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Fix bugged initial state of matching filter flag
Was preventing mod preset panels from refiltering correctly on ruleset change due to the `matchingFilter == value` guard.
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@ -286,7 +286,7 @@ namespace osu.Game.Overlays.Mods
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public abstract IEnumerable<LocalisableString> FilterTerms { get; }
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private bool matchingFilter;
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private bool matchingFilter = true;
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public virtual bool MatchingFilter
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{
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