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Fix RoomStatusPill
text colour
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parent
81b7737660
commit
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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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@ -28,6 +29,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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Status.BindValueChanged(_ => updateDisplay(), true);
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FinishTransforms(true);
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TextFlow.Colour = Colour4.Black;
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}
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private void updateDisplay()
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