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Switch to == true

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Bartłomiej Dach 2023-06-27 22:02:15 +02:00
parent ad3a470eaf
commit 54280f06be
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@ -171,13 +171,13 @@ namespace osu.Game.Screens.Edit.Compose.Components
switch (e.Key)
{
case Key.G:
return reverseButton?.TriggerClick() ?? false;
return reverseButton?.TriggerClick() == true;
case Key.Comma:
return rotateCounterClockwiseButton?.TriggerClick() ?? false;
return rotateCounterClockwiseButton?.TriggerClick() == true;
case Key.Period:
return rotateClockwiseButton?.TriggerClick() ?? false;
return rotateClockwiseButton?.TriggerClick() == true;
}
return base.OnKeyDown(e);