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Fix nullability inspection
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@ -41,7 +41,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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// To work around this, temporarily remove the room and trigger an immediate listing poll.
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if (e.Last is MultiplayerMatchSubScreen match)
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{
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RoomManager.RemoveRoom(match.Room);
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RoomManager?.RemoveRoom(match.Room);
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ListingPollingComponent.PollImmediately();
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}
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}
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