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https://github.com/ppy/osu.git
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Merge branch 'master' into fix-count-not-updating-when-deleting
This commit is contained in:
commit
52bb7891f7
@ -48,7 +48,6 @@ namespace osu.Game.Rulesets.Catch.Edit
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private void load()
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{
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// todo: enable distance spacing once catch supports applying it to its existing distance snap grid implementation.
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RightSideToolboxContainer.Alpha = 0;
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DistanceSpacingMultiplier.Disabled = true;
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LayerBelowRuleset.Add(new PlayfieldBorder
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModDaycore : ModDaycore
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{
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModDoubleTime : ModDoubleTime
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{
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public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModNightcore : ModNightcore<CatchHitObject>
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{
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public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModDaycore : ModDaycore
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{
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public override double ScoreMultiplier => 0.5;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModDoubleTime : ModDoubleTime
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{
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public override double ScoreMultiplier => 1;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.5;
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}
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}
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|
@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModNightcore : ModNightcore<ManiaHitObject>
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{
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public override double ScoreMultiplier => 1;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModDaycore : ModDaycore
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{
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModDoubleTime : ModDoubleTime
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{
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public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModNightcore : ModNightcore<OsuHitObject>
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{
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public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
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{
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public class TaikoModDaycore : ModDaycore
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{
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
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{
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public class TaikoModDoubleTime : ModDoubleTime
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{
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public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
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}
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}
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|
@ -7,6 +7,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
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{
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public class TaikoModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
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{
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public class TaikoModNightcore : ModNightcore<TaikoHitObject>
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{
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public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
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}
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}
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|
@ -14,6 +14,7 @@ using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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@ -26,7 +27,7 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
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namespace osu.Game.Tests.Visual.Online
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{
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public partial class TestSceneBeatmapSetOverlay : OsuTestScene
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public partial class TestSceneBeatmapSetOverlay : OsuManualInputManagerTestScene
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{
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private readonly TestBeatmapSetOverlay overlay;
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@ -281,6 +282,22 @@ namespace osu.Game.Tests.Visual.Online
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AddAssert(@"type is correct", () => type == lookupType.ToString());
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}
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[Test]
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public void TestBeatmapSetWithGuestDifficulty()
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{
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AddStep("show map", () => overlay.ShowBeatmapSet(createBeatmapSetWithGuestDifficulty()));
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AddStep("move mouse to host difficulty", () =>
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{
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InputManager.MoveMouseTo(overlay.ChildrenOfType<DifficultyIcon>().ElementAt(0));
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});
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AddAssert("guest mapper information not shown", () => overlay.ChildrenOfType<BeatmapPicker>().Single().ChildrenOfType<OsuSpriteText>().All(s => s.Text != "BanchoBot"));
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AddStep("move mouse to guest difficulty", () =>
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{
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InputManager.MoveMouseTo(overlay.ChildrenOfType<DifficultyIcon>().ElementAt(1));
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});
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AddAssert("guest mapper information shown", () => overlay.ChildrenOfType<BeatmapPicker>().Single().ChildrenOfType<OsuSpriteText>().Any(s => s.Text == "BanchoBot"));
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}
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private APIBeatmapSet createManyDifficultiesBeatmapSet()
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{
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var set = getBeatmapSet();
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@ -320,6 +337,60 @@ namespace osu.Game.Tests.Visual.Online
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return beatmapSet;
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}
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private APIBeatmapSet createBeatmapSetWithGuestDifficulty()
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{
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var set = getBeatmapSet();
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var beatmaps = new List<APIBeatmap>();
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var guestUser = new APIUser
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{
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Username = @"BanchoBot",
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Id = 3,
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};
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set.RelatedUsers = new[]
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{
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set.Author, guestUser
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};
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beatmaps.Add(new APIBeatmap
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{
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OnlineID = 1145,
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DifficultyName = "Host Diff",
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RulesetID = Ruleset.Value.OnlineID,
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StarRating = 1.4,
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OverallDifficulty = 3.5f,
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AuthorID = set.AuthorID,
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FailTimes = new APIFailTimes
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{
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Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(),
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Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(),
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},
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Status = BeatmapOnlineStatus.Graveyard
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});
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||||
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||||
beatmaps.Add(new APIBeatmap
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{
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OnlineID = 1919,
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DifficultyName = "Guest Diff",
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RulesetID = Ruleset.Value.OnlineID,
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||||
StarRating = 8.1,
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OverallDifficulty = 3.5f,
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AuthorID = 3,
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FailTimes = new APIFailTimes
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{
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Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(),
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Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(),
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},
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Status = BeatmapOnlineStatus.Graveyard
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});
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set.Beatmaps = beatmaps.ToArray();
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return set;
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}
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private void downloadAssert(bool shown)
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{
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AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.HeaderContent.DownloadButtonsVisible == shown);
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|
@ -99,6 +99,16 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString TimelineTicks => new TranslatableString(getKey(@"timeline_ticks"), @"Ticks");
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/// <summary>
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/// "{0:0.0}°"
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/// </summary>
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||||
public static LocalisableString RotationUnsnapped(float newRotation) => new TranslatableString(getKey(@"rotation_unsnapped"), @"{0:0.0}°", newRotation);
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||||
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/// <summary>
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/// "{0:0.0}° (snapped)"
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/// </summary>
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public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0.0}° (snapped)", newRotation);
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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|
@ -107,7 +107,7 @@ namespace osu.Game.Overlays.BeatmapListing
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Padding = new MarginPadding
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{
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Vertical = 20,
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Horizontal = 40,
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Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING,
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||||
},
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Child = new FillFlowContainer
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{
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|
@ -31,6 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet
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private const float tile_spacing = 2;
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private readonly OsuSpriteText version, starRating, starRatingText;
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private readonly LinkFlowContainer guestMapperContainer;
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private readonly FillFlowContainer starRatingContainer;
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private readonly Statistic plays, favourites;
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@ -88,6 +89,14 @@ namespace osu.Game.Overlays.BeatmapSet
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Origin = Anchor.BottomLeft,
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Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold)
|
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},
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guestMapperContainer = new LinkFlowContainer(s =>
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s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 11))
|
||||
{
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||||
AutoSizeAxes = Axes.Both,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Bottom = 1 },
|
||||
},
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||||
starRatingContainer = new FillFlowContainer
|
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{
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Anchor = Anchor.BottomLeft,
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@ -198,8 +207,21 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
updateDifficultyButtons();
|
||||
}
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private void showBeatmap(IBeatmapInfo? beatmapInfo)
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private void showBeatmap(APIBeatmap? beatmapInfo)
|
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{
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guestMapperContainer.Clear();
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||||
|
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if (beatmapInfo?.AuthorID != BeatmapSet?.AuthorID)
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{
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APIUser? user = BeatmapSet?.RelatedUsers?.SingleOrDefault(u => u.OnlineID == beatmapInfo?.AuthorID);
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||||
|
||||
if (user != null)
|
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{
|
||||
guestMapperContainer.AddText("mapped by ");
|
||||
guestMapperContainer.AddUserLink(user);
|
||||
}
|
||||
}
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||||
|
||||
version.Text = beatmapInfo?.DifficultyName ?? string.Empty;
|
||||
}
|
||||
|
||||
|
@ -97,8 +97,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Padding = new MarginPadding
|
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{
|
||||
Vertical = BeatmapSetOverlay.Y_PADDING,
|
||||
Left = BeatmapSetOverlay.X_PADDING,
|
||||
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
Left = WaveOverlayContainer.HORIZONTAL_PADDING,
|
||||
Right = WaveOverlayContainer.HORIZONTAL_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
},
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Children = new Drawable[]
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{
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@ -170,7 +170,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
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||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING },
|
||||
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 15, Horizontal = BeatmapSetOverlay.X_PADDING },
|
||||
Padding = new MarginPadding { Top = 15, Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding { Horizontal = 50 },
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -25,7 +25,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public partial class BeatmapSetOverlay : OnlineOverlay<BeatmapSetHeader>
|
||||
{
|
||||
public const float X_PADDING = 40;
|
||||
public const float Y_PADDING = 25;
|
||||
public const float RIGHT_WIDTH = 275;
|
||||
|
||||
|
@ -18,8 +18,6 @@ namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
public partial class ChangelogBuild : FillFlowContainer
|
||||
{
|
||||
public const float HORIZONTAL_PADDING = 70;
|
||||
|
||||
public Action<APIChangelogBuild> SelectBuild;
|
||||
|
||||
protected readonly APIChangelogBuild Build;
|
||||
@ -33,7 +31,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Direction = FillDirection.Vertical;
|
||||
Padding = new MarginPadding { Horizontal = HORIZONTAL_PADDING };
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING };
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = 65,
|
||||
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - ChangelogUpdateStreamItem.PADDING,
|
||||
Vertical = 20
|
||||
},
|
||||
Child = Streams = new ChangelogUpdateStreamControl { Current = currentStream },
|
||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
Padding = new MarginPadding { Horizontal = ChangelogBuild.HORIZONTAL_PADDING },
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Margin = new MarginPadding { Top = 30 },
|
||||
Child = new Box
|
||||
{
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 20,
|
||||
Horizontal = 50,
|
||||
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING,
|
||||
};
|
||||
}
|
||||
|
||||
@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding { Right = 50 + image_container_width },
|
||||
Padding = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING + image_container_width },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = 50, Vertical = 20 },
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 20 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
avatar = new UpdateableAvatar(api.LocalUser.Value)
|
||||
@ -152,7 +152,7 @@ namespace osu.Game.Overlays.Comments
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Horizontal = 70,
|
||||
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING,
|
||||
Vertical = 10
|
||||
}
|
||||
},
|
||||
@ -393,7 +393,7 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Text = CommentsStrings.Empty
|
||||
}
|
||||
});
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Comments
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = 50 },
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlaySortTabControl<CommentsSortCriteria>
|
||||
|
@ -537,7 +537,7 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
return new MarginPadding
|
||||
{
|
||||
Horizontal = 70,
|
||||
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING,
|
||||
Vertical = 15
|
||||
};
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Comments
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Left = 50 },
|
||||
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Spacing = new Vector2(5, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
new Container<BasicSearchTextBox>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding(padding),
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = padding },
|
||||
Child = searchTextBox = new BasicSearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 20,
|
||||
Horizontal = 45
|
||||
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - FriendsOnlineStatusItem.PADDING
|
||||
},
|
||||
Child = onlineStreamControl = new FriendOnlineStreamControl(),
|
||||
}
|
||||
@ -129,7 +129,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = 50 }
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING }
|
||||
},
|
||||
loading = new LoadingLayer(true)
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Overlays.News.Displays
|
||||
{
|
||||
Vertical = 20,
|
||||
Left = 30,
|
||||
Right = 50
|
||||
Right = WaveOverlayContainer.HORIZONTAL_PADDING
|
||||
};
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
});
|
||||
|
||||
ContentSidePadding = 50;
|
||||
ContentSidePadding = WaveOverlayContainer.HORIZONTAL_PADDING;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Overlays
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 20,
|
||||
Left = 50,
|
||||
Left = WaveOverlayContainer.HORIZONTAL_PADDING,
|
||||
Right = 30
|
||||
},
|
||||
Child = CreateContent()
|
||||
|
@ -39,12 +39,14 @@ namespace osu.Game.Overlays
|
||||
private FillFlowContainer<SpriteText> text;
|
||||
private ExpandingBar expandingBar;
|
||||
|
||||
public const float PADDING = 5;
|
||||
|
||||
protected OverlayStreamItem(T value)
|
||||
: base(value)
|
||||
{
|
||||
Height = 50;
|
||||
Width = 90;
|
||||
Margin = new MarginPadding(5);
|
||||
Margin = new MarginPadding(PADDING);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(10, 10),
|
||||
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Top = 10 },
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Top = 10 },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 },
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding { Vertical = 10 },
|
||||
Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN },
|
||||
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN },
|
||||
Margin = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
levelBadge = new LevelBadge
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
Origin = Anchor.CentreRight,
|
||||
Width = 200,
|
||||
Height = 6,
|
||||
Margin = new MarginPadding { Right = 50 },
|
||||
Margin = new MarginPadding { Right = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Child = new LevelProgressBar
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -83,7 +83,7 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Left = UserProfileOverlay.CONTENT_X_MARGIN,
|
||||
Left = WaveOverlayContainer.HORIZONTAL_PADDING,
|
||||
Vertical = vertical_padding
|
||||
},
|
||||
Height = content_height + 2 * vertical_padding,
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Profile
|
||||
|
||||
public ProfileHeader()
|
||||
{
|
||||
ContentSidePadding = UserProfileOverlay.CONTENT_X_MARGIN;
|
||||
ContentSidePadding = WaveOverlayContainer.HORIZONTAL_PADDING;
|
||||
|
||||
TabControl.AddItem(LayoutStrings.HeaderUsersShow);
|
||||
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Profile
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN - outer_gutter_width,
|
||||
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - outer_gutter_width,
|
||||
Top = 20,
|
||||
Bottom = 20,
|
||||
},
|
||||
@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Profile
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = UserProfileOverlay.CONTENT_X_MARGIN - outer_gutter_width,
|
||||
Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING - outer_gutter_width,
|
||||
Bottom = 20
|
||||
}
|
||||
},
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Overlays.Rankings
|
||||
Origin = Anchor.CentreLeft,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN },
|
||||
Margin = new MarginPadding { Left = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
|
@ -63,7 +63,7 @@ namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING },
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -23,7 +23,6 @@ namespace osu.Game.Overlays.Rankings.Tables
|
||||
public abstract partial class RankingsTable<TModel> : TableContainer
|
||||
{
|
||||
protected const int TEXT_SIZE = 12;
|
||||
private const float horizontal_inset = 20;
|
||||
private const float row_height = 32;
|
||||
private const float row_spacing = 3;
|
||||
private const int items_per_page = 50;
|
||||
@ -39,7 +38,7 @@ namespace osu.Game.Overlays.Rankings.Tables
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Padding = new MarginPadding { Horizontal = horizontal_inset };
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING };
|
||||
RowSize = new Dimension(GridSizeMode.Absolute, row_height + row_spacing);
|
||||
}
|
||||
|
||||
|
@ -45,8 +45,6 @@ namespace osu.Game.Overlays
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; } = null!;
|
||||
|
||||
public const float CONTENT_X_MARGIN = 50;
|
||||
|
||||
public UserProfileOverlay()
|
||||
: base(OverlayColourScheme.Pink)
|
||||
{
|
||||
@ -184,7 +182,7 @@ namespace osu.Game.Overlays
|
||||
public ProfileSectionTabControl()
|
||||
{
|
||||
Height = 40;
|
||||
Padding = new MarginPadding { Horizontal = CONTENT_X_MARGIN };
|
||||
Padding = new MarginPadding { Horizontal = HORIZONTAL_PADDING };
|
||||
TabContainer.Spacing = new Vector2(20);
|
||||
}
|
||||
|
||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override string PopInSampleName => "UI/wave-pop-in";
|
||||
|
||||
public const float HORIZONTAL_PADDING = 50;
|
||||
|
||||
protected WaveOverlayContainer()
|
||||
{
|
||||
AddInternal(Waves = new WaveContainer
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Wiki
|
||||
{
|
||||
Vertical = 20,
|
||||
Left = 30,
|
||||
Right = 50,
|
||||
Right = WaveOverlayContainer.HORIZONTAL_PADDING,
|
||||
},
|
||||
OnAddHeading = sidebar.AddEntry,
|
||||
}
|
||||
|
@ -145,7 +145,7 @@ namespace osu.Game.Overlays
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 20,
|
||||
Horizontal = 50,
|
||||
Horizontal = HORIZONTAL_PADDING,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
@ -11,8 +11,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -47,8 +45,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
IBindable<double> IDistanceSnapProvider.DistanceSpacingMultiplier => DistanceSpacingMultiplier;
|
||||
|
||||
protected ExpandingToolboxContainer RightSideToolboxContainer { get; private set; }
|
||||
|
||||
private ExpandableSlider<double, SizeSlider<double>> distanceSpacingSlider;
|
||||
private ExpandableButton currentDistanceSpacingButton;
|
||||
|
||||
@ -67,47 +63,29 @@ namespace osu.Game.Rulesets.Edit
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
AddInternal(new Container
|
||||
RightToolbox.Add(new EditorToolboxGroup("snapping")
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
|
||||
{
|
||||
Colour = colourProvider.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
KeyboardStep = adjust_step,
|
||||
// Manual binding in LoadComplete to handle one-way event flow.
|
||||
Current = DistanceSpacingMultiplier.GetUnboundCopy(),
|
||||
},
|
||||
RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250)
|
||||
currentDistanceSpacingButton = new ExpandableButton
|
||||
{
|
||||
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
|
||||
Child = new EditorToolboxGroup("snapping")
|
||||
Action = () =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
|
||||
{
|
||||
KeyboardStep = adjust_step,
|
||||
// Manual binding in LoadComplete to handle one-way event flow.
|
||||
Current = DistanceSpacingMultiplier.GetUnboundCopy(),
|
||||
},
|
||||
currentDistanceSpacingButton = new ExpandableButton
|
||||
{
|
||||
Action = () =>
|
||||
{
|
||||
(HitObject before, HitObject after)? objects = getObjectsOnEitherSideOfCurrentTime();
|
||||
(HitObject before, HitObject after)? objects = getObjectsOnEitherSideOfCurrentTime();
|
||||
|
||||
Debug.Assert(objects != null);
|
||||
Debug.Assert(objects != null);
|
||||
|
||||
DistanceSpacingMultiplier.Value = ReadCurrentDistanceSnap(objects.Value.before, objects.Value.after);
|
||||
DistanceSnapToggle.Value = TernaryState.True;
|
||||
},
|
||||
RelativeSizeAxes = Axes.X,
|
||||
}
|
||||
}
|
||||
}
|
||||
DistanceSpacingMultiplier.Value = ReadCurrentDistanceSnap(objects.Value.before, objects.Value.after);
|
||||
DistanceSnapToggle.Value = TernaryState.True;
|
||||
},
|
||||
RelativeSizeAxes = Axes.X,
|
||||
}
|
||||
}
|
||||
});
|
||||
@ -261,7 +239,8 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
public virtual float GetBeatSnapDistanceAt(HitObject referenceObject, bool useReferenceSliderVelocity = true)
|
||||
{
|
||||
return (float)(100 * (useReferenceSliderVelocity ? referenceObject.DifficultyControlPoint.SliderVelocity : 1) * EditorBeatmap.Difficulty.SliderMultiplier * 1 / BeatSnapProvider.BeatDivisor);
|
||||
return (float)(100 * (useReferenceSliderVelocity ? referenceObject.DifficultyControlPoint.SliderVelocity : 1) * EditorBeatmap.Difficulty.SliderMultiplier * 1
|
||||
/ BeatSnapProvider.BeatDivisor);
|
||||
}
|
||||
|
||||
public virtual float DurationToDistance(HitObject referenceObject, double duration)
|
||||
|
@ -58,8 +58,15 @@ namespace osu.Game.Rulesets.Edit
|
||||
[Resolved]
|
||||
protected IBeatSnapProvider BeatSnapProvider { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
protected ComposeBlueprintContainer BlueprintContainer { get; private set; }
|
||||
|
||||
protected ExpandingToolboxContainer LeftToolbox { get; private set; }
|
||||
|
||||
protected ExpandingToolboxContainer RightToolbox { get; private set; }
|
||||
|
||||
private DrawableEditorRulesetWrapper<TObject> drawableRulesetWrapper;
|
||||
|
||||
protected readonly Container LayerBelowRuleset = new Container { RelativeSizeAxes = Axes.Both };
|
||||
@ -82,7 +89,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
autoSeekOnPlacement = config.GetBindable<bool>(OsuSetting.EditorAutoSeekOnPlacement);
|
||||
|
||||
@ -131,7 +138,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
Colour = colourProvider.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new ExpandingToolboxContainer(60, 200)
|
||||
LeftToolbox = new ExpandingToolboxContainer(60, 200)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -153,6 +160,28 @@ namespace osu.Game.Rulesets.Edit
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colourProvider.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
RightToolbox = new ExpandingToolboxContainer(130, 250)
|
||||
{
|
||||
Child = new EditorToolboxGroup("inspector")
|
||||
{
|
||||
Child = new HitObjectInspector()
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
toolboxCollection.Items = CompositionTools
|
||||
|
146
osu.Game/Rulesets/Edit/HitObjectInspector.cs
Normal file
146
osu.Game/Rulesets/Edit/HitObjectInspector.cs
Normal file
@ -0,0 +1,146 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.TypeExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Edit;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
internal partial class HitObjectInspector : CompositeDrawable
|
||||
{
|
||||
private OsuTextFlowContainer inspectorText = null!;
|
||||
|
||||
[Resolved]
|
||||
protected EditorBeatmap EditorBeatmap { get; private set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
InternalChild = inspectorText = new OsuTextFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
EditorBeatmap.SelectedHitObjects.CollectionChanged += (_, _) => updateInspectorText();
|
||||
EditorBeatmap.TransactionBegan += updateInspectorText;
|
||||
EditorBeatmap.TransactionEnded += updateInspectorText;
|
||||
updateInspectorText();
|
||||
}
|
||||
|
||||
private ScheduledDelegate? rollingTextUpdate;
|
||||
|
||||
private void updateInspectorText()
|
||||
{
|
||||
inspectorText.Clear();
|
||||
rollingTextUpdate?.Cancel();
|
||||
rollingTextUpdate = null;
|
||||
|
||||
switch (EditorBeatmap.SelectedHitObjects.Count)
|
||||
{
|
||||
case 0:
|
||||
addValue("No selection");
|
||||
break;
|
||||
|
||||
case 1:
|
||||
var selected = EditorBeatmap.SelectedHitObjects.Single();
|
||||
|
||||
addHeader("Type");
|
||||
addValue($"{selected.GetType().ReadableName()}");
|
||||
|
||||
addHeader("Time");
|
||||
addValue($"{selected.StartTime:#,0.##}ms");
|
||||
|
||||
switch (selected)
|
||||
{
|
||||
case IHasPosition pos:
|
||||
addHeader("Position");
|
||||
addValue($"x:{pos.X:#,0.##} y:{pos.Y:#,0.##}");
|
||||
break;
|
||||
|
||||
case IHasXPosition x:
|
||||
addHeader("Position");
|
||||
|
||||
addValue($"x:{x.X:#,0.##} ");
|
||||
break;
|
||||
|
||||
case IHasYPosition y:
|
||||
addHeader("Position");
|
||||
|
||||
addValue($"y:{y.Y:#,0.##}");
|
||||
break;
|
||||
}
|
||||
|
||||
if (selected is IHasDistance distance)
|
||||
{
|
||||
addHeader("Distance");
|
||||
addValue($"{distance.Distance:#,0.##}px");
|
||||
}
|
||||
|
||||
if (selected is IHasRepeats repeats)
|
||||
{
|
||||
addHeader("Repeats");
|
||||
addValue($"{repeats.RepeatCount:#,0.##}");
|
||||
}
|
||||
|
||||
if (selected is IHasDuration duration)
|
||||
{
|
||||
addHeader("End Time");
|
||||
addValue($"{duration.EndTime:#,0.##}ms");
|
||||
addHeader("Duration");
|
||||
addValue($"{duration.Duration:#,0.##}ms");
|
||||
}
|
||||
|
||||
// I'd hope there's a better way to do this, but I don't want to bind to each and every property above to watch for changes.
|
||||
// This is a good middle-ground for the time being.
|
||||
rollingTextUpdate ??= Scheduler.AddDelayed(updateInspectorText, 250);
|
||||
break;
|
||||
|
||||
default:
|
||||
addHeader("Selected Objects");
|
||||
addValue($"{EditorBeatmap.SelectedHitObjects.Count:#,0.##}");
|
||||
|
||||
addHeader("Start Time");
|
||||
addValue($"{EditorBeatmap.SelectedHitObjects.Min(o => o.StartTime):#,0.##}ms");
|
||||
|
||||
addHeader("End Time");
|
||||
addValue($"{EditorBeatmap.SelectedHitObjects.Max(o => o.GetEndTime()):#,0.##}ms");
|
||||
break;
|
||||
}
|
||||
|
||||
void addHeader(string header) => inspectorText.AddParagraph($"{header}: ", s =>
|
||||
{
|
||||
s.Padding = new MarginPadding { Top = 2 };
|
||||
s.Font = s.Font.With(size: 12);
|
||||
s.Colour = colourProvider.Content2;
|
||||
});
|
||||
|
||||
void addValue(string value) => inspectorText.AddParagraph(value, s =>
|
||||
{
|
||||
s.Font = s.Font.With(weight: FontWeight.SemiBold);
|
||||
s.Colour = colourProvider.Content1;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -24,5 +24,22 @@ namespace osu.Game.Rulesets.Mods
|
||||
MaxValue = 2,
|
||||
Precision = 0.01,
|
||||
};
|
||||
|
||||
public override double ScoreMultiplier
|
||||
{
|
||||
get
|
||||
{
|
||||
// Round to the nearest multiple of 0.1.
|
||||
double value = (int)(SpeedChange.Value * 10) / 10.0;
|
||||
|
||||
// Offset back to 0.
|
||||
value -= 1;
|
||||
|
||||
// Each 0.1 multiple changes score multiplier by 0.02.
|
||||
value /= 5;
|
||||
|
||||
return 1 + value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,5 +24,19 @@ namespace osu.Game.Rulesets.Mods
|
||||
MaxValue = 0.99,
|
||||
Precision = 0.01,
|
||||
};
|
||||
|
||||
public override double ScoreMultiplier
|
||||
{
|
||||
get
|
||||
{
|
||||
// Round to the nearest multiple of 0.1.
|
||||
double value = (int)(SpeedChange.Value * 10) / 10.0;
|
||||
|
||||
// Offset back to 0.
|
||||
value -= 1;
|
||||
|
||||
return 1 + value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,14 +7,15 @@ using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Localisation;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using Key = osuTK.Input.Key;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
@ -26,6 +27,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private SpriteIcon icon;
|
||||
|
||||
private const float snap_step = 15;
|
||||
|
||||
private readonly Bindable<float?> cumulativeRotation = new Bindable<float?>();
|
||||
|
||||
[Resolved]
|
||||
@ -50,18 +53,14 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
cumulativeRotation.BindValueChanged(_ => updateTooltipText(), true);
|
||||
}
|
||||
|
||||
protected override void UpdateHoverState()
|
||||
{
|
||||
base.UpdateHoverState();
|
||||
icon.FadeColour(!IsHeld && IsHovered ? Color4.White : Color4.Black, TRANSFORM_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private float rawCumulativeRotation;
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
bool handle = base.OnDragStart(e);
|
||||
@ -74,21 +73,36 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
base.OnDrag(e);
|
||||
|
||||
float instantaneousAngle = convertDragEventToAngleOfRotation(e);
|
||||
cumulativeRotation.Value += instantaneousAngle;
|
||||
rawCumulativeRotation += convertDragEventToAngleOfRotation(e);
|
||||
|
||||
if (cumulativeRotation.Value < -180)
|
||||
cumulativeRotation.Value += 360;
|
||||
else if (cumulativeRotation.Value > 180)
|
||||
cumulativeRotation.Value -= 360;
|
||||
applyRotation(shouldSnap: e.ShiftPressed);
|
||||
}
|
||||
|
||||
HandleRotate?.Invoke(instantaneousAngle);
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (IsDragged && (e.Key == Key.ShiftLeft || e.Key == Key.ShiftRight))
|
||||
{
|
||||
applyRotation(shouldSnap: true);
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
protected override void OnKeyUp(KeyUpEvent e)
|
||||
{
|
||||
base.OnKeyUp(e);
|
||||
|
||||
if (IsDragged && (e.Key == Key.ShiftLeft || e.Key == Key.ShiftRight))
|
||||
applyRotation(shouldSnap: false);
|
||||
}
|
||||
|
||||
protected override void OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
base.OnDragEnd(e);
|
||||
cumulativeRotation.Value = null;
|
||||
rawCumulativeRotation = 0;
|
||||
TooltipText = default;
|
||||
}
|
||||
|
||||
private float convertDragEventToAngleOfRotation(DragEvent e)
|
||||
@ -100,9 +114,19 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
return (endAngle - startAngle) * 180 / MathF.PI;
|
||||
}
|
||||
|
||||
private void updateTooltipText()
|
||||
private void applyRotation(bool shouldSnap)
|
||||
{
|
||||
TooltipText = cumulativeRotation.Value?.ToLocalisableString("0.0°") ?? default;
|
||||
float oldRotation = cumulativeRotation.Value ?? 0;
|
||||
|
||||
float newRotation = shouldSnap ? snap(rawCumulativeRotation, snap_step) : rawCumulativeRotation;
|
||||
newRotation = (newRotation - 180) % 360 + 180;
|
||||
|
||||
cumulativeRotation.Value = newRotation;
|
||||
|
||||
HandleRotate?.Invoke(newRotation - oldRotation);
|
||||
TooltipText = shouldSnap ? EditorStrings.RotationSnapped(newRotation) : EditorStrings.RotationUnsnapped(newRotation);
|
||||
}
|
||||
|
||||
private float snap(float value, float step) => MathF.Round(value / step) * step;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user