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mirror of https://github.com/ppy/osu.git synced 2024-11-11 15:07:44 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert 453143813f Extend input handling of osu! logo to full border area
This is the easiest way to make this happen. It does mean the pink area
is being drawn behind the white border, but I haven't found a scenario
where this is noticeable.

Closes #4217.
2023-05-03 14:57:57 +09:00
..
Backgrounds Refresh background on file change in editor 2023-01-06 19:26:30 +03:00
Edit Merge pull request #23308 from OliBomby/sample-control-points 2023-05-03 14:21:51 +09:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Extend input handling of osu! logo to full border area 2023-05-03 14:57:57 +09:00
OnlinePlay Fix select beatmap button not highlighting when creating a multiplayer room using keyboard 2023-03-26 16:03:21 -07:00
Play Add missing binding of IsCounting with contained counters 2023-04-25 21:37:19 +09:00
Ranking Centralise accuracy cutoff constants and add lookup helper methods 2023-02-09 15:41:58 +09:00
Select Shorten label to just "matches" 2023-04-17 20:59:41 -07:00
Spectate Partial everything 2022-11-27 00:00:27 +09:00
Utility Use generic Enum methods 2022-12-26 20:36:39 +01:00
BackgroundScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove duplicate load rule from ShaderPrecompiler 2023-03-29 12:36:56 +09:00
OsuScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Partial everything 2022-11-27 00:00:27 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00