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naming change from Hitobject to HitObject
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parent
f3522c4162
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723a043c43
@ -178,7 +178,7 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.EditorDim, 0.25f, 0f, 0.75f, 0.25f);
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SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f, 0f, 1f, 0.25f);
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SetDefault(OsuSetting.EditorShowHitMarkers, true);
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SetDefault(OsuSetting.EditorSeekToHitobject, true);
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SetDefault(OsuSetting.EditorSeekToHitObject, true);
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SetDefault(OsuSetting.LastProcessedMetadataId, -1);
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@ -375,7 +375,7 @@ namespace osu.Game.Configuration
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SeasonalBackgroundMode,
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EditorWaveformOpacity,
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EditorShowHitMarkers,
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EditorSeekToHitobject,
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EditorSeekToHitObject,
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DiscordRichPresence,
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AutomaticallyDownloadWhenSpectating,
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ShowOnlineExplicitContent,
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@ -20,9 +20,9 @@ namespace osu.Game.Localisation
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public static LocalisableString ShowHitMarkers => new TranslatableString(getKey(@"show_hit_markers"), @"Show hit markers");
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/// <summary>
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/// "Seek to Object after placement"
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/// "Seek to object after placement"
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/// </summary>
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public static LocalisableString SeekToHitobject => new TranslatableString(getKey(@"seek_to_hitobject"), @"Seek to Object after placement");
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public static LocalisableString SeekToHitObject => new TranslatableString(getKey(@"seek_to_hit_object"), @"Seek to object after placement");
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/// <summary>
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/// "Timing"
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@ -185,7 +185,7 @@ namespace osu.Game.Screens.Edit
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private Bindable<float> editorBackgroundDim;
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private Bindable<bool> editorHitMarkers;
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private Bindable<bool> editorSeekToHitobject;
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private Bindable<bool> editorSeekToHitObject;
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public Editor(EditorLoader loader = null)
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{
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@ -273,7 +273,7 @@ namespace osu.Game.Screens.Edit
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editorBackgroundDim = config.GetBindable<float>(OsuSetting.EditorDim);
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editorHitMarkers = config.GetBindable<bool>(OsuSetting.EditorShowHitMarkers);
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editorSeekToHitobject = config.GetBindable<bool>(OsuSetting.EditorSeekToHitobject);
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editorSeekToHitObject = config.GetBindable<bool>(OsuSetting.EditorSeekToHitObject);
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AddInternal(new OsuContextMenuContainer
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{
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@ -332,9 +332,9 @@ namespace osu.Game.Screens.Edit
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{
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State = { BindTarget = editorHitMarkers },
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},
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new ToggleMenuItem(EditorStrings.SeekToHitobject)
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new ToggleMenuItem(EditorStrings.SeekToHitObject)
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{
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State = { BindTarget = editorSeekToHitobject },
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State = { BindTarget = editorSeekToHitObject },
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}
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}
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},
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