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Adjust comments and formatting of comments
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@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.FooterV2
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private const int corner_radius = 10;
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private const int transition_length = 500;
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//Accounts for corner radius margin on bottom, would be 12
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// This should be 12 by design, but an extra allowance is added due to the corner radius specification.
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public const float SHEAR_WIDTH = 13.5f;
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public Bindable<Visibility> OverlayState = new Bindable<Visibility>();
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@ -88,7 +88,7 @@ namespace osu.Game.Screens.Select.FooterV2
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RelativeSizeAxes = Axes.Both
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},
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//For elements that should not be sheared.
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// For elements that should not be sheared.
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new Container
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{
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Anchor = Anchor.CentreLeft,
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@ -105,7 +105,7 @@ namespace osu.Game.Screens.Select.FooterV2
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AutoSizeAxes = Axes.Both,
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Child = text = new OsuSpriteText
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{
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//figma design says the size is 16, but due to the issues with font sizes 19 matches better
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// figma design says the size is 16, but due to the issues with font sizes 19 matches better
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Font = OsuFont.TorusAlternate.With(size: 19),
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AlwaysPresent = true
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}
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