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Switch to == true
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@ -171,13 +171,13 @@ namespace osu.Game.Screens.Edit.Compose.Components
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switch (e.Key)
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{
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case Key.G:
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return reverseButton?.TriggerClick() ?? false;
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return reverseButton?.TriggerClick() == true;
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case Key.Comma:
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return rotateCounterClockwiseButton?.TriggerClick() ?? false;
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return rotateCounterClockwiseButton?.TriggerClick() == true;
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case Key.Period:
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return rotateClockwiseButton?.TriggerClick() ?? false;
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return rotateClockwiseButton?.TriggerClick() == true;
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}
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return base.OnKeyDown(e);
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