mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Merge branch 'master' into limited-distance-spacing
This commit is contained in:
commit
003949ac4e
@ -15,7 +15,7 @@
|
||||
]
|
||||
},
|
||||
"codefilesanity": {
|
||||
"version": "0.0.36",
|
||||
"version": "0.0.37",
|
||||
"commands": [
|
||||
"CodeFileSanity"
|
||||
]
|
||||
|
@ -1,22 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneOsuModAutoplay : OsuModTestScene
|
||||
{
|
||||
protected override bool AllowFail => true;
|
||||
|
||||
[Test]
|
||||
public void TestCursorPositionStoredToJudgement()
|
||||
{
|
||||
@ -44,6 +51,36 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
FinalRate = { Value = 1.3 }
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestPerfectScoreOnShortSliderWithRepeat()
|
||||
{
|
||||
AddStep("set score to standardised", () => LocalConfig.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised));
|
||||
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Autoplay = true,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Slider
|
||||
{
|
||||
StartTime = 500,
|
||||
Position = new Vector2(256, 192),
|
||||
Path = new SliderPath(new[]
|
||||
{
|
||||
new PathControlPoint(),
|
||||
new PathControlPoint(new Vector2(0, 6.25f))
|
||||
}),
|
||||
RepeatCount = 1,
|
||||
SliderVelocity = 10
|
||||
}
|
||||
}
|
||||
},
|
||||
PassCondition = () => Player.ScoreProcessor.TotalScore.Value == 1_000_000
|
||||
});
|
||||
}
|
||||
|
||||
private void runSpmTest(Mod mod)
|
||||
{
|
||||
SpinnerSpmCalculator? spmCalculator = null;
|
||||
|
@ -75,18 +75,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
tailContainer = new Container<DrawableSliderTail> { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
shakeContainer = new ShakeContainer
|
||||
{
|
||||
ShakeDuration = 30,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
Children = new[]
|
||||
{
|
||||
Body = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderBody), _ => new DefaultSliderBody(), confineMode: ConfineMode.NoScaling),
|
||||
tailContainer = new Container<DrawableSliderTail> { RelativeSizeAxes = Axes.Both },
|
||||
// proxied here so that the tail is drawn under repeats/ticks - legacy skins rely on this
|
||||
tailContainer.CreateProxy(),
|
||||
tickContainer = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
|
||||
repeatContainer = new Container<DrawableSliderRepeat> { RelativeSizeAxes = Axes.Both },
|
||||
// actual tail container is placed here to ensure that tail hitobjects are processed after ticks/repeats.
|
||||
// this is required for the correct operation of Score V2.
|
||||
tailContainer,
|
||||
}
|
||||
},
|
||||
// slider head is not included in shake as it handles hit detection, and handles its own shaking.
|
||||
|
@ -48,21 +48,26 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||
|
||||
private Bindable<bool> configHitLighting = null!;
|
||||
|
||||
private static readonly Vector2 circle_size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
|
||||
[Resolved]
|
||||
private DrawableHitObject drawableObject { get; set; } = null!;
|
||||
|
||||
public ArgonMainCirclePiece(bool withOuterFill)
|
||||
{
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
Size = circle_size;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
outerFill = new Circle // renders white outer border and dark fill
|
||||
outerFill = new Circle // renders dark fill
|
||||
{
|
||||
Size = Size,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
// Slightly inset to prevent bleeding outside the ring
|
||||
Size = circle_size - new Vector2(1),
|
||||
Alpha = withOuterFill ? 1 : 0,
|
||||
},
|
||||
outerGradient = new Circle // renders the outer bright gradient
|
||||
@ -88,7 +93,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||
Masking = true,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = Size,
|
||||
Size = circle_size,
|
||||
Child = new KiaiFlash
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
|
||||
|
||||
private const double pre_beat_transition_time = 80;
|
||||
|
||||
private const float flash_opacity = 0.3f;
|
||||
private const float kiai_flash_opacity = 0.15f;
|
||||
|
||||
private ColourInfo accentColour;
|
||||
|
||||
@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
|
||||
if (drawableHitObject.State.Value == ArmedState.Idle)
|
||||
{
|
||||
flash
|
||||
.FadeTo(flash_opacity)
|
||||
.FadeTo(kiai_flash_opacity)
|
||||
.Then()
|
||||
.FadeOut(timingPoint.BeatLength * 0.75, Easing.OutSine);
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||||
|
||||
private const double pre_beat_transition_time = 80;
|
||||
|
||||
private const float flash_opacity = 0.3f;
|
||||
private const float kiai_flash_opacity = 0.15f;
|
||||
|
||||
[Resolved]
|
||||
private DrawableHitObject drawableHitObject { get; set; } = null!;
|
||||
@ -187,7 +187,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
||||
if (drawableHitObject.State.Value == ArmedState.Idle)
|
||||
{
|
||||
flashBox
|
||||
.FadeTo(flash_opacity)
|
||||
.FadeTo(kiai_flash_opacity)
|
||||
.Then()
|
||||
.FadeOut(timingPoint.BeatLength * 0.75, Easing.OutSine);
|
||||
}
|
||||
|
@ -7,12 +7,15 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
@ -21,6 +24,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
private GameplayClockContainer gameplayClockContainer = null!;
|
||||
|
||||
private Box background = null!;
|
||||
|
||||
private const double skip_target_time = -2000;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -30,11 +35,20 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
FrameStabilityContainer frameStabilityContainer;
|
||||
|
||||
Add(gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time)
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
Child = frameStabilityContainer = new FrameStabilityContainer
|
||||
background = new Box
|
||||
{
|
||||
MaxCatchUpFrames = 1
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue
|
||||
},
|
||||
gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time)
|
||||
{
|
||||
Child = frameStabilityContainer = new FrameStabilityContainer
|
||||
{
|
||||
MaxCatchUpFrames = 1
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
@ -71,9 +85,20 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
applyToArgonProgress(s => s.ShowGraph.Value = b);
|
||||
});
|
||||
|
||||
AddStep("set white background", () => background.FadeColour(Color4.White, 200, Easing.OutQuint));
|
||||
AddStep("randomise background colour", () => background.FadeColour(new Colour4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1), 200, Easing.OutQuint));
|
||||
|
||||
AddStep("stop", gameplayClockContainer.Stop);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSeekToKnownTime()
|
||||
{
|
||||
AddStep("seek to known time", () => gameplayClockContainer.Seek(60000));
|
||||
AddWaitStep("wait some for seek", 15);
|
||||
AddStep("stop", () => gameplayClockContainer.Stop());
|
||||
}
|
||||
|
||||
private void applyToArgonProgress(Action<ArgonSongProgress> action) =>
|
||||
this.ChildrenOfType<ArgonSongProgress>().ForEach(action);
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
@ -24,8 +22,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
private readonly APIUser streamingUser = new APIUser { Id = 2, Username = "Test user" };
|
||||
|
||||
private TestSpectatorClient spectatorClient;
|
||||
private CurrentlyPlayingDisplay currentlyPlaying;
|
||||
private TestSpectatorClient spectatorClient = null!;
|
||||
private CurrentlyPlayingDisplay currentlyPlaying = null!;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
@ -88,13 +86,13 @@ namespace osu.Game.Tests.Visual.Online
|
||||
"pishifat"
|
||||
};
|
||||
|
||||
protected override Task<APIUser> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
protected override Task<APIUser?> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
{
|
||||
// tests against failed lookups
|
||||
if (lookup == 13)
|
||||
return Task.FromResult<APIUser>(null);
|
||||
return Task.FromResult<APIUser?>(null);
|
||||
|
||||
return Task.FromResult(new APIUser
|
||||
return Task.FromResult<APIUser?>(new APIUser
|
||||
{
|
||||
Id = lookup,
|
||||
Username = usernames[lookup % usernames.Length],
|
||||
|
@ -453,6 +453,25 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRewindToDeletedBeatmap()
|
||||
{
|
||||
loadBeatmaps();
|
||||
|
||||
var firstAdded = TestResources.CreateTestBeatmapSetInfo();
|
||||
|
||||
AddStep("add new set", () => carousel.UpdateBeatmapSet(firstAdded));
|
||||
AddStep("select set", () => carousel.SelectBeatmap(firstAdded.Beatmaps.First()));
|
||||
|
||||
nextRandom();
|
||||
|
||||
AddStep("delete set", () => carousel.RemoveBeatmapSet(firstAdded));
|
||||
|
||||
prevRandom();
|
||||
|
||||
AddAssert("deleted set not selected", () => carousel.SelectedBeatmapSet?.Equals(firstAdded) == false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test adding and removing beatmap sets
|
||||
/// </summary>
|
||||
|
@ -1,10 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -24,10 +23,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
public partial class TestSceneBeatmapMetadataDisplay : OsuTestScene
|
||||
{
|
||||
private BeatmapMetadataDisplay display;
|
||||
private BeatmapMetadataDisplay display = null!;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager manager { get; set; }
|
||||
private BeatmapManager manager { get; set; } = null!;
|
||||
|
||||
[Cached(typeof(BeatmapDifficultyCache))]
|
||||
private readonly TestBeatmapDifficultyCache testDifficultyCache = new TestBeatmapDifficultyCache();
|
||||
@ -121,7 +120,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private partial class TestBeatmapDifficultyCache : BeatmapDifficultyCache
|
||||
{
|
||||
private TaskCompletionSource<bool> calculationBlocker;
|
||||
private TaskCompletionSource<bool>? calculationBlocker;
|
||||
|
||||
private bool blockCalculation;
|
||||
|
||||
@ -142,10 +141,13 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
}
|
||||
|
||||
public override async Task<StarDifficulty?> GetDifficultyAsync(IBeatmapInfo beatmapInfo, IRulesetInfo rulesetInfo = null, IEnumerable<Mod> mods = null, CancellationToken cancellationToken = default)
|
||||
public override async Task<StarDifficulty?> GetDifficultyAsync(IBeatmapInfo beatmapInfo, IRulesetInfo? rulesetInfo = null, IEnumerable<Mod>? mods = null, CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (blockCalculation)
|
||||
{
|
||||
Debug.Assert(calculationBlocker != null);
|
||||
await calculationBlocker.Task.ConfigureAwait(false);
|
||||
}
|
||||
|
||||
return await base.GetDifficultyAsync(beatmapInfo, rulesetInfo, mods, cancellationToken).ConfigureAwait(false);
|
||||
}
|
||||
|
@ -24,6 +24,9 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
Add(screen = new MapPoolScreen { Width = 0.7f });
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() => Ladder.SplitMapPoolByMods.Value = true);
|
||||
|
||||
[Test]
|
||||
public void TestFewMaps()
|
||||
{
|
||||
@ -92,7 +95,7 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
|
||||
|
||||
for (int i = 0; i < 11; i++)
|
||||
addBeatmap(i > 4 ? $"M{i}" : "NM");
|
||||
addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
|
||||
});
|
||||
|
||||
AddStep("reset match", () =>
|
||||
@ -118,7 +121,7 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
|
||||
|
||||
for (int i = 0; i < 12; i++)
|
||||
addBeatmap(i > 4 ? $"M{i}" : "NM");
|
||||
addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
|
||||
});
|
||||
|
||||
AddStep("reset match", () =>
|
||||
@ -130,7 +133,27 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
assertThreeWide();
|
||||
}
|
||||
|
||||
private void addBeatmap(string mods = "nm")
|
||||
[Test]
|
||||
public void TestSplitMapPoolByMods()
|
||||
{
|
||||
AddStep("load many maps", () =>
|
||||
{
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
|
||||
|
||||
for (int i = 0; i < 12; i++)
|
||||
addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
|
||||
});
|
||||
|
||||
AddStep("disable splitting map pool by mods", () => Ladder.SplitMapPoolByMods.Value = false);
|
||||
|
||||
AddStep("reset match", () =>
|
||||
{
|
||||
Ladder.CurrentMatch.Value = new TournamentMatch();
|
||||
Ladder.CurrentMatch.Value = Ladder.Matches.First();
|
||||
});
|
||||
}
|
||||
|
||||
private void addBeatmap(string mods = "NM")
|
||||
{
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Add(new RoundBeatmap
|
||||
{
|
||||
|
@ -42,5 +42,7 @@ namespace osu.Game.Tournament.Models
|
||||
};
|
||||
|
||||
public Bindable<bool> AutoProgressScreens = new BindableBool(true);
|
||||
|
||||
public Bindable<bool> SplitMapPoolByMods = new BindableBool(true);
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
{
|
||||
public partial class MapPoolScreen : TournamentMatchScreen
|
||||
{
|
||||
private readonly FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
|
||||
private FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
@ -32,12 +32,13 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
private TeamColour pickColour;
|
||||
private ChoiceType pickType;
|
||||
|
||||
private readonly OsuButton buttonRedBan;
|
||||
private readonly OsuButton buttonBlueBan;
|
||||
private readonly OsuButton buttonRedPick;
|
||||
private readonly OsuButton buttonBluePick;
|
||||
private OsuButton buttonRedBan;
|
||||
private OsuButton buttonBlueBan;
|
||||
private OsuButton buttonRedPick;
|
||||
private OsuButton buttonBluePick;
|
||||
|
||||
public MapPoolScreen()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(MatchIPCInfo ipc)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -98,15 +99,26 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
Action = reset
|
||||
},
|
||||
new ControlPanel.Spacer(),
|
||||
new OsuCheckbox
|
||||
{
|
||||
LabelText = "Split display by mods",
|
||||
Current = LadderInfo.SplitMapPoolByMods,
|
||||
},
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
ipc.Beatmap.BindValueChanged(beatmapChanged);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(MatchIPCInfo ipc)
|
||||
private Bindable<bool> splitMapPoolByMods;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
ipc.Beatmap.BindValueChanged(beatmapChanged);
|
||||
base.LoadComplete();
|
||||
|
||||
splitMapPoolByMods = LadderInfo.SplitMapPoolByMods.GetBoundCopy();
|
||||
splitMapPoolByMods.BindValueChanged(_ => updateDisplay());
|
||||
}
|
||||
|
||||
private void beatmapChanged(ValueChangedEvent<TournamentBeatmap> beatmap)
|
||||
@ -213,24 +225,27 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||
{
|
||||
base.CurrentMatchChanged(match);
|
||||
updateDisplay();
|
||||
}
|
||||
|
||||
private void updateDisplay()
|
||||
{
|
||||
mapFlows.Clear();
|
||||
|
||||
if (match.NewValue == null)
|
||||
if (CurrentMatch.Value == null)
|
||||
return;
|
||||
|
||||
int totalRows = 0;
|
||||
|
||||
if (match.NewValue.Round.Value != null)
|
||||
if (CurrentMatch.Value.Round.Value != null)
|
||||
{
|
||||
FillFlowContainer<TournamentBeatmapPanel> currentFlow = null;
|
||||
string currentMod = null;
|
||||
|
||||
string currentMods = null;
|
||||
int flowCount = 0;
|
||||
|
||||
foreach (var b in match.NewValue.Round.Value.Beatmaps)
|
||||
foreach (var b in CurrentMatch.Value.Round.Value.Beatmaps)
|
||||
{
|
||||
if (currentFlow == null || currentMod != b.Mods)
|
||||
if (currentFlow == null || (LadderInfo.SplitMapPoolByMods.Value && currentMods != b.Mods))
|
||||
{
|
||||
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
|
||||
{
|
||||
@ -240,7 +255,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
AutoSizeAxes = Axes.Y
|
||||
});
|
||||
|
||||
currentMod = b.Mods;
|
||||
currentMods = b.Mods;
|
||||
|
||||
totalRows++;
|
||||
flowCount = 0;
|
||||
|
@ -17,9 +17,8 @@ namespace osu.Game.Beatmaps
|
||||
// If issues are found it's worth checking to make sure similar issues exist there.
|
||||
public class BeatmapPanelBackgroundTextureLoaderStore : IResourceStore<TextureUpload>
|
||||
{
|
||||
// These numbers are taken from the draw visualiser size requirements for song select panel textures at extreme aspect ratios.
|
||||
private const int max_height = 130;
|
||||
private const int max_width = 1280;
|
||||
// The aspect ratio of SetPanelBackground at its maximum size (very tall window).
|
||||
private const float minimum_display_ratio = 512 / 80f;
|
||||
|
||||
private readonly IResourceStore<TextureUpload>? textureStore;
|
||||
|
||||
@ -66,14 +65,21 @@ namespace osu.Game.Beatmaps
|
||||
textureUpload.Dispose();
|
||||
|
||||
Size size = image.Size();
|
||||
int usableWidth = Math.Min(max_width, size.Width);
|
||||
int usableHeight = Math.Min(max_height, size.Height);
|
||||
|
||||
// Assume that panel backgrounds are always displayed using `FillMode.Fill`.
|
||||
// Also assume that all backgrounds are wider than they are tall, so the
|
||||
// fill is always going to be based on width.
|
||||
//
|
||||
// We need to include enough height to make this work for all ratio panels are displayed at.
|
||||
int usableHeight = (int)Math.Ceiling(size.Width * 1 / minimum_display_ratio);
|
||||
|
||||
usableHeight = Math.Min(size.Height, usableHeight);
|
||||
|
||||
// Crop the centre region of the background for now.
|
||||
Rectangle cropRectangle = new Rectangle(
|
||||
(size.Width - usableWidth) / 2,
|
||||
0,
|
||||
(size.Height - usableHeight) / 2,
|
||||
usableWidth,
|
||||
size.Width,
|
||||
usableHeight
|
||||
);
|
||||
|
||||
|
@ -106,12 +106,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Text = new RomanisableString(BeatmapSet.TitleUnicode, BeatmapSet.Title),
|
||||
Font = OsuFont.Default.With(size: 22.5f, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true
|
||||
},
|
||||
titleBadgeArea = new FillFlowContainer
|
||||
{
|
||||
@ -140,21 +139,19 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Text = createArtistText(),
|
||||
Font = OsuFont.Default.With(size: 17.5f, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true
|
||||
},
|
||||
Empty()
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Text = BeatmapSet.Source,
|
||||
Shadow = false,
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold),
|
||||
|
@ -107,12 +107,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Text = new RomanisableString(BeatmapSet.TitleUnicode, BeatmapSet.Title),
|
||||
Font = OsuFont.Default.With(size: 22.5f, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true
|
||||
},
|
||||
titleBadgeArea = new FillFlowContainer
|
||||
{
|
||||
@ -141,12 +140,11 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Text = createArtistText(),
|
||||
Font = OsuFont.Default.With(size: 17.5f, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true
|
||||
},
|
||||
Empty()
|
||||
},
|
||||
|
@ -264,7 +264,7 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmapFileStream == null)
|
||||
{
|
||||
Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} not found on disk at expected location {fileStorePath})", level: LogLevel.Error);
|
||||
return null;
|
||||
return new Storyboard();
|
||||
}
|
||||
|
||||
using (var reader = new LineBufferedReader(beatmapFileStream))
|
||||
|
@ -6,6 +6,7 @@
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
@ -21,6 +22,7 @@ namespace osu.Game.Configuration
|
||||
SetDefault(Static.LowBatteryNotificationShownOnce, false);
|
||||
SetDefault(Static.FeaturedArtistDisclaimerShownOnce, false);
|
||||
SetDefault(Static.LastHoverSoundPlaybackTime, (double?)null);
|
||||
SetDefault(Static.LastModSelectPanelSamplePlaybackTime, (double?)null);
|
||||
SetDefault<APISeasonalBackgrounds>(Static.SeasonalBackgrounds, null);
|
||||
}
|
||||
|
||||
@ -56,5 +58,11 @@ namespace osu.Game.Configuration
|
||||
/// Used to debounce hover sounds game-wide to avoid volume saturation, especially in scrolling views with many UI controls like <see cref="SettingsOverlay"/>.
|
||||
/// </summary>
|
||||
LastHoverSoundPlaybackTime,
|
||||
|
||||
/// <summary>
|
||||
/// The last playback time in milliseconds of an on/off sample (from <see cref="ModSelectPanel"/>).
|
||||
/// Used to debounce <see cref="ModSelectPanel"/> on/off sounds game-wide to avoid volume saturation, especially in activating mod presets with many mods.
|
||||
/// </summary>
|
||||
LastModSelectPanelSamplePlaybackTime
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
@ -21,8 +18,7 @@ namespace osu.Game.Database
|
||||
/// <param name="beatmapId">The beatmap to lookup.</param>
|
||||
/// <param name="token">An optional cancellation token.</param>
|
||||
/// <returns>The populated beatmap, or null if the beatmap does not exist or the request could not be satisfied.</returns>
|
||||
[ItemCanBeNull]
|
||||
public Task<APIBeatmap> GetBeatmapAsync(int beatmapId, CancellationToken token = default) => LookupAsync(beatmapId, token);
|
||||
public Task<APIBeatmap?> GetBeatmapAsync(int beatmapId, CancellationToken token = default) => LookupAsync(beatmapId, token);
|
||||
|
||||
/// <summary>
|
||||
/// Perform an API lookup on the specified beatmaps, populating a <see cref="APIBeatmap"/> model.
|
||||
@ -30,10 +26,10 @@ namespace osu.Game.Database
|
||||
/// <param name="beatmapIds">The beatmaps to lookup.</param>
|
||||
/// <param name="token">An optional cancellation token.</param>
|
||||
/// <returns>The populated beatmaps. May include null results for failed retrievals.</returns>
|
||||
public Task<APIBeatmap[]> GetBeatmapsAsync(int[] beatmapIds, CancellationToken token = default) => LookupAsync(beatmapIds, token);
|
||||
public Task<APIBeatmap?[]> GetBeatmapsAsync(int[] beatmapIds, CancellationToken token = default) => LookupAsync(beatmapIds, token);
|
||||
|
||||
protected override GetBeatmapsRequest CreateRequest(IEnumerable<int> ids) => new GetBeatmapsRequest(ids.ToArray());
|
||||
|
||||
protected override IEnumerable<APIBeatmap> RetrieveResults(GetBeatmapsRequest request) => request.Response?.Beatmaps;
|
||||
protected override IEnumerable<APIBeatmap>? RetrieveResults(GetBeatmapsRequest request) => request.Response?.Beatmaps;
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Extensions.TypeExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Statistics;
|
||||
@ -19,8 +17,9 @@ namespace osu.Game.Database
|
||||
/// Currently not persisted between game sessions.
|
||||
/// </summary>
|
||||
public abstract partial class MemoryCachingComponent<TLookup, TValue> : Component
|
||||
where TLookup : notnull
|
||||
{
|
||||
private readonly ConcurrentDictionary<TLookup, TValue> cache = new ConcurrentDictionary<TLookup, TValue>();
|
||||
private readonly ConcurrentDictionary<TLookup, TValue?> cache = new ConcurrentDictionary<TLookup, TValue?>();
|
||||
|
||||
private readonly GlobalStatistic<MemoryCachingStatistics> statistics;
|
||||
|
||||
@ -37,12 +36,12 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
/// <param name="lookup">The lookup to retrieve.</param>
|
||||
/// <param name="token">An optional <see cref="CancellationToken"/> to cancel the operation.</param>
|
||||
protected async Task<TValue> GetAsync([NotNull] TLookup lookup, CancellationToken token = default)
|
||||
protected async Task<TValue?> GetAsync(TLookup lookup, CancellationToken token = default)
|
||||
{
|
||||
if (CheckExists(lookup, out TValue performance))
|
||||
if (CheckExists(lookup, out TValue? existing))
|
||||
{
|
||||
statistics.Value.HitCount++;
|
||||
return performance;
|
||||
return existing;
|
||||
}
|
||||
|
||||
var computed = await ComputeValueAsync(lookup, token).ConfigureAwait(false);
|
||||
@ -73,7 +72,7 @@ namespace osu.Game.Database
|
||||
statistics.Value.Usage = cache.Count;
|
||||
}
|
||||
|
||||
protected bool CheckExists([NotNull] TLookup lookup, out TValue value) =>
|
||||
protected bool CheckExists(TLookup lookup, [MaybeNullWhen(false)] out TValue value) =>
|
||||
cache.TryGetValue(lookup, out value);
|
||||
|
||||
/// <summary>
|
||||
@ -82,7 +81,7 @@ namespace osu.Game.Database
|
||||
/// <param name="lookup">The lookup to retrieve.</param>
|
||||
/// <param name="token">An optional <see cref="CancellationToken"/> to cancel the operation.</param>
|
||||
/// <returns>The computed value.</returns>
|
||||
protected abstract Task<TValue> ComputeValueAsync(TLookup lookup, CancellationToken token = default);
|
||||
protected abstract Task<TValue?> ComputeValueAsync(TLookup lookup, CancellationToken token = default);
|
||||
|
||||
private class MemoryCachingStatistics
|
||||
{
|
||||
|
@ -1,14 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Game.Online.API;
|
||||
@ -21,7 +18,7 @@ namespace osu.Game.Database
|
||||
where TRequest : APIRequest
|
||||
{
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Creates an <see cref="APIRequest"/> to retrieve the values for a given collection of <typeparamref name="TLookup"/>s.
|
||||
@ -32,8 +29,7 @@ namespace osu.Game.Database
|
||||
/// <summary>
|
||||
/// Retrieves a list of <typeparamref name="TValue"/>s from a successful <typeparamref name="TRequest"/> created by <see cref="CreateRequest"/>.
|
||||
/// </summary>
|
||||
[CanBeNull]
|
||||
protected abstract IEnumerable<TValue> RetrieveResults(TRequest request);
|
||||
protected abstract IEnumerable<TValue>? RetrieveResults(TRequest request);
|
||||
|
||||
/// <summary>
|
||||
/// Perform a lookup using the specified <paramref name="id"/>, populating a <typeparamref name="TValue"/>.
|
||||
@ -41,8 +37,7 @@ namespace osu.Game.Database
|
||||
/// <param name="id">The ID to lookup.</param>
|
||||
/// <param name="token">An optional cancellation token.</param>
|
||||
/// <returns>The populated <typeparamref name="TValue"/>, or null if the value does not exist or the request could not be satisfied.</returns>
|
||||
[ItemCanBeNull]
|
||||
protected Task<TValue> LookupAsync(TLookup id, CancellationToken token = default) => GetAsync(id, token);
|
||||
protected Task<TValue?> LookupAsync(TLookup id, CancellationToken token = default) => GetAsync(id, token);
|
||||
|
||||
/// <summary>
|
||||
/// Perform an API lookup on the specified <paramref name="ids"/>, populating a <typeparamref name="TValue"/>.
|
||||
@ -50,9 +45,9 @@ namespace osu.Game.Database
|
||||
/// <param name="ids">The IDs to lookup.</param>
|
||||
/// <param name="token">An optional cancellation token.</param>
|
||||
/// <returns>The populated values. May include null results for failed retrievals.</returns>
|
||||
protected Task<TValue[]> LookupAsync(TLookup[] ids, CancellationToken token = default)
|
||||
protected Task<TValue?[]> LookupAsync(TLookup[] ids, CancellationToken token = default)
|
||||
{
|
||||
var lookupTasks = new List<Task<TValue>>();
|
||||
var lookupTasks = new List<Task<TValue?>>();
|
||||
|
||||
foreach (var id in ids)
|
||||
{
|
||||
@ -69,18 +64,18 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
// cannot be sealed due to test usages (see TestUserLookupCache).
|
||||
protected override async Task<TValue> ComputeValueAsync(TLookup lookup, CancellationToken token = default)
|
||||
protected override async Task<TValue?> ComputeValueAsync(TLookup lookup, CancellationToken token = default)
|
||||
=> await queryValue(lookup).ConfigureAwait(false);
|
||||
|
||||
private readonly Queue<(TLookup id, TaskCompletionSource<TValue>)> pendingTasks = new Queue<(TLookup, TaskCompletionSource<TValue>)>();
|
||||
private Task pendingRequestTask;
|
||||
private readonly Queue<(TLookup id, TaskCompletionSource<TValue?>)> pendingTasks = new Queue<(TLookup, TaskCompletionSource<TValue?>)>();
|
||||
private Task? pendingRequestTask;
|
||||
private readonly object taskAssignmentLock = new object();
|
||||
|
||||
private Task<TValue> queryValue(TLookup id)
|
||||
private Task<TValue?> queryValue(TLookup id)
|
||||
{
|
||||
lock (taskAssignmentLock)
|
||||
{
|
||||
var tcs = new TaskCompletionSource<TValue>();
|
||||
var tcs = new TaskCompletionSource<TValue?>();
|
||||
|
||||
// Add to the queue.
|
||||
pendingTasks.Enqueue((id, tcs));
|
||||
@ -96,14 +91,14 @@ namespace osu.Game.Database
|
||||
private async Task performLookup()
|
||||
{
|
||||
// contains at most 50 unique IDs from tasks, which is used to perform the lookup.
|
||||
var nextTaskBatch = new Dictionary<TLookup, List<TaskCompletionSource<TValue>>>();
|
||||
var nextTaskBatch = new Dictionary<TLookup, List<TaskCompletionSource<TValue?>>>();
|
||||
|
||||
// Grab at most 50 unique IDs from the queue.
|
||||
lock (taskAssignmentLock)
|
||||
{
|
||||
while (pendingTasks.Count > 0 && nextTaskBatch.Count < 50)
|
||||
{
|
||||
(TLookup id, TaskCompletionSource<TValue> task) next = pendingTasks.Dequeue();
|
||||
(TLookup id, TaskCompletionSource<TValue?> task) next = pendingTasks.Dequeue();
|
||||
|
||||
// Perform a secondary check for existence, in case the value was queried in a previous batch.
|
||||
if (CheckExists(next.id, out var existing))
|
||||
@ -113,7 +108,7 @@ namespace osu.Game.Database
|
||||
if (nextTaskBatch.TryGetValue(next.id, out var tasks))
|
||||
tasks.Add(next.task);
|
||||
else
|
||||
nextTaskBatch[next.id] = new List<TaskCompletionSource<TValue>> { next.task };
|
||||
nextTaskBatch[next.id] = new List<TaskCompletionSource<TValue?>> { next.task };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,12 +22,15 @@ using osu.Framework.Statistics;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.IO.Legacy;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
using osu.Game.Skinning;
|
||||
using Realms;
|
||||
using Realms.Exceptions;
|
||||
@ -72,8 +75,10 @@ namespace osu.Game.Database
|
||||
/// 25 2022-09-18 Remove skins to add with new naming.
|
||||
/// 26 2023-02-05 Added BeatmapHash to ScoreInfo.
|
||||
/// 27 2023-06-06 Added EditorTimestamp to BeatmapInfo.
|
||||
/// 28 2023-06-08 Added IsLegacyScore to ScoreInfo, parsed from replay files.
|
||||
/// 29 2023-06-12 Run migration of old lazer scores to be best-effort in the new scoring number space. No actual realm changes.
|
||||
/// </summary>
|
||||
private const int schema_version = 27;
|
||||
private const int schema_version = 29;
|
||||
|
||||
/// <summary>
|
||||
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
|
||||
@ -720,6 +725,11 @@ namespace osu.Game.Database
|
||||
|
||||
private void applyMigrationsForVersion(Migration migration, ulong targetVersion)
|
||||
{
|
||||
Logger.Log($"Running realm migration to version {targetVersion}...");
|
||||
Stopwatch stopwatch = new Stopwatch();
|
||||
|
||||
stopwatch.Start();
|
||||
|
||||
switch (targetVersion)
|
||||
{
|
||||
case 7:
|
||||
@ -880,6 +890,7 @@ namespace osu.Game.Database
|
||||
break;
|
||||
|
||||
case 26:
|
||||
{
|
||||
// Add ScoreInfo.BeatmapHash property to ensure scores correspond to the correct version of beatmap.
|
||||
var scores = migration.NewRealm.All<ScoreInfo>();
|
||||
|
||||
@ -887,7 +898,75 @@ namespace osu.Game.Database
|
||||
score.BeatmapHash = score.BeatmapInfo.Hash;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case 28:
|
||||
{
|
||||
var files = new RealmFileStore(this, storage);
|
||||
var scores = migration.NewRealm.All<ScoreInfo>();
|
||||
|
||||
foreach (var score in scores)
|
||||
{
|
||||
string? replayFilename = score.Files.FirstOrDefault(f => f.Filename.EndsWith(@".osr", StringComparison.InvariantCultureIgnoreCase))?.File.GetStoragePath();
|
||||
if (replayFilename == null)
|
||||
continue;
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = files.Store.GetStream(replayFilename))
|
||||
{
|
||||
if (stream == null)
|
||||
continue;
|
||||
|
||||
// Trimmed down logic from LegacyScoreDecoder to extract the version from replays.
|
||||
using (SerializationReader sr = new SerializationReader(stream))
|
||||
{
|
||||
sr.ReadByte(); // Ruleset.
|
||||
int version = sr.ReadInt32();
|
||||
if (version < LegacyScoreEncoder.FIRST_LAZER_VERSION)
|
||||
score.IsLegacyScore = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $"Failed to read replay {replayFilename} during score migration", LoggingTarget.Database);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case 29:
|
||||
{
|
||||
var scores = migration.NewRealm
|
||||
.All<ScoreInfo>()
|
||||
.Where(s => !s.IsLegacyScore);
|
||||
|
||||
foreach (var score in scores)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (StandardisedScoreMigrationTools.ShouldMigrateToNewStandardised(score))
|
||||
{
|
||||
try
|
||||
{
|
||||
long calculatedNew = StandardisedScoreMigrationTools.GetNewStandardised(score);
|
||||
score.TotalScore = calculatedNew;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Log($"Migration completed in {stopwatch.ElapsedMilliseconds}ms");
|
||||
}
|
||||
|
||||
private string? getRulesetShortNameFromLegacyID(long rulesetId)
|
||||
|
210
osu.Game/Database/StandardisedScoreMigrationTools.cs
Normal file
210
osu.Game/Database/StandardisedScoreMigrationTools.cs
Normal file
@ -0,0 +1,210 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public static class StandardisedScoreMigrationTools
|
||||
{
|
||||
public static bool ShouldMigrateToNewStandardised(ScoreInfo score)
|
||||
{
|
||||
if (score.IsLegacyScore)
|
||||
return false;
|
||||
|
||||
// Recalculate the old-style standardised score to see if this was an old lazer score.
|
||||
bool oldScoreMatchesExpectations = GetOldStandardised(score) == score.TotalScore;
|
||||
// Some older scores don't have correct statistics populated, so let's give them benefit of doubt.
|
||||
bool scoreIsVeryOld = score.Date < new DateTime(2023, 1, 1, 0, 0, 0);
|
||||
|
||||
return oldScoreMatchesExpectations || scoreIsVeryOld;
|
||||
}
|
||||
|
||||
public static long GetNewStandardised(ScoreInfo score)
|
||||
{
|
||||
int maxJudgementIndex = 0;
|
||||
|
||||
// Avoid retrieving from realm inside loops.
|
||||
int maxCombo = score.MaxCombo;
|
||||
|
||||
var ruleset = score.Ruleset.CreateInstance();
|
||||
var processor = ruleset.CreateScoreProcessor();
|
||||
|
||||
processor.TrackHitEvents = false;
|
||||
|
||||
var beatmap = new Beatmap();
|
||||
|
||||
HitResult maxRulesetJudgement = ruleset.GetHitResults().First().result;
|
||||
|
||||
// This is a list of all results, ordered from best to worst.
|
||||
// We are constructing a "best possible" score from the statistics provided because it's the best we can do.
|
||||
List<HitResult> sortedHits = score.Statistics
|
||||
.Where(kvp => kvp.Key.AffectsCombo())
|
||||
.OrderByDescending(kvp => Judgement.ToNumericResult(kvp.Key))
|
||||
.SelectMany(kvp => Enumerable.Repeat(kvp.Key, kvp.Value))
|
||||
.ToList();
|
||||
|
||||
// Attempt to use maximum statistics from the database.
|
||||
var maximumJudgements = score.MaximumStatistics
|
||||
.Where(kvp => kvp.Key.AffectsCombo())
|
||||
.OrderByDescending(kvp => Judgement.ToNumericResult(kvp.Key))
|
||||
.SelectMany(kvp => Enumerable.Repeat(new FakeJudgement(kvp.Key), kvp.Value))
|
||||
.ToList();
|
||||
|
||||
// Some older scores may not have maximum statistics populated correctly.
|
||||
// In this case we need to fill them with best-known-defaults.
|
||||
if (maximumJudgements.Count != sortedHits.Count)
|
||||
{
|
||||
maximumJudgements = sortedHits
|
||||
.Select(r => new FakeJudgement(getMaxJudgementFor(r, maxRulesetJudgement)))
|
||||
.ToList();
|
||||
}
|
||||
|
||||
// This is required to get the correct maximum combo portion.
|
||||
foreach (var judgement in maximumJudgements)
|
||||
beatmap.HitObjects.Add(new FakeHit(judgement));
|
||||
processor.ApplyBeatmap(beatmap);
|
||||
processor.Mods.Value = score.Mods;
|
||||
|
||||
// Insert all misses into a queue.
|
||||
// These will be nibbled at whenever we need to reset the combo.
|
||||
Queue<HitResult> misses = new Queue<HitResult>(score.Statistics
|
||||
.Where(kvp => kvp.Key == HitResult.Miss || kvp.Key == HitResult.LargeTickMiss)
|
||||
.SelectMany(kvp => Enumerable.Repeat(kvp.Key, kvp.Value)));
|
||||
|
||||
foreach (var result in sortedHits)
|
||||
{
|
||||
// For the main part of this loop, ignore all misses, as they will be inserted from the queue.
|
||||
if (result == HitResult.Miss || result == HitResult.LargeTickMiss)
|
||||
continue;
|
||||
|
||||
// Reset combo if required.
|
||||
if (processor.Combo.Value == maxCombo)
|
||||
insertMiss();
|
||||
|
||||
processor.ApplyResult(new JudgementResult(null!, maximumJudgements[maxJudgementIndex++])
|
||||
{
|
||||
Type = result
|
||||
});
|
||||
}
|
||||
|
||||
// Ensure we haven't forgotten any misses.
|
||||
while (misses.Count > 0)
|
||||
insertMiss();
|
||||
|
||||
var bonusHits = score.Statistics
|
||||
.Where(kvp => kvp.Key.IsBonus())
|
||||
.SelectMany(kvp => Enumerable.Repeat(kvp.Key, kvp.Value));
|
||||
|
||||
foreach (var result in bonusHits)
|
||||
processor.ApplyResult(new JudgementResult(null!, new FakeJudgement(result)) { Type = result });
|
||||
|
||||
// Not true for all scores for whatever reason. Oh well.
|
||||
// Debug.Assert(processor.HighestCombo.Value == score.MaxCombo);
|
||||
|
||||
return processor.TotalScore.Value;
|
||||
|
||||
void insertMiss()
|
||||
{
|
||||
if (misses.Count > 0)
|
||||
{
|
||||
processor.ApplyResult(new JudgementResult(null!, maximumJudgements[maxJudgementIndex++])
|
||||
{
|
||||
Type = misses.Dequeue(),
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// We ran out of misses. But we can't let max combo increase beyond the known value,
|
||||
// so let's forge a miss.
|
||||
processor.ApplyResult(new JudgementResult(null!, new FakeJudgement(getMaxJudgementFor(HitResult.Miss, maxRulesetJudgement)))
|
||||
{
|
||||
Type = HitResult.Miss,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static HitResult getMaxJudgementFor(HitResult hitResult, HitResult max)
|
||||
{
|
||||
switch (hitResult)
|
||||
{
|
||||
case HitResult.Miss:
|
||||
case HitResult.Meh:
|
||||
case HitResult.Ok:
|
||||
case HitResult.Good:
|
||||
case HitResult.Great:
|
||||
case HitResult.Perfect:
|
||||
return max;
|
||||
|
||||
case HitResult.SmallTickMiss:
|
||||
case HitResult.SmallTickHit:
|
||||
return HitResult.SmallTickHit;
|
||||
|
||||
case HitResult.LargeTickMiss:
|
||||
case HitResult.LargeTickHit:
|
||||
return HitResult.LargeTickHit;
|
||||
}
|
||||
|
||||
return HitResult.IgnoreHit;
|
||||
}
|
||||
|
||||
public static long GetOldStandardised(ScoreInfo score)
|
||||
{
|
||||
double accuracyScore =
|
||||
(double)score.Statistics.Where(kvp => kvp.Key.AffectsAccuracy()).Sum(kvp => Judgement.ToNumericResult(kvp.Key) * kvp.Value)
|
||||
/ score.MaximumStatistics.Where(kvp => kvp.Key.AffectsAccuracy()).Sum(kvp => Judgement.ToNumericResult(kvp.Key) * kvp.Value);
|
||||
double comboScore = (double)score.MaxCombo / score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value);
|
||||
double bonusScore = score.Statistics.Where(kvp => kvp.Key.IsBonus()).Sum(kvp => Judgement.ToNumericResult(kvp.Key) * kvp.Value);
|
||||
|
||||
double accuracyPortion = 0.3;
|
||||
|
||||
switch (score.RulesetID)
|
||||
{
|
||||
case 1:
|
||||
accuracyPortion = 0.75;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
accuracyPortion = 0.99;
|
||||
break;
|
||||
}
|
||||
|
||||
double modMultiplier = 1;
|
||||
|
||||
foreach (var mod in score.Mods)
|
||||
modMultiplier *= mod.ScoreMultiplier;
|
||||
|
||||
return (long)((1000000 * (accuracyPortion * accuracyScore + (1 - accuracyPortion) * comboScore) + bonusScore) * modMultiplier);
|
||||
}
|
||||
|
||||
private class FakeHit : HitObject
|
||||
{
|
||||
private readonly Judgement judgement;
|
||||
|
||||
public override Judgement CreateJudgement() => judgement;
|
||||
|
||||
public FakeHit(Judgement judgement)
|
||||
{
|
||||
this.judgement = judgement;
|
||||
}
|
||||
}
|
||||
|
||||
private class FakeJudgement : Judgement
|
||||
{
|
||||
public override HitResult MaxResult { get; }
|
||||
|
||||
public FakeJudgement(HitResult maxResult)
|
||||
{
|
||||
MaxResult = maxResult;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
@ -21,8 +18,7 @@ namespace osu.Game.Database
|
||||
/// <param name="userId">The user to lookup.</param>
|
||||
/// <param name="token">An optional cancellation token.</param>
|
||||
/// <returns>The populated user, or null if the user does not exist or the request could not be satisfied.</returns>
|
||||
[ItemCanBeNull]
|
||||
public Task<APIUser> GetUserAsync(int userId, CancellationToken token = default) => LookupAsync(userId, token);
|
||||
public Task<APIUser?> GetUserAsync(int userId, CancellationToken token = default) => LookupAsync(userId, token);
|
||||
|
||||
/// <summary>
|
||||
/// Perform an API lookup on the specified users, populating a <see cref="APIUser"/> model.
|
||||
@ -30,10 +26,10 @@ namespace osu.Game.Database
|
||||
/// <param name="userIds">The users to lookup.</param>
|
||||
/// <param name="token">An optional cancellation token.</param>
|
||||
/// <returns>The populated users. May include null results for failed retrievals.</returns>
|
||||
public Task<APIUser[]> GetUsersAsync(int[] userIds, CancellationToken token = default) => LookupAsync(userIds, token);
|
||||
public Task<APIUser?[]> GetUsersAsync(int[] userIds, CancellationToken token = default) => LookupAsync(userIds, token);
|
||||
|
||||
protected override GetUsersRequest CreateRequest(IEnumerable<int> ids) => new GetUsersRequest(ids.ToArray());
|
||||
|
||||
protected override IEnumerable<APIUser> RetrieveResults(GetUsersRequest request) => request.Response?.Users;
|
||||
protected override IEnumerable<APIUser>? RetrieveResults(GetUsersRequest request) => request.Response?.Users;
|
||||
}
|
||||
}
|
||||
|
@ -3,12 +3,19 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.Sprites
|
||||
{
|
||||
public partial class OsuSpriteText : SpriteText
|
||||
{
|
||||
[Obsolete("Use TruncatingSpriteText instead.")]
|
||||
public new bool Truncate
|
||||
{
|
||||
set => throw new InvalidOperationException($"Use {nameof(TruncatingSpriteText)} instead.");
|
||||
}
|
||||
|
||||
public OsuSpriteText()
|
||||
{
|
||||
Shadow = true;
|
||||
|
29
osu.Game/Graphics/Sprites/TruncatingSpriteText.cs
Normal file
29
osu.Game/Graphics/Sprites/TruncatingSpriteText.cs
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Graphics.Sprites
|
||||
{
|
||||
/// <summary>
|
||||
/// A derived version of <see cref="OsuSpriteText"/> which automatically shows non-truncated text in tooltip when required.
|
||||
/// </summary>
|
||||
public sealed partial class TruncatingSpriteText : OsuSpriteText, IHasTooltip
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether a tooltip should be shown with non-truncated text on hover.
|
||||
/// </summary>
|
||||
public bool ShowTooltip { get; init; } = true;
|
||||
|
||||
public LocalisableString TooltipText => Text;
|
||||
|
||||
public override bool HandlePositionalInput => IsTruncated && ShowTooltip;
|
||||
|
||||
public TruncatingSpriteText()
|
||||
{
|
||||
((SpriteText)this).Truncate = true;
|
||||
}
|
||||
}
|
||||
}
|
@ -335,12 +335,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
Text = new OsuSpriteText
|
||||
Text = new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
Icon = new SpriteIcon
|
||||
{
|
||||
|
@ -16,6 +16,7 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -112,7 +113,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private partial class CapsWarning : SpriteIcon, IHasTooltip
|
||||
{
|
||||
public LocalisableString TooltipText => "caps lock is active";
|
||||
public LocalisableString TooltipText => CommonStrings.CapsLockIsActive;
|
||||
|
||||
public CapsWarning()
|
||||
{
|
||||
|
54
osu.Game/Localisation/AccountCreationStrings.cs
Normal file
54
osu.Game/Localisation/AccountCreationStrings.cs
Normal file
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class AccountCreationStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.AccountCreation";
|
||||
|
||||
/// <summary>
|
||||
/// "New player registration"
|
||||
/// </summary>
|
||||
public static LocalisableString NewPlayerRegistration => new TranslatableString(getKey(@"new_player_registration"), @"New player registration");
|
||||
|
||||
/// <summary>
|
||||
/// "Let's get you started"
|
||||
/// </summary>
|
||||
public static LocalisableString LetsGetYouStarted => new TranslatableString(getKey(@"lets_get_you_started"), @"Let's get you started");
|
||||
|
||||
/// <summary>
|
||||
/// "Let's create an account!"
|
||||
/// </summary>
|
||||
public static LocalisableString LetsCreateAnAccount => new TranslatableString(getKey(@"lets_create_an_account"), @"Let's create an account!");
|
||||
|
||||
/// <summary>
|
||||
/// "Help, I can't access my account!"
|
||||
/// </summary>
|
||||
public static LocalisableString MultiAccountWarningHelp => new TranslatableString(getKey(@"multi_account_warning_help"), @"Help, I can't access my account!");
|
||||
|
||||
/// <summary>
|
||||
/// "I understand. This account isn't for me."
|
||||
/// </summary>
|
||||
public static LocalisableString MultiAccountWarningAccept => new TranslatableString(getKey(@"multi_account_warning_accept"), @"I understand. This account isn't for me.");
|
||||
|
||||
/// <summary>
|
||||
/// "This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"
|
||||
/// </summary>
|
||||
public static LocalisableString UsernameDescription => new TranslatableString(getKey(@"username_description"), @"This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!");
|
||||
|
||||
/// <summary>
|
||||
/// "Will be used for notifications, account verification and in the case you forget your password. No spam, ever."
|
||||
/// </summary>
|
||||
public static LocalisableString EmailDescription1 => new TranslatableString(getKey(@"email_description_1"), @"Will be used for notifications, account verification and in the case you forget your password. No spam, ever.");
|
||||
|
||||
/// <summary>
|
||||
/// " Make sure to get it right!"
|
||||
/// </summary>
|
||||
public static LocalisableString EmailDescription2 => new TranslatableString(getKey(@"email_description_2"), @" Make sure to get it right!");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -154,6 +154,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString Exit => new TranslatableString(getKey(@"exit"), @"Exit");
|
||||
|
||||
/// <summary>
|
||||
/// "Caps lock is active"
|
||||
/// </summary>
|
||||
public static LocalisableString CapsLockIsActive => new TranslatableString(getKey(@"caps_lock_is_active"), @"Caps lock is active");
|
||||
|
||||
/// <summary>
|
||||
/// "Revert to default"
|
||||
/// </summary>
|
||||
|
49
osu.Game/Localisation/LoginPanelStrings.cs
Normal file
49
osu.Game/Localisation/LoginPanelStrings.cs
Normal file
@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class LoginPanelStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.LoginPanel";
|
||||
|
||||
/// <summary>
|
||||
/// "Do not disturb"
|
||||
/// </summary>
|
||||
public static LocalisableString DoNotDisturb => new TranslatableString(getKey(@"do_not_disturb"), @"Do not disturb");
|
||||
|
||||
/// <summary>
|
||||
/// "Appear offline"
|
||||
/// </summary>
|
||||
public static LocalisableString AppearOffline => new TranslatableString(getKey(@"appear_offline"), @"Appear offline");
|
||||
|
||||
/// <summary>
|
||||
/// "Signed in"
|
||||
/// </summary>
|
||||
public static LocalisableString SignedIn => new TranslatableString(getKey(@"signed_in"), @"Signed in");
|
||||
|
||||
/// <summary>
|
||||
/// "Account"
|
||||
/// </summary>
|
||||
public static LocalisableString Account => new TranslatableString(getKey(@"account"), @"Account");
|
||||
|
||||
/// <summary>
|
||||
/// "Remember username"
|
||||
/// </summary>
|
||||
public static LocalisableString RememberUsername => new TranslatableString(getKey(@"remember_username"), @"Remember username");
|
||||
|
||||
/// <summary>
|
||||
/// "Stay signed in"
|
||||
/// </summary>
|
||||
public static LocalisableString StaySignedIn => new TranslatableString(getKey(@"stay_signed_in"), @"Stay signed in");
|
||||
|
||||
/// <summary>
|
||||
/// "Register"
|
||||
/// </summary>
|
||||
public static LocalisableString Register => new TranslatableString(getKey(@"register"), @"Register");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Online.Rooms
|
||||
{
|
||||
var beatmap = task.GetResultSafely();
|
||||
|
||||
if (SelectedItem.Value?.Beatmap.OnlineID == beatmap.OnlineID)
|
||||
if (beatmap != null && SelectedItem.Value?.Beatmap.OnlineID == beatmap.OnlineID)
|
||||
{
|
||||
selectedBeatmap = beatmap;
|
||||
beginTracking();
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
@ -71,7 +72,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 20),
|
||||
Text = "Let's create an account!",
|
||||
Text = AccountCreationStrings.LetsCreateAnAccount
|
||||
},
|
||||
usernameTextBox = new OsuTextBox
|
||||
{
|
||||
@ -86,7 +87,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
},
|
||||
emailTextBox = new OsuTextBox
|
||||
{
|
||||
PlaceholderText = "email address",
|
||||
PlaceholderText = ModelValidationStrings.UserAttributesUserEmail.ToLower(),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this
|
||||
},
|
||||
@ -118,7 +119,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = new SettingsButton
|
||||
{
|
||||
Text = "Register",
|
||||
Text = LoginPanelStrings.Register,
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Action = performRegistration
|
||||
}
|
||||
@ -132,10 +133,10 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
|
||||
textboxes = new[] { usernameTextBox, emailTextBox, passwordTextBox };
|
||||
|
||||
usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!");
|
||||
usernameDescription.AddText(AccountCreationStrings.UsernameDescription);
|
||||
|
||||
emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever.");
|
||||
emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold));
|
||||
emailAddressDescription.AddText(AccountCreationStrings.EmailDescription1);
|
||||
emailAddressDescription.AddText(AccountCreationStrings.EmailDescription2, cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold));
|
||||
|
||||
passwordDescription.AddText("At least ");
|
||||
characterCheckText = passwordDescription.AddText("8 characters long");
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.AccountCreation
|
||||
{
|
||||
@ -101,13 +102,13 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Help, I can't access my account!",
|
||||
Text = AccountCreationStrings.MultiAccountWarningHelp,
|
||||
Margin = new MarginPadding { Top = 50 },
|
||||
Action = () => game?.OpenUrlExternally(help_centre_url)
|
||||
},
|
||||
new DangerousSettingsButton
|
||||
{
|
||||
Text = "I understand. This account isn't for me.",
|
||||
Text = AccountCreationStrings.MultiAccountWarningAccept,
|
||||
Action = () => this.Push(new ScreenEntry())
|
||||
},
|
||||
furtherAssistance = new LinkFlowContainer(cp => cp.Font = cp.Font.With(size: 12))
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
@ -12,6 +11,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.AccountCreation
|
||||
{
|
||||
@ -46,18 +46,18 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
|
||||
Text = "New Player Registration",
|
||||
Text = AccountCreationStrings.NewPlayerRegistration.ToTitle(),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Text = "let's get you started",
|
||||
Text = AccountCreationStrings.LetsGetYouStarted.ToLower(),
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Let's create an account!",
|
||||
Text = AccountCreationStrings.LetsCreateAnAccount,
|
||||
Margin = new MarginPadding { Vertical = 120 },
|
||||
Action = () => this.Push(new ScreenWarning())
|
||||
}
|
||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
new Drawable?[]
|
||||
{
|
||||
createIcon(),
|
||||
text = new OsuSpriteText
|
||||
text = new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -94,7 +94,6 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
Colour = colourProvider.Light3,
|
||||
Margin = new MarginPadding { Bottom = 2 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
createMentionPill(),
|
||||
close = createCloseButton(),
|
||||
|
@ -73,14 +73,13 @@ namespace osu.Game.Overlays.Chat
|
||||
Width = chatting_text_width,
|
||||
Masking = true,
|
||||
Padding = new MarginPadding { Horizontal = padding },
|
||||
Child = chattingText = new OsuSpriteText
|
||||
Child = chattingText = new TruncatingSpriteText
|
||||
{
|
||||
MaxWidth = chatting_text_width - padding * 2,
|
||||
Font = OsuFont.Torus.With(size: 20),
|
||||
Colour = colourProvider.Background1,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Truncate = true,
|
||||
},
|
||||
},
|
||||
searchIconContainer = new Container
|
||||
|
@ -83,11 +83,9 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
Action = openUserProfile;
|
||||
|
||||
drawableText = new OsuSpriteText
|
||||
drawableText = new TruncatingSpriteText
|
||||
{
|
||||
Shadow = false,
|
||||
Truncate = true,
|
||||
EllipsisString = "…",
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
};
|
||||
|
@ -100,17 +100,15 @@ namespace osu.Game.Overlays.Dashboard.Home
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular),
|
||||
Text = BeatmapSet.Title
|
||||
},
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
|
||||
Text = BeatmapSet.Artist
|
||||
},
|
||||
|
@ -16,6 +16,7 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osuTK;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Login
|
||||
{
|
||||
@ -47,7 +48,7 @@ namespace osu.Game.Overlays.Login
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
ErrorTextFlowContainer errorText;
|
||||
LinkFlowContainer forgottenPaswordLink;
|
||||
LinkFlowContainer forgottenPasswordLink;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -71,15 +72,15 @@ namespace osu.Game.Overlays.Login
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Remember username",
|
||||
LabelText = LoginPanelStrings.RememberUsername,
|
||||
Current = config.GetBindable<bool>(OsuSetting.SaveUsername),
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Stay signed in",
|
||||
LabelText = LoginPanelStrings.StaySignedIn,
|
||||
Current = config.GetBindable<bool>(OsuSetting.SavePassword),
|
||||
},
|
||||
forgottenPaswordLink = new LinkFlowContainer
|
||||
forgottenPasswordLink = new LinkFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -105,7 +106,7 @@ namespace osu.Game.Overlays.Login
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Register",
|
||||
Text = LoginPanelStrings.Register,
|
||||
Action = () =>
|
||||
{
|
||||
RequestHide?.Invoke();
|
||||
@ -114,7 +115,7 @@ namespace osu.Game.Overlays.Login
|
||||
}
|
||||
};
|
||||
|
||||
forgottenPaswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset");
|
||||
forgottenPasswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset");
|
||||
|
||||
password.OnCommit += (_, _) => performLogin();
|
||||
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -81,7 +82,7 @@ namespace osu.Game.Overlays.Login
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "ACCOUNT",
|
||||
Text = LoginPanelStrings.Account.ToUpper(),
|
||||
Margin = new MarginPadding { Bottom = 5 },
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||
},
|
||||
@ -115,7 +116,7 @@ namespace osu.Game.Overlays.Login
|
||||
},
|
||||
};
|
||||
|
||||
linkFlow.AddLink("cancel", api.Logout, string.Empty);
|
||||
linkFlow.AddLink(Resources.Localisation.Web.CommonStrings.ButtonsCancel.ToLower(), api.Logout, string.Empty);
|
||||
break;
|
||||
|
||||
case APIState.Online:
|
||||
@ -140,7 +141,7 @@ namespace osu.Game.Overlays.Login
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "Signed in",
|
||||
Text = LoginPanelStrings.SignedIn,
|
||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||
},
|
||||
|
@ -1,11 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Overlays.Login
|
||||
{
|
||||
@ -14,13 +12,13 @@ namespace osu.Game.Overlays.Login
|
||||
[LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.StatusOnline))]
|
||||
Online,
|
||||
|
||||
[Description(@"Do not disturb")]
|
||||
[LocalisableDescription(typeof(LoginPanelStrings), nameof(LoginPanelStrings.DoNotDisturb))]
|
||||
DoNotDisturb,
|
||||
|
||||
[Description(@"Appear offline")]
|
||||
[LocalisableDescription(typeof(LoginPanelStrings), nameof(LoginPanelStrings.AppearOffline))]
|
||||
AppearOffline,
|
||||
|
||||
[Description(@"Sign out")]
|
||||
[LocalisableDescription(typeof(UserVerificationStrings), nameof(UserVerificationStrings.BoxInfoLogoutLink))]
|
||||
SignOut,
|
||||
}
|
||||
}
|
||||
|
@ -176,7 +176,7 @@ namespace osu.Game.Overlays.Mods
|
||||
dequeuedAction();
|
||||
|
||||
// each time we play an animation, we decrease the time until the next animation (to ramp the visual and audible elements).
|
||||
selectionDelay = Math.Max(30, selectionDelay * 0.8f);
|
||||
selectionDelay = Math.Max(ModSelectPanel.SAMPLE_PLAYBACK_DELAY, selectionDelay * 0.8f);
|
||||
lastSelection = Time.Current;
|
||||
}
|
||||
else
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -45,6 +46,8 @@ namespace osu.Game.Overlays.Mods
|
||||
public const float CORNER_RADIUS = 7;
|
||||
public const float HEIGHT = 42;
|
||||
|
||||
public const double SAMPLE_PLAYBACK_DELAY = 30;
|
||||
|
||||
protected virtual float IdleSwitchWidth => 14;
|
||||
protected virtual float ExpandedSwitchWidth => 30;
|
||||
protected virtual Colour4 BackgroundColour => Active.Value ? AccentColour.Darken(0.3f) : ColourProvider.Background3;
|
||||
@ -69,6 +72,8 @@ namespace osu.Game.Overlays.Mods
|
||||
private Sample? sampleOff;
|
||||
private Sample? sampleOn;
|
||||
|
||||
private Bindable<double?> lastPlaybackTime = null!;
|
||||
|
||||
protected ModSelectPanel()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -118,23 +123,23 @@ namespace osu.Game.Overlays.Mods
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
{
|
||||
titleText = new OsuSpriteText
|
||||
titleText = new TruncatingSpriteText
|
||||
{
|
||||
Font = OsuFont.TorusAlternate.With(size: 18, weight: FontWeight.SemiBold),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Left = -18 * ShearedOverlayContainer.SHEAR
|
||||
}
|
||||
},
|
||||
ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`.
|
||||
},
|
||||
descriptionText = new OsuSpriteText
|
||||
descriptionText = new TruncatingSpriteText
|
||||
{
|
||||
Font = OsuFont.Default.With(size: 12),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)
|
||||
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
|
||||
ShowTooltip = false, // Tooltip is handled by `IncompatibilityDisplayingModPanel`.
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -163,13 +168,15 @@ namespace osu.Game.Overlays.Mods
|
||||
protected abstract void Deselect();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, ISamplePlaybackDisabler? samplePlaybackDisabler)
|
||||
private void load(AudioManager audio, SessionStatics statics, ISamplePlaybackDisabler? samplePlaybackDisabler)
|
||||
{
|
||||
sampleOn = audio.Samples.Get(@"UI/check-on");
|
||||
sampleOff = audio.Samples.Get(@"UI/check-off");
|
||||
|
||||
if (samplePlaybackDisabler != null)
|
||||
((IBindable<bool>)samplePlaybackDisabled).BindTo(samplePlaybackDisabler.SamplePlaybackDisabled);
|
||||
|
||||
lastPlaybackTime = statics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime);
|
||||
}
|
||||
|
||||
protected sealed override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds(sampleSet);
|
||||
@ -192,10 +199,17 @@ namespace osu.Game.Overlays.Mods
|
||||
if (samplePlaybackDisabled.Value)
|
||||
return;
|
||||
|
||||
if (Active.Value)
|
||||
sampleOn?.Play();
|
||||
else
|
||||
sampleOff?.Play();
|
||||
bool enoughTimePassedSinceLastPlayback = !lastPlaybackTime.Value.HasValue || Time.Current - lastPlaybackTime.Value >= SAMPLE_PLAYBACK_DELAY;
|
||||
|
||||
if (enoughTimePassedSinceLastPlayback)
|
||||
{
|
||||
if (Active.Value)
|
||||
sampleOn?.Play();
|
||||
else
|
||||
sampleOff?.Play();
|
||||
|
||||
lastPlaybackTime.Value = Time.Current;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||
{
|
||||
protected override LocalisableString Header => AudioSettingsStrings.OffsetHeader;
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing" });
|
||||
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing", "delay", "latency" });
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
|
@ -125,6 +125,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
if (currentSnap > DistanceSpacingMultiplier.MinValue)
|
||||
{
|
||||
currentDistanceSpacingButton.Enabled.Value = currentDistanceSpacingButton.Expanded.Value
|
||||
&& !DistanceSpacingMultiplier.Disabled
|
||||
&& !Precision.AlmostEquals(currentSnap, DistanceSpacingMultiplier.Value, DistanceSpacingMultiplier.Precision / 2);
|
||||
currentDistanceSpacingButton.ContractedLabelText = $"current {currentSnap:N2}x";
|
||||
currentDistanceSpacingButton.ExpandedLabelText = $"Use current ({currentSnap:N2}x)";
|
||||
@ -141,28 +142,31 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (!DistanceSpacingMultiplier.Disabled)
|
||||
if (DistanceSpacingMultiplier.Disabled)
|
||||
{
|
||||
DistanceSpacingMultiplier.Value = EditorBeatmap.BeatmapInfo.DistanceSpacing;
|
||||
DistanceSpacingMultiplier.BindValueChanged(multiplier =>
|
||||
{
|
||||
distanceSpacingSlider.ContractedLabelText = $"D. S. ({multiplier.NewValue:0.##x})";
|
||||
distanceSpacingSlider.ExpandedLabelText = $"Distance Spacing ({multiplier.NewValue:0.##x})";
|
||||
|
||||
if (multiplier.NewValue != multiplier.OldValue)
|
||||
onScreenDisplay?.Display(new DistanceSpacingToast(multiplier.NewValue.ToLocalisableString(@"0.##x"), multiplier));
|
||||
|
||||
EditorBeatmap.BeatmapInfo.DistanceSpacing = multiplier.NewValue;
|
||||
}, true);
|
||||
|
||||
// Manual binding to handle enabling distance spacing when the slider is interacted with.
|
||||
distanceSpacingSlider.Current.BindValueChanged(spacing =>
|
||||
{
|
||||
DistanceSpacingMultiplier.Value = spacing.NewValue;
|
||||
DistanceSnapToggle.Value = TernaryState.True;
|
||||
});
|
||||
DistanceSpacingMultiplier.BindValueChanged(spacing => distanceSpacingSlider.Current.Value = spacing.NewValue);
|
||||
distanceSpacingSlider.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
DistanceSpacingMultiplier.Value = EditorBeatmap.BeatmapInfo.DistanceSpacing;
|
||||
DistanceSpacingMultiplier.BindValueChanged(multiplier =>
|
||||
{
|
||||
distanceSpacingSlider.ContractedLabelText = $"D. S. ({multiplier.NewValue:0.##x})";
|
||||
distanceSpacingSlider.ExpandedLabelText = $"Distance Spacing ({multiplier.NewValue:0.##x})";
|
||||
|
||||
if (multiplier.NewValue != multiplier.OldValue)
|
||||
onScreenDisplay?.Display(new DistanceSpacingToast(multiplier.NewValue.ToLocalisableString(@"0.##x"), multiplier));
|
||||
|
||||
EditorBeatmap.BeatmapInfo.DistanceSpacing = multiplier.NewValue;
|
||||
}, true);
|
||||
|
||||
// Manual binding to handle enabling distance spacing when the slider is interacted with.
|
||||
distanceSpacingSlider.Current.BindValueChanged(spacing =>
|
||||
{
|
||||
DistanceSpacingMultiplier.Value = spacing.NewValue;
|
||||
DistanceSnapToggle.Value = TernaryState.True;
|
||||
});
|
||||
DistanceSpacingMultiplier.BindValueChanged(spacing => distanceSpacingSlider.Current.Value = spacing.NewValue);
|
||||
}
|
||||
|
||||
protected override IEnumerable<TernaryButton> CreateTernaryButtons() => base.CreateTernaryButtons().Concat(new[]
|
||||
|
@ -30,6 +30,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// </summary>
|
||||
protected int MaxHits { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether <see cref="SimulateAutoplay"/> is currently running.
|
||||
/// </summary>
|
||||
protected bool IsSimulating { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The total number of judged <see cref="HitObject"/>s at the current point in time.
|
||||
/// </summary>
|
||||
@ -146,6 +151,8 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// <param name="beatmap">The <see cref="IBeatmap"/> to simulate.</param>
|
||||
protected virtual void SimulateAutoplay(IBeatmap beatmap)
|
||||
{
|
||||
IsSimulating = true;
|
||||
|
||||
foreach (var obj in beatmap.HitObjects)
|
||||
simulate(obj);
|
||||
|
||||
@ -163,6 +170,8 @@ namespace osu.Game.Rulesets.Scoring
|
||||
result.Type = GetSimulatedHitResult(judgement);
|
||||
ApplyResult(result);
|
||||
}
|
||||
|
||||
IsSimulating = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -30,6 +30,14 @@ namespace osu.Game.Rulesets.Scoring
|
||||
private const double accuracy_cutoff_c = 0.7;
|
||||
private const double accuracy_cutoff_d = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether <see cref="HitEvents"/> should be populated during application of results.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Should only be disabled for special cases.
|
||||
/// When disabled, <see cref="JudgementProcessor.RevertResult"/> cannot be used.</remarks>
|
||||
internal bool TrackHitEvents = true;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when this <see cref="ScoreProcessor"/> was reset from a replay frame.
|
||||
/// </summary>
|
||||
@ -226,10 +234,16 @@ namespace osu.Game.Rulesets.Scoring
|
||||
|
||||
ApplyScoreChange(result);
|
||||
|
||||
hitEvents.Add(CreateHitEvent(result));
|
||||
lastHitObject = result.HitObject;
|
||||
if (!IsSimulating)
|
||||
{
|
||||
if (TrackHitEvents)
|
||||
{
|
||||
hitEvents.Add(CreateHitEvent(result));
|
||||
lastHitObject = result.HitObject;
|
||||
}
|
||||
|
||||
updateScore();
|
||||
updateScore();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -242,6 +256,9 @@ namespace osu.Game.Rulesets.Scoring
|
||||
|
||||
protected sealed override void RevertResultInternal(JudgementResult result)
|
||||
{
|
||||
if (!TrackHitEvents)
|
||||
throw new InvalidOperationException(@$"Rewind is not supported when {nameof(TrackHitEvents)} is disabled.");
|
||||
|
||||
Combo.Value = result.ComboAtJudgement;
|
||||
HighestCombo.Value = result.HighestComboAtJudgement;
|
||||
|
||||
@ -311,6 +328,9 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// <param name="storeResults">Whether to store the current state of the <see cref="ScoreProcessor"/> for future use.</param>
|
||||
protected override void Reset(bool storeResults)
|
||||
{
|
||||
// Run one last time to store max values.
|
||||
updateScore();
|
||||
|
||||
base.Reset(storeResults);
|
||||
|
||||
hitEvents.Clear();
|
||||
|
@ -46,6 +46,9 @@ namespace osu.Game.Scoring.Legacy
|
||||
score.ScoreInfo = scoreInfo;
|
||||
|
||||
int version = sr.ReadInt32();
|
||||
|
||||
scoreInfo.IsLegacyScore = version < LegacyScoreEncoder.FIRST_LAZER_VERSION;
|
||||
|
||||
string beatmapHash = sr.ReadString();
|
||||
|
||||
workingBeatmap = GetBeatmap(beatmapHash);
|
||||
|
@ -28,9 +28,10 @@ namespace osu.Game.Scoring.Legacy
|
||||
/// <remarks>
|
||||
/// <list type="bullet">
|
||||
/// <item><description>30000001: Appends <see cref="LegacyReplaySoloScoreInfo"/> to the end of scores.</description></item>
|
||||
/// <item><description>30000002: Score stored to replay calculated using the Score V2 algorithm.</description></item>
|
||||
/// </list>
|
||||
/// </remarks>
|
||||
public const int LATEST_VERSION = 30000001;
|
||||
public const int LATEST_VERSION = 30000002;
|
||||
|
||||
/// <summary>
|
||||
/// The first stable-compatible YYYYMMDD format version given to lazer usage of replays.
|
||||
|
@ -16,7 +16,13 @@ namespace osu.Game.Scoring.Legacy
|
||||
=> getDisplayScore(scoreProcessor.Ruleset.RulesetInfo.OnlineID, scoreProcessor.TotalScore.Value, mode, scoreProcessor.MaximumStatistics);
|
||||
|
||||
public static long GetDisplayScore(this ScoreInfo scoreInfo, ScoringMode mode)
|
||||
=> getDisplayScore(scoreInfo.Ruleset.OnlineID, scoreInfo.TotalScore, mode, scoreInfo.MaximumStatistics);
|
||||
{
|
||||
// Temporary to not scale stable scores that are already in the XX-millions with the classic scoring mode.
|
||||
if (scoreInfo.IsLegacyScore)
|
||||
return scoreInfo.TotalScore;
|
||||
|
||||
return getDisplayScore(scoreInfo.Ruleset.OnlineID, scoreInfo.TotalScore, mode, scoreInfo.MaximumStatistics);
|
||||
}
|
||||
|
||||
private static long getDisplayScore(int rulesetId, long score, ScoringMode mode, IReadOnlyDictionary<HitResult, int> maximumStatistics)
|
||||
{
|
||||
|
@ -83,6 +83,11 @@ namespace osu.Game.Scoring
|
||||
|
||||
if (string.IsNullOrEmpty(model.MaximumStatisticsJson))
|
||||
model.MaximumStatisticsJson = JsonConvert.SerializeObject(model.MaximumStatistics);
|
||||
|
||||
// for pre-ScoreV2 lazer scores, apply a best-effort conversion of total score to ScoreV2.
|
||||
// this requires: max combo, statistics, max statistics (where available), and mods to already be populated on the score.
|
||||
if (StandardisedScoreMigrationTools.ShouldMigrateToNewStandardised(model))
|
||||
model.TotalScore = StandardisedScoreMigrationTools.GetNewStandardised(model);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -146,16 +151,48 @@ namespace osu.Game.Scoring
|
||||
#pragma warning restore CS0618
|
||||
}
|
||||
|
||||
// Very naive local caching to improve performance of large score imports (where the username is usually the same for most or all scores).
|
||||
private readonly Dictionary<string, APIUser> usernameLookupCache = new Dictionary<string, APIUser>();
|
||||
|
||||
protected override void PostImport(ScoreInfo model, Realm realm, ImportParameters parameters)
|
||||
{
|
||||
base.PostImport(model, realm, parameters);
|
||||
|
||||
var userRequest = new GetUserRequest(model.RealmUser.Username);
|
||||
populateUserDetails(model);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Legacy replays only store a username.
|
||||
/// This will populate a user ID during import.
|
||||
/// </summary>
|
||||
private void populateUserDetails(ScoreInfo model)
|
||||
{
|
||||
string username = model.RealmUser.Username;
|
||||
|
||||
if (usernameLookupCache.TryGetValue(username, out var existing))
|
||||
{
|
||||
model.User = existing;
|
||||
return;
|
||||
}
|
||||
|
||||
var userRequest = new GetUserRequest(username);
|
||||
|
||||
api.Perform(userRequest);
|
||||
|
||||
if (userRequest.Response is APIUser user)
|
||||
{
|
||||
usernameLookupCache.TryAdd(username, new APIUser
|
||||
{
|
||||
// Because this is a permanent cache, let's only store the pieces we're interested in,
|
||||
// rather than the full API response. If we start to store more than these three fields
|
||||
// in realm, this should be undone.
|
||||
Id = user.Id,
|
||||
Username = user.Username,
|
||||
CountryCode = user.CountryCode,
|
||||
});
|
||||
|
||||
model.User = user;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -181,8 +181,7 @@ namespace osu.Game.Scoring
|
||||
/// <summary>
|
||||
/// Whether this <see cref="ScoreInfo"/> represents a legacy (osu!stable) score.
|
||||
/// </summary>
|
||||
[Ignored]
|
||||
public bool IsLegacyScore => Mods.OfType<ModClassic>().Any();
|
||||
public bool IsLegacyScore { get; set; }
|
||||
|
||||
private Dictionary<HitResult, int>? statistics;
|
||||
|
||||
|
@ -1,12 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
@ -21,7 +18,7 @@ namespace osu.Game.Scoring
|
||||
public partial class ScorePerformanceCache : MemoryCachingComponent<ScorePerformanceCache.PerformanceCacheLookup, PerformanceAttributes>
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; }
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; } = null!;
|
||||
|
||||
protected override bool CacheNullValues => false;
|
||||
|
||||
@ -30,10 +27,10 @@ namespace osu.Game.Scoring
|
||||
/// </summary>
|
||||
/// <param name="score">The score to do the calculation on. </param>
|
||||
/// <param name="token">An optional <see cref="CancellationToken"/> to cancel the operation.</param>
|
||||
public Task<PerformanceAttributes> CalculatePerformanceAsync([NotNull] ScoreInfo score, CancellationToken token = default) =>
|
||||
public Task<PerformanceAttributes?> CalculatePerformanceAsync(ScoreInfo score, CancellationToken token = default) =>
|
||||
GetAsync(new PerformanceCacheLookup(score), token);
|
||||
|
||||
protected override async Task<PerformanceAttributes> ComputeValueAsync(PerformanceCacheLookup lookup, CancellationToken token = default)
|
||||
protected override async Task<PerformanceAttributes?> ComputeValueAsync(PerformanceCacheLookup lookup, CancellationToken token = default)
|
||||
{
|
||||
var score = lookup.ScoreInfo;
|
||||
|
||||
|
@ -76,6 +76,9 @@ namespace osu.Game.Screens.Edit.Components
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Space:
|
||||
|
@ -539,6 +539,9 @@ namespace osu.Game.Screens.Edit
|
||||
// Track traversal keys.
|
||||
// Matching osu-stable implementations.
|
||||
case Key.Z:
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
// Seek to first object time, or track start if already there.
|
||||
double? firstObjectTime = editorBeatmap.HitObjects.FirstOrDefault()?.StartTime;
|
||||
|
||||
@ -549,12 +552,18 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
|
||||
case Key.X:
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
// Restart playback from beginning of track.
|
||||
clock.Seek(0);
|
||||
clock.Start();
|
||||
return true;
|
||||
|
||||
case Key.C:
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
// Pause or resume.
|
||||
if (clock.IsRunning)
|
||||
clock.Stop();
|
||||
@ -563,6 +572,9 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
|
||||
case Key.V:
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
// Seek to last object time, or track end if already there.
|
||||
// Note that in osu-stable subsequent presses when at track end won't return to last object.
|
||||
// This has intentionally been changed to make it more useful.
|
||||
|
@ -103,118 +103,129 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
CornerRadius = CORNER_RADIUS,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Background5,
|
||||
Width = 0.2f,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(colours.Background5, colours.Background5.Opacity(0.3f)),
|
||||
Width = 0.8f,
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Relative, 0.2f)
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Box
|
||||
new Container
|
||||
{
|
||||
Name = @"Left details",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Background5,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(colours.Background5, colours.Background5.Opacity(0.3f))
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = @"Left details",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Left = 20,
|
||||
Vertical = 5
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RoomStatusPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
specialCategoryPill = new RoomSpecialCategoryPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
endDateInfo = new EndDateInfo
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
}
|
||||
Left = 20,
|
||||
Right = DrawableRoomParticipantsList.SHEAR_WIDTH,
|
||||
Vertical = 5
|
||||
},
|
||||
new FillFlowContainer
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Top = 3 },
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
new FillFlowContainer
|
||||
{
|
||||
new RoomNameText(),
|
||||
new RoomStatusText()
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RoomStatusPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
specialCategoryPill = new RoomSpecialCategoryPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
endDateInfo = new EndDateInfo
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Top = 3 },
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Font = OsuFont.GetFont(size: 28),
|
||||
Current = { BindTarget = Room.Name }
|
||||
},
|
||||
new RoomStatusText()
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
ChildrenEnumerable = CreateBottomDetails()
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Right content",
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(5),
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Right = 10,
|
||||
Vertical = 20,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ButtonsContainer,
|
||||
drawableRoomParticipantsList = new DrawableRoomParticipantsList
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
NumberOfCircles = NumberOfAvatars
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
ChildrenEnumerable = CreateBottomDetails()
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Right content",
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(5),
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Right = 10,
|
||||
Vertical = 20,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ButtonsContainer,
|
||||
drawableRoomParticipantsList = new DrawableRoomParticipantsList
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
NumberOfCircles = NumberOfAvatars
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -311,23 +322,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
return pills;
|
||||
}
|
||||
|
||||
private partial class RoomNameText : OsuSpriteText
|
||||
{
|
||||
[Resolved(typeof(Room), nameof(Online.Rooms.Room.Name))]
|
||||
private Bindable<string> name { get; set; }
|
||||
|
||||
public RoomNameText()
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 28);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Current = name;
|
||||
}
|
||||
}
|
||||
|
||||
private partial class RoomStatusText : OnlinePlayComposite
|
||||
{
|
||||
[Resolved]
|
||||
@ -343,7 +337,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = 0.5f;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -24,8 +24,14 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
public partial class DrawableRoomParticipantsList : OnlinePlayComposite
|
||||
{
|
||||
public const float SHEAR_WIDTH = 12f;
|
||||
|
||||
private const float avatar_size = 36;
|
||||
|
||||
private const float height = 60f;
|
||||
|
||||
private static readonly Vector2 shear = new Vector2(SHEAR_WIDTH / height, 0);
|
||||
|
||||
private FillFlowContainer<CircularAvatar> avatarFlow;
|
||||
|
||||
private CircularAvatar hostAvatar;
|
||||
@ -36,7 +42,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
public DrawableRoomParticipantsList()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
Height = 60;
|
||||
Height = height;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -49,7 +55,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Shear = new Vector2(0.2f, 0),
|
||||
Shear = shear,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -98,7 +104,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Shear = new Vector2(0.2f, 0),
|
||||
Shear = shear,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -95,7 +95,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
private void updateGraphVisibility()
|
||||
{
|
||||
graph.FadeTo(ShowGraph.Value ? 1 : 0, 200, Easing.In);
|
||||
bar.ShowBackground = !ShowGraph.Value;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -14,7 +14,6 @@ using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
@ -32,18 +31,8 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
private readonly BindableBool showBackground = new BindableBool();
|
||||
|
||||
private readonly ColourInfo mainColour;
|
||||
private readonly ColourInfo mainColourDarkened;
|
||||
private ColourInfo catchUpColour;
|
||||
private ColourInfo catchUpColourDarkened;
|
||||
|
||||
public bool ShowBackground
|
||||
{
|
||||
get => showBackground.Value;
|
||||
set => showBackground.Value = value;
|
||||
}
|
||||
|
||||
public double StartTime
|
||||
{
|
||||
@ -95,7 +84,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
Colour = Colour4.White.Darken(1 + 1 / 4f)
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
},
|
||||
catchupBar = new RoundedBar
|
||||
{
|
||||
@ -112,12 +101,10 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
CornerRadius = 5,
|
||||
AccentColour = mainColour = Color4.White,
|
||||
AccentColour = mainColour = OsuColour.Gray(0.9f),
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
};
|
||||
|
||||
mainColourDarkened = Colour4.White.Darken(1 / 3f);
|
||||
}
|
||||
|
||||
private void setupAlternateValue()
|
||||
@ -141,16 +128,15 @@ namespace osu.Game.Screens.Play.HUD
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
catchUpColour = colours.BlueLight;
|
||||
catchUpColourDarkened = colours.BlueDark;
|
||||
|
||||
showBackground.BindValueChanged(_ => updateBackground(), true);
|
||||
catchUpColour = colours.BlueDark;
|
||||
}
|
||||
|
||||
private void updateBackground()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
background.FadeTo(showBackground.Value ? 1 / 4f : 0, 200, Easing.In);
|
||||
playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), ShowBackground ? mainColour : mainColourDarkened, 200, Easing.In);
|
||||
base.LoadComplete();
|
||||
|
||||
background.FadeTo(0.3f, 200, Easing.In);
|
||||
playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), mainColour, 200, Easing.In);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
@ -190,8 +176,8 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
catchupBar.AccentColour = Interpolation.ValueAt(
|
||||
Math.Min(timeDelta, colour_transition_threshold),
|
||||
ShowBackground ? mainColour : mainColourDarkened,
|
||||
ShowBackground ? catchUpColour : catchUpColourDarkened,
|
||||
mainColour,
|
||||
catchUpColour,
|
||||
0, colour_transition_threshold,
|
||||
Easing.OutQuint);
|
||||
|
||||
|
@ -4,8 +4,10 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -13,6 +15,10 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public partial class ArgonSongProgressGraph : SegmentedGraph<int>
|
||||
{
|
||||
private const int tier_count = 5;
|
||||
|
||||
private const int display_granularity = 200;
|
||||
|
||||
private IEnumerable<HitObject>? objects;
|
||||
|
||||
public IEnumerable<HitObject> Objects
|
||||
@ -21,8 +27,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
objects = value;
|
||||
|
||||
const int granularity = 200;
|
||||
int[] values = new int[granularity];
|
||||
int[] values = new int[display_granularity];
|
||||
|
||||
if (!objects.Any())
|
||||
return;
|
||||
@ -32,7 +37,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
if (lastHit == 0)
|
||||
lastHit = objects.Last().StartTime;
|
||||
|
||||
double interval = (lastHit - firstHit + 1) / granularity;
|
||||
double interval = (lastHit - firstHit + 1) / display_granularity;
|
||||
|
||||
foreach (var h in objects)
|
||||
{
|
||||
@ -51,12 +56,12 @@ namespace osu.Game.Screens.Play.HUD
|
||||
}
|
||||
|
||||
public ArgonSongProgressGraph()
|
||||
: base(5)
|
||||
: base(tier_count)
|
||||
{
|
||||
var colours = new List<Colour4>();
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
colours.Add(Colour4.White.Darken(1 + 1 / 5f).Opacity(1 / 5f));
|
||||
for (int i = 0; i < tier_count; i++)
|
||||
colours.Add(OsuColour.Gray(0.2f).Opacity(0.1f));
|
||||
|
||||
TierColours = colours;
|
||||
}
|
||||
|
@ -235,7 +235,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
}
|
||||
}
|
||||
},
|
||||
usernameText = new OsuSpriteText
|
||||
usernameText = new TruncatingSpriteText
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.6f,
|
||||
@ -244,7 +244,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Colour = Color4.White,
|
||||
Font = OsuFont.Torus.With(size: 14, weight: FontWeight.SemiBold),
|
||||
Text = User?.Username ?? string.Empty,
|
||||
Truncate = true,
|
||||
Shadow = false,
|
||||
}
|
||||
}
|
||||
|
@ -42,7 +42,8 @@ namespace osu.Game.Screens.Play.HUD
|
||||
//CollectionSettings = new CollectionSettings(),
|
||||
//DiscussionSettings = new DiscussionSettings(),
|
||||
PlaybackSettings = new PlaybackSettings { Expanded = { Value = false } },
|
||||
VisualSettings = new VisualSettings { Expanded = { Value = false } }
|
||||
VisualSettings = new VisualSettings { Expanded = { Value = false } },
|
||||
new AudioSettings { Expanded = { Value = false } }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -101,23 +101,21 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = new RomanisableString(metadata.TitleUnicode, metadata.Title),
|
||||
Font = OsuFont.Torus.With(size: 20, weight: FontWeight.SemiBold),
|
||||
MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2,
|
||||
Truncate = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = new RomanisableString(metadata.ArtistUnicode, metadata.Artist),
|
||||
Font = OsuFont.Torus.With(size: 14, weight: FontWeight.SemiBold),
|
||||
MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2,
|
||||
Truncate = true,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -156,14 +154,13 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new TruncatingSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = beatmap.DifficultyName,
|
||||
Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold),
|
||||
MaxWidth = ScorePanel.EXPANDED_WIDTH - padding * 2,
|
||||
Truncate = true,
|
||||
},
|
||||
new OsuTextFlowContainer(s => s.Font = OsuFont.Torus.With(size: 12))
|
||||
{
|
||||
|
@ -155,7 +155,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public Bindable<RandomSelectAlgorithm> RandomAlgorithm = new Bindable<RandomSelectAlgorithm>();
|
||||
private readonly List<CarouselBeatmapSet> previouslyVisitedRandomSets = new List<CarouselBeatmapSet>();
|
||||
private readonly Stack<CarouselBeatmap> randomSelectedBeatmaps = new Stack<CarouselBeatmap>();
|
||||
private readonly List<CarouselBeatmap> randomSelectedBeatmaps = new List<CarouselBeatmap>();
|
||||
|
||||
private CarouselRoot root;
|
||||
|
||||
@ -348,6 +348,11 @@ namespace osu.Game.Screens.Select
|
||||
if (!root.BeatmapSetsByID.TryGetValue(beatmapSetID, out var existingSet))
|
||||
return;
|
||||
|
||||
foreach (var beatmap in existingSet.Beatmaps)
|
||||
randomSelectedBeatmaps.Remove(beatmap);
|
||||
|
||||
previouslyVisitedRandomSets.Remove(existingSet);
|
||||
|
||||
root.RemoveItem(existingSet);
|
||||
itemsCache.Invalidate();
|
||||
|
||||
@ -501,7 +506,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
if (selectedBeatmap != null && selectedBeatmapSet != null)
|
||||
{
|
||||
randomSelectedBeatmaps.Push(selectedBeatmap);
|
||||
randomSelectedBeatmaps.Add(selectedBeatmap);
|
||||
|
||||
// when performing a random, we want to add the current set to the previously visited list
|
||||
// else the user may be "randomised" to the existing selection.
|
||||
@ -538,9 +543,10 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
while (randomSelectedBeatmaps.Any())
|
||||
{
|
||||
var beatmap = randomSelectedBeatmaps.Pop();
|
||||
var beatmap = randomSelectedBeatmaps[^1];
|
||||
randomSelectedBeatmaps.Remove(beatmap);
|
||||
|
||||
if (!beatmap.Filtered.Value)
|
||||
if (!beatmap.Filtered.Value && beatmap.BeatmapInfo.BeatmapSet?.DeletePending != true)
|
||||
{
|
||||
if (selectedBeatmapSet != null)
|
||||
{
|
||||
|
@ -233,12 +233,11 @@ namespace osu.Game.Screens.Select
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
VersionLabel = new OsuSpriteText
|
||||
VersionLabel = new TruncatingSpriteText
|
||||
{
|
||||
Text = beatmapInfo.DifficultyName,
|
||||
Font = OsuFont.GetFont(size: 24, italics: true),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -286,19 +285,17 @@ namespace osu.Game.Screens.Select
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
TitleLabel = new OsuSpriteText
|
||||
TitleLabel = new TruncatingSpriteText
|
||||
{
|
||||
Current = { BindTarget = titleBinding },
|
||||
Font = OsuFont.GetFont(size: 28, italics: true),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
ArtistLabel = new OsuSpriteText
|
||||
ArtistLabel = new TruncatingSpriteText
|
||||
{
|
||||
Current = { BindTarget = artistBinding },
|
||||
Font = OsuFont.GetFont(size: 17, italics: true),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
MapperContainer = new FillFlowContainer
|
||||
{
|
||||
|
@ -112,11 +112,11 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
background = new DelayedLoadWrapper(() => new SetPanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.MinBy(b => b.OnlineID)))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}, 300)
|
||||
}, 200)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 100)
|
||||
mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 50)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
@ -126,7 +126,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
mainFlow.DelayedLoadComplete += fadeContentIn;
|
||||
}
|
||||
|
||||
private void fadeContentIn(Drawable d) => d.FadeInFromZero(750, Easing.OutQuint);
|
||||
private void fadeContentIn(Drawable d) => d.FadeInFromZero(150);
|
||||
|
||||
protected override void Deselected()
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Database;
|
||||
@ -18,12 +16,12 @@ namespace osu.Game.Tests.Visual
|
||||
/// </summary>
|
||||
public const int UNRESOLVED_USER_ID = -1;
|
||||
|
||||
protected override Task<APIUser> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
protected override Task<APIUser?> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
{
|
||||
if (lookup == UNRESOLVED_USER_ID)
|
||||
return Task.FromResult((APIUser)null);
|
||||
return Task.FromResult<APIUser?>(null);
|
||||
|
||||
return Task.FromResult(new APIUser
|
||||
return Task.FromResult<APIUser?>(new APIUser
|
||||
{
|
||||
Id = lookup,
|
||||
Username = $"User {lookup}"
|
||||
|
@ -37,7 +37,7 @@
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.20.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.608.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.510.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.605.0" />
|
||||
<PackageReference Include="Sentry" Version="3.28.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.32.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
|
Loading…
Reference in New Issue
Block a user