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Adjust sizing to allow for timing point information now being longer than before
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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Edit.Timing
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[Resolved]
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private EditorClock clock { get; set; } = null!;
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public const float TIMING_COLUMN_WIDTH = 230;
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public const float TIMING_COLUMN_WIDTH = 300;
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public IEnumerable<ControlPointGroup> ControlGroups
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{
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