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Fix weird purple tint on placement object in timeline
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@ -83,7 +83,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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placementBlueprint = CreateBlueprintFor(obj.NewValue).AsNonNull();
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placementBlueprint.Colour = Color4.MediumPurple;
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placementBlueprint.Colour = OsuColour.Gray(0.9f);
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SelectionBlueprints.Add(placementBlueprint);
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}
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