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Backgrounds
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Refresh background on file change in editor
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2023-01-06 19:26:30 +03:00 |
Edit
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Force placement of in-progress object when changing tools in the editor
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2023-05-12 16:06:01 +09:00 |
Import
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Merge branch 'master' into update-framework
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2022-11-26 16:19:36 +01:00 |
Menu
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Update a few more instances of 0.96f scale constants
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2023-05-03 18:20:12 +09:00 |
OnlinePlay
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Apply NRT and simplify some remaining code
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2023-05-17 16:18:13 +09:00 |
Play
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Make layout readonly
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2023-05-13 11:37:56 +02:00 |
Ranking
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Centralise accuracy cutoff constants and add lookup helper methods
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2023-02-09 15:41:58 +09:00 |
Select
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Move to base class for added safety
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2023-05-03 18:46:30 +09:00 |
Spectate
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Partial everything
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2022-11-27 00:00:27 +09:00 |
Utility
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Use generic Enum methods
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2022-12-26 20:36:39 +01:00 |
BackgroundScreen.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
BackgroundScreenStack.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
IHandlePresentBeatmap.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IHasSubScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IOsuScreen.cs
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Keep cursor hiding feature to gameplay screens for now
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2022-10-20 03:44:58 +03:00 |
IPerformFromScreenRunner.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Loader.cs
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Remove duplicate load rule from ShaderPrecompiler
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2023-03-29 12:36:56 +09:00 |
OsuScreen.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
OsuScreenDependencies.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuScreenStack.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ScorePresentType.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ScreenWhiteBox.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
StartupScreen.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |