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refactor: change namespacing to allow osu-localisation-analyzer to process all strings

This commit is contained in:
tsrk 2023-02-02 00:46:14 +00:00
parent 89a30d87c7
commit 0fb6a63709
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GPG Key ID: EBD46BB3049B56D6
19 changed files with 18 additions and 19 deletions

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class BarHitErrorMeterStrings
{

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class BeatmapAttributeTextStrings
{

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class ColourHitErrorMeterStrings
{

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class FontAdjustableSkinComponentStrings
{

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class GameplayAccuracyCounterStrings
{

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class JudgementCounterDisplayStrings
{

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class SkinnableSpriteStrings
{

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class SongProgressStrings
{

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@ -3,7 +3,7 @@
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinEditorComponents
namespace osu.Game.Localisation
{
public static class TextElementStrings
{

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Screens.Play.HUD

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@ -7,7 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
using osu.Game.Rulesets.Objects;
using osuTK;

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@ -6,7 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play.HUD

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@ -17,7 +17,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osuTK;

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@ -11,7 +11,7 @@ using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osuTK;

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osuTK;

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@ -18,7 +18,6 @@ using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Skinning.Components

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
namespace osu.Game.Skinning.Components
{

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@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
namespace osu.Game.Skinning
{

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@ -12,7 +12,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation.SkinEditorComponents;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
using osuTK;