mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 07:33:20 +08:00
Merge branch 'master' into add-mod-search-option
This commit is contained in:
commit
9ba4bf5fb7
@ -15,7 +15,7 @@
|
||||
]
|
||||
},
|
||||
"codefilesanity": {
|
||||
"version": "0.0.36",
|
||||
"version": "0.0.37",
|
||||
"commands": [
|
||||
"CodeFileSanity"
|
||||
]
|
||||
|
@ -11,7 +11,7 @@
|
||||
<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.608.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.618.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />
|
||||
|
@ -2,12 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Security;
|
||||
using osu.Framework.Platform;
|
||||
@ -17,7 +15,6 @@ using osu.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Updater;
|
||||
using osu.Desktop.Windows;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Utils;
|
||||
@ -138,52 +135,10 @@ namespace osu.Desktop
|
||||
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
desktopWindow.Title = Name;
|
||||
desktopWindow.DragDrop += f =>
|
||||
{
|
||||
// on macOS, URL associations are handled via SDL_DROPFILE events.
|
||||
if (f.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal))
|
||||
{
|
||||
HandleLink(f);
|
||||
return;
|
||||
}
|
||||
|
||||
fileDrop(new[] { f });
|
||||
};
|
||||
}
|
||||
|
||||
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
||||
|
||||
private readonly List<string> importableFiles = new List<string>();
|
||||
private ScheduledDelegate? importSchedule;
|
||||
|
||||
private void fileDrop(string[] filePaths)
|
||||
{
|
||||
lock (importableFiles)
|
||||
{
|
||||
importableFiles.AddRange(filePaths);
|
||||
|
||||
Logger.Log($"Adding {filePaths.Length} files for import");
|
||||
|
||||
// File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms.
|
||||
// In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch.
|
||||
importSchedule?.Cancel();
|
||||
importSchedule = Scheduler.AddDelayed(handlePendingImports, 100);
|
||||
}
|
||||
}
|
||||
|
||||
private void handlePendingImports()
|
||||
{
|
||||
lock (importableFiles)
|
||||
{
|
||||
Logger.Log($"Handling batch import of {importableFiles.Count} files");
|
||||
|
||||
string[] paths = importableFiles.ToArray();
|
||||
importableFiles.Clear();
|
||||
|
||||
Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -8,6 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
{
|
||||
@ -25,22 +26,35 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
new StageDefinition(2)
|
||||
};
|
||||
|
||||
SetContents(_ => new ManiaPlayfield(stageDefinitions));
|
||||
SetContents(_ => new ManiaInputManager(new ManiaRuleset().RulesetInfo, 2)
|
||||
{
|
||||
Child = new ManiaPlayfield(stageDefinitions)
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDualStages()
|
||||
[TestCase(2)]
|
||||
[TestCase(3)]
|
||||
[TestCase(5)]
|
||||
public void TestDualStages(int columnCount)
|
||||
{
|
||||
AddStep("create stage", () =>
|
||||
{
|
||||
stageDefinitions = new List<StageDefinition>
|
||||
{
|
||||
new StageDefinition(2),
|
||||
new StageDefinition(2)
|
||||
new StageDefinition(columnCount),
|
||||
new StageDefinition(columnCount)
|
||||
};
|
||||
|
||||
SetContents(_ => new ManiaPlayfield(stageDefinitions));
|
||||
SetContents(_ => new ManiaInputManager(new ManiaRuleset().RulesetInfo, (int)PlayfieldType.Dual + 2 * columnCount)
|
||||
{
|
||||
Child = new ManiaPlayfield(stageDefinitions)
|
||||
{
|
||||
// bit of a hack to make sure the dual stages fit on screen without overlapping each other.
|
||||
Size = new Vector2(1.5f),
|
||||
Scale = new Vector2(1 / 1.5f)
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -119,14 +119,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
yield return obj;
|
||||
}
|
||||
|
||||
private readonly List<double> prevNoteTimes = new List<double>(max_notes_for_density);
|
||||
private readonly LimitedCapacityQueue<double> prevNoteTimes = new LimitedCapacityQueue<double>(max_notes_for_density);
|
||||
private double density = int.MaxValue;
|
||||
|
||||
private void computeDensity(double newNoteTime)
|
||||
{
|
||||
if (prevNoteTimes.Count == max_notes_for_density)
|
||||
prevNoteTimes.RemoveAt(0);
|
||||
prevNoteTimes.Add(newNoteTime);
|
||||
prevNoteTimes.Enqueue(newNoteTime);
|
||||
|
||||
if (prevNoteTimes.Count >= 2)
|
||||
density = (prevNoteTimes[^1] - prevNoteTimes[0]) / prevNoteTimes.Count;
|
||||
|
@ -242,18 +242,23 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
bodyPiece.Y = (Direction.Value == ScrollingDirection.Up ? 1 : -1) * Head.Height / 2;
|
||||
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
||||
|
||||
// As the note is being held, adjust the size of the sizing container. This has two effects:
|
||||
// 1. The contained masking container will mask the body and ticks.
|
||||
// 2. The head note will move along with the new "head position" in the container.
|
||||
//
|
||||
// As per stable, this should not apply for early hits, waiting until the object starts to touch the
|
||||
// judgement area first.
|
||||
if (Head.IsHit && releaseTime == null && DrawHeight > 0 && Time.Current >= HitObject.StartTime)
|
||||
if (Time.Current >= HitObject.StartTime)
|
||||
{
|
||||
// How far past the hit target this hold note is.
|
||||
float yOffset = Direction.Value == ScrollingDirection.Up ? -Y : Y;
|
||||
sizingContainer.Height = 1 - yOffset / DrawHeight;
|
||||
// As the note is being held, adjust the size of the sizing container. This has two effects:
|
||||
// 1. The contained masking container will mask the body and ticks.
|
||||
// 2. The head note will move along with the new "head position" in the container.
|
||||
//
|
||||
// As per stable, this should not apply for early hits, waiting until the object starts to touch the
|
||||
// judgement area first.
|
||||
if (Head.IsHit && releaseTime == null && DrawHeight > 0)
|
||||
{
|
||||
// How far past the hit target this hold note is.
|
||||
float yOffset = Direction.Value == ScrollingDirection.Up ? -Y : Y;
|
||||
sizingContainer.Height = 1 - yOffset / DrawHeight;
|
||||
}
|
||||
}
|
||||
else
|
||||
sizingContainer.Height = 1;
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
|
@ -35,10 +35,12 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
|
||||
|
||||
var stage = beatmap.GetStageForColumnIndex(column);
|
||||
|
||||
if (stage.IsSpecialColumn(column))
|
||||
int columnInStage = column % stage.Columns;
|
||||
|
||||
if (stage.IsSpecialColumn(columnInStage))
|
||||
return SkinUtils.As<TValue>(new Bindable<Color4>(colourSpecial));
|
||||
|
||||
int distanceToEdge = Math.Min(column, (stage.Columns - 1) - column);
|
||||
int distanceToEdge = Math.Min(columnInStage, (stage.Columns - 1) - columnInStage);
|
||||
return SkinUtils.As<TValue>(new Bindable<Color4>(distanceToEdge % 2 == 0 ? colourOdd : colourEven));
|
||||
}
|
||||
}
|
||||
|
@ -7,12 +7,15 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
@ -21,6 +24,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
private GameplayClockContainer gameplayClockContainer = null!;
|
||||
|
||||
private Box background = null!;
|
||||
|
||||
private const double skip_target_time = -2000;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -30,11 +35,20 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
FrameStabilityContainer frameStabilityContainer;
|
||||
|
||||
Add(gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time)
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
Child = frameStabilityContainer = new FrameStabilityContainer
|
||||
background = new Box
|
||||
{
|
||||
MaxCatchUpFrames = 1
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue
|
||||
},
|
||||
gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time)
|
||||
{
|
||||
Child = frameStabilityContainer = new FrameStabilityContainer
|
||||
{
|
||||
MaxCatchUpFrames = 1
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
@ -71,9 +85,20 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
applyToArgonProgress(s => s.ShowGraph.Value = b);
|
||||
});
|
||||
|
||||
AddStep("set white background", () => background.FadeColour(Color4.White, 200, Easing.OutQuint));
|
||||
AddStep("randomise background colour", () => background.FadeColour(new Colour4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1), 200, Easing.OutQuint));
|
||||
|
||||
AddStep("stop", gameplayClockContainer.Stop);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSeekToKnownTime()
|
||||
{
|
||||
AddStep("seek to known time", () => gameplayClockContainer.Seek(60000));
|
||||
AddWaitStep("wait some for seek", 15);
|
||||
AddStep("stop", () => gameplayClockContainer.Stop());
|
||||
}
|
||||
|
||||
private void applyToArgonProgress(Action<ArgonSongProgress> action) =>
|
||||
this.ChildrenOfType<ArgonSongProgress>().ForEach(action);
|
||||
|
||||
|
@ -86,6 +86,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
StarRating = 9.99,
|
||||
DifficultyName = @"TEST",
|
||||
Length = 456000,
|
||||
HitLength = 400000,
|
||||
RulesetID = 3,
|
||||
CircleSize = 1,
|
||||
DrainRate = 2.3f,
|
||||
|
@ -453,6 +453,25 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRewindToDeletedBeatmap()
|
||||
{
|
||||
loadBeatmaps();
|
||||
|
||||
var firstAdded = TestResources.CreateTestBeatmapSetInfo();
|
||||
|
||||
AddStep("add new set", () => carousel.UpdateBeatmapSet(firstAdded));
|
||||
AddStep("select set", () => carousel.SelectBeatmap(firstAdded.Beatmaps.First()));
|
||||
|
||||
nextRandom();
|
||||
|
||||
AddStep("delete set", () => carousel.RemoveBeatmapSet(firstAdded));
|
||||
|
||||
prevRandom();
|
||||
|
||||
AddAssert("deleted set not selected", () => carousel.SelectedBeatmapSet?.Equals(firstAdded) == false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test adding and removing beatmap sets
|
||||
/// </summary>
|
||||
|
@ -101,6 +101,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,9 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
Add(screen = new MapPoolScreen { Width = 0.7f });
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() => Ladder.SplitMapPoolByMods.Value = true);
|
||||
|
||||
[Test]
|
||||
public void TestFewMaps()
|
||||
{
|
||||
@ -92,7 +95,7 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
|
||||
|
||||
for (int i = 0; i < 11; i++)
|
||||
addBeatmap(i > 4 ? $"M{i}" : "NM");
|
||||
addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
|
||||
});
|
||||
|
||||
AddStep("reset match", () =>
|
||||
@ -118,7 +121,7 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
|
||||
|
||||
for (int i = 0; i < 12; i++)
|
||||
addBeatmap(i > 4 ? $"M{i}" : "NM");
|
||||
addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
|
||||
});
|
||||
|
||||
AddStep("reset match", () =>
|
||||
@ -130,7 +133,27 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
assertThreeWide();
|
||||
}
|
||||
|
||||
private void addBeatmap(string mods = "nm")
|
||||
[Test]
|
||||
public void TestSplitMapPoolByMods()
|
||||
{
|
||||
AddStep("load many maps", () =>
|
||||
{
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
|
||||
|
||||
for (int i = 0; i < 12; i++)
|
||||
addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
|
||||
});
|
||||
|
||||
AddStep("disable splitting map pool by mods", () => Ladder.SplitMapPoolByMods.Value = false);
|
||||
|
||||
AddStep("reset match", () =>
|
||||
{
|
||||
Ladder.CurrentMatch.Value = new TournamentMatch();
|
||||
Ladder.CurrentMatch.Value = Ladder.Matches.First();
|
||||
});
|
||||
}
|
||||
|
||||
private void addBeatmap(string mods = "NM")
|
||||
{
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Add(new RoundBeatmap
|
||||
{
|
||||
|
@ -42,5 +42,7 @@ namespace osu.Game.Tournament.Models
|
||||
};
|
||||
|
||||
public Bindable<bool> AutoProgressScreens = new BindableBool(true);
|
||||
|
||||
public Bindable<bool> SplitMapPoolByMods = new BindableBool(true);
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
{
|
||||
public partial class MapPoolScreen : TournamentMatchScreen
|
||||
{
|
||||
private readonly FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
|
||||
private FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
@ -32,12 +32,13 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
private TeamColour pickColour;
|
||||
private ChoiceType pickType;
|
||||
|
||||
private readonly OsuButton buttonRedBan;
|
||||
private readonly OsuButton buttonBlueBan;
|
||||
private readonly OsuButton buttonRedPick;
|
||||
private readonly OsuButton buttonBluePick;
|
||||
private OsuButton buttonRedBan;
|
||||
private OsuButton buttonBlueBan;
|
||||
private OsuButton buttonRedPick;
|
||||
private OsuButton buttonBluePick;
|
||||
|
||||
public MapPoolScreen()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(MatchIPCInfo ipc)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -98,15 +99,26 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
Action = reset
|
||||
},
|
||||
new ControlPanel.Spacer(),
|
||||
new OsuCheckbox
|
||||
{
|
||||
LabelText = "Split display by mods",
|
||||
Current = LadderInfo.SplitMapPoolByMods,
|
||||
},
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
ipc.Beatmap.BindValueChanged(beatmapChanged);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(MatchIPCInfo ipc)
|
||||
private Bindable<bool> splitMapPoolByMods;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
ipc.Beatmap.BindValueChanged(beatmapChanged);
|
||||
base.LoadComplete();
|
||||
|
||||
splitMapPoolByMods = LadderInfo.SplitMapPoolByMods.GetBoundCopy();
|
||||
splitMapPoolByMods.BindValueChanged(_ => updateDisplay());
|
||||
}
|
||||
|
||||
private void beatmapChanged(ValueChangedEvent<TournamentBeatmap> beatmap)
|
||||
@ -213,24 +225,27 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||
{
|
||||
base.CurrentMatchChanged(match);
|
||||
updateDisplay();
|
||||
}
|
||||
|
||||
private void updateDisplay()
|
||||
{
|
||||
mapFlows.Clear();
|
||||
|
||||
if (match.NewValue == null)
|
||||
if (CurrentMatch.Value == null)
|
||||
return;
|
||||
|
||||
int totalRows = 0;
|
||||
|
||||
if (match.NewValue.Round.Value != null)
|
||||
if (CurrentMatch.Value.Round.Value != null)
|
||||
{
|
||||
FillFlowContainer<TournamentBeatmapPanel> currentFlow = null;
|
||||
string currentMod = null;
|
||||
|
||||
string currentMods = null;
|
||||
int flowCount = 0;
|
||||
|
||||
foreach (var b in match.NewValue.Round.Value.Beatmaps)
|
||||
foreach (var b in CurrentMatch.Value.Round.Value.Beatmaps)
|
||||
{
|
||||
if (currentFlow == null || currentMod != b.Mods)
|
||||
if (currentFlow == null || (LadderInfo.SplitMapPoolByMods.Value && currentMods != b.Mods))
|
||||
{
|
||||
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
|
||||
{
|
||||
@ -240,7 +255,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
AutoSizeAxes = Axes.Y
|
||||
});
|
||||
|
||||
currentMod = b.Mods;
|
||||
currentMods = b.Mods;
|
||||
|
||||
totalRows++;
|
||||
flowCount = 0;
|
||||
|
@ -106,12 +106,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Text = new RomanisableString(BeatmapSet.TitleUnicode, BeatmapSet.Title),
|
||||
Font = OsuFont.Default.With(size: 22.5f, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true
|
||||
},
|
||||
titleBadgeArea = new FillFlowContainer
|
||||
{
|
||||
@ -140,21 +139,19 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Text = createArtistText(),
|
||||
Font = OsuFont.Default.With(size: 17.5f, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true
|
||||
},
|
||||
Empty()
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Text = BeatmapSet.Source,
|
||||
Shadow = false,
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold),
|
||||
|
@ -107,12 +107,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Text = new RomanisableString(BeatmapSet.TitleUnicode, BeatmapSet.Title),
|
||||
Font = OsuFont.Default.With(size: 22.5f, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true
|
||||
},
|
||||
titleBadgeArea = new FillFlowContainer
|
||||
{
|
||||
@ -141,12 +140,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Text = createArtistText(),
|
||||
Font = OsuFont.Default.With(size: 17.5f, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true
|
||||
},
|
||||
Empty()
|
||||
},
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
|
||||
IBeatmapSetInfo? BeatmapSet { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The playable length in milliseconds of this beatmap.
|
||||
/// The total length in milliseconds of this beatmap.
|
||||
/// </summary>
|
||||
double Length { get; }
|
||||
|
||||
|
@ -59,5 +59,10 @@ namespace osu.Game.Beatmaps
|
||||
int PassCount { get; }
|
||||
|
||||
APIFailTimes? FailTimes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The playable length in milliseconds of this beatmap.
|
||||
/// </summary>
|
||||
double HitLength { get; }
|
||||
}
|
||||
}
|
||||
|
@ -264,7 +264,7 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmapFileStream == null)
|
||||
{
|
||||
Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} not found on disk at expected location {fileStorePath})", level: LogLevel.Error);
|
||||
return null;
|
||||
return new Storyboard();
|
||||
}
|
||||
|
||||
using (var reader = new LineBufferedReader(beatmapFileStream))
|
||||
|
@ -114,8 +114,6 @@ namespace osu.Game.Collections
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
lowPassFilter.CutoffTo(300, 100, Easing.OutCubic);
|
||||
this.FadeIn(enter_duration, Easing.OutQuint);
|
||||
this.ScaleTo(0.9f).Then().ScaleTo(1f, enter_duration, Easing.OutQuint);
|
||||
|
@ -178,6 +178,7 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f, 0f, 1f, 0.25f);
|
||||
SetDefault(OsuSetting.EditorShowHitMarkers, true);
|
||||
SetDefault(OsuSetting.EditorAutoSeekOnPlacement, true);
|
||||
SetDefault(OsuSetting.EditorLimitedDistanceSnap, false);
|
||||
|
||||
SetDefault(OsuSetting.LastProcessedMetadataId, -1);
|
||||
|
||||
@ -383,5 +384,6 @@ namespace osu.Game.Configuration
|
||||
SafeAreaConsiderations,
|
||||
ComboColourNormalisationAmount,
|
||||
ProfileCoverExpanded,
|
||||
EditorLimitedDistanceSnap
|
||||
}
|
||||
}
|
||||
|
@ -76,8 +76,10 @@ namespace osu.Game.Database
|
||||
/// 26 2023-02-05 Added BeatmapHash to ScoreInfo.
|
||||
/// 27 2023-06-06 Added EditorTimestamp to BeatmapInfo.
|
||||
/// 28 2023-06-08 Added IsLegacyScore to ScoreInfo, parsed from replay files.
|
||||
/// 29 2023-06-12 Run migration of old lazer scores to be best-effort in the new scoring number space. No actual realm changes.
|
||||
/// 30 2023-06-16 Run migration of old lazer scores again. This time with more correct rounding considerations.
|
||||
/// </summary>
|
||||
private const int schema_version = 28;
|
||||
private const int schema_version = 30;
|
||||
|
||||
/// <summary>
|
||||
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
|
||||
@ -724,6 +726,11 @@ namespace osu.Game.Database
|
||||
|
||||
private void applyMigrationsForVersion(Migration migration, ulong targetVersion)
|
||||
{
|
||||
Logger.Log($"Running realm migration to version {targetVersion}...");
|
||||
Stopwatch stopwatch = new Stopwatch();
|
||||
|
||||
stopwatch.Start();
|
||||
|
||||
switch (targetVersion)
|
||||
{
|
||||
case 7:
|
||||
@ -930,7 +937,38 @@ namespace osu.Game.Database
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case 29:
|
||||
case 30:
|
||||
{
|
||||
var scores = migration.NewRealm
|
||||
.All<ScoreInfo>()
|
||||
.Where(s => !s.IsLegacyScore);
|
||||
|
||||
foreach (var score in scores)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (StandardisedScoreMigrationTools.ShouldMigrateToNewStandardised(score))
|
||||
{
|
||||
try
|
||||
{
|
||||
long calculatedNew = StandardisedScoreMigrationTools.GetNewStandardised(score);
|
||||
score.TotalScore = calculatedNew;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Log($"Migration completed in {stopwatch.ElapsedMilliseconds}ms");
|
||||
}
|
||||
|
||||
private string? getRulesetShortNameFromLegacyID(long rulesetId)
|
||||
|
210
osu.Game/Database/StandardisedScoreMigrationTools.cs
Normal file
210
osu.Game/Database/StandardisedScoreMigrationTools.cs
Normal file
@ -0,0 +1,210 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public static class StandardisedScoreMigrationTools
|
||||
{
|
||||
public static bool ShouldMigrateToNewStandardised(ScoreInfo score)
|
||||
{
|
||||
if (score.IsLegacyScore)
|
||||
return false;
|
||||
|
||||
// Recalculate the old-style standardised score to see if this was an old lazer score.
|
||||
bool oldScoreMatchesExpectations = GetOldStandardised(score) == score.TotalScore;
|
||||
// Some older scores don't have correct statistics populated, so let's give them benefit of doubt.
|
||||
bool scoreIsVeryOld = score.Date < new DateTime(2023, 1, 1, 0, 0, 0);
|
||||
|
||||
return oldScoreMatchesExpectations || scoreIsVeryOld;
|
||||
}
|
||||
|
||||
public static long GetNewStandardised(ScoreInfo score)
|
||||
{
|
||||
int maxJudgementIndex = 0;
|
||||
|
||||
// Avoid retrieving from realm inside loops.
|
||||
int maxCombo = score.MaxCombo;
|
||||
|
||||
var ruleset = score.Ruleset.CreateInstance();
|
||||
var processor = ruleset.CreateScoreProcessor();
|
||||
|
||||
processor.TrackHitEvents = false;
|
||||
|
||||
var beatmap = new Beatmap();
|
||||
|
||||
HitResult maxRulesetJudgement = ruleset.GetHitResults().First().result;
|
||||
|
||||
// This is a list of all results, ordered from best to worst.
|
||||
// We are constructing a "best possible" score from the statistics provided because it's the best we can do.
|
||||
List<HitResult> sortedHits = score.Statistics
|
||||
.Where(kvp => kvp.Key.AffectsCombo())
|
||||
.OrderByDescending(kvp => Judgement.ToNumericResult(kvp.Key))
|
||||
.SelectMany(kvp => Enumerable.Repeat(kvp.Key, kvp.Value))
|
||||
.ToList();
|
||||
|
||||
// Attempt to use maximum statistics from the database.
|
||||
var maximumJudgements = score.MaximumStatistics
|
||||
.Where(kvp => kvp.Key.AffectsCombo())
|
||||
.OrderByDescending(kvp => Judgement.ToNumericResult(kvp.Key))
|
||||
.SelectMany(kvp => Enumerable.Repeat(new FakeJudgement(kvp.Key), kvp.Value))
|
||||
.ToList();
|
||||
|
||||
// Some older scores may not have maximum statistics populated correctly.
|
||||
// In this case we need to fill them with best-known-defaults.
|
||||
if (maximumJudgements.Count != sortedHits.Count)
|
||||
{
|
||||
maximumJudgements = sortedHits
|
||||
.Select(r => new FakeJudgement(getMaxJudgementFor(r, maxRulesetJudgement)))
|
||||
.ToList();
|
||||
}
|
||||
|
||||
// This is required to get the correct maximum combo portion.
|
||||
foreach (var judgement in maximumJudgements)
|
||||
beatmap.HitObjects.Add(new FakeHit(judgement));
|
||||
processor.ApplyBeatmap(beatmap);
|
||||
processor.Mods.Value = score.Mods;
|
||||
|
||||
// Insert all misses into a queue.
|
||||
// These will be nibbled at whenever we need to reset the combo.
|
||||
Queue<HitResult> misses = new Queue<HitResult>(score.Statistics
|
||||
.Where(kvp => kvp.Key == HitResult.Miss || kvp.Key == HitResult.LargeTickMiss)
|
||||
.SelectMany(kvp => Enumerable.Repeat(kvp.Key, kvp.Value)));
|
||||
|
||||
foreach (var result in sortedHits)
|
||||
{
|
||||
// For the main part of this loop, ignore all misses, as they will be inserted from the queue.
|
||||
if (result == HitResult.Miss || result == HitResult.LargeTickMiss)
|
||||
continue;
|
||||
|
||||
// Reset combo if required.
|
||||
if (processor.Combo.Value == maxCombo)
|
||||
insertMiss();
|
||||
|
||||
processor.ApplyResult(new JudgementResult(null!, maximumJudgements[maxJudgementIndex++])
|
||||
{
|
||||
Type = result
|
||||
});
|
||||
}
|
||||
|
||||
// Ensure we haven't forgotten any misses.
|
||||
while (misses.Count > 0)
|
||||
insertMiss();
|
||||
|
||||
var bonusHits = score.Statistics
|
||||
.Where(kvp => kvp.Key.IsBonus())
|
||||
.SelectMany(kvp => Enumerable.Repeat(kvp.Key, kvp.Value));
|
||||
|
||||
foreach (var result in bonusHits)
|
||||
processor.ApplyResult(new JudgementResult(null!, new FakeJudgement(result)) { Type = result });
|
||||
|
||||
// Not true for all scores for whatever reason. Oh well.
|
||||
// Debug.Assert(processor.HighestCombo.Value == score.MaxCombo);
|
||||
|
||||
return processor.TotalScore.Value;
|
||||
|
||||
void insertMiss()
|
||||
{
|
||||
if (misses.Count > 0)
|
||||
{
|
||||
processor.ApplyResult(new JudgementResult(null!, maximumJudgements[maxJudgementIndex++])
|
||||
{
|
||||
Type = misses.Dequeue(),
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// We ran out of misses. But we can't let max combo increase beyond the known value,
|
||||
// so let's forge a miss.
|
||||
processor.ApplyResult(new JudgementResult(null!, new FakeJudgement(getMaxJudgementFor(HitResult.Miss, maxRulesetJudgement)))
|
||||
{
|
||||
Type = HitResult.Miss,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static HitResult getMaxJudgementFor(HitResult hitResult, HitResult max)
|
||||
{
|
||||
switch (hitResult)
|
||||
{
|
||||
case HitResult.Miss:
|
||||
case HitResult.Meh:
|
||||
case HitResult.Ok:
|
||||
case HitResult.Good:
|
||||
case HitResult.Great:
|
||||
case HitResult.Perfect:
|
||||
return max;
|
||||
|
||||
case HitResult.SmallTickMiss:
|
||||
case HitResult.SmallTickHit:
|
||||
return HitResult.SmallTickHit;
|
||||
|
||||
case HitResult.LargeTickMiss:
|
||||
case HitResult.LargeTickHit:
|
||||
return HitResult.LargeTickHit;
|
||||
}
|
||||
|
||||
return HitResult.IgnoreHit;
|
||||
}
|
||||
|
||||
public static long GetOldStandardised(ScoreInfo score)
|
||||
{
|
||||
double accuracyScore =
|
||||
(double)score.Statistics.Where(kvp => kvp.Key.AffectsAccuracy()).Sum(kvp => Judgement.ToNumericResult(kvp.Key) * kvp.Value)
|
||||
/ score.MaximumStatistics.Where(kvp => kvp.Key.AffectsAccuracy()).Sum(kvp => Judgement.ToNumericResult(kvp.Key) * kvp.Value);
|
||||
double comboScore = (double)score.MaxCombo / score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value);
|
||||
double bonusScore = score.Statistics.Where(kvp => kvp.Key.IsBonus()).Sum(kvp => Judgement.ToNumericResult(kvp.Key) * kvp.Value);
|
||||
|
||||
double accuracyPortion = 0.3;
|
||||
|
||||
switch (score.RulesetID)
|
||||
{
|
||||
case 1:
|
||||
accuracyPortion = 0.75;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
accuracyPortion = 0.99;
|
||||
break;
|
||||
}
|
||||
|
||||
double modMultiplier = 1;
|
||||
|
||||
foreach (var mod in score.Mods)
|
||||
modMultiplier *= mod.ScoreMultiplier;
|
||||
|
||||
return (long)Math.Round((1000000 * (accuracyPortion * accuracyScore + (1 - accuracyPortion) * comboScore) + bonusScore) * modMultiplier);
|
||||
}
|
||||
|
||||
private class FakeHit : HitObject
|
||||
{
|
||||
private readonly Judgement judgement;
|
||||
|
||||
public override Judgement CreateJudgement() => judgement;
|
||||
|
||||
public FakeHit(Judgement judgement)
|
||||
{
|
||||
this.judgement = judgement;
|
||||
}
|
||||
}
|
||||
|
||||
private class FakeJudgement : Judgement
|
||||
{
|
||||
public override HitResult MaxResult { get; }
|
||||
|
||||
public FakeJudgement(HitResult maxResult)
|
||||
{
|
||||
MaxResult = maxResult;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -152,7 +152,6 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
}
|
||||
|
||||
|
@ -3,12 +3,19 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.Sprites
|
||||
{
|
||||
public partial class OsuSpriteText : SpriteText
|
||||
{
|
||||
[Obsolete("Use TruncatingSpriteText instead.")]
|
||||
public new bool Truncate
|
||||
{
|
||||
set => throw new InvalidOperationException($"Use {nameof(TruncatingSpriteText)} instead.");
|
||||
}
|
||||
|
||||
public OsuSpriteText()
|
||||
{
|
||||
Shadow = true;
|
||||
|
29
osu.Game/Graphics/Sprites/TruncatingSpriteText.cs
Normal file
29
osu.Game/Graphics/Sprites/TruncatingSpriteText.cs
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Graphics.Sprites
|
||||
{
|
||||
/// <summary>
|
||||
/// A derived version of <see cref="OsuSpriteText"/> which automatically shows non-truncated text in tooltip when required.
|
||||
/// </summary>
|
||||
public sealed partial class TruncatingSpriteText : OsuSpriteText, IHasTooltip
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether a tooltip should be shown with non-truncated text on hover.
|
||||
/// </summary>
|
||||
public bool ShowTooltip { get; init; } = true;
|
||||
|
||||
public LocalisableString TooltipText => Text;
|
||||
|
||||
public override bool HandlePositionalInput => IsTruncated && ShowTooltip;
|
||||
|
||||
public TruncatingSpriteText()
|
||||
{
|
||||
((SpriteText)this).Truncate = true;
|
||||
}
|
||||
}
|
||||
}
|
@ -167,9 +167,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double elapsedDrawFrameTime = drawClock.ElapsedFrameTime;
|
||||
double elapsedUpdateFrameTime = updateClock.ElapsedFrameTime;
|
||||
|
||||
// If the game goes into a suspended state (ie. debugger attached or backgrounded on a mobile device)
|
||||
// we want to ignore really long periods of no processing.
|
||||
if (updateClock.ElapsedFrameTime > 10000)
|
||||
if (elapsedUpdateFrameTime > 10000)
|
||||
return;
|
||||
|
||||
mainContent.Width = Math.Max(mainContent.Width, counters.DrawWidth);
|
||||
@ -178,17 +181,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
// frame limiter (we want to show the FPS as it's changing, even if it isn't an outlier).
|
||||
bool aimRatesChanged = updateAimFPS();
|
||||
|
||||
bool hasUpdateSpike = displayedFrameTime < spike_time_ms && updateClock.ElapsedFrameTime > spike_time_ms;
|
||||
bool hasUpdateSpike = displayedFrameTime < spike_time_ms && elapsedUpdateFrameTime > spike_time_ms;
|
||||
// use elapsed frame time rather then FramesPerSecond to better catch stutter frames.
|
||||
bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && drawClock.ElapsedFrameTime > spike_time_ms;
|
||||
bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && elapsedDrawFrameTime > spike_time_ms;
|
||||
|
||||
const float damp_time = 100;
|
||||
|
||||
displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, updateClock.ElapsedFrameTime, hasUpdateSpike ? 0 : damp_time, updateClock.ElapsedFrameTime);
|
||||
displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, elapsedUpdateFrameTime, hasUpdateSpike ? 0 : damp_time, elapsedUpdateFrameTime);
|
||||
|
||||
if (hasDrawSpike)
|
||||
// show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show.
|
||||
displayedFpsCount = 1000 / drawClock.ElapsedFrameTime;
|
||||
displayedFpsCount = 1000 / elapsedDrawFrameTime;
|
||||
else
|
||||
displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, drawClock.FramesPerSecond, damp_time, Time.Elapsed);
|
||||
|
||||
|
@ -335,12 +335,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
Text = new OsuSpriteText
|
||||
Text = new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
Icon = new SpriteIcon
|
||||
{
|
||||
|
@ -16,6 +16,7 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -112,7 +113,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private partial class CapsWarning : SpriteIcon, IHasTooltip
|
||||
{
|
||||
public LocalisableString TooltipText => "caps lock is active";
|
||||
public LocalisableString TooltipText => CommonStrings.CapsLockIsActive;
|
||||
|
||||
public CapsWarning()
|
||||
{
|
||||
|
54
osu.Game/Localisation/AccountCreationStrings.cs
Normal file
54
osu.Game/Localisation/AccountCreationStrings.cs
Normal file
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class AccountCreationStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.AccountCreation";
|
||||
|
||||
/// <summary>
|
||||
/// "New player registration"
|
||||
/// </summary>
|
||||
public static LocalisableString NewPlayerRegistration => new TranslatableString(getKey(@"new_player_registration"), @"New player registration");
|
||||
|
||||
/// <summary>
|
||||
/// "Let's get you started"
|
||||
/// </summary>
|
||||
public static LocalisableString LetsGetYouStarted => new TranslatableString(getKey(@"lets_get_you_started"), @"Let's get you started");
|
||||
|
||||
/// <summary>
|
||||
/// "Let's create an account!"
|
||||
/// </summary>
|
||||
public static LocalisableString LetsCreateAnAccount => new TranslatableString(getKey(@"lets_create_an_account"), @"Let's create an account!");
|
||||
|
||||
/// <summary>
|
||||
/// "Help, I can't access my account!"
|
||||
/// </summary>
|
||||
public static LocalisableString MultiAccountWarningHelp => new TranslatableString(getKey(@"multi_account_warning_help"), @"Help, I can't access my account!");
|
||||
|
||||
/// <summary>
|
||||
/// "I understand. This account isn't for me."
|
||||
/// </summary>
|
||||
public static LocalisableString MultiAccountWarningAccept => new TranslatableString(getKey(@"multi_account_warning_accept"), @"I understand. This account isn't for me.");
|
||||
|
||||
/// <summary>
|
||||
/// "This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"
|
||||
/// </summary>
|
||||
public static LocalisableString UsernameDescription => new TranslatableString(getKey(@"username_description"), @"This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!");
|
||||
|
||||
/// <summary>
|
||||
/// "Will be used for notifications, account verification and in the case you forget your password. No spam, ever."
|
||||
/// </summary>
|
||||
public static LocalisableString EmailDescription1 => new TranslatableString(getKey(@"email_description_1"), @"Will be used for notifications, account verification and in the case you forget your password. No spam, ever.");
|
||||
|
||||
/// <summary>
|
||||
/// " Make sure to get it right!"
|
||||
/// </summary>
|
||||
public static LocalisableString EmailDescription2 => new TranslatableString(getKey(@"email_description_2"), @" Make sure to get it right!");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -154,6 +154,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString Exit => new TranslatableString(getKey(@"exit"), @"Exit");
|
||||
|
||||
/// <summary>
|
||||
/// "Caps lock is active"
|
||||
/// </summary>
|
||||
public static LocalisableString CapsLockIsActive => new TranslatableString(getKey(@"caps_lock_is_active"), @"Caps lock is active");
|
||||
|
||||
/// <summary>
|
||||
/// "Revert to default"
|
||||
/// </summary>
|
||||
|
@ -109,6 +109,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0}° (snapped)", newRotation);
|
||||
|
||||
/// <summary>
|
||||
/// "Limit distance snap placement to current time"
|
||||
/// </summary>
|
||||
public static LocalisableString LimitedDistanceSnap => new TranslatableString(getKey(@"limited_distance_snap_grid"), @"Limit distance snap placement to current time");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
49
osu.Game/Localisation/LoginPanelStrings.cs
Normal file
49
osu.Game/Localisation/LoginPanelStrings.cs
Normal file
@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class LoginPanelStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.LoginPanel";
|
||||
|
||||
/// <summary>
|
||||
/// "Do not disturb"
|
||||
/// </summary>
|
||||
public static LocalisableString DoNotDisturb => new TranslatableString(getKey(@"do_not_disturb"), @"Do not disturb");
|
||||
|
||||
/// <summary>
|
||||
/// "Appear offline"
|
||||
/// </summary>
|
||||
public static LocalisableString AppearOffline => new TranslatableString(getKey(@"appear_offline"), @"Appear offline");
|
||||
|
||||
/// <summary>
|
||||
/// "Signed in"
|
||||
/// </summary>
|
||||
public static LocalisableString SignedIn => new TranslatableString(getKey(@"signed_in"), @"Signed in");
|
||||
|
||||
/// <summary>
|
||||
/// "Account"
|
||||
/// </summary>
|
||||
public static LocalisableString Account => new TranslatableString(getKey(@"account"), @"Account");
|
||||
|
||||
/// <summary>
|
||||
/// "Remember username"
|
||||
/// </summary>
|
||||
public static LocalisableString RememberUsername => new TranslatableString(getKey(@"remember_username"), @"Remember username");
|
||||
|
||||
/// <summary>
|
||||
/// "Stay signed in"
|
||||
/// </summary>
|
||||
public static LocalisableString StaySignedIn => new TranslatableString(getKey(@"stay_signed_in"), @"Stay signed in");
|
||||
|
||||
/// <summary>
|
||||
/// "Register"
|
||||
/// </summary>
|
||||
public static LocalisableString Register => new TranslatableString(getKey(@"register"), @"Register");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -63,6 +63,16 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
set => Length = TimeSpan.FromSeconds(value).TotalMilliseconds;
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public double HitLength { get; set; }
|
||||
|
||||
[JsonProperty(@"hit_length")]
|
||||
private double hitLengthInSeconds
|
||||
{
|
||||
get => TimeSpan.FromMilliseconds(HitLength).TotalSeconds;
|
||||
set => HitLength = TimeSpan.FromSeconds(value).TotalMilliseconds;
|
||||
}
|
||||
|
||||
[JsonProperty(@"convert")]
|
||||
public bool Convert { get; set; }
|
||||
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -28,6 +29,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -281,6 +283,52 @@ namespace osu.Game
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
private readonly List<string> dragDropFiles = new List<string>();
|
||||
private ScheduledDelegate dragDropImportSchedule;
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
if (host.Window is SDL2Window sdlWindow)
|
||||
{
|
||||
sdlWindow.DragDrop += path =>
|
||||
{
|
||||
// on macOS/iOS, URL associations are handled via SDL_DROPFILE events.
|
||||
if (path.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal))
|
||||
{
|
||||
HandleLink(path);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (dragDropFiles)
|
||||
{
|
||||
dragDropFiles.Add(path);
|
||||
|
||||
Logger.Log($@"Adding ""{Path.GetFileName(path)}"" for import");
|
||||
|
||||
// File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms.
|
||||
// In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch.
|
||||
dragDropImportSchedule?.Cancel();
|
||||
dragDropImportSchedule = Scheduler.AddDelayed(handlePendingDragDropImports, 100);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private void handlePendingDragDropImports()
|
||||
{
|
||||
lock (dragDropFiles)
|
||||
{
|
||||
Logger.Log($"Handling batch import of {dragDropFiles.Count} files");
|
||||
|
||||
string[] paths = dragDropFiles.ToArray();
|
||||
dragDropFiles.Clear();
|
||||
|
||||
Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
@ -71,7 +72,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 20),
|
||||
Text = "Let's create an account!",
|
||||
Text = AccountCreationStrings.LetsCreateAnAccount
|
||||
},
|
||||
usernameTextBox = new OsuTextBox
|
||||
{
|
||||
@ -86,7 +87,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
},
|
||||
emailTextBox = new OsuTextBox
|
||||
{
|
||||
PlaceholderText = "email address",
|
||||
PlaceholderText = ModelValidationStrings.UserAttributesUserEmail.ToLower(),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this
|
||||
},
|
||||
@ -118,7 +119,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = new SettingsButton
|
||||
{
|
||||
Text = "Register",
|
||||
Text = LoginPanelStrings.Register,
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Action = performRegistration
|
||||
}
|
||||
@ -132,10 +133,10 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
|
||||
textboxes = new[] { usernameTextBox, emailTextBox, passwordTextBox };
|
||||
|
||||
usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!");
|
||||
usernameDescription.AddText(AccountCreationStrings.UsernameDescription);
|
||||
|
||||
emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever.");
|
||||
emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold));
|
||||
emailAddressDescription.AddText(AccountCreationStrings.EmailDescription1);
|
||||
emailAddressDescription.AddText(AccountCreationStrings.EmailDescription2, cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold));
|
||||
|
||||
passwordDescription.AddText("At least ");
|
||||
characterCheckText = passwordDescription.AddText("8 characters long");
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.AccountCreation
|
||||
{
|
||||
@ -101,13 +102,13 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Help, I can't access my account!",
|
||||
Text = AccountCreationStrings.MultiAccountWarningHelp,
|
||||
Margin = new MarginPadding { Top = 50 },
|
||||
Action = () => game?.OpenUrlExternally(help_centre_url)
|
||||
},
|
||||
new DangerousSettingsButton
|
||||
{
|
||||
Text = "I understand. This account isn't for me.",
|
||||
Text = AccountCreationStrings.MultiAccountWarningAccept,
|
||||
Action = () => this.Push(new ScreenEntry())
|
||||
},
|
||||
furtherAssistance = new LinkFlowContainer(cp => cp.Font = cp.Font.With(size: 12))
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
@ -12,6 +11,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.AccountCreation
|
||||
{
|
||||
@ -46,18 +46,18 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
|
||||
Text = "New Player Registration",
|
||||
Text = AccountCreationStrings.NewPlayerRegistration.ToTitle(),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Text = "let's get you started",
|
||||
Text = AccountCreationStrings.LetsGetYouStarted.ToLower(),
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Let's create an account!",
|
||||
Text = AccountCreationStrings.LetsCreateAnAccount,
|
||||
Margin = new MarginPadding { Vertical = 120 },
|
||||
Action = () => this.Push(new ScreenWarning())
|
||||
}
|
||||
|
@ -90,7 +90,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
this.FadeIn(transition_time, Easing.OutQuint);
|
||||
|
||||
if (welcomeScreen.GetChildScreen() != null)
|
||||
|
@ -68,13 +68,13 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
else
|
||||
{
|
||||
length.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(beatmapInfo.Length).ToFormattedDuration());
|
||||
length.Value = TimeSpan.FromMilliseconds(beatmapInfo.Length).ToFormattedDuration();
|
||||
|
||||
var onlineInfo = beatmapInfo as IBeatmapOnlineInfo;
|
||||
if (beatmapInfo is not IBeatmapOnlineInfo onlineInfo) return;
|
||||
|
||||
circleCount.Value = (onlineInfo?.CircleCount ?? 0).ToLocalisableString(@"N0");
|
||||
sliderCount.Value = (onlineInfo?.SliderCount ?? 0).ToLocalisableString(@"N0");
|
||||
circleCount.Value = onlineInfo.CircleCount.ToLocalisableString(@"N0");
|
||||
sliderCount.Value = onlineInfo.SliderCount.ToLocalisableString(@"N0");
|
||||
length.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(onlineInfo.HitLength).ToFormattedDuration());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -47,9 +47,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
private GetScoresRequest getScoresRequest;
|
||||
|
||||
private CancellationTokenSource loadCancellationSource;
|
||||
@ -85,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
MD5Hash = apiBeatmap.MD5Hash
|
||||
};
|
||||
|
||||
var scores = scoreManager.OrderByTotalScore(value.Scores.Select(s => s.ToScoreInfo(rulesets, beatmapInfo))).ToArray();
|
||||
var scores = value.Scores.Select(s => s.ToScoreInfo(rulesets, beatmapInfo)).OrderByTotalScore().ToArray();
|
||||
var topScore = scores.First();
|
||||
|
||||
scoreTable.DisplayScores(scores, apiBeatmap.Status.GrantsPerformancePoints());
|
||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
new Drawable?[]
|
||||
{
|
||||
createIcon(),
|
||||
text = new OsuSpriteText
|
||||
text = new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -94,7 +94,6 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
Colour = colourProvider.Light3,
|
||||
Margin = new MarginPadding { Bottom = 2 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
createMentionPill(),
|
||||
close = createCloseButton(),
|
||||
|
@ -73,14 +73,13 @@ namespace osu.Game.Overlays.Chat
|
||||
Width = chatting_text_width,
|
||||
Masking = true,
|
||||
Padding = new MarginPadding { Horizontal = padding },
|
||||
Child = chattingText = new OsuSpriteText
|
||||
Child = chattingText = new TruncatingSpriteText
|
||||
{
|
||||
MaxWidth = chatting_text_width - padding * 2,
|
||||
Font = OsuFont.Torus.With(size: 20),
|
||||
Colour = colourProvider.Background1,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Truncate = true,
|
||||
},
|
||||
},
|
||||
searchIconContainer = new Container
|
||||
|
@ -83,11 +83,9 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
Action = openUserProfile;
|
||||
|
||||
drawableText = new OsuSpriteText
|
||||
drawableText = new TruncatingSpriteText
|
||||
{
|
||||
Shadow = false,
|
||||
Truncate = true,
|
||||
EllipsisString = "…",
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
};
|
||||
|
@ -276,8 +276,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.MoveToY(0, transition_length, Easing.OutQuint);
|
||||
this.FadeIn(transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
@ -100,17 +100,15 @@ namespace osu.Game.Overlays.Dashboard.Home
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular),
|
||||
Text = BeatmapSet.Title
|
||||
},
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
|
||||
Text = BeatmapSet.Artist
|
||||
},
|
||||
|
@ -99,7 +99,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
lowPassFilter.CutoffTo(300, 100, Easing.OutCubic);
|
||||
}
|
||||
|
||||
|
@ -16,6 +16,7 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osuTK;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Login
|
||||
{
|
||||
@ -47,7 +48,7 @@ namespace osu.Game.Overlays.Login
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
ErrorTextFlowContainer errorText;
|
||||
LinkFlowContainer forgottenPaswordLink;
|
||||
LinkFlowContainer forgottenPasswordLink;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -71,15 +72,15 @@ namespace osu.Game.Overlays.Login
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Remember username",
|
||||
LabelText = LoginPanelStrings.RememberUsername,
|
||||
Current = config.GetBindable<bool>(OsuSetting.SaveUsername),
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Stay signed in",
|
||||
LabelText = LoginPanelStrings.StaySignedIn,
|
||||
Current = config.GetBindable<bool>(OsuSetting.SavePassword),
|
||||
},
|
||||
forgottenPaswordLink = new LinkFlowContainer
|
||||
forgottenPasswordLink = new LinkFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -105,7 +106,7 @@ namespace osu.Game.Overlays.Login
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Register",
|
||||
Text = LoginPanelStrings.Register,
|
||||
Action = () =>
|
||||
{
|
||||
RequestHide?.Invoke();
|
||||
@ -114,7 +115,7 @@ namespace osu.Game.Overlays.Login
|
||||
}
|
||||
};
|
||||
|
||||
forgottenPaswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset");
|
||||
forgottenPasswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset");
|
||||
|
||||
password.OnCommit += (_, _) => performLogin();
|
||||
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -81,7 +82,7 @@ namespace osu.Game.Overlays.Login
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "ACCOUNT",
|
||||
Text = LoginPanelStrings.Account.ToUpper(),
|
||||
Margin = new MarginPadding { Bottom = 5 },
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||
},
|
||||
@ -115,7 +116,7 @@ namespace osu.Game.Overlays.Login
|
||||
},
|
||||
};
|
||||
|
||||
linkFlow.AddLink("cancel", api.Logout, string.Empty);
|
||||
linkFlow.AddLink(Resources.Localisation.Web.CommonStrings.ButtonsCancel.ToLower(), api.Logout, string.Empty);
|
||||
break;
|
||||
|
||||
case APIState.Online:
|
||||
@ -140,7 +141,7 @@ namespace osu.Game.Overlays.Login
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "Signed in",
|
||||
Text = LoginPanelStrings.SignedIn,
|
||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||
},
|
||||
|
@ -1,11 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Login
|
||||
{
|
||||
@ -14,13 +12,13 @@ namespace osu.Game.Overlays.Login
|
||||
[LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.StatusOnline))]
|
||||
Online,
|
||||
|
||||
[Description(@"Do not disturb")]
|
||||
[LocalisableDescription(typeof(LoginPanelStrings), nameof(LoginPanelStrings.DoNotDisturb))]
|
||||
DoNotDisturb,
|
||||
|
||||
[Description(@"Appear offline")]
|
||||
[LocalisableDescription(typeof(LoginPanelStrings), nameof(LoginPanelStrings.AppearOffline))]
|
||||
AppearOffline,
|
||||
|
||||
[Description(@"Sign out")]
|
||||
[LocalisableDescription(typeof(UserVerificationStrings), nameof(UserVerificationStrings.BoxInfoLogoutLink))]
|
||||
SignOut,
|
||||
}
|
||||
}
|
||||
|
@ -75,8 +75,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
panel.Bounding = true;
|
||||
this.FadeIn(transition_time, Easing.OutQuint);
|
||||
|
||||
|
@ -246,9 +246,13 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
this.FadeOut(200);
|
||||
}
|
||||
|
||||
|
@ -124,23 +124,23 @@ namespace osu.Game.Overlays.Mods
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
{
|
||||
titleText = new OsuSpriteText
|
||||
titleText = new TruncatingSpriteText
|
||||
{
|
||||
Font = OsuFont.TorusAlternate.With(size: 18, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Left = -18 * ShearedOverlayContainer.SHEAR
|
||||
}
|
||||
},
|
||||
ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`.
|
||||
},
|
||||
descriptionText = new OsuSpriteText
|
||||
descriptionText = new TruncatingSpriteText
|
||||
{
|
||||
Font = OsuFont.Default.With(size: 12),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)
|
||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
||||
ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -130,7 +130,6 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
const double fade_in_duration = 400;
|
||||
|
||||
base.PopIn();
|
||||
this.FadeIn(fade_in_duration, Easing.OutQuint);
|
||||
|
||||
Header.MoveToY(0, fade_in_duration, Easing.OutQuint);
|
||||
|
@ -206,8 +206,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
mainContent.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
mainContent.FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
|
@ -229,8 +229,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.FadeIn(transition_length, Easing.OutQuint);
|
||||
dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
protected override LocalisableString Header => AudioSettingsStrings.OffsetHeader;
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing" });
|
||||
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing", "delay", "latency" });
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
|
@ -163,8 +163,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
SectionsContainer.FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
|
@ -34,8 +34,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
Waves.Show();
|
||||
this.FadeIn(100, Easing.OutQuint);
|
||||
}
|
||||
|
@ -30,6 +30,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// </summary>
|
||||
protected int MaxHits { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether <see cref="SimulateAutoplay"/> is currently running.
|
||||
/// </summary>
|
||||
protected bool IsSimulating { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The total number of judged <see cref="HitObject"/>s at the current point in time.
|
||||
/// </summary>
|
||||
@ -146,6 +151,8 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// <param name="beatmap">The <see cref="IBeatmap"/> to simulate.</param>
|
||||
protected virtual void SimulateAutoplay(IBeatmap beatmap)
|
||||
{
|
||||
IsSimulating = true;
|
||||
|
||||
foreach (var obj in beatmap.HitObjects)
|
||||
simulate(obj);
|
||||
|
||||
@ -163,6 +170,8 @@ namespace osu.Game.Rulesets.Scoring
|
||||
result.Type = GetSimulatedHitResult(judgement);
|
||||
ApplyResult(result);
|
||||
}
|
||||
|
||||
IsSimulating = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -30,6 +30,14 @@ namespace osu.Game.Rulesets.Scoring
|
||||
private const double accuracy_cutoff_c = 0.7;
|
||||
private const double accuracy_cutoff_d = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether <see cref="HitEvents"/> should be populated during application of results.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Should only be disabled for special cases.
|
||||
/// When disabled, <see cref="JudgementProcessor.RevertResult"/> cannot be used.</remarks>
|
||||
internal bool TrackHitEvents = true;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when this <see cref="ScoreProcessor"/> was reset from a replay frame.
|
||||
/// </summary>
|
||||
@ -226,10 +234,16 @@ namespace osu.Game.Rulesets.Scoring
|
||||
|
||||
ApplyScoreChange(result);
|
||||
|
||||
hitEvents.Add(CreateHitEvent(result));
|
||||
lastHitObject = result.HitObject;
|
||||
if (!IsSimulating)
|
||||
{
|
||||
if (TrackHitEvents)
|
||||
{
|
||||
hitEvents.Add(CreateHitEvent(result));
|
||||
lastHitObject = result.HitObject;
|
||||
}
|
||||
|
||||
updateScore();
|
||||
updateScore();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -242,6 +256,9 @@ namespace osu.Game.Rulesets.Scoring
|
||||
|
||||
protected sealed override void RevertResultInternal(JudgementResult result)
|
||||
{
|
||||
if (!TrackHitEvents)
|
||||
throw new InvalidOperationException(@$"Rewind is not supported when {nameof(TrackHitEvents)} is disabled.");
|
||||
|
||||
Combo.Value = result.ComboAtJudgement;
|
||||
HighestCombo.Value = result.HighestComboAtJudgement;
|
||||
|
||||
@ -311,6 +328,9 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// <param name="storeResults">Whether to store the current state of the <see cref="ScoreProcessor"/> for future use.</param>
|
||||
protected override void Reset(bool storeResults)
|
||||
{
|
||||
// Run one last time to store max values.
|
||||
updateScore();
|
||||
|
||||
base.Reset(storeResults);
|
||||
|
||||
hitEvents.Clear();
|
||||
|
@ -83,6 +83,11 @@ namespace osu.Game.Scoring
|
||||
|
||||
if (string.IsNullOrEmpty(model.MaximumStatisticsJson))
|
||||
model.MaximumStatisticsJson = JsonConvert.SerializeObject(model.MaximumStatistics);
|
||||
|
||||
// for pre-ScoreV2 lazer scores, apply a best-effort conversion of total score to ScoreV2.
|
||||
// this requires: max combo, statistics, max statistics (where available), and mods to already be populated on the score.
|
||||
if (StandardisedScoreMigrationTools.ShouldMigrateToNewStandardised(model))
|
||||
model.TotalScore = StandardisedScoreMigrationTools.GetNewStandardised(model);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,9 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Scoring
|
||||
{
|
||||
@ -13,5 +14,23 @@ namespace osu.Game.Scoring
|
||||
/// A user-presentable display title representing this score.
|
||||
/// </summary>
|
||||
public static string GetDisplayTitle(this IScoreInfo scoreInfo) => $"{scoreInfo.User.Username} playing {scoreInfo.Beatmap.GetDisplayTitle()}";
|
||||
|
||||
/// <summary>
|
||||
/// Orders an array of <see cref="ScoreInfo"/>s by total score.
|
||||
/// </summary>
|
||||
/// <param name="scores">The array of <see cref="ScoreInfo"/>s to reorder.</param>
|
||||
/// <returns>The given <paramref name="scores"/> ordered by decreasing total score.</returns>
|
||||
public static IEnumerable<ScoreInfo> OrderByTotalScore(this IEnumerable<ScoreInfo> scores)
|
||||
=> scores.OrderByDescending(s => s.TotalScore)
|
||||
.ThenBy(s => s.OnlineID)
|
||||
// Local scores may not have an online ID. Fall back to date in these cases.
|
||||
.ThenBy(s => s.Date);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the maximum achievable combo for the provided score.
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to compute the maximum achievable combo for.</param>
|
||||
/// <returns>The maximum achievable combo.</returns>
|
||||
public static int GetMaximumAchievableCombo(this ScoreInfo score) => score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value);
|
||||
}
|
||||
}
|
||||
|
@ -69,17 +69,6 @@ namespace osu.Game.Scoring
|
||||
return Realm.Run(r => r.All<ScoreInfo>().FirstOrDefault(query)?.Detach());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Orders an array of <see cref="ScoreInfo"/>s by total score.
|
||||
/// </summary>
|
||||
/// <param name="scores">The array of <see cref="ScoreInfo"/>s to reorder.</param>
|
||||
/// <returns>The given <paramref name="scores"/> ordered by decreasing total score.</returns>
|
||||
public IEnumerable<ScoreInfo> OrderByTotalScore(IEnumerable<ScoreInfo> scores)
|
||||
=> scores.OrderByDescending(s => s.TotalScore)
|
||||
.ThenBy(s => s.OnlineID)
|
||||
// Local scores may not have an online ID. Fall back to date in these cases.
|
||||
.ThenBy(s => s.Date);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a bindable that represents the total score of a <see cref="ScoreInfo"/>.
|
||||
/// </summary>
|
||||
@ -100,13 +89,6 @@ namespace osu.Game.Scoring
|
||||
/// <returns>The bindable containing the formatted total score string.</returns>
|
||||
public Bindable<string> GetBindableTotalScoreString([NotNull] ScoreInfo score) => new TotalScoreStringBindable(GetBindableTotalScore(score));
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the maximum achievable combo for the provided score.
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to compute the maximum achievable combo for.</param>
|
||||
/// <returns>The maximum achievable combo.</returns>
|
||||
public int GetMaximumAchievableCombo([NotNull] ScoreInfo score) => score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value);
|
||||
|
||||
/// <summary>
|
||||
/// Provides the total score of a <see cref="ScoreInfo"/>. Responds to changes in the currently-selected <see cref="ScoringMode"/>.
|
||||
/// </summary>
|
||||
|
@ -76,6 +76,9 @@ namespace osu.Game.Screens.Edit.Components
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Space:
|
||||
|
@ -18,6 +18,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
public abstract partial class CircularDistanceSnapGrid : DistanceSnapGrid
|
||||
{
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; }
|
||||
|
||||
protected CircularDistanceSnapGrid(HitObject referenceObject, Vector2 startPosition, double startTime, double? endTime = null)
|
||||
: base(referenceObject, startPosition, startTime, endTime)
|
||||
{
|
||||
@ -98,9 +101,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
if (travelLength < DistanceBetweenTicks)
|
||||
travelLength = DistanceBetweenTicks;
|
||||
|
||||
// When interacting with the resolved snap provider, the distance spacing multiplier should first be removed
|
||||
// to allow for snapping at a non-multiplied ratio.
|
||||
float snappedDistance = SnapProvider.FindSnappedDistance(ReferenceObject, travelLength / distanceSpacingMultiplier);
|
||||
float snappedDistance = LimitedDistanceSnap.Value
|
||||
? SnapProvider.DurationToDistance(ReferenceObject, editorClock.CurrentTime - ReferenceObject.GetEndTime())
|
||||
// When interacting with the resolved snap provider, the distance spacing multiplier should first be removed
|
||||
// to allow for snapping at a non-multiplied ratio.
|
||||
: SnapProvider.FindSnappedDistance(ReferenceObject, travelLength / distanceSpacingMultiplier);
|
||||
|
||||
double snappedTime = StartTime + SnapProvider.DistanceToDuration(ReferenceObject, snappedDistance);
|
||||
|
||||
if (snappedTime > LatestEndTime)
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -60,6 +61,18 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// When enabled, distance snap should only snap to the current time (as per the editor clock).
|
||||
/// This is to emulate stable behaviour.
|
||||
/// </summary>
|
||||
protected Bindable<bool> LimitedDistanceSnap { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
LimitedDistanceSnap = config.GetBindable<bool>(OsuSetting.EditorLimitedDistanceSnap);
|
||||
}
|
||||
|
||||
private readonly LayoutValue gridCache = new LayoutValue(Invalidation.RequiredParentSizeToFit);
|
||||
|
||||
protected readonly HitObject ReferenceObject;
|
||||
|
@ -185,6 +185,7 @@ namespace osu.Game.Screens.Edit
|
||||
private Bindable<float> editorBackgroundDim;
|
||||
private Bindable<bool> editorHitMarkers;
|
||||
private Bindable<bool> editorAutoSeekOnPlacement;
|
||||
private Bindable<bool> editorLimitedDistanceSnap;
|
||||
|
||||
public Editor(EditorLoader loader = null)
|
||||
{
|
||||
@ -276,6 +277,7 @@ namespace osu.Game.Screens.Edit
|
||||
editorBackgroundDim = config.GetBindable<float>(OsuSetting.EditorDim);
|
||||
editorHitMarkers = config.GetBindable<bool>(OsuSetting.EditorShowHitMarkers);
|
||||
editorAutoSeekOnPlacement = config.GetBindable<bool>(OsuSetting.EditorAutoSeekOnPlacement);
|
||||
editorLimitedDistanceSnap = config.GetBindable<bool>(OsuSetting.EditorLimitedDistanceSnap);
|
||||
|
||||
AddInternal(new OsuContextMenuContainer
|
||||
{
|
||||
@ -337,6 +339,10 @@ namespace osu.Game.Screens.Edit
|
||||
new ToggleMenuItem(EditorStrings.AutoSeekOnPlacement)
|
||||
{
|
||||
State = { BindTarget = editorAutoSeekOnPlacement },
|
||||
},
|
||||
new ToggleMenuItem(EditorStrings.LimitedDistanceSnap)
|
||||
{
|
||||
State = { BindTarget = editorLimitedDistanceSnap },
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -533,6 +539,9 @@ namespace osu.Game.Screens.Edit
|
||||
// Track traversal keys.
|
||||
// Matching osu-stable implementations.
|
||||
case Key.Z:
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
// Seek to first object time, or track start if already there.
|
||||
double? firstObjectTime = editorBeatmap.HitObjects.FirstOrDefault()?.StartTime;
|
||||
|
||||
@ -543,12 +552,18 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
|
||||
case Key.X:
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
// Restart playback from beginning of track.
|
||||
clock.Seek(0);
|
||||
clock.Start();
|
||||
return true;
|
||||
|
||||
case Key.C:
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
// Pause or resume.
|
||||
if (clock.IsRunning)
|
||||
clock.Stop();
|
||||
@ -557,6 +572,9 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
|
||||
case Key.V:
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
// Seek to last object time, or track end if already there.
|
||||
// Note that in osu-stable subsequent presses when at track end won't return to last object.
|
||||
// This has intentionally been changed to make it more useful.
|
||||
|
@ -103,118 +103,129 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
CornerRadius = CORNER_RADIUS,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Background5,
|
||||
Width = 0.2f,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(colours.Background5, colours.Background5.Opacity(0.3f)),
|
||||
Width = 0.8f,
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Relative, 0.2f)
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Box
|
||||
new Container
|
||||
{
|
||||
Name = @"Left details",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Background5,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(colours.Background5, colours.Background5.Opacity(0.3f))
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = @"Left details",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Left = 20,
|
||||
Vertical = 5
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RoomStatusPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
specialCategoryPill = new RoomSpecialCategoryPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
endDateInfo = new EndDateInfo
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
}
|
||||
Left = 20,
|
||||
Right = DrawableRoomParticipantsList.SHEAR_WIDTH,
|
||||
Vertical = 5
|
||||
},
|
||||
new FillFlowContainer
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Top = 3 },
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
new FillFlowContainer
|
||||
{
|
||||
new RoomNameText(),
|
||||
new RoomStatusText()
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RoomStatusPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
specialCategoryPill = new RoomSpecialCategoryPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
endDateInfo = new EndDateInfo
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Top = 3 },
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Font = OsuFont.GetFont(size: 28),
|
||||
Current = { BindTarget = Room.Name }
|
||||
},
|
||||
new RoomStatusText()
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
ChildrenEnumerable = CreateBottomDetails()
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Right content",
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(5),
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Right = 10,
|
||||
Vertical = 20,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ButtonsContainer,
|
||||
drawableRoomParticipantsList = new DrawableRoomParticipantsList
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
NumberOfCircles = NumberOfAvatars
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
ChildrenEnumerable = CreateBottomDetails()
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Right content",
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(5),
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Right = 10,
|
||||
Vertical = 20,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ButtonsContainer,
|
||||
drawableRoomParticipantsList = new DrawableRoomParticipantsList
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
NumberOfCircles = NumberOfAvatars
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -311,23 +322,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
return pills;
|
||||
}
|
||||
|
||||
private partial class RoomNameText : OsuSpriteText
|
||||
{
|
||||
[Resolved(typeof(Room), nameof(Online.Rooms.Room.Name))]
|
||||
private Bindable<string> name { get; set; }
|
||||
|
||||
public RoomNameText()
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 28);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Current = name;
|
||||
}
|
||||
}
|
||||
|
||||
private partial class RoomStatusText : OnlinePlayComposite
|
||||
{
|
||||
[Resolved]
|
||||
@ -343,7 +337,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = 0.5f;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -24,8 +24,14 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
public partial class DrawableRoomParticipantsList : OnlinePlayComposite
|
||||
{
|
||||
public const float SHEAR_WIDTH = 12f;
|
||||
|
||||
private const float avatar_size = 36;
|
||||
|
||||
private const float height = 60f;
|
||||
|
||||
private static readonly Vector2 shear = new Vector2(SHEAR_WIDTH / height, 0);
|
||||
|
||||
private FillFlowContainer<CircularAvatar> avatarFlow;
|
||||
|
||||
private CircularAvatar hostAvatar;
|
||||
@ -36,7 +42,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
public DrawableRoomParticipantsList()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
Height = 60;
|
||||
Height = height;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -49,7 +55,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Shear = new Vector2(0.2f, 0),
|
||||
Shear = shear,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -98,7 +104,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Shear = new Vector2(0.2f, 0),
|
||||
Shear = shear,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -54,14 +54,12 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
Settings.MoveToY(0, TRANSITION_DURATION, Easing.OutQuint);
|
||||
Settings.FadeIn(TRANSITION_DURATION / 2);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
Settings.MoveToY(-1, TRANSITION_DURATION, Easing.InSine);
|
||||
Settings.Delay(TRANSITION_DURATION / 2).FadeOut(TRANSITION_DURATION / 2);
|
||||
}
|
||||
|
@ -182,7 +182,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
|
||||
private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null) => Schedule(() =>
|
||||
{
|
||||
var scoreInfos = scoreManager.OrderByTotalScore(scores.Select(s => s.CreateScoreInfo(scoreManager, rulesets, playlistItem, Beatmap.Value.BeatmapInfo))).ToArray();
|
||||
var scoreInfos = scores.Select(s => s.CreateScoreInfo(scoreManager, rulesets, playlistItem, Beatmap.Value.BeatmapInfo)).OrderByTotalScore().ToArray();
|
||||
|
||||
// Select a score if we don't already have one selected.
|
||||
// Note: This is done before the callback so that the panel list centres on the selected score before panels are added (eliminating initial scroll).
|
||||
|
@ -95,7 +95,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
private void updateGraphVisibility()
|
||||
{
|
||||
graph.FadeTo(ShowGraph.Value ? 1 : 0, 200, Easing.In);
|
||||
bar.ShowBackground = !ShowGraph.Value;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -14,7 +14,6 @@ using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
@ -32,18 +31,8 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
private readonly BindableBool showBackground = new BindableBool();
|
||||
|
||||
private readonly ColourInfo mainColour;
|
||||
private readonly ColourInfo mainColourDarkened;
|
||||
private ColourInfo catchUpColour;
|
||||
private ColourInfo catchUpColourDarkened;
|
||||
|
||||
public bool ShowBackground
|
||||
{
|
||||
get => showBackground.Value;
|
||||
set => showBackground.Value = value;
|
||||
}
|
||||
|
||||
public double StartTime
|
||||
{
|
||||
@ -95,7 +84,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
Colour = Colour4.White.Darken(1 + 1 / 4f)
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
},
|
||||
catchupBar = new RoundedBar
|
||||
{
|
||||
@ -112,12 +101,10 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
CornerRadius = 5,
|
||||
AccentColour = mainColour = Color4.White,
|
||||
AccentColour = mainColour = OsuColour.Gray(0.9f),
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
};
|
||||
|
||||
mainColourDarkened = Colour4.White.Darken(1 / 3f);
|
||||
}
|
||||
|
||||
private void setupAlternateValue()
|
||||
@ -141,16 +128,15 @@ namespace osu.Game.Screens.Play.HUD
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
catchUpColour = colours.BlueLight;
|
||||
catchUpColourDarkened = colours.BlueDark;
|
||||
|
||||
showBackground.BindValueChanged(_ => updateBackground(), true);
|
||||
catchUpColour = colours.BlueDark;
|
||||
}
|
||||
|
||||
private void updateBackground()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
background.FadeTo(showBackground.Value ? 1 / 4f : 0, 200, Easing.In);
|
||||
playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), ShowBackground ? mainColour : mainColourDarkened, 200, Easing.In);
|
||||
base.LoadComplete();
|
||||
|
||||
background.FadeTo(0.3f, 200, Easing.In);
|
||||
playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), mainColour, 200, Easing.In);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
@ -190,8 +176,8 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
catchupBar.AccentColour = Interpolation.ValueAt(
|
||||
Math.Min(timeDelta, colour_transition_threshold),
|
||||
ShowBackground ? mainColour : mainColourDarkened,
|
||||
ShowBackground ? catchUpColour : catchUpColourDarkened,
|
||||
mainColour,
|
||||
catchUpColour,
|
||||
0, colour_transition_threshold,
|
||||
Easing.OutQuint);
|
||||
|
||||
|
@ -4,8 +4,10 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -13,6 +15,10 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public partial class ArgonSongProgressGraph : SegmentedGraph<int>
|
||||
{
|
||||
private const int tier_count = 5;
|
||||
|
||||
private const int display_granularity = 200;
|
||||
|
||||
private IEnumerable<HitObject>? objects;
|
||||
|
||||
public IEnumerable<HitObject> Objects
|
||||
@ -21,8 +27,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
objects = value;
|
||||
|
||||
const int granularity = 200;
|
||||
int[] values = new int[granularity];
|
||||
int[] values = new int[display_granularity];
|
||||
|
||||
if (!objects.Any())
|
||||
return;
|
||||
@ -32,7 +37,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
if (lastHit == 0)
|
||||
lastHit = objects.Last().StartTime;
|
||||
|
||||
double interval = (lastHit - firstHit + 1) / granularity;
|
||||
double interval = (lastHit - firstHit + 1) / display_granularity;
|
||||
|
||||
foreach (var h in objects)
|
||||
{
|
||||
@ -51,12 +56,12 @@ namespace osu.Game.Screens.Play.HUD
|
||||
}
|
||||
|
||||
public ArgonSongProgressGraph()
|
||||
: base(5)
|
||||
: base(tier_count)
|
||||
{
|
||||
var colours = new List<Colour4>();
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
colours.Add(Colour4.White.Darken(1 + 1 / 5f).Opacity(1 / 5f));
|
||||
for (int i = 0; i < tier_count; i++)
|
||||
colours.Add(OsuColour.Gray(0.2f).Opacity(0.1f));
|
||||
|
||||
TierColours = colours;
|
||||
}
|
||||
|
@ -235,7 +235,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
}
|
||||
}
|
||||
},
|
||||
usernameText = new OsuSpriteText
|
||||
usernameText = new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.6f,
|
||||
@ -244,7 +244,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Colour = Color4.White,
|
||||
Font = OsuFont.Torus.With(size: 14, weight: FontWeight.SemiBold),
|
||||
Text = User?.Username ?? string.Empty,
|
||||
Truncate = true,
|
||||
Shadow = false,
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
var topStatistics = new List<StatisticDisplay>
|
||||
{
|
||||
new AccuracyStatistic(score.Accuracy),
|
||||
new ComboStatistic(score.MaxCombo, scoreManager.GetMaximumAchievableCombo(score)),
|
||||
new ComboStatistic(score.MaxCombo, score.GetMaximumAchievableCombo()),
|
||||
new PerformanceStatistic(score),
|
||||
};
|
||||
|
||||
@ -101,23 +101,21 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = new RomanisableString(metadata.TitleUnicode, metadata.Title),
|
||||
Font = OsuFont.Torus.With(size: 20, weight: FontWeight.SemiBold),
|
||||
MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2,
|
||||
Truncate = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = new RomanisableString(metadata.ArtistUnicode, metadata.Artist),
|
||||
Font = OsuFont.Torus.With(size: 14, weight: FontWeight.SemiBold),
|
||||
MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2,
|
||||
Truncate = true,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -156,14 +154,13 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = beatmap.DifficultyName,
|
||||
Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold),
|
||||
MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2,
|
||||
Truncate = true,
|
||||
},
|
||||
new OsuTextFlowContainer(s => s.Font = OsuFont.Torus.With(size: 12))
|
||||
{
|
||||
|
@ -155,7 +155,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public Bindable<RandomSelectAlgorithm> RandomAlgorithm = new Bindable<RandomSelectAlgorithm>();
|
||||
private readonly List<CarouselBeatmapSet> previouslyVisitedRandomSets = new List<CarouselBeatmapSet>();
|
||||
private readonly Stack<CarouselBeatmap> randomSelectedBeatmaps = new Stack<CarouselBeatmap>();
|
||||
private readonly List<CarouselBeatmap> randomSelectedBeatmaps = new List<CarouselBeatmap>();
|
||||
|
||||
private CarouselRoot root;
|
||||
|
||||
@ -348,6 +348,11 @@ namespace osu.Game.Screens.Select
|
||||
if (!root.BeatmapSetsByID.TryGetValue(beatmapSetID, out var existingSet))
|
||||
return;
|
||||
|
||||
foreach (var beatmap in existingSet.Beatmaps)
|
||||
randomSelectedBeatmaps.Remove(beatmap);
|
||||
|
||||
previouslyVisitedRandomSets.Remove(existingSet);
|
||||
|
||||
root.RemoveItem(existingSet);
|
||||
itemsCache.Invalidate();
|
||||
|
||||
@ -501,7 +506,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
if (selectedBeatmap != null && selectedBeatmapSet != null)
|
||||
{
|
||||
randomSelectedBeatmaps.Push(selectedBeatmap);
|
||||
randomSelectedBeatmaps.Add(selectedBeatmap);
|
||||
|
||||
// when performing a random, we want to add the current set to the previously visited list
|
||||
// else the user may be "randomised" to the existing selection.
|
||||
@ -538,9 +543,10 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
while (randomSelectedBeatmaps.Any())
|
||||
{
|
||||
var beatmap = randomSelectedBeatmaps.Pop();
|
||||
var beatmap = randomSelectedBeatmaps[^1];
|
||||
randomSelectedBeatmaps.Remove(beatmap);
|
||||
|
||||
if (!beatmap.Filtered.Value)
|
||||
if (!beatmap.Filtered.Value && beatmap.BeatmapInfo.BeatmapSet?.DeletePending != true)
|
||||
{
|
||||
if (selectedBeatmapSet != null)
|
||||
{
|
||||
|
@ -233,12 +233,11 @@ namespace osu.Game.Screens.Select
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
VersionLabel = new OsuSpriteText
|
||||
VersionLabel = new TruncatingSpriteText
|
||||
{
|
||||
Text = beatmapInfo.DifficultyName,
|
||||
Font = OsuFont.GetFont(size: 24, italics: true),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -286,19 +285,17 @@ namespace osu.Game.Screens.Select
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
TitleLabel = new OsuSpriteText
|
||||
TitleLabel = new TruncatingSpriteText
|
||||
{
|
||||
Current = { BindTarget = titleBinding },
|
||||
Font = OsuFont.GetFont(size: 28, italics: true),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
ArtistLabel = new OsuSpriteText
|
||||
ArtistLabel = new TruncatingSpriteText
|
||||
{
|
||||
Current = { BindTarget = artistBinding },
|
||||
Font = OsuFont.GetFont(size: 17, italics: true),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
MapperContainer = new FillFlowContainer
|
||||
{
|
||||
|
@ -112,11 +112,11 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
background = new DelayedLoadWrapper(() => new SetPanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.MinBy(b => b.OnlineID)))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}, 300)
|
||||
}, 200)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 100)
|
||||
mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 50)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
@ -126,7 +126,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
mainFlow.DelayedLoadComplete += fadeContentIn;
|
||||
}
|
||||
|
||||
private void fadeContentIn(Drawable d) => d.FadeInFromZero(750, Easing.OutQuint);
|
||||
private void fadeContentIn(Drawable d) => d.FadeInFromZero(150);
|
||||
|
||||
protected override void Deselected()
|
||||
{
|
||||
|
@ -29,9 +29,6 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
[Resolved]
|
||||
private RealmAccess realm { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
@ -78,7 +75,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
if (changes?.HasCollectionChanges() == false)
|
||||
return;
|
||||
|
||||
ScoreInfo? topScore = scoreManager.OrderByTotalScore(sender.Detach()).FirstOrDefault();
|
||||
ScoreInfo? topScore = sender.Detach().OrderByTotalScore().FirstOrDefault();
|
||||
|
||||
updateable.Rank = topScore?.Rank;
|
||||
updateable.Alpha = topScore != null ? 1 : 0;
|
||||
|
@ -67,9 +67,6 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
}
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
|
||||
|
||||
@ -164,7 +161,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
return;
|
||||
|
||||
SetScores(
|
||||
scoreManager.OrderByTotalScore(response.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo))),
|
||||
response.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo)).OrderByTotalScore(),
|
||||
response.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo)
|
||||
);
|
||||
});
|
||||
@ -222,7 +219,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
scores = scores.Where(s => selectedMods.SetEquals(s.Mods.Select(m => m.Acronym)));
|
||||
}
|
||||
|
||||
scores = scoreManager.OrderByTotalScore(scores.Detach());
|
||||
scores = scores.Detach().OrderByTotalScore();
|
||||
|
||||
SetScores(scores);
|
||||
}
|
||||
|
@ -86,8 +86,6 @@ namespace osu.Game.Screens.Select.Options
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.FadeIn(transition_duration, Easing.OutQuint);
|
||||
|
||||
if (buttonsContainer.Position.X == 1 || Alpha == 0)
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -864,7 +863,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
// Intentionally not localised until we have proper support for this (see https://github.com/ppy/osu-framework/pull/4918
|
||||
// but also in this case we want support for formatting a number within a string).
|
||||
FilterControl.InformationalText = $"{"match".ToQuantity(Carousel.CountDisplayed, "#,0")}";
|
||||
FilterControl.InformationalText = Carousel.CountDisplayed != 1 ? $"{Carousel.CountDisplayed:#,0} matches" : $"{Carousel.CountDisplayed:#,0} match";
|
||||
}
|
||||
|
||||
private bool boundLocalBindables;
|
||||
|
@ -36,8 +36,8 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.20.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.608.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.510.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.618.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.605.0" />
|
||||
<PackageReference Include="Sentry" Version="3.28.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.32.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
|
@ -16,6 +16,6 @@
|
||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.608.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.618.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user