diff --git a/osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs b/osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs index eee2e50b25..409d9daaae 100644 --- a/osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs +++ b/osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.FooterV2 private const int corner_radius = 10; private const int transition_length = 500; - //Accounts for corner radius margin on bottom, would be 12 + // This should be 12 by design, but an extra allowance is added due to the corner radius specification. public const float SHEAR_WIDTH = 13.5f; public Bindable OverlayState = new Bindable(); @@ -88,7 +88,7 @@ namespace osu.Game.Screens.Select.FooterV2 RelativeSizeAxes = Axes.Both }, - //For elements that should not be sheared. + // For elements that should not be sheared. new Container { Anchor = Anchor.CentreLeft, @@ -105,7 +105,7 @@ namespace osu.Game.Screens.Select.FooterV2 AutoSizeAxes = Axes.Both, Child = text = new OsuSpriteText { - //figma design says the size is 16, but due to the issues with font sizes 19 matches better + // figma design says the size is 16, but due to the issues with font sizes 19 matches better Font = OsuFont.TorusAlternate.With(size: 19), AlwaysPresent = true }