mirror of
https://github.com/ppy/osu.git
synced 2025-01-06 15:02:54 +08:00
Manual fixes to reduce warnings to zero
This commit is contained in:
parent
0ab0c52ad5
commit
df5b389629
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
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{
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protected override Container<Drawable> Content => blueprints ?? base.Content;
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private readonly Container blueprints;
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private readonly Container? blueprints;
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[Cached(typeof(Playfield))]
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public Playfield Playfield { get; }
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@ -12,7 +12,8 @@ namespace osu.Game.Rulesets.Mania.Tests
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{
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public abstract partial class ManiaInputTestScene : OsuTestScene
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{
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private readonly Container<Drawable> content;
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private readonly Container<Drawable>? content;
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protected override Container<Drawable> Content => content ?? base.Content;
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protected ManiaInputTestScene(int keys)
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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Edit
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{
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}
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public override HitObjectSelectionBlueprint CreateHitObjectBlueprintFor(HitObject hitObject)
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public override HitObjectSelectionBlueprint? CreateHitObjectBlueprintFor(HitObject hitObject)
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{
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switch (hitObject)
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{
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@ -82,13 +82,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
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/// </summary>
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public double HitWindowGreat { get; private set; }
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private readonly OsuHitObject lastLastObject;
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private readonly OsuHitObject? lastLastObject;
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private readonly OsuHitObject lastObject;
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public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject lastLastObject, double clockRate, List<DifficultyHitObject> objects, int index)
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public OsuDifficultyHitObject(HitObject hitObject, HitObject lastObject, HitObject? lastLastObject, double clockRate, List<DifficultyHitObject> objects, int index)
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: base(hitObject, lastObject, clockRate, objects, index)
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{
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this.lastLastObject = (OsuHitObject)lastLastObject;
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this.lastLastObject = lastLastObject as OsuHitObject;
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this.lastObject = (OsuHitObject)lastObject;
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// Capped to 25ms to prevent difficulty calculation breaking from simultaneous objects.
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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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protected override SelectionHandler<HitObject> CreateSelectionHandler() => new OsuSelectionHandler();
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public override HitObjectSelectionBlueprint CreateHitObjectBlueprintFor(HitObject hitObject)
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public override HitObjectSelectionBlueprint? CreateHitObjectBlueprintFor(HitObject hitObject)
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{
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switch (hitObject)
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{
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Game.Rulesets.Taiko.Judgements;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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@ -11,9 +10,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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/// </summary>
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public abstract partial class DrawableStrongNestedHit : DrawableTaikoHitObject
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{
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public new DrawableTaikoHitObject ParentHitObject => (DrawableTaikoHitObject)base.ParentHitObject;
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public new DrawableTaikoHitObject? ParentHitObject => base.ParentHitObject as DrawableTaikoHitObject;
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protected DrawableStrongNestedHit([CanBeNull] StrongNestedHitObject nestedHit)
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protected DrawableStrongNestedHit(StrongNestedHitObject? nestedHit)
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: base(nestedHit)
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{
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}
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@ -358,7 +358,7 @@ namespace osu.Game.Tests.Visual.Editing
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
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var textBox = popover?.ChildrenOfType<OsuTextBox>().First();
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return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox?.PlaceholderText.ToString());
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return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox.PlaceholderText.ToString());
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});
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private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () =>
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@ -15,7 +15,7 @@ namespace osu.Game.Tournament.Tests.Screens
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{
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AddStep("set up match", () =>
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{
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var match = Ladder.CurrentMatch.Value;
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var match = Ladder.CurrentMatch.Value!;
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match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals");
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match.Completed.Value = true;
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@ -10,7 +10,7 @@ namespace osu.Game.Tournament.Components
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{
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public partial class DrawableTeamTitleWithHeader : CompositeDrawable
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{
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public DrawableTeamTitleWithHeader(TournamentTeam team, TeamColour colour)
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public DrawableTeamTitleWithHeader(TournamentTeam? team, TeamColour colour)
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{
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AutoSizeAxes = Axes.Both;
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@ -13,7 +13,7 @@ namespace osu.Game.Tournament.Components
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{
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public partial class DrawableTeamWithPlayers : CompositeDrawable
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{
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public DrawableTeamWithPlayers(TournamentTeam team, TeamColour colour)
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public DrawableTeamWithPlayers(TournamentTeam? team, TeamColour colour)
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{
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AutoSizeAxes = Axes.Both;
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@ -25,7 +25,7 @@ namespace osu.Game.Tournament.Models
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public List<TournamentProgression> Progressions = new List<TournamentProgression>();
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[JsonIgnore] // updated manually in TournamentGameBase
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public Bindable<TournamentMatch> CurrentMatch = new Bindable<TournamentMatch>();
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public Bindable<TournamentMatch?> CurrentMatch = new Bindable<TournamentMatch?>();
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public Bindable<int> ChromaKeyWidth = new BindableInt(1024)
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{
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@ -10,7 +10,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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public partial class MatchRoundDisplay : TournamentSpriteTextWithBackground
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{
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private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
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private readonly Bindable<TournamentMatch?> currentMatch = new Bindable<TournamentMatch?>();
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder)
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@ -19,7 +19,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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currentMatch.BindTo(ladder.CurrentMatch);
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}
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private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
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private void matchChanged(ValueChangedEvent<TournamentMatch?> match) =>
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Text.Text = match.NewValue?.Round.Value?.Name.Value ?? "Unknown Round";
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}
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}
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@ -15,12 +15,12 @@ namespace osu.Game.Beatmaps
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/// Points of failure on a relative time scale (usually 0..100).
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/// </summary>
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[JsonProperty(@"fail")]
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public int[] Fails { get; set; } = Array.Empty<int>();
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public int[]? Fails { get; set; } = Array.Empty<int>();
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/// <summary>
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/// Points of retry on a relative time scale (usually 0..100).
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/// </summary>
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[JsonProperty(@"exit")]
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public int[] Retries { get; set; } = Array.Empty<int>();
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public int[]? Retries { get; set; } = Array.Empty<int>();
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}
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}
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@ -50,7 +50,7 @@ namespace osu.Game.Beatmaps.Drawables
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return drawable;
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}
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private Drawable getDrawableForModel(IBeatmapInfo model)
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private Drawable getDrawableForModel(IBeatmapInfo? model)
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{
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// prefer online cover where available.
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if (model?.BeatmapSet is IBeatmapSetOnlineInfo online)
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using osu.Framework.Lists;
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using osu.Game.Beatmaps.ControlPoints;
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@ -24,7 +23,6 @@ namespace osu.Game.Beatmaps.Legacy
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/// </summary>
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/// <param name="time">The time to find the sound control point at.</param>
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/// <returns>The sound control point.</returns>
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[NotNull]
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public SampleControlPoint SamplePointAt(double time) => BinarySearchWithFallback(SamplePoints, time, SamplePoints.Count > 0 ? SamplePoints[0] : SampleControlPoint.DEFAULT);
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/// <summary>
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@ -40,7 +38,6 @@ namespace osu.Game.Beatmaps.Legacy
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/// </summary>
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/// <param name="time">The time to find the difficulty control point at.</param>
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/// <returns>The difficulty control point.</returns>
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[NotNull]
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public DifficultyControlPoint DifficultyPointAt(double time) => BinarySearchWithFallback(DifficultyPoints, time, DifficultyControlPoint.DEFAULT);
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public override void Clear()
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@ -257,7 +257,7 @@ namespace osu.Game.Configuration
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string skinName = string.Empty;
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if (Guid.TryParse(skin, out var id))
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skinName = LookupSkinName(id) ?? string.Empty;
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skinName = LookupSkinName(id);
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return new SettingDescription(
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rawValue: skinName,
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using JetBrains.Annotations;
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namespace osu.Game.Database
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{
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@ -13,7 +12,6 @@ namespace osu.Game.Database
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public interface IHasFiles<TFile>
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where TFile : INamedFileInfo
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{
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[NotNull]
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List<TFile> Files { get; }
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string Hash { get; set; }
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@ -22,7 +22,7 @@ namespace osu.Game.Graphics.Backgrounds
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[BackgroundDependencyLoader]
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private void load(LargeTextureStore textures)
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{
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Sprite.Texture = Beatmap?.GetBackground() ?? textures.Get(fallbackTextureName);
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Sprite.Texture = Beatmap.GetBackground() ?? textures.Get(fallbackTextureName);
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}
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public override bool Equals(Background other)
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@ -23,7 +23,7 @@ namespace osu.Game.Graphics
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RemovePart(textPart);
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}
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public void AddErrors(string[] errors)
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public void AddErrors(string[]? errors)
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{
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ClearErrors();
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@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
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private const float hover_duration = 500;
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private const float click_duration = 200;
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public event Action<SelectionState> StateChanged;
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public event Action<SelectionState>? StateChanged;
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private SelectionState state;
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -24,7 +23,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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protected override SaturationValueSelector CreateSaturationValueSelector() => new OsuSaturationValueSelector();
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[BackgroundDependencyLoader(true)]
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private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour osuColour)
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private void load(OverlayColourProvider? colourProvider, OsuColour osuColour)
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{
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Background.Colour = colourProvider?.Dark5 ?? osuColour.GreySeaFoamDark;
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -21,7 +20,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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[BackgroundDependencyLoader(true)]
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private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour osuColour)
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private void load(OverlayColourProvider? overlayColourProvider, OsuColour osuColour)
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{
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Background.Colour = overlayColourProvider?.Dark6 ?? osuColour.GreySeaFoamDarker;
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}
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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@ -39,7 +38,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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[BackgroundDependencyLoader(true)]
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private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour colours)
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private void load(OverlayColourProvider? colourProvider, OsuColour colours)
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{
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Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeaFoamDarker;
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}
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@ -3,7 +3,6 @@
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using System.Diagnostics;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
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@ -20,13 +19,11 @@ namespace osu.Game.IO
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/// <summary>
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/// The custom storage path as selected by the user.
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/// </summary>
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[CanBeNull]
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public string CustomStoragePath => storageConfig.Get<string>(StorageConfig.FullPath);
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public string? CustomStoragePath => storageConfig.Get<string>(StorageConfig.FullPath);
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/// <summary>
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/// The default storage path to be used if a custom storage path hasn't been selected or is not accessible.
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/// </summary>
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[NotNull]
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public string DefaultStoragePath => defaultStorage.GetFullPath(".");
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private readonly GameHost host;
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|
@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -64,7 +63,6 @@ namespace osu.Game.Overlays.BeatmapListing
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Current = filterWithValue.Current;
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}
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[NotNull]
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protected virtual Drawable CreateFilter() => new BeatmapSearchFilter();
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protected partial class BeatmapSearchFilter : TabControl<T>
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|
@ -3,6 +3,7 @@
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#nullable disable
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -24,6 +25,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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private readonly BindableBool playing = new BindableBool();
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[CanBeNull]
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public PreviewTrack Preview { get; private set; }
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private APIBeatmapSet beatmapSet;
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|
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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private readonly Box background, progress;
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private readonly PlayButton playButton;
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private PreviewTrack preview => playButton.Preview;
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private PreviewTrack? preview => playButton.Preview;
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public IBindable<bool> Playing => playButton.Playing;
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|
@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Changelog
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{
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public partial class ChangelogListing : ChangelogContent
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{
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private readonly List<APIChangelogBuild> entries;
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private readonly List<APIChangelogBuild>? entries;
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public ChangelogListing(List<APIChangelogBuild> entries)
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{
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|
@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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@ -81,7 +80,6 @@ namespace osu.Game.Overlays
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Waves.FourthWaveColour = ColourProvider.Dark3;
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}
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[NotNull]
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protected abstract T CreateHeader();
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public override void Show()
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|
@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -96,10 +95,8 @@ namespace osu.Game.Overlays
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titleBackground.Colour = colourProvider.Dark5;
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}
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[NotNull]
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protected virtual Drawable CreateContent() => Empty();
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[NotNull]
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protected virtual Drawable CreateBackground() => Empty();
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protected abstract OverlayTitle CreateTitle();
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|
@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -71,7 +70,6 @@ namespace osu.Game.Overlays
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scrollbarBackground.Colour = colourProvider.Background3;
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}
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[NotNull]
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protected virtual Drawable CreateContent() => Empty();
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private partial class SidebarScrollContainer : OsuScrollContainer
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|
@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
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protected override LocalisableString Header => DebugSettingsStrings.GeneralHeader;
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[BackgroundDependencyLoader(true)]
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private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, IPerformFromScreenRunner performer)
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private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, IPerformFromScreenRunner? performer)
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{
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Children = new Drawable[]
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{
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|
@ -5,6 +5,7 @@ using System;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Framework.Logging;
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@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
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{
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try
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{
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var token = realm.BlockAllOperations("maintenance");
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IDisposable? token = realm.BlockAllOperations("maintenance");
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|
||||
blockAction.Enabled.Value = false;
|
||||
|
||||
@ -73,10 +74,10 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
|
||||
|
||||
void unblock()
|
||||
{
|
||||
if (token == null)
|
||||
if (token.IsNull())
|
||||
return;
|
||||
|
||||
token?.Dispose();
|
||||
token.Dispose();
|
||||
token = null;
|
||||
|
||||
Scheduler.Add(() =>
|
||||
|
@ -2,19 +2,14 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
public partial class RulesetBindingsSection : SettingsSection
|
||||
{
|
||||
public override Drawable CreateIcon() => ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon
|
||||
{
|
||||
Icon = OsuIcon.Hot
|
||||
};
|
||||
public override Drawable CreateIcon() => ruleset.CreateInstance().CreateIcon();
|
||||
|
||||
public override LocalisableString Header => ruleset.Name;
|
||||
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
|
||||
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
|
||||
protected override bool IsValidDirectory(DirectoryInfo info) => info?.GetFiles("osu!.*.cfg").Any() ?? false;
|
||||
protected override bool IsValidDirectory(DirectoryInfo? info) => info?.GetFiles("osu!.*.cfg").Any() ?? false;
|
||||
|
||||
public override LocalisableString HeaderText => "Please select your osu!stable install location";
|
||||
|
||||
|
@ -92,8 +92,8 @@ namespace osu.Game.Overlays.Settings
|
||||
Height = 20;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(ChangelogOverlay changelog)
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ChangelogOverlay? changelog)
|
||||
{
|
||||
Action = () => changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
@ -83,13 +82,11 @@ namespace osu.Game.Overlays
|
||||
controlBackground.Colour = colourProvider.Dark4;
|
||||
}
|
||||
|
||||
[NotNull]
|
||||
protected virtual OsuTabControl<T> CreateTabControl() => new OverlayHeaderTabControl();
|
||||
|
||||
/// <summary>
|
||||
/// Creates a <see cref="Drawable"/> on the opposite side of the <see cref="OsuTabControl{T}"/>. Used mostly to create <see cref="OverlayRulesetSelector"/>.
|
||||
/// </summary>
|
||||
[NotNull]
|
||||
protected virtual Drawable CreateTabControlContent() => Empty();
|
||||
|
||||
public partial class OverlayHeaderTabControl : OverlayTabControl<T>
|
||||
|
@ -41,8 +41,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
StateContainer = notificationOverlay as NotificationOverlay;
|
||||
|
||||
if (notificationOverlay != null)
|
||||
NotificationCount.BindTo(notificationOverlay.UnreadCount);
|
||||
NotificationCount.BindTo(notificationOverlay.UnreadCount);
|
||||
|
||||
NotificationCount.ValueChanged += count =>
|
||||
{
|
||||
|
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Edit.Checks
|
||||
{
|
||||
protected override CheckCategory Category => CheckCategory.Audio;
|
||||
protected override string TypeOfFile => "audio";
|
||||
protected override string? GetFilename(IBeatmap beatmap) => beatmap.Metadata?.AudioFile;
|
||||
protected override string GetFilename(IBeatmap beatmap) => beatmap.Metadata.AudioFile;
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Edit.Checks
|
||||
|
||||
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
string? audioFile = context.Beatmap.Metadata?.AudioFile;
|
||||
string audioFile = context.Beatmap.Metadata.AudioFile;
|
||||
if (string.IsNullOrEmpty(audioFile))
|
||||
yield break;
|
||||
|
||||
|
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Edit.Checks
|
||||
{
|
||||
protected override CheckCategory Category => CheckCategory.Resources;
|
||||
protected override string TypeOfFile => "background";
|
||||
protected override string? GetFilename(IBeatmap beatmap) => beatmap.Metadata?.BackgroundFile;
|
||||
protected override string GetFilename(IBeatmap beatmap) => beatmap.Metadata.BackgroundFile;
|
||||
}
|
||||
}
|
||||
|
@ -33,8 +33,8 @@ namespace osu.Game.Rulesets.Edit.Checks
|
||||
|
||||
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
string? backgroundFile = context.Beatmap.Metadata?.BackgroundFile;
|
||||
if (backgroundFile == null)
|
||||
string backgroundFile = context.Beatmap.Metadata.BackgroundFile;
|
||||
if (string.IsNullOrEmpty(backgroundFile))
|
||||
yield break;
|
||||
|
||||
var texture = context.WorkingBeatmap.GetBackground();
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -92,7 +93,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmap != null)
|
||||
if (beatmap.IsNotNull())
|
||||
{
|
||||
beatmap.HitObjectAdded -= addHitObject;
|
||||
beatmap.HitObjectRemoved -= removeHitObject;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -22,13 +21,11 @@ namespace osu.Game.Rulesets.Judgements
|
||||
/// <summary>
|
||||
/// The <see cref="HitObject"/> which was judged.
|
||||
/// </summary>
|
||||
[NotNull]
|
||||
public readonly HitObject HitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="Judgement"/> which this <see cref="JudgementResult"/> applies for.
|
||||
/// </summary>
|
||||
[NotNull]
|
||||
public readonly Judgement Judgement;
|
||||
|
||||
/// <summary>
|
||||
@ -97,7 +94,7 @@ namespace osu.Game.Rulesets.Judgements
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="HitObject"/> which was judged.</param>
|
||||
/// <param name="judgement">The <see cref="Judgement"/> to refer to for scoring information.</param>
|
||||
public JudgementResult([NotNull] HitObject hitObject, [NotNull] Judgement judgement)
|
||||
public JudgementResult(HitObject hitObject, Judgement judgement)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
Judgement = judgement;
|
||||
|
@ -5,6 +5,6 @@ namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
public abstract class HitObjectParser
|
||||
{
|
||||
public abstract HitObject Parse(string text);
|
||||
public abstract HitObject? Parse(string text);
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
FormatVersion = formatVersion;
|
||||
}
|
||||
|
||||
[CanBeNull]
|
||||
public override HitObject Parse(string text)
|
||||
{
|
||||
string[] split = text.Split(',');
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
@ -15,7 +14,6 @@ namespace osu.Game.Rulesets.UI
|
||||
/// <param name="hitObject">The <see cref="HitObject"/> to retrieve the <see cref="DrawableHitObject"/> representation of.</param>
|
||||
/// <param name="parent">The parenting <see cref="DrawableHitObject"/>, if any.</param>
|
||||
/// <returns>The <see cref="DrawableHitObject"/> representing <see cref="HitObject"/>, or <c>null</c> if no poolable representation exists.</returns>
|
||||
[CanBeNull]
|
||||
DrawableHitObject GetPooledDrawableRepresentation([NotNull] HitObject hitObject, [CanBeNull] DrawableHitObject parent);
|
||||
DrawableHitObject? GetPooledDrawableRepresentation(HitObject hitObject, DrawableHitObject? parent);
|
||||
}
|
||||
}
|
||||
|
@ -126,19 +126,16 @@ namespace osu.Game.Scoring.Legacy
|
||||
// As this is baked into hitobject timing (see `LegacyBeatmapDecoder`) we also need to apply this to replay frame timing.
|
||||
double offset = beatmap?.BeatmapInfo.BeatmapVersion < 5 ? -LegacyBeatmapDecoder.EARLY_VERSION_TIMING_OFFSET : 0;
|
||||
|
||||
if (score.Replay != null)
|
||||
int lastTime = 0;
|
||||
|
||||
foreach (var f in score.Replay.Frames)
|
||||
{
|
||||
int lastTime = 0;
|
||||
var legacyFrame = getLegacyFrame(f);
|
||||
|
||||
foreach (var f in score.Replay.Frames)
|
||||
{
|
||||
var legacyFrame = getLegacyFrame(f);
|
||||
|
||||
// Rounding because stable could only parse integral values
|
||||
int time = (int)Math.Round(legacyFrame.Time + offset);
|
||||
replayData.Append(FormattableString.Invariant($"{time - lastTime}|{legacyFrame.MouseX ?? 0}|{legacyFrame.MouseY ?? 0}|{(int)legacyFrame.ButtonState},"));
|
||||
lastTime = time;
|
||||
}
|
||||
// Rounding because stable could only parse integral values
|
||||
int time = (int)Math.Round(legacyFrame.Time + offset);
|
||||
replayData.Append(FormattableString.Invariant($"{time - lastTime}|{legacyFrame.MouseX ?? 0}|{legacyFrame.MouseY ?? 0}|{(int)legacyFrame.ButtonState},"));
|
||||
lastTime = time;
|
||||
}
|
||||
|
||||
// Warning: this is purposefully hardcoded as a string rather than interpolating, as in some cultures the minus sign is not encoded as the standard ASCII U+00C2 codepoint,
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Screens
|
||||
/// </summary>
|
||||
/// <param name="screen">The screen to attempt to push.</param>
|
||||
/// <returns>Whether the push succeeded. For example, if the existing screen was already of the correct type this will return <c>false</c>.</returns>
|
||||
public bool Push(BackgroundScreen screen)
|
||||
public bool Push(BackgroundScreen? screen)
|
||||
{
|
||||
if (screen == null)
|
||||
return false;
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -67,7 +68,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (editorBeatmap != null)
|
||||
if (editorBeatmap.IsNotNull())
|
||||
editorBeatmap.BeatmapReprocessed -= SortInternal;
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
@ -93,7 +94,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (client != null)
|
||||
if (client.IsNotNull())
|
||||
client.RoomUpdated -= onRoomUpdated;
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Menu;
|
||||
@ -15,7 +14,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
/// </summary>
|
||||
public partial class MultiSpectatorPlayerLoader : SpectatorPlayerLoader
|
||||
{
|
||||
public MultiSpectatorPlayerLoader([NotNull] Score score, [NotNull] Func<MultiSpectatorPlayer> createPlayer)
|
||||
public MultiSpectatorPlayerLoader(Score score, Func<MultiSpectatorPlayer> createPlayer)
|
||||
: base(score, createPlayer)
|
||||
{
|
||||
}
|
||||
|
@ -1,18 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Screens;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay
|
||||
{
|
||||
public partial class OnlinePlaySubScreenStack : OsuScreenStack
|
||||
{
|
||||
protected override void ScreenChanged(IScreen prev, IScreen next)
|
||||
protected override void ScreenChanged(IScreen prev, IScreen? next)
|
||||
{
|
||||
base.ScreenChanged(prev, next);
|
||||
|
||||
// because this is a screen stack within a screen stack, let's manually handle disabled changes to simplify things.
|
||||
var osuScreen = ((OsuScreen)next);
|
||||
var osuScreen = next as OsuScreen;
|
||||
|
||||
Debug.Assert(osuScreen != null);
|
||||
|
||||
bool disallowChanges = osuScreen.DisallowExternalBeatmapRulesetChanges;
|
||||
|
||||
|
@ -52,12 +52,12 @@ namespace osu.Game.Screens
|
||||
ScreenChanged(prev, next);
|
||||
}
|
||||
|
||||
protected virtual void ScreenChanged(IScreen prev, IScreen next)
|
||||
protected virtual void ScreenChanged(IScreen prev, IScreen? next)
|
||||
{
|
||||
setParallax(next);
|
||||
}
|
||||
|
||||
private void setParallax(IScreen next) =>
|
||||
parallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * (((IOsuScreen)next)?.BackgroundParallaxAmount ?? 1.0f);
|
||||
private void setParallax(IScreen? next) =>
|
||||
parallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * ((next as IOsuScreen)?.BackgroundParallaxAmount ?? 1.0f);
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -59,7 +60,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (HealthProcessor != null)
|
||||
if (HealthProcessor.IsNotNull())
|
||||
HealthProcessor.NewJudgement -= onNewJudgement;
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
public ExpansionMode ExpansionMode = ExpansionMode.ExpandOnHover;
|
||||
|
||||
private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>();
|
||||
private readonly BindableWithCurrent<IReadOnlyList<Mod>> current = new BindableWithCurrent<IReadOnlyList<Mod>>(Array.Empty<Mod>());
|
||||
|
||||
public Bindable<IReadOnlyList<Mod>> Current
|
||||
{
|
||||
@ -63,8 +63,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
iconsContainer.Clear();
|
||||
|
||||
if (mods.NewValue == null) return;
|
||||
|
||||
foreach (Mod mod in mods.NewValue)
|
||||
iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) });
|
||||
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -75,10 +76,11 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (scoreProcessor == null) return;
|
||||
|
||||
scoreProcessor.NewJudgement -= updateDisplay;
|
||||
scoreProcessor.JudgementReverted -= updateDisplay;
|
||||
if (scoreProcessor.IsNotNull())
|
||||
{
|
||||
scoreProcessor.NewJudgement -= updateDisplay;
|
||||
scoreProcessor.JudgementReverted -= updateDisplay;
|
||||
}
|
||||
}
|
||||
|
||||
private partial class TextComponent : CompositeDrawable, IHasText
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Scoring;
|
||||
@ -40,7 +41,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (spectatorClient != null)
|
||||
if (spectatorClient.IsNotNull())
|
||||
spectatorClient.OnUserBeganPlaying -= userBeganPlaying;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -22,7 +21,7 @@ namespace osu.Game.Screens.Ranking.Statistics
|
||||
/// Creates a new <see cref="StatisticContainer"/>.
|
||||
/// </summary>
|
||||
/// <param name="item">The <see cref="StatisticItem"/> to display.</param>
|
||||
public StatisticContainer([NotNull] StatisticItem item)
|
||||
public StatisticContainer(StatisticItem item)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
@ -34,7 +33,7 @@ namespace osu.Game.Screens.Ranking.Statistics
|
||||
/// <param name="name">The name of the item. Can be <see langword="null"/> to hide the item header.</param>
|
||||
/// <param name="createContent">A function returning the <see cref="Drawable"/> content to be displayed.</param>
|
||||
/// <param name="requiresHitEvents">Whether this item requires hit events. If true, <see cref="CreateContent"/> will not be called if no hit events are available.</param>
|
||||
public StatisticItem(LocalisableString name, [NotNull] Func<Drawable> createContent, bool requiresHitEvents = false)
|
||||
public StatisticItem(LocalisableString name, Func<Drawable> createContent, bool requiresHitEvents = false)
|
||||
{
|
||||
Name = name;
|
||||
RequiresHitEvents = requiresHitEvents;
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@ -106,7 +107,7 @@ namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (skin != null)
|
||||
if (skin.IsNotNull())
|
||||
skin.SourceChanged -= skinSourceChanged;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user