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Revert isDraggingBlueprint to field

This commit is contained in:
Dean Herbert 2023-03-08 19:24:03 +09:00
parent 245c3c025c
commit 4f7be332f3

View File

@ -483,7 +483,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// <summary>
/// Whether a blueprint is currently being dragged.
/// </summary>
private bool isDraggingBlueprint { get; set; }
private bool isDraggingBlueprint;
/// <summary>
/// Attempts to begin the movement of any selected blueprints.