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refactor: make FillFlowContainer read-only

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tsrk 2023-02-16 23:17:47 +00:00
parent c61fac578c
commit e3ca751027
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@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play
{
protected readonly Bindable<bool> ConfigVisibility = new Bindable<bool>();
protected FillFlowContainer<KeyCounter> KeyFlow = new FillFlowContainer<KeyCounter>();
protected readonly FillFlowContainer<KeyCounter> KeyFlow = new FillFlowContainer<KeyCounter>();
protected override Container<KeyCounter> Content => KeyFlow;