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refactor: make Counters
return a Container
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5b0db94a24
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osuTK.Graphics;
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@ -13,9 +12,9 @@ namespace osu.Game.Screens.Play.HUD
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private const int duration = 100;
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private const double key_fade_time = 80;
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private readonly FillFlowContainer<DefaultKeyCounter> keyFlow = new FillFlowContainer<DefaultKeyCounter>();
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private readonly FillFlowContainer<KeyCounter> keyFlow = new FillFlowContainer<KeyCounter>();
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public override IEnumerable<KeyCounter> Counters => keyFlow;
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public override Container<KeyCounter> Counters => keyFlow;
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public DefaultKeyCounterDisplay()
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{
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@ -59,7 +58,7 @@ namespace osu.Game.Screens.Play.HUD
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{
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keyDownTextColor = value;
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foreach (var child in keyFlow)
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child.KeyDownTextColor = value;
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((DefaultKeyCounter)child).KeyDownTextColor = value;
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}
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}
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}
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@ -75,7 +74,7 @@ namespace osu.Game.Screens.Play.HUD
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{
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keyUpTextColor = value;
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foreach (var child in keyFlow)
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child.KeyUpTextColor = value;
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((DefaultKeyCounter)child).KeyUpTextColor = value;
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}
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}
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}
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@ -29,7 +29,7 @@ namespace osu.Game.Screens.Play.HUD
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/// <summary>
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/// The <see cref="KeyCounter"/>s contained in this <see cref="KeyCounterDisplay"/>.
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/// </summary>
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public abstract IEnumerable<KeyCounter> Counters { get; }
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public abstract Container<KeyCounter> Counters { get; }
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/// <summary>
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/// Whether the actions reported by all <see cref="InputTrigger"/>s within this <see cref="KeyCounterDisplay"/> should be counted.
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