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Adjust BeatmapSetsChanged xmldoc
Co-Authored-By: Dean Herbert <pe@ppy.sh>
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@@ -45,7 +45,7 @@ namespace osu.Game.Screens.Select
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public float BleedBottom { get; set; }
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/// <summary>
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/// Triggered when the <see cref="BeatmapSets"/> loaded change and are completely loaded.
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/// Triggered when <see cref="BeatmapSets"/> finish loading, or are subsequently changed.
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/// </summary>
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public Action? BeatmapSetsChanged;
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