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Use min/max values from stable

This commit is contained in:
Dean Herbert 2023-05-08 13:51:52 +09:00
parent a6cb1f90e4
commit 8c44d528e9

View File

@ -88,9 +88,9 @@ namespace osu.Game.Screens.Edit.Setup
Current = new BindableDouble(Beatmap.Difficulty.BaseSliderVelocity)
{
Default = 1,
MinValue = 0.01,
MaxValue = 10,
Precision = 0.1f,
MinValue = 0.4,
MaxValue = 3.6,
Precision = 0.01f,
}
},
};