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Merge pull request #23930 from bdach/fix-old-lazer-score-reimport
Fix reimporting old lazer scores undoing standardised score recalculation
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commit
f5eb629709
@ -945,22 +945,21 @@ namespace osu.Game.Database
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foreach (var score in scores)
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{
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// Recalculate the old-style standardised score to see if this was an old lazer score.
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bool oldScoreMatchesExpectations = StandardisedScoreMigrationTools.GetOldStandardised(score) == score.TotalScore;
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// Some older scores don't have correct statistics populated, so let's give them benefit of doubt.
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bool scoreIsVeryOld = score.Date < new DateTime(2023, 1, 1, 0, 0, 0);
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if (oldScoreMatchesExpectations || scoreIsVeryOld)
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try
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{
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try
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{
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long calculatedNew = StandardisedScoreMigrationTools.GetNewStandardised(score);
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score.TotalScore = calculatedNew;
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}
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catch
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if (StandardisedScoreMigrationTools.ShouldMigrateToNewStandardised(score))
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{
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try
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{
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long calculatedNew = StandardisedScoreMigrationTools.GetNewStandardised(score);
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score.TotalScore = calculatedNew;
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}
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catch
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{
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}
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}
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}
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catch { }
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}
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break;
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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@ -13,6 +14,19 @@ namespace osu.Game.Database
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{
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public static class StandardisedScoreMigrationTools
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{
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public static bool ShouldMigrateToNewStandardised(ScoreInfo score)
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{
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if (score.IsLegacyScore)
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return false;
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// Recalculate the old-style standardised score to see if this was an old lazer score.
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bool oldScoreMatchesExpectations = GetOldStandardised(score) == score.TotalScore;
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// Some older scores don't have correct statistics populated, so let's give them benefit of doubt.
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bool scoreIsVeryOld = score.Date < new DateTime(2023, 1, 1, 0, 0, 0);
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return oldScoreMatchesExpectations || scoreIsVeryOld;
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}
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public static long GetNewStandardised(ScoreInfo score)
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{
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int maxJudgementIndex = 0;
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@ -83,6 +83,11 @@ namespace osu.Game.Scoring
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if (string.IsNullOrEmpty(model.MaximumStatisticsJson))
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model.MaximumStatisticsJson = JsonConvert.SerializeObject(model.MaximumStatistics);
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// for pre-ScoreV2 lazer scores, apply a best-effort conversion of total score to ScoreV2.
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// this requires: max combo, statistics, max statistics (where available), and mods to already be populated on the score.
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if (StandardisedScoreMigrationTools.ShouldMigrateToNewStandardised(model))
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model.TotalScore = StandardisedScoreMigrationTools.GetNewStandardised(model);
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}
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/// <summary>
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