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Merge branch 'master' into slider-velocity-inspector

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Bartłomiej Dach 2023-05-05 20:20:16 +02:00 committed by GitHub
commit 34b19dd6f4
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4 changed files with 14 additions and 10 deletions

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@ -191,6 +191,8 @@ csharp_style_prefer_index_operator = false:silent
csharp_style_prefer_range_operator = false:silent
csharp_style_prefer_switch_expression = false:none
csharp_style_namespace_declarations = block_scoped:warning
[*.{yaml,yml}]
insert_final_newline = true
indent_style = space

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@ -3,17 +3,18 @@
using osu.Framework.Bindables;
namespace osu.Game.Rulesets.Objects.Types;
/// <summary>
/// A HitObject that has a slider velocity multiplier.
/// </summary>
public interface IHasSliderVelocity
namespace osu.Game.Rulesets.Objects.Types
{
/// <summary>
/// The slider velocity multiplier.
/// A HitObject that has a slider velocity multiplier.
/// </summary>
double SliderVelocity { get; set; }
public interface IHasSliderVelocity
{
/// <summary>
/// The slider velocity multiplier.
/// </summary>
double SliderVelocity { get; set; }
BindableNumber<double> SliderVelocityBindable { get; }
BindableNumber<double> SliderVelocityBindable { get; }
}
}

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@ -27,7 +27,7 @@ namespace osu.Game.Screens.Play.Break
set
{
icon.Size = value;
base.Size = value + BlurSigma * 2.5f;
base.Size = value + BlurSigma * 5;
ForceRedraw();
}
get => base.Size;

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@ -277,6 +277,7 @@
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/DEFAULT_INTERNAL_MODIFIER/@EntryValue">Explicit</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/LOCAL_FUNCTION_BODY/@EntryValue">ExpressionBody</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/METHOD_OR_OPERATOR_BODY/@EntryValue">BlockBody</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/NAMESPACE_BODY/@EntryValue">BlockScoped</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/OBJECT_CREATION_WHEN_TYPE_EVIDENT/@EntryValue">ExplicitlyTyped</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/USE_HEURISTICS_FOR_BODY_STYLE/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ACCESSOR_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>