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Fix changes to font weight in a couple of combined implementations
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parent
4441718437
commit
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@ -3,6 +3,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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@ -12,6 +13,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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protected PillContainer Pill { get; private set; } = null!;
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protected OsuTextFlowContainer TextFlow { get; private set; } = null!;
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protected virtual FontUsage Font => OsuFont.GetFont(size: 12);
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protected OnlinePlayPill()
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{
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@ -23,7 +25,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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InternalChild = Pill = new PillContainer
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{
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Child = TextFlow = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12))
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Child = TextFlow = new OsuTextFlowContainer(s => s.Font = Font)
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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@ -5,6 +5,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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@ -15,6 +16,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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[Resolved]
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private OsuColour colours { get; set; }
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protected override FontUsage Font => base.Font.With(weight: FontWeight.SemiBold);
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -6,6 +6,7 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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@ -20,6 +21,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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[Resolved]
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private OsuColour colours { get; set; }
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protected override FontUsage Font => base.Font.With(weight: FontWeight.SemiBold);
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protected override void LoadComplete()
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{
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base.LoadComplete();
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