingFilterControl FilterControl { get; private set; }
protected override OverlayTitle CreateTitle() => new BeatmapListingTitle();
protected override Drawable CreateContent() => FilterControl = new BeatmapListingFilterControl();
private partial class BeatmapListingTitle : OverlayTitle
{
public BeatmapListingTitle()

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@ -107,7 +107,7 @@ namespace osu.Game.Overlays.BeatmapListing
Padding = new MarginPadding
{
Vertical = 20,
Horizontal = 40,
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING,
},
Child = new FillFlowContainer
{

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@ -25,6 +25,8 @@ namespace osu.Game.Overlays.BeatmapListing
if (currentParameters == null)
Reset(SearchCategory.Leaderboard, false);
Current.BindValueChanged(_ => SortDirection.Value = Overlays.SortDirection.Descending);
}
public void Reset(SearchCategory category, bool hasQuery)
@ -102,7 +104,7 @@ namespace osu.Game.Overlays.BeatmapListing
};
}
private partial class BeatmapTabButton : TabButton
public partial class BeatmapTabButton : TabButton
{
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
@ -136,7 +138,7 @@ namespace osu.Game.Overlays.BeatmapListing
SortDirection.BindValueChanged(direction =>
{
icon.Icon = direction.NewValue == Overlays.SortDirection.Ascending ? FontAwesome.Solid.CaretUp : FontAwesome.Solid.CaretDown;
icon.Icon = direction.NewValue == Overlays.SortDirection.Ascending && Active.Value ? FontAwesome.Solid.CaretUp : FontAwesome.Solid.CaretDown;
}, true);
}

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@ -43,7 +43,8 @@ namespace osu.Game.Overlays
private Container panelTarget;
private FillFlowContainer<BeatmapCard> foundContent;
private BeatmapListingFilterControl filterControl;
private BeatmapListingFilterControl filterControl => Header.FilterControl;
public BeatmapListingOverlay()
: base(OverlayColourScheme.Blue)
@ -60,12 +61,6 @@ namespace osu.Game.Overlays
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
filterControl = new BeatmapListingFilterControl
{
TypingStarted = onTypingStarted,
SearchStarted = onSearchStarted,
SearchFinished = onSearchFinished,
},
new Container
{
AutoSizeAxes = Axes.Y,
@ -88,6 +83,10 @@ namespace osu.Game.Overlays
},
}
};
filterControl.TypingStarted = onTypingStarted;
filterControl.SearchStarted = onSearchStarted;
filterControl.SearchFinished = onSearchFinished;
}
protected override void LoadComplete()

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@ -31,6 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet
private const float tile_spacing = 2;
private readonly OsuSpriteText version, starRating, starRatingText;
private readonly LinkFlowContainer guestMapperContainer;
private readonly FillFlowContainer starRatingContainer;
private readonly Statistic plays, favourites;
@ -88,6 +89,14 @@ namespace osu.Game.Overlays.BeatmapSet
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold)
},
guestMapperContainer = new LinkFlowContainer(s =>
s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 11))
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Bottom = 1 },
},
starRatingContainer = new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
@ -198,8 +207,21 @@ namespace osu.Game.Overlays.BeatmapSet
updateDifficultyButtons();
}
private void showBeatmap(IBeatmapInfo? beatmapInfo)
private void showBeatmap(APIBeatmap? beatmapInfo)
{
guestMapperContainer.Clear();
if (beatmapInfo?.AuthorID != BeatmapSet?.AuthorID)
{
APIUser? user = BeatmapSet?.RelatedUsers?.SingleOrDefault(u => u.OnlineID == beatmapInfo?.AuthorID);
if (user != null)
{
guestMapperContainer.AddText("mapped by ");
guestMapperContainer.AddUserLink(user);
}
}
version.Text = beatmapInfo?.DifficultyName ?? string.Empty;
}

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@ -97,8 +97,8 @@ namespace osu.Game.Overlays.BeatmapSet
Padding = new MarginPadding
{
Vertical = BeatmapSetOverlay.Y_PADDING,
Left = BeatmapSetOverlay.X_PADDING,
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
Left = WaveOverlayContainer.HORIZONTAL_PADDING,
Right = WaveOverlayContainer.HORIZONTAL_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
},
Children = new Drawable[]
{
@ -170,7 +170,7 @@ namespace osu.Game.Overlays.BeatmapSet
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING },
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = WaveOverlayContainer.HORIZONTAL_PADDING },
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Children = new Drawable[]

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@ -55,7 +55,7 @@ namespace osu.Game.Overlays.BeatmapSet
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 15, Horizontal = BeatmapSetOverlay.X_PADDING },
Padding = new MarginPadding { Top = 15, Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
Children = new Drawable[]
{
new Container

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@ -116,7 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Horizontal = 50 },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
Margin = new MarginPadding { Vertical = 20 },
Children = new Drawable[]
{

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@ -25,7 +25,6 @@ namespace osu.Game.Overlays
{
public partial class BeatmapSetOverlay : OnlineOverlay<BeatmapSetHeader>
{
public const float X_PADDING = 40;
public const float Y_PADDING = 25;
public const float RIGHT_WIDTH = 275;

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@ -18,8 +18,6 @@ namespace osu.Game.Overlays.Changelog
{
public partial class ChangelogBuild : FillFlowContainer
{
public const float HORIZONTAL_PADDING = 70;
public Action<APIChangelogBuild> SelectBuild;
protected readonly APIChangelogBuild Build;
@ -33,7 +31,7 @@ namespace osu.Game.Overlays.Changelog
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Padding = new MarginPadding { Horizontal = HORIZONTAL_PADDING };
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING };
Children = new Drawable[]
{

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@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Changelog
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
Horizontal = 65,
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - ChangelogUpdateStreamItem.PADDING,
Vertical = 20
},
Child = Streams = new ChangelogUpdateStreamControl { Current = currentStream },

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@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Changelog
{
RelativeSizeAxes = Axes.X,
Height = 1,
Padding = new MarginPadding { Horizontal = ChangelogBuild.HORIZONTAL_PADDING },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
Margin = new MarginPadding { Top = 30 },
Child = new Box
{

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@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Changelog
Padding = new MarginPadding
{
Vertical = 20,
Horizontal = 50,
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING,
};
}
@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Changelog
Direction = FillDirection.Vertical,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding { Right = 50 + image_container_width },
Padding = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING + image_container_width },
Children = new Drawable[]
{
new OsuSpriteText

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@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Comments
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 50, Vertical = 20 },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 20 },
Children = new Drawable[]
{
avatar = new UpdateableAvatar(api.LocalUser.Value)
@ -152,7 +152,7 @@ namespace osu.Game.Overlays.Comments
ShowDeleted = { BindTarget = ShowDeleted },
Margin = new MarginPadding
{
Horizontal = 70,
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING,
Vertical = 10
}
},
@ -393,7 +393,7 @@ namespace osu.Game.Overlays.Comments
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 50 },
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
Text = CommentsStrings.Empty
}
});

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@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Comments
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 50 },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
Children = new Drawable[]
{
new OverlaySortTabControl<CommentsSortCriteria>

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@ -537,7 +537,7 @@ namespace osu.Game.Overlays.Comments
{
return new MarginPadding
{
Horizontal = 70,
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING,
Vertical = 15
};
}

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@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Comments
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Left = 50 },
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{

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@ -132,11 +132,10 @@ namespace osu.Game.Overlays.Comments
},
sideNumber = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
Text = "+1",
Font = OsuFont.GetFont(size: 14),
Margin = new MarginPadding { Right = 3 },
Alpha = 0,
},
votesCounter = new OsuSpriteText
@ -189,7 +188,7 @@ namespace osu.Game.Overlays.Comments
else
sideNumber.FadeTo(IsHovered ? 1 : 0);
borderContainer.BorderThickness = IsHovered ? 3 : 0;
borderContainer.BorderThickness = IsHovered ? 2 : 0;
}
private void onHoverAction()

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@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Dashboard
new Container<BasicSearchTextBox>
{
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding(padding),
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = padding },
Child = searchTextBox = new BasicSearchTextBox
{
RelativeSizeAxes = Axes.X,

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@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
Padding = new MarginPadding
{
Top = 20,
Horizontal = 45
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - FriendsOnlineStatusItem.PADDING
},
Child = onlineStreamControl = new FriendOnlineStreamControl(),
}
@ -129,7 +129,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 50 }
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }
},
loading = new LoadingLayer(true)
}

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@ -43,7 +43,7 @@ namespace osu.Game.Overlays.News.Displays
{
Vertical = 20,
Left = 30,
Right = 50
Right = WaveOverlayContainer.HORIZONTAL_PADDING
};
InternalChild = new FillFlowContainer

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@ -3,6 +3,7 @@
#nullable disable
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -22,6 +23,7 @@ namespace osu.Game.Overlays
protected readonly OverlayScrollContainer ScrollFlow;
protected readonly LoadingLayer Loading;
private readonly Container loadingContainer;
private readonly Container content;
protected OnlineOverlay(OverlayColourScheme colourScheme, bool requiresSignIn = true)
@ -65,10 +67,22 @@ namespace osu.Game.Overlays
},
}
},
Loading = new LoadingLayer(true)
loadingContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Child = Loading = new LoadingLayer(true),
}
});
base.Content.Add(mainContent);
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
// don't block header by applying padding equal to the visible header height
loadingContainer.Padding = new MarginPadding { Top = Math.Max(0, Header.Height - ScrollFlow.Current) };
}
}
}

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@ -89,7 +89,7 @@ namespace osu.Game.Overlays
}
});
ContentSidePadding = 50;
ContentSidePadding = WaveOverlayContainer.HORIZONTAL_PADDING;
}
[BackgroundDependencyLoader]

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@ -55,7 +55,7 @@ namespace osu.Game.Overlays
Padding = new MarginPadding
{
Vertical = 20,
Left = 50,
Left = WaveOverlayContainer.HORIZONTAL_PADDING,
Right = 30
},
Child = CreateContent()

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@ -117,7 +117,7 @@ namespace osu.Game.Overlays
}
}
protected partial class TabButton : HeaderButton
public partial class TabButton : HeaderButton
{
public readonly BindableBool Active = new BindableBool();

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@ -39,12 +39,14 @@ namespace osu.Game.Overlays
private FillFlowContainer<SpriteText> text;
private ExpandingBar expandingBar;
public const float PADDING = 5;
protected OverlayStreamItem(T value)
: base(value)
{
Height = 50;
Width = 90;
Margin = new MarginPadding(5);
Margin = new MarginPadding(PADDING);
}
[BackgroundDependencyLoader]

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@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Header
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10, 10),
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Top = 10 },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Top = 10 },
}
};
}

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@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Profile.Header
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 },
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{

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@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Profile.Header
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Vertical = 10 },
Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN },
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Profile.Header
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN },
Margin = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING },
Children = new Drawable[]
{
levelBadge = new LevelBadge
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Profile.Header
Origin = Anchor.CentreRight,
Width = 200,
Height = 6,
Margin = new MarginPadding { Right = 50 },
Margin = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING },
Child = new LevelProgressBar
{
RelativeSizeAxes = Axes.Both,

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@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Profile.Header
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 },
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,

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@ -83,7 +83,7 @@ namespace osu.Game.Overlays.Profile.Header
Direction = FillDirection.Horizontal,
Padding = new MarginPadding
{
Left = UserProfileOverlay.CONTENT_X_MARGIN,
Left = WaveOverlayContainer.HORIZONTAL_PADDING,
Vertical = vertical_padding
},
Height = content_height + 2 * vertical_padding,

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@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Profile
public ProfileHeader()
{
ContentSidePadding = UserProfileOverlay.CONTENT_X_MARGIN;
ContentSidePadding = WaveOverlayContainer.HORIZONTAL_PADDING;
TabControl.AddItem(LayoutStrings.HeaderUsersShow);

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@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Profile
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding
{
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN - outer_gutter_width,
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - outer_gutter_width,
Top = 20,
Bottom = 20,
},
@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Profile
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding
{
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN - outer_gutter_width,
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - outer_gutter_width,
Bottom = 20
}
},

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@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
set => valueText.Text = value.ToLocalisableString("N0");
}
public CountSection(LocalisableString header)
protected CountSection(LocalisableString header)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;

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@ -54,7 +54,7 @@ namespace osu.Game.Overlays.Rankings
Origin = Anchor.CentreLeft,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN },
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
Children = new Drawable[]
{
new OsuSpriteText

View File

@ -63,7 +63,7 @@ namespace osu.Game.Overlays.Rankings
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,

View File

@ -23,7 +23,6 @@ namespace osu.Game.Overlays.Rankings.Tables
public abstract partial class RankingsTable<TModel> : TableContainer
{
protected const int TEXT_SIZE = 12;
private const float horizontal_inset = 20;
private const float row_height = 32;
private const float row_spacing = 3;
private const int items_per_page = 50;
@ -39,7 +38,7 @@ namespace osu.Game.Overlays.Rankings.Tables
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Horizontal = horizontal_inset };
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING };
RowSize = new Dimension(GridSizeMode.Absolute, row_height + row_spacing);
}

View File

@ -32,7 +32,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private FillFlowContainer<SettingsSlider<float>> scalingSettings = null!;
private readonly Bindable<Display> currentDisplay = new Bindable<Display>();
private readonly IBindableList<WindowMode> windowModes = new BindableList<WindowMode>();
private Bindable<ScalingMode> scalingMode = null!;
private Bindable<Size> sizeFullscreen = null!;
@ -75,7 +74,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
if (window != null)
{
currentDisplay.BindTo(window.CurrentDisplayBindable);
windowModes.BindTo(window.SupportedWindowModes);
window.DisplaysChanged += onDisplaysChanged;
}
@ -87,7 +85,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
windowModeDropdown = new SettingsDropdown<WindowMode>
{
LabelText = GraphicsSettingsStrings.ScreenMode,
ItemSource = windowModes,
Items = window?.SupportedWindowModes,
CanBeShown = { Value = window?.SupportedWindowModes.Count() > 1 },
Current = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
},
displayDropdown = new DisplaySettingsDropdown
@ -181,8 +180,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
updateScreenModeWarning();
}, true);
windowModes.BindCollectionChanged((_, _) => updateDisplaySettingsVisibility());
currentDisplay.BindValueChanged(display => Schedule(() =>
{
resolutions.RemoveRange(1, resolutions.Count - 1);
@ -236,7 +233,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private void updateDisplaySettingsVisibility()
{
windowModeDropdown.CanBeShown.Value = windowModes.Count > 1;
resolutionDropdown.CanBeShown.Value = resolutions.Count > 1 && windowModeDropdown.Current.Value == WindowMode.Fullscreen;
displayDropdown.CanBeShown.Value = displayDropdown.Items.Count() > 1;
safeAreaConsiderationsCheckbox.CanBeShown.Value = host.Window?.SafeAreaPadding.Value.Total != Vector2.Zero;

View File

@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Toolbar
protected readonly IBindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
// Toolbar and its components need keyboard input even when hidden.
public override bool PropagateNonPositionalInputSubTree => true;
public override bool PropagateNonPositionalInputSubTree => OverlayActivationMode.Value != OverlayActivation.Disabled;
public Toolbar()
{

View File

@ -45,8 +45,6 @@ namespace osu.Game.Overlays
[Resolved]
private RulesetStore rulesets { get; set; } = null!;
public const float CONTENT_X_MARGIN = 50;
public UserProfileOverlay()
: base(OverlayColourScheme.Pink)
{
@ -184,7 +182,7 @@ namespace osu.Game.Overlays
public ProfileSectionTabControl()
{
Height = 40;
Padding = new MarginPadding { Horizontal = CONTENT_X_MARGIN };
Padding = new MarginPadding { Horizontal = HORIZONTAL_PADDING };
TabContainer.Spacing = new Vector2(20);
}

View File

@ -22,6 +22,8 @@ namespace osu.Game.Overlays
protected override string PopInSampleName => "UI/wave-pop-in";
public const float HORIZONTAL_PADDING = 50;
protected WaveOverlayContainer()
{
AddInternal(Waves = new WaveContainer

View File

@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Wiki
{
Vertical = 20,
Left = 30,
Right = 50,
Right = WaveOverlayContainer.HORIZONTAL_PADDING,
},
OnAddHeading = sidebar.AddEntry,
}

View File

@ -145,7 +145,7 @@ namespace osu.Game.Overlays
Padding = new MarginPadding
{
Vertical = 20,
Horizontal = 50,
Horizontal = HORIZONTAL_PADDING,
},
});
}

View File

@ -11,8 +11,6 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
@ -47,8 +45,6 @@ namespace osu.Game.Rulesets.Edit
IBindable<double> IDistanceSnapProvider.DistanceSpacingMultiplier => DistanceSpacingMultiplier;
protected ExpandingToolboxContainer RightSideToolboxContainer { get; private set; }
private ExpandableSlider<double, SizeSlider<double>> distanceSpacingSlider;
private ExpandableButton currentDistanceSpacingButton;
@ -67,47 +63,29 @@ namespace osu.Game.Rulesets.Edit
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
AddInternal(new Container
RightToolbox.Add(new EditorToolboxGroup("snapping")
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
Children = new Drawable[]
{
new Box
distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
{
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.Both,
KeyboardStep = adjust_step,
// Manual binding in LoadComplete to handle one-way event flow.
Current = DistanceSpacingMultiplier.GetUnboundCopy(),
},
RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250)
currentDistanceSpacingButton = new ExpandableButton
{
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
Child = new EditorToolboxGroup("snapping")
Action = () =>
{
Children = new Drawable[]
{
distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
{
KeyboardStep = adjust_step,
// Manual binding in LoadComplete to handle one-way event flow.
Current = DistanceSpacingMultiplier.GetUnboundCopy(),
},
currentDistanceSpacingButton = new ExpandableButton
{
Action = () =>
{
(HitObject before, HitObject after)? objects = getObjectsOnEitherSideOfCurrentTime();
(HitObject before, HitObject after)? objects = getObjectsOnEitherSideOfCurrentTime();
Debug.Assert(objects != null);
Debug.Assert(objects != null);
DistanceSpacingMultiplier.Value = ReadCurrentDistanceSnap(objects.Value.before, objects.Value.after);
DistanceSnapToggle.Value = TernaryState.True;
},
RelativeSizeAxes = Axes.X,
}
}
}
DistanceSpacingMultiplier.Value = ReadCurrentDistanceSnap(objects.Value.before, objects.Value.after);
DistanceSnapToggle.Value = TernaryState.True;
},
RelativeSizeAxes = Axes.X,
}
}
});
@ -261,7 +239,8 @@ namespace osu.Game.Rulesets.Edit
public virtual float GetBeatSnapDistanceAt(HitObject referenceObject, bool useReferenceSliderVelocity = true)
{
return (float)(100 * (useReferenceSliderVelocity ? referenceObject.DifficultyControlPoint.SliderVelocity : 1) * EditorBeatmap.Difficulty.SliderMultiplier * 1 / BeatSnapProvider.BeatDivisor);
return (float)(100 * (useReferenceSliderVelocity ? referenceObject.DifficultyControlPoint.SliderVelocity : 1) * EditorBeatmap.Difficulty.SliderMultiplier * 1
/ BeatSnapProvider.BeatDivisor);
}
public virtual float DurationToDistance(HitObject referenceObject, double duration)

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