mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 07:42:57 +08:00
Merge branch 'master' into fix-distance-snap-grid-centering
This commit is contained in:
commit
4314f9f46a
@ -11,7 +11,7 @@
|
||||
<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.608.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.618.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />
|
||||
|
@ -2,12 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Security;
|
||||
using osu.Framework.Platform;
|
||||
@ -17,7 +15,6 @@ using osu.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Updater;
|
||||
using osu.Desktop.Windows;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Utils;
|
||||
@ -138,52 +135,10 @@ namespace osu.Desktop
|
||||
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
desktopWindow.Title = Name;
|
||||
desktopWindow.DragDrop += f =>
|
||||
{
|
||||
// on macOS, URL associations are handled via SDL_DROPFILE events.
|
||||
if (f.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal))
|
||||
{
|
||||
HandleLink(f);
|
||||
return;
|
||||
}
|
||||
|
||||
fileDrop(new[] { f });
|
||||
};
|
||||
}
|
||||
|
||||
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
||||
|
||||
private readonly List<string> importableFiles = new List<string>();
|
||||
private ScheduledDelegate? importSchedule;
|
||||
|
||||
private void fileDrop(string[] filePaths)
|
||||
{
|
||||
lock (importableFiles)
|
||||
{
|
||||
importableFiles.AddRange(filePaths);
|
||||
|
||||
Logger.Log($"Adding {filePaths.Length} files for import");
|
||||
|
||||
// File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms.
|
||||
// In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch.
|
||||
importSchedule?.Cancel();
|
||||
importSchedule = Scheduler.AddDelayed(handlePendingImports, 100);
|
||||
}
|
||||
}
|
||||
|
||||
private void handlePendingImports()
|
||||
{
|
||||
lock (importableFiles)
|
||||
{
|
||||
Logger.Log($"Handling batch import of {importableFiles.Count} files");
|
||||
|
||||
string[] paths = importableFiles.ToArray();
|
||||
importableFiles.Clear();
|
||||
|
||||
Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -8,6 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
{
|
||||
@ -25,22 +26,35 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
||||
new StageDefinition(2)
|
||||
};
|
||||
|
||||
SetContents(_ => new ManiaPlayfield(stageDefinitions));
|
||||
SetContents(_ => new ManiaInputManager(new ManiaRuleset().RulesetInfo, 2)
|
||||
{
|
||||
Child = new ManiaPlayfield(stageDefinitions)
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDualStages()
|
||||
[TestCase(2)]
|
||||
[TestCase(3)]
|
||||
[TestCase(5)]
|
||||
public void TestDualStages(int columnCount)
|
||||
{
|
||||
AddStep("create stage", () =>
|
||||
{
|
||||
stageDefinitions = new List<StageDefinition>
|
||||
{
|
||||
new StageDefinition(2),
|
||||
new StageDefinition(2)
|
||||
new StageDefinition(columnCount),
|
||||
new StageDefinition(columnCount)
|
||||
};
|
||||
|
||||
SetContents(_ => new ManiaPlayfield(stageDefinitions));
|
||||
SetContents(_ => new ManiaInputManager(new ManiaRuleset().RulesetInfo, (int)PlayfieldType.Dual + 2 * columnCount)
|
||||
{
|
||||
Child = new ManiaPlayfield(stageDefinitions)
|
||||
{
|
||||
// bit of a hack to make sure the dual stages fit on screen without overlapping each other.
|
||||
Size = new Vector2(1.5f),
|
||||
Scale = new Vector2(1 / 1.5f)
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -119,14 +119,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
yield return obj;
|
||||
}
|
||||
|
||||
private readonly List<double> prevNoteTimes = new List<double>(max_notes_for_density);
|
||||
private readonly LimitedCapacityQueue<double> prevNoteTimes = new LimitedCapacityQueue<double>(max_notes_for_density);
|
||||
private double density = int.MaxValue;
|
||||
|
||||
private void computeDensity(double newNoteTime)
|
||||
{
|
||||
if (prevNoteTimes.Count == max_notes_for_density)
|
||||
prevNoteTimes.RemoveAt(0);
|
||||
prevNoteTimes.Add(newNoteTime);
|
||||
prevNoteTimes.Enqueue(newNoteTime);
|
||||
|
||||
if (prevNoteTimes.Count >= 2)
|
||||
density = (prevNoteTimes[^1] - prevNoteTimes[0]) / prevNoteTimes.Count;
|
||||
|
@ -242,18 +242,23 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
bodyPiece.Y = (Direction.Value == ScrollingDirection.Up ? 1 : -1) * Head.Height / 2;
|
||||
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
||||
|
||||
// As the note is being held, adjust the size of the sizing container. This has two effects:
|
||||
// 1. The contained masking container will mask the body and ticks.
|
||||
// 2. The head note will move along with the new "head position" in the container.
|
||||
//
|
||||
// As per stable, this should not apply for early hits, waiting until the object starts to touch the
|
||||
// judgement area first.
|
||||
if (Head.IsHit && releaseTime == null && DrawHeight > 0 && Time.Current >= HitObject.StartTime)
|
||||
if (Time.Current >= HitObject.StartTime)
|
||||
{
|
||||
// How far past the hit target this hold note is.
|
||||
float yOffset = Direction.Value == ScrollingDirection.Up ? -Y : Y;
|
||||
sizingContainer.Height = 1 - yOffset / DrawHeight;
|
||||
// As the note is being held, adjust the size of the sizing container. This has two effects:
|
||||
// 1. The contained masking container will mask the body and ticks.
|
||||
// 2. The head note will move along with the new "head position" in the container.
|
||||
//
|
||||
// As per stable, this should not apply for early hits, waiting until the object starts to touch the
|
||||
// judgement area first.
|
||||
if (Head.IsHit && releaseTime == null && DrawHeight > 0)
|
||||
{
|
||||
// How far past the hit target this hold note is.
|
||||
float yOffset = Direction.Value == ScrollingDirection.Up ? -Y : Y;
|
||||
sizingContainer.Height = 1 - yOffset / DrawHeight;
|
||||
}
|
||||
}
|
||||
else
|
||||
sizingContainer.Height = 1;
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
|
@ -35,10 +35,12 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
|
||||
|
||||
var stage = beatmap.GetStageForColumnIndex(column);
|
||||
|
||||
if (stage.IsSpecialColumn(column))
|
||||
int columnInStage = column % stage.Columns;
|
||||
|
||||
if (stage.IsSpecialColumn(columnInStage))
|
||||
return SkinUtils.As<TValue>(new Bindable<Color4>(colourSpecial));
|
||||
|
||||
int distanceToEdge = Math.Min(column, (stage.Columns - 1) - column);
|
||||
int distanceToEdge = Math.Min(columnInStage, (stage.Columns - 1) - columnInStage);
|
||||
return SkinUtils.As<TValue>(new Bindable<Color4>(distanceToEdge % 2 == 0 ? colourOdd : colourEven));
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
@ -57,11 +58,36 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("customisation area not expanded", () => this.ChildrenOfType<ModSettingsArea>().Single().Height == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectAllButtonUpdatesStateWhenSearchTermChanged()
|
||||
{
|
||||
createFreeModSelect();
|
||||
|
||||
AddStep("apply search term", () => freeModSelectOverlay.SearchTerm = "ea");
|
||||
|
||||
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click select all button", navigateAndClick<SelectAllModsButton>);
|
||||
AddAssert("select all button disabled", () => !this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("change search term", () => freeModSelectOverlay.SearchTerm = "e");
|
||||
|
||||
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
void navigateAndClick<T>() where T : Drawable
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<T>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectDeselectAllViaKeyboard()
|
||||
{
|
||||
createFreeModSelect();
|
||||
|
||||
AddStep("kill search bar focus", () => freeModSelectOverlay.SearchTextBox.KillFocus());
|
||||
|
||||
AddStep("press ctrl+a", () => InputManager.Keys(PlatformAction.SelectAll));
|
||||
AddUntilStep("all mods selected", assertAllAvailableModsSelected);
|
||||
|
||||
|
@ -94,6 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[TestCase(typeof(OsuModHidden), typeof(OsuModTraceable))] // Incompatible.
|
||||
public void TestAllowedModDeselectedWhenRequired(Type allowedMod, Type requiredMod)
|
||||
{
|
||||
AddStep("change ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo);
|
||||
AddStep($"select {allowedMod.ReadableName()} as allowed", () => songSelect.FreeMods.Value = new[] { (Mod)Activator.CreateInstance(allowedMod) });
|
||||
AddStep($"select {requiredMod.ReadableName()} as required", () => songSelect.Mods.Value = new[] { (Mod)Activator.CreateInstance(requiredMod) });
|
||||
|
||||
@ -102,17 +103,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
// A previous test's mod overlay could still be fading out.
|
||||
AddUntilStep("wait for only one freemod overlay", () => this.ChildrenOfType<FreeModSelectOverlay>().Count() == 1);
|
||||
|
||||
assertHasFreeModButton(allowedMod, false);
|
||||
assertHasFreeModButton(requiredMod, false);
|
||||
assertFreeModNotShown(allowedMod);
|
||||
assertFreeModNotShown(requiredMod);
|
||||
}
|
||||
|
||||
private void assertHasFreeModButton(Type type, bool hasButton = true)
|
||||
private void assertFreeModNotShown(Type type)
|
||||
{
|
||||
AddAssert($"{type.ReadableName()} {(hasButton ? "displayed" : "not displayed")} in freemod overlay",
|
||||
AddAssert($"{type.ReadableName()} not displayed in freemod overlay",
|
||||
() => this.ChildrenOfType<FreeModSelectOverlay>()
|
||||
.Single()
|
||||
.ChildrenOfType<ModPanel>()
|
||||
.Where(panel => !panel.Filtered.Value)
|
||||
.Where(panel => panel.Visible)
|
||||
.All(b => b.Mod.GetType() != type));
|
||||
}
|
||||
|
||||
|
@ -203,7 +203,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("mod select contains only double time mod",
|
||||
() => this.ChildrenOfType<RoomSubScreen>().Single().UserModsSelectOverlay
|
||||
.ChildrenOfType<ModPanel>()
|
||||
.SingleOrDefault(panel => !panel.Filtered.Value)?.Mod is OsuModDoubleTime);
|
||||
.SingleOrDefault(panel => panel.Visible)?.Mod is OsuModDoubleTime);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -86,6 +86,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
StarRating = 9.99,
|
||||
DifficultyName = @"TEST",
|
||||
Length = 456000,
|
||||
HitLength = 400000,
|
||||
RulesetID = 3,
|
||||
CircleSize = 1,
|
||||
DrainRate = 2.3f,
|
||||
|
@ -106,26 +106,26 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
|
||||
AddStep("set filter", () => setFilter(mod => mod.Name.Contains("Wind", StringComparison.CurrentCultureIgnoreCase)));
|
||||
AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => !panel.Filtered.Value) == 2);
|
||||
AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => panel.Visible) == 2);
|
||||
|
||||
clickToggle();
|
||||
AddUntilStep("wait for animation", () => !column.SelectionAnimationRunning);
|
||||
AddAssert("only visible items selected", () => column.ChildrenOfType<ModPanel>().Where(panel => panel.Active.Value).All(panel => !panel.Filtered.Value));
|
||||
AddAssert("only visible items selected", () => column.ChildrenOfType<ModPanel>().Where(panel => panel.Active.Value).All(panel => panel.Visible));
|
||||
|
||||
AddStep("unset filter", () => setFilter(null));
|
||||
AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => !panel.Filtered.Value));
|
||||
AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Visible));
|
||||
AddAssert("checkbox not selected", () => !column.ChildrenOfType<OsuCheckbox>().Single().Current.Value);
|
||||
|
||||
AddStep("set filter", () => setFilter(mod => mod.Name.Contains("Wind", StringComparison.CurrentCultureIgnoreCase)));
|
||||
AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => !panel.Filtered.Value) == 2);
|
||||
AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => panel.Visible) == 2);
|
||||
AddAssert("checkbox selected", () => column.ChildrenOfType<OsuCheckbox>().Single().Current.Value);
|
||||
|
||||
AddStep("filter out everything", () => setFilter(_ => false));
|
||||
AddUntilStep("no panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Filtered.Value));
|
||||
AddUntilStep("no panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => !panel.Visible));
|
||||
AddUntilStep("checkbox hidden", () => !column.ChildrenOfType<OsuCheckbox>().Single().IsPresent);
|
||||
|
||||
AddStep("inset filter", () => setFilter(null));
|
||||
AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => !panel.Filtered.Value));
|
||||
AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Visible));
|
||||
AddUntilStep("checkbox visible", () => column.ChildrenOfType<OsuCheckbox>().Single().IsPresent);
|
||||
|
||||
void clickToggle() => AddStep("click toggle", () =>
|
||||
@ -288,10 +288,53 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("no change", () => this.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplySearchTerms()
|
||||
{
|
||||
Mod hidden = getExampleModsFor(ModType.DifficultyIncrease).Where(modState => modState.Mod is ModHidden).Select(modState => modState.Mod).Single();
|
||||
|
||||
ModColumn column = null!;
|
||||
AddStep("create content", () => Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(30),
|
||||
Child = column = new ModColumn(ModType.DifficultyIncrease, false)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AvailableMods = getExampleModsFor(ModType.DifficultyIncrease)
|
||||
}
|
||||
});
|
||||
|
||||
applySearchAndAssert(hidden.Name);
|
||||
|
||||
clearSearch();
|
||||
|
||||
applySearchAndAssert(hidden.Acronym);
|
||||
|
||||
clearSearch();
|
||||
|
||||
applySearchAndAssert(hidden.Description.ToString());
|
||||
|
||||
void applySearchAndAssert(string searchTerm)
|
||||
{
|
||||
AddStep("search by mod name", () => column.SearchTerm = searchTerm);
|
||||
|
||||
AddAssert("only hidden is visible", () => column.ChildrenOfType<ModPanel>().Where(panel => panel.Visible).All(panel => panel.Mod is ModHidden));
|
||||
}
|
||||
|
||||
void clearSearch()
|
||||
{
|
||||
AddStep("clear search", () => column.SearchTerm = string.Empty);
|
||||
|
||||
AddAssert("all mods are visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Visible));
|
||||
}
|
||||
}
|
||||
|
||||
private void setFilter(Func<Mod, bool>? filter)
|
||||
{
|
||||
foreach (var modState in this.ChildrenOfType<ModColumn>().Single().AvailableMods)
|
||||
modState.Filtered.Value = filter?.Invoke(modState.Mod) == false;
|
||||
modState.ValidForSelection.Value = filter?.Invoke(modState.Mod) != false;
|
||||
}
|
||||
|
||||
private partial class TestModColumn : ModColumn
|
||||
|
@ -392,6 +392,28 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTextFiltering()
|
||||
{
|
||||
ModPresetColumn modPresetColumn = null!;
|
||||
|
||||
AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
|
||||
|
||||
AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
|
||||
AddStep("set text filter", () => modPresetColumn.SearchTerm = "First");
|
||||
AddUntilStep("one panel visible", () => modPresetColumn.ChildrenOfType<ModPresetPanel>().Count(panel => panel.IsPresent), () => Is.EqualTo(1));
|
||||
|
||||
AddStep("set mania ruleset", () => Ruleset.Value = rulesets.GetRuleset(3));
|
||||
AddUntilStep("no panels visible", () => modPresetColumn.ChildrenOfType<ModPresetPanel>().Count(panel => panel.IsPresent), () => Is.EqualTo(0));
|
||||
}
|
||||
|
||||
private ICollection<ModPreset> createTestPresets() => new[]
|
||||
{
|
||||
new ModPreset
|
||||
|
@ -490,15 +490,15 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
createScreen();
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("double time visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => !panel.Filtered.Value));
|
||||
AddAssert("double time visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => panel.Visible));
|
||||
|
||||
AddStep("make double time invalid", () => modSelectOverlay.IsValidMod = m => !(m is OsuModDoubleTime));
|
||||
AddUntilStep("double time not visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).All(panel => panel.Filtered.Value));
|
||||
AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModNightcore).Any(panel => !panel.Filtered.Value));
|
||||
AddUntilStep("double time not visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).All(panel => !panel.Visible));
|
||||
AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModNightcore).Any(panel => panel.Visible));
|
||||
|
||||
AddStep("make double time valid again", () => modSelectOverlay.IsValidMod = _ => true);
|
||||
AddUntilStep("double time visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => !panel.Filtered.Value));
|
||||
AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(b => b.Mod is OsuModNightcore).Any(panel => !panel.Filtered.Value));
|
||||
AddUntilStep("double time visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => panel.Visible));
|
||||
AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(b => b.Mod is OsuModNightcore).Any(panel => panel.Visible));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -524,7 +524,57 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("set ruleset", () => Ruleset.Value = testRuleset.RulesetInfo);
|
||||
waitForColumnLoad();
|
||||
|
||||
AddAssert("unimplemented mod panel is filtered", () => getPanelForMod(typeof(TestUnimplementedMod)).Filtered.Value);
|
||||
AddAssert("unimplemented mod panel is filtered", () => !getPanelForMod(typeof(TestUnimplementedMod)).Visible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFirstModSelectDeselect()
|
||||
{
|
||||
createScreen();
|
||||
|
||||
AddStep("apply search", () => modSelectOverlay.SearchTerm = "HD");
|
||||
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("hidden selected", () => getPanelForMod(typeof(OsuModHidden)).Active.Value);
|
||||
|
||||
AddStep("press enter again", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("hidden deselected", () => !getPanelForMod(typeof(OsuModHidden)).Active.Value);
|
||||
|
||||
AddStep("clear search", () => modSelectOverlay.SearchTerm = string.Empty);
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSearchFocusChangeViaClick()
|
||||
{
|
||||
createScreen();
|
||||
|
||||
AddStep("click on search", navigateAndClick<ShearedSearchTextBox>);
|
||||
AddAssert("focused", () => modSelectOverlay.SearchTextBox.HasFocus);
|
||||
|
||||
AddStep("click on mod column", navigateAndClick<ModColumn>);
|
||||
AddAssert("lost focus", () => !modSelectOverlay.SearchTextBox.HasFocus);
|
||||
|
||||
void navigateAndClick<T>() where T : Drawable
|
||||
{
|
||||
InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType<T>().FirstOrDefault());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSearchFocusChangeViaKey()
|
||||
{
|
||||
createScreen();
|
||||
|
||||
const Key focus_switch_key = Key.Tab;
|
||||
|
||||
AddStep("press tab", () => InputManager.Key(focus_switch_key));
|
||||
AddAssert("focused", () => modSelectOverlay.SearchTextBox.HasFocus);
|
||||
|
||||
AddStep("press tab", () => InputManager.Key(focus_switch_key));
|
||||
AddAssert("lost focus", () => !modSelectOverlay.SearchTextBox.HasFocus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -533,6 +583,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
createScreen();
|
||||
changeRuleset(0);
|
||||
|
||||
AddStep("kill search bar focus", () => modSelectOverlay.SearchTextBox.KillFocus());
|
||||
|
||||
AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
|
||||
AddAssert("DT + HD selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
|
||||
|
||||
@ -540,6 +592,26 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeselectAllViaKey_WithSearchApplied()
|
||||
{
|
||||
createScreen();
|
||||
changeRuleset(0);
|
||||
|
||||
AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
|
||||
AddStep("focus on search", () => modSelectOverlay.SearchTextBox.TakeFocus());
|
||||
AddStep("apply search", () => modSelectOverlay.SearchTerm = "Easy");
|
||||
AddAssert("DT + HD selected and hidden", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => !panel.Visible && panel.Active.Value) == 2);
|
||||
|
||||
AddStep("press backspace", () => InputManager.Key(Key.BackSpace));
|
||||
AddAssert("DT + HD still selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
|
||||
AddAssert("search term changed", () => modSelectOverlay.SearchTerm == "Eas");
|
||||
|
||||
AddStep("kill focus", () => modSelectOverlay.SearchTextBox.KillFocus());
|
||||
AddStep("press backspace", () => InputManager.Key(Key.BackSpace));
|
||||
AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeselectAllViaButton()
|
||||
{
|
||||
@ -561,6 +633,31 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("deselect all button disabled", () => !this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeselectAllViaButton_WithSearchApplied()
|
||||
{
|
||||
createScreen();
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("deselect all button disabled", () => !this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("select DT + HD + RD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModRandom() });
|
||||
AddAssert("DT + HD + RD selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 3);
|
||||
AddAssert("deselect all button enabled", () => this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("apply search", () => modSelectOverlay.SearchTerm = "Easy");
|
||||
AddAssert("DT + HD + RD are hidden and selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => !panel.Visible && panel.Active.Value) == 3);
|
||||
AddAssert("deselect all button enabled", () => this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click deselect all button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<DeselectAllModsButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
|
||||
AddAssert("deselect all button disabled", () => !this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCloseViaBackButton()
|
||||
{
|
||||
@ -580,8 +677,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Covers columns hiding/unhiding on changes of <see cref="ModSelectOverlay.IsValidMod"/>.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestColumnHiding()
|
||||
public void TestColumnHidingOnIsValidChange()
|
||||
{
|
||||
AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
|
||||
{
|
||||
@ -610,6 +710,56 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("3 columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 3);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Covers columns hiding/unhiding on changes of <see cref="ModSelectOverlay.SearchTerm"/>.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestColumnHidingOnTextFilterChange()
|
||||
{
|
||||
AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
SelectedMods = { BindTarget = SelectedMods }
|
||||
});
|
||||
waitForColumnLoad();
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
|
||||
AddStep("set search", () => modSelectOverlay.SearchTerm = "HD");
|
||||
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
|
||||
|
||||
AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches");
|
||||
AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
|
||||
|
||||
AddStep("clear search bar", () => modSelectOverlay.SearchTerm = "");
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHidingOverlayClearsTextSearch()
|
||||
{
|
||||
AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
SelectedMods = { BindTarget = SelectedMods }
|
||||
});
|
||||
waitForColumnLoad();
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
|
||||
AddStep("set search", () => modSelectOverlay.SearchTerm = "fail");
|
||||
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
|
||||
|
||||
AddStep("hide", () => modSelectOverlay.Hide());
|
||||
AddStep("show", () => modSelectOverlay.Show());
|
||||
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestColumnHidingOnRulesetChange()
|
||||
{
|
||||
@ -688,12 +838,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public override string ShortName => "unimplemented";
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
if (type == ModType.Conversion) return base.GetModsFor(type).Concat(new[] { new TestUnimplementedMod() });
|
||||
|
||||
return base.GetModsFor(type);
|
||||
}
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) =>
|
||||
type == ModType.Conversion
|
||||
? base.GetModsFor(type).Concat(new[] { new TestUnimplementedMod() })
|
||||
: base.GetModsFor(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -101,6 +101,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
|
||||
IBeatmapSetInfo? BeatmapSet { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The playable length in milliseconds of this beatmap.
|
||||
/// The total length in milliseconds of this beatmap.
|
||||
/// </summary>
|
||||
double Length { get; }
|
||||
|
||||
|
@ -59,5 +59,10 @@ namespace osu.Game.Beatmaps
|
||||
int PassCount { get; }
|
||||
|
||||
APIFailTimes? FailTimes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The playable length in milliseconds of this beatmap.
|
||||
/// </summary>
|
||||
double HitLength { get; }
|
||||
}
|
||||
}
|
||||
|
@ -114,8 +114,6 @@ namespace osu.Game.Collections
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
lowPassFilter.CutoffTo(300, 100, Easing.OutCubic);
|
||||
this.FadeIn(enter_duration, Easing.OutQuint);
|
||||
this.ScaleTo(0.9f).Then().ScaleTo(1f, enter_duration, Easing.OutQuint);
|
||||
|
@ -178,6 +178,7 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f, 0f, 1f, 0.25f);
|
||||
SetDefault(OsuSetting.EditorShowHitMarkers, true);
|
||||
SetDefault(OsuSetting.EditorAutoSeekOnPlacement, true);
|
||||
SetDefault(OsuSetting.EditorLimitedDistanceSnap, false);
|
||||
|
||||
SetDefault(OsuSetting.LastProcessedMetadataId, -1);
|
||||
|
||||
@ -383,5 +384,6 @@ namespace osu.Game.Configuration
|
||||
SafeAreaConsiderations,
|
||||
ComboColourNormalisationAmount,
|
||||
ProfileCoverExpanded,
|
||||
EditorLimitedDistanceSnap
|
||||
}
|
||||
}
|
||||
|
@ -77,8 +77,9 @@ namespace osu.Game.Database
|
||||
/// 27 2023-06-06 Added EditorTimestamp to BeatmapInfo.
|
||||
/// 28 2023-06-08 Added IsLegacyScore to ScoreInfo, parsed from replay files.
|
||||
/// 29 2023-06-12 Run migration of old lazer scores to be best-effort in the new scoring number space. No actual realm changes.
|
||||
/// 30 2023-06-16 Run migration of old lazer scores again. This time with more correct rounding considerations.
|
||||
/// </summary>
|
||||
private const int schema_version = 29;
|
||||
private const int schema_version = 30;
|
||||
|
||||
/// <summary>
|
||||
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
|
||||
@ -938,6 +939,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
case 29:
|
||||
case 30:
|
||||
{
|
||||
var scores = migration.NewRealm
|
||||
.All<ScoreInfo>()
|
||||
|
@ -182,7 +182,7 @@ namespace osu.Game.Database
|
||||
foreach (var mod in score.Mods)
|
||||
modMultiplier *= mod.ScoreMultiplier;
|
||||
|
||||
return (long)((1000000 * (accuracyPortion * accuracyScore + (1 - accuracyPortion) * comboScore) + bonusScore) * modMultiplier);
|
||||
return (long)Math.Round((1000000 * (accuracyPortion * accuracyScore + (1 - accuracyPortion) * comboScore) + bonusScore) * modMultiplier);
|
||||
}
|
||||
|
||||
private class FakeHit : HitObject
|
||||
|
@ -152,7 +152,6 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
}
|
||||
|
||||
|
@ -167,9 +167,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double elapsedDrawFrameTime = drawClock.ElapsedFrameTime;
|
||||
double elapsedUpdateFrameTime = updateClock.ElapsedFrameTime;
|
||||
|
||||
// If the game goes into a suspended state (ie. debugger attached or backgrounded on a mobile device)
|
||||
// we want to ignore really long periods of no processing.
|
||||
if (updateClock.ElapsedFrameTime > 10000)
|
||||
if (elapsedUpdateFrameTime > 10000)
|
||||
return;
|
||||
|
||||
mainContent.Width = Math.Max(mainContent.Width, counters.DrawWidth);
|
||||
@ -178,17 +181,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
// frame limiter (we want to show the FPS as it's changing, even if it isn't an outlier).
|
||||
bool aimRatesChanged = updateAimFPS();
|
||||
|
||||
bool hasUpdateSpike = displayedFrameTime < spike_time_ms && updateClock.ElapsedFrameTime > spike_time_ms;
|
||||
bool hasUpdateSpike = displayedFrameTime < spike_time_ms && elapsedUpdateFrameTime > spike_time_ms;
|
||||
// use elapsed frame time rather then FramesPerSecond to better catch stutter frames.
|
||||
bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && drawClock.ElapsedFrameTime > spike_time_ms;
|
||||
bool hasDrawSpike = displayedFpsCount > (1000 / spike_time_ms) && elapsedDrawFrameTime > spike_time_ms;
|
||||
|
||||
const float damp_time = 100;
|
||||
|
||||
displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, updateClock.ElapsedFrameTime, hasUpdateSpike ? 0 : damp_time, updateClock.ElapsedFrameTime);
|
||||
displayedFrameTime = Interpolation.DampContinuously(displayedFrameTime, elapsedUpdateFrameTime, hasUpdateSpike ? 0 : damp_time, elapsedUpdateFrameTime);
|
||||
|
||||
if (hasDrawSpike)
|
||||
// show spike time using raw elapsed value, to account for `FramesPerSecond` being so averaged spike frames don't show.
|
||||
displayedFpsCount = 1000 / drawClock.ElapsedFrameTime;
|
||||
displayedFpsCount = 1000 / elapsedDrawFrameTime;
|
||||
else
|
||||
displayedFpsCount = Interpolation.DampContinuously(displayedFpsCount, drawClock.FramesPerSecond, damp_time, Time.Elapsed);
|
||||
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
@ -37,6 +38,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set => textBox.HoldFocus = value;
|
||||
}
|
||||
|
||||
public LocalisableString PlaceholderText
|
||||
{
|
||||
get => textBox.PlaceholderText;
|
||||
set => textBox.PlaceholderText = value;
|
||||
}
|
||||
|
||||
public new bool HasFocus => textBox.HasFocus;
|
||||
|
||||
public void TakeFocus() => textBox.TakeFocus();
|
||||
|
||||
public void KillFocus() => textBox.KillFocus();
|
||||
|
@ -109,6 +109,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0}° (snapped)", newRotation);
|
||||
|
||||
/// <summary>
|
||||
/// "Limit distance snap placement to current time"
|
||||
/// </summary>
|
||||
public static LocalisableString LimitedDistanceSnap => new TranslatableString(getKey(@"limited_distance_snap_grid"), @"Limit distance snap placement to current time");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
@ -39,6 +39,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString UseCurrentMods => new TranslatableString(getKey(@"use_current_mods"), @"Use current mods");
|
||||
|
||||
/// <summary>
|
||||
/// "tab to search..."
|
||||
/// </summary>
|
||||
public static LocalisableString TabToSearch => new TranslatableString(getKey(@"tab_to_search"), @"tab to search...");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
}
|
@ -63,6 +63,16 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
set => Length = TimeSpan.FromSeconds(value).TotalMilliseconds;
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public double HitLength { get; set; }
|
||||
|
||||
[JsonProperty(@"hit_length")]
|
||||
private double hitLengthInSeconds
|
||||
{
|
||||
get => TimeSpan.FromMilliseconds(HitLength).TotalSeconds;
|
||||
set => HitLength = TimeSpan.FromSeconds(value).TotalMilliseconds;
|
||||
}
|
||||
|
||||
[JsonProperty(@"convert")]
|
||||
public bool Convert { get; set; }
|
||||
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -28,6 +29,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -281,6 +283,52 @@ namespace osu.Game
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
private readonly List<string> dragDropFiles = new List<string>();
|
||||
private ScheduledDelegate dragDropImportSchedule;
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
if (host.Window is SDL2Window sdlWindow)
|
||||
{
|
||||
sdlWindow.DragDrop += path =>
|
||||
{
|
||||
// on macOS/iOS, URL associations are handled via SDL_DROPFILE events.
|
||||
if (path.StartsWith(OSU_PROTOCOL, StringComparison.Ordinal))
|
||||
{
|
||||
HandleLink(path);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (dragDropFiles)
|
||||
{
|
||||
dragDropFiles.Add(path);
|
||||
|
||||
Logger.Log($@"Adding ""{Path.GetFileName(path)}"" for import");
|
||||
|
||||
// File drag drop operations can potentially trigger hundreds or thousands of these calls on some platforms.
|
||||
// In order to avoid spawning multiple import tasks for a single drop operation, debounce a touch.
|
||||
dragDropImportSchedule?.Cancel();
|
||||
dragDropImportSchedule = Scheduler.AddDelayed(handlePendingDragDropImports, 100);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private void handlePendingDragDropImports()
|
||||
{
|
||||
lock (dragDropFiles)
|
||||
{
|
||||
Logger.Log($"Handling batch import of {dragDropFiles.Count} files");
|
||||
|
||||
string[] paths = dragDropFiles.ToArray();
|
||||
dragDropFiles.Clear();
|
||||
|
||||
Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -90,7 +90,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
this.FadeIn(transition_time, Easing.OutQuint);
|
||||
|
||||
if (welcomeScreen.GetChildScreen() != null)
|
||||
|
@ -68,13 +68,13 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
else
|
||||
{
|
||||
length.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(beatmapInfo.Length).ToFormattedDuration());
|
||||
length.Value = TimeSpan.FromMilliseconds(beatmapInfo.Length).ToFormattedDuration();
|
||||
|
||||
var onlineInfo = beatmapInfo as IBeatmapOnlineInfo;
|
||||
if (beatmapInfo is not IBeatmapOnlineInfo onlineInfo) return;
|
||||
|
||||
circleCount.Value = (onlineInfo?.CircleCount ?? 0).ToLocalisableString(@"N0");
|
||||
sliderCount.Value = (onlineInfo?.SliderCount ?? 0).ToLocalisableString(@"N0");
|
||||
circleCount.Value = onlineInfo.CircleCount.ToLocalisableString(@"N0");
|
||||
sliderCount.Value = onlineInfo.SliderCount.ToLocalisableString(@"N0");
|
||||
length.TooltipText = BeatmapsetsStrings.ShowStatsTotalLength(TimeSpan.FromMilliseconds(onlineInfo.HitLength).ToFormattedDuration());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -47,9 +47,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; }
|
||||
|
||||
private GetScoresRequest getScoresRequest;
|
||||
|
||||
private CancellationTokenSource loadCancellationSource;
|
||||
@ -85,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
MD5Hash = apiBeatmap.MD5Hash
|
||||
};
|
||||
|
||||
var scores = scoreManager.OrderByTotalScore(value.Scores.Select(s => s.ToScoreInfo(rulesets, beatmapInfo))).ToArray();
|
||||
var scores = value.Scores.Select(s => s.ToScoreInfo(rulesets, beatmapInfo)).OrderByTotalScore().ToArray();
|
||||
var topScore = scores.First();
|
||||
|
||||
scoreTable.DisplayScores(scores, apiBeatmap.Status.GrantsPerformancePoints());
|
||||
|
@ -276,8 +276,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.MoveToY(0, transition_length, Easing.OutQuint);
|
||||
this.FadeIn(transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
@ -99,7 +99,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
lowPassFilter.CutoffTo(300, 100, Easing.OutCubic);
|
||||
}
|
||||
|
||||
|
@ -75,8 +75,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
panel.Bounding = true;
|
||||
this.FadeIn(transition_time, Easing.OutQuint);
|
||||
|
||||
|
@ -246,9 +246,13 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
this.FadeOut(200);
|
||||
}
|
||||
|
||||
|
@ -6,16 +6,13 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public partial class DeselectAllModsButton : ShearedButton, IKeyBindingHandler<GlobalAction>
|
||||
public partial class DeselectAllModsButton : ShearedButton
|
||||
{
|
||||
private readonly Bindable<IReadOnlyList<Mod>> selectedMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
|
||||
@ -39,18 +36,5 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
Enabled.Value = selectedMods.Value.Any();
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
if (e.Repeat || e.Action != GlobalAction.DeselectAllMods)
|
||||
return false;
|
||||
|
||||
TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Mods.Input
|
||||
if (!mod_type_lookup.TryGetValue(e.Key, out var typesToMatch))
|
||||
return false;
|
||||
|
||||
var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch) && !modState.Filtered.Value).ToArray();
|
||||
var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch) && modState.Visible).ToArray();
|
||||
|
||||
if (matchingMods.Length == 0)
|
||||
return false;
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Mods.Input
|
||||
if (index < 0)
|
||||
return false;
|
||||
|
||||
var modState = availableMods.Where(modState => !modState.Filtered.Value).ElementAtOrDefault(index);
|
||||
var modState = availableMods.Where(modState => modState.Visible).ElementAtOrDefault(index);
|
||||
if (modState == null)
|
||||
return false;
|
||||
|
||||
|
@ -46,7 +46,8 @@ namespace osu.Game.Overlays.Mods
|
||||
foreach (var mod in availableMods)
|
||||
{
|
||||
mod.Active.BindValueChanged(_ => updateState());
|
||||
mod.Filtered.BindValueChanged(_ => updateState());
|
||||
mod.MatchingTextFilter.BindValueChanged(_ => updateState());
|
||||
mod.ValidForSelection.BindValueChanged(_ => updateState());
|
||||
}
|
||||
|
||||
updateState();
|
||||
@ -145,12 +146,17 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
Alpha = availableMods.All(mod => mod.Filtered.Value) ? 0 : 1;
|
||||
Alpha = availableMods.All(mod => !mod.Visible) ? 0 : 1;
|
||||
|
||||
if (toggleAllCheckbox != null && !SelectionAnimationRunning)
|
||||
{
|
||||
toggleAllCheckbox.Alpha = availableMods.Any(panel => !panel.Filtered.Value) ? 1 : 0;
|
||||
toggleAllCheckbox.Current.Value = availableMods.Where(panel => !panel.Filtered.Value).All(panel => panel.Active.Value);
|
||||
bool anyPanelsVisible = availableMods.Any(panel => panel.Visible);
|
||||
|
||||
toggleAllCheckbox.Alpha = anyPanelsVisible ? 1 : 0;
|
||||
|
||||
// checking `anyPanelsVisible` is important since `.All()` returns `true` for empty enumerables.
|
||||
if (anyPanelsVisible)
|
||||
toggleAllCheckbox.Current.Value = availableMods.Where(panel => panel.Visible).All(panel => panel.Active.Value);
|
||||
}
|
||||
}
|
||||
|
||||
@ -195,7 +201,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
pendingSelectionOperations.Clear();
|
||||
|
||||
foreach (var button in availableMods.Where(b => !b.Active.Value && !b.Filtered.Value))
|
||||
foreach (var button in availableMods.Where(b => !b.Active.Value && b.Visible))
|
||||
pendingSelectionOperations.Enqueue(() => button.Active.Value = true);
|
||||
}
|
||||
|
||||
@ -206,8 +212,13 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
pendingSelectionOperations.Clear();
|
||||
|
||||
foreach (var button in availableMods.Where(b => b.Active.Value && !b.Filtered.Value))
|
||||
pendingSelectionOperations.Enqueue(() => button.Active.Value = false);
|
||||
foreach (var button in availableMods.Where(b => b.Active.Value))
|
||||
{
|
||||
if (!button.Visible)
|
||||
button.Active.Value = false;
|
||||
else
|
||||
pendingSelectionOperations.Enqueue(() => button.Active.Value = false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,9 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -11,11 +14,10 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public partial class ModPanel : ModSelectPanel
|
||||
public partial class ModPanel : ModSelectPanel, IFilterable
|
||||
{
|
||||
public Mod Mod => modState.Mod;
|
||||
public override BindableBool Active => modState.Active;
|
||||
public BindableBool Filtered => modState.Filtered;
|
||||
|
||||
protected override float IdleSwitchWidth => 54;
|
||||
protected override float ExpandedSwitchWidth => 70;
|
||||
@ -54,7 +56,8 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Filtered.BindValueChanged(_ => updateFilterState(), true);
|
||||
modState.ValidForSelection.BindValueChanged(_ => updateFilterState());
|
||||
modState.MatchingTextFilter.BindValueChanged(_ => updateFilterState(), true);
|
||||
}
|
||||
|
||||
protected override void Select()
|
||||
@ -71,9 +74,25 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
#region Filtering support
|
||||
|
||||
/// <seealso cref="ModState.Visible"/>
|
||||
public bool Visible => modState.Visible;
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => new[]
|
||||
{
|
||||
Mod.Name,
|
||||
Mod.Acronym,
|
||||
Mod.Description
|
||||
};
|
||||
|
||||
public override bool MatchingFilter
|
||||
{
|
||||
get => modState.MatchingTextFilter.Value;
|
||||
set => modState.MatchingTextFilter.Value = value;
|
||||
}
|
||||
|
||||
private void updateFilterState()
|
||||
{
|
||||
this.FadeTo(Filtered.Value ? 0 : 1);
|
||||
this.FadeTo(Visible ? 1 : 0);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
@ -81,6 +82,27 @@ namespace osu.Game.Overlays.Mods
|
||||
Active.Value = new HashSet<Mod>(Preset.Value.Mods).SetEquals(selectedMods.Value);
|
||||
}
|
||||
|
||||
#region Filtering support
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => getFilterTerms();
|
||||
|
||||
private IEnumerable<LocalisableString> getFilterTerms()
|
||||
{
|
||||
var preset = Preset.Value;
|
||||
|
||||
yield return preset.Name;
|
||||
yield return preset.Description;
|
||||
|
||||
foreach (Mod mod in preset.Mods)
|
||||
{
|
||||
yield return mod.Name;
|
||||
yield return mod.Acronym;
|
||||
yield return mod.Description;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IHasCustomTooltip
|
||||
|
||||
public ModPreset TooltipContent => Preset.Value;
|
||||
|
27
osu.Game/Overlays/Mods/ModSearchContainer.cs
Normal file
27
osu.Game/Overlays/Mods/ModSearchContainer.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public partial class ModSearchContainer : SearchContainer
|
||||
{
|
||||
public new string SearchTerm
|
||||
{
|
||||
get => base.SearchTerm;
|
||||
set
|
||||
{
|
||||
if (value == SearchTerm)
|
||||
return;
|
||||
|
||||
base.SearchTerm = value;
|
||||
|
||||
// Manual filtering here is required because ModColumn can be hidden when search term applied,
|
||||
// causing the whole SearchContainer to become non-present and never actually perform a subsequent
|
||||
// filter.
|
||||
Filter();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -43,10 +43,15 @@ namespace osu.Game.Overlays.Mods
|
||||
/// </summary>
|
||||
public readonly Bindable<bool> Active = new BindableBool(true);
|
||||
|
||||
public string SearchTerm
|
||||
{
|
||||
set => ItemsFlow.SearchTerm = value;
|
||||
}
|
||||
|
||||
protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => base.ReceivePositionalInputAtSubTree(screenSpacePos) && Active.Value;
|
||||
|
||||
protected readonly Container ControlContainer;
|
||||
protected readonly FillFlowContainer ItemsFlow;
|
||||
protected readonly ModSearchContainer ItemsFlow;
|
||||
|
||||
private readonly TextFlowContainer headerText;
|
||||
private readonly Box headerBackground;
|
||||
@ -150,7 +155,7 @@ namespace osu.Game.Overlays.Mods
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ClampExtension = 100,
|
||||
ScrollbarOverlapsContent = false,
|
||||
Child = ItemsFlow = new FillFlowContainer
|
||||
Child = ItemsFlow = new ModSearchContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
|
@ -12,6 +12,8 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Audio;
|
||||
@ -25,10 +27,11 @@ using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public abstract partial class ModSelectOverlay : ShearedOverlayContainer, ISamplePlaybackDisabler
|
||||
public abstract partial class ModSelectOverlay : ShearedOverlayContainer, ISamplePlaybackDisabler, IKeyBindingHandler<PlatformAction>
|
||||
{
|
||||
public const int BUTTON_WIDTH = 200;
|
||||
|
||||
@ -64,6 +67,14 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
}
|
||||
|
||||
public string SearchTerm
|
||||
{
|
||||
get => SearchTextBox.Current.Value;
|
||||
set => SearchTextBox.Current.Value = value;
|
||||
}
|
||||
|
||||
public ShearedSearchTextBox SearchTextBox { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the total score multiplier calculated from the current selected set of mods should be shown.
|
||||
/// </summary>
|
||||
@ -94,7 +105,7 @@ namespace osu.Game.Overlays.Mods
|
||||
};
|
||||
}
|
||||
|
||||
yield return new DeselectAllModsButton(this);
|
||||
yield return deselectAllModsButton = new DeselectAllModsButton(this);
|
||||
}
|
||||
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> globalAvailableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||
@ -107,11 +118,14 @@ namespace osu.Game.Overlays.Mods
|
||||
private ColumnScrollContainer columnScroll = null!;
|
||||
private ColumnFlowContainer columnFlow = null!;
|
||||
private FillFlowContainer<ShearedButton> footerButtonFlow = null!;
|
||||
private DeselectAllModsButton deselectAllModsButton = null!;
|
||||
|
||||
private Container aboveColumnsContent = null!;
|
||||
private DifficultyMultiplierDisplay? multiplierDisplay;
|
||||
|
||||
protected ShearedButton BackButton { get; private set; } = null!;
|
||||
protected ShearedToggleButton? CustomisationButton { get; private set; }
|
||||
protected SelectAllModsButton? SelectAllModsButton { get; set; }
|
||||
|
||||
private Sample? columnAppearSample;
|
||||
|
||||
@ -146,6 +160,17 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
MainAreaContent.AddRange(new Drawable[]
|
||||
{
|
||||
aboveColumnsContent = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = ModsEffectDisplay.HEIGHT,
|
||||
Padding = new MarginPadding { Horizontal = 100 },
|
||||
Child = SearchTextBox = new ShearedSearchTextBox
|
||||
{
|
||||
HoldFocus = false,
|
||||
Width = 300
|
||||
}
|
||||
},
|
||||
new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -153,7 +178,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = (ShowTotalMultiplier ? ModsEffectDisplay.HEIGHT : 0) + PADDING,
|
||||
Top = ModsEffectDisplay.HEIGHT + PADDING,
|
||||
Bottom = PADDING
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -186,18 +211,10 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
if (ShowTotalMultiplier)
|
||||
{
|
||||
MainAreaContent.Add(new Container
|
||||
aboveColumnsContent.Add(multiplierDisplay = new DifficultyMultiplierDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = ModsEffectDisplay.HEIGHT,
|
||||
Margin = new MarginPadding { Horizontal = 100 },
|
||||
Child = multiplierDisplay = new DifficultyMultiplierDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
Origin = Anchor.TopRight
|
||||
});
|
||||
}
|
||||
|
||||
@ -226,6 +243,14 @@ namespace osu.Game.Overlays.Mods
|
||||
globalAvailableMods.BindTo(game.AvailableMods);
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
{
|
||||
base.Hide();
|
||||
|
||||
// clear search for next user interaction with mod overlay
|
||||
SearchTextBox.Current.Value = string.Empty;
|
||||
}
|
||||
|
||||
private ModSettingChangeTracker? modSettingChangeTracker;
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -263,6 +288,12 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true);
|
||||
|
||||
SearchTextBox.Current.BindValueChanged(query =>
|
||||
{
|
||||
foreach (var column in columnFlow.Columns)
|
||||
column.SearchTerm = query.NewValue;
|
||||
}, true);
|
||||
|
||||
// Start scrolled slightly to the right to give the user a sense that
|
||||
// there is more horizontal content available.
|
||||
ScheduleAfterChildren(() =>
|
||||
@ -272,6 +303,13 @@ namespace osu.Game.Overlays.Mods
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
SearchTextBox.PlaceholderText = SearchTextBox.HasFocus ? Resources.Localisation.Web.CommonStrings.InputSearch : ModSelectOverlayStrings.TabToSearch;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Select all visible mods in all columns.
|
||||
/// </summary>
|
||||
@ -344,7 +382,7 @@ namespace osu.Game.Overlays.Mods
|
||||
private void filterMods()
|
||||
{
|
||||
foreach (var modState in allAvailableMods)
|
||||
modState.Filtered.Value = !modState.Mod.HasImplementation || !IsValidMod.Invoke(modState.Mod);
|
||||
modState.ValidForSelection.Value = modState.Mod.HasImplementation && IsValidMod.Invoke(modState.Mod);
|
||||
}
|
||||
|
||||
private void updateMultiplier()
|
||||
@ -469,7 +507,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
base.PopIn();
|
||||
|
||||
multiplierDisplay?
|
||||
aboveColumnsContent
|
||||
.FadeIn(fade_in_duration, Easing.OutQuint)
|
||||
.MoveToY(0, fade_in_duration, Easing.OutQuint);
|
||||
|
||||
@ -479,7 +517,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
var column = columnFlow[i].Column;
|
||||
|
||||
bool allFiltered = column is ModColumn modColumn && modColumn.AvailableMods.All(modState => modState.Filtered.Value);
|
||||
bool allFiltered = column is ModColumn modColumn && modColumn.AvailableMods.All(modState => !modState.Visible);
|
||||
|
||||
double delay = allFiltered ? 0 : nonFilteredColumnCount * 30;
|
||||
double duration = allFiltered ? 0 : fade_in_duration;
|
||||
@ -527,7 +565,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
base.PopOut();
|
||||
|
||||
multiplierDisplay?
|
||||
aboveColumnsContent
|
||||
.FadeOut(fade_out_duration / 2, Easing.OutQuint)
|
||||
.MoveToY(-distance, fade_out_duration / 2, Easing.OutQuint);
|
||||
|
||||
@ -541,7 +579,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
if (column is ModColumn modColumn)
|
||||
{
|
||||
allFiltered = modColumn.AvailableMods.All(modState => modState.Filtered.Value);
|
||||
allFiltered = modColumn.AvailableMods.All(modState => !modState.Visible);
|
||||
modColumn.FlushPendingSelections();
|
||||
}
|
||||
|
||||
@ -578,10 +616,38 @@ namespace osu.Game.Overlays.Mods
|
||||
// This is handled locally here because this overlay is being registered at the game level
|
||||
// and therefore takes away keyboard focus from the screen stack.
|
||||
case GlobalAction.ToggleModSelection:
|
||||
// Pressing toggle should completely hide the overlay in one shot.
|
||||
hideOverlay(true);
|
||||
return true;
|
||||
|
||||
// This is handled locally here due to conflicts in input handling between the search text box and the deselect all mods button.
|
||||
// Attempting to handle this action locally in both places leads to a possible scenario
|
||||
// wherein activating the binding will both change the contents of the search text box and deselect all mods.
|
||||
case GlobalAction.DeselectAllMods:
|
||||
{
|
||||
if (!SearchTextBox.HasFocus)
|
||||
{
|
||||
deselectAllModsButton.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GlobalAction.Select:
|
||||
{
|
||||
// Pressing toggle or select should completely hide the overlay in one shot.
|
||||
hideOverlay(true);
|
||||
// Pressing select should select first filtered mod or completely hide the overlay in one shot if search term is empty.
|
||||
if (string.IsNullOrEmpty(SearchTerm))
|
||||
{
|
||||
hideOverlay(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
ModState? firstMod = columnFlow.Columns.OfType<ModColumn>().FirstOrDefault(m => m.IsPresent)?.AvailableMods.FirstOrDefault(x => x.Visible);
|
||||
|
||||
if (firstMod is not null)
|
||||
firstMod.Active.Value = !firstMod.Active.Value;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -603,6 +669,39 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="IKeyBindingHandler{PlatformAction}"/>
|
||||
/// <remarks>
|
||||
/// This is handled locally here due to conflicts in input handling between the search text box and the select all mods button.
|
||||
/// Attempting to handle this action locally in both places leads to a possible scenario
|
||||
/// wherein activating the "select all" platform binding will both select all text in the search box and select all mods.
|
||||
/// </remarks>>
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
if (e.Repeat || e.Action != PlatformAction.SelectAll || SelectAllModsButton is null)
|
||||
return false;
|
||||
|
||||
SelectAllModsButton.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (e.Repeat || e.Key != Key.Tab)
|
||||
return false;
|
||||
|
||||
// TODO: should probably eventually support typical platform search shortcuts (`Ctrl-F`, `/`)
|
||||
if (SearchTextBox.HasFocus)
|
||||
SearchTextBox.KillFocus();
|
||||
else
|
||||
SearchTextBox.TakeFocus();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Sample playback control
|
||||
@ -743,6 +842,9 @@ namespace osu.Game.Overlays.Mods
|
||||
if (!Active.Value)
|
||||
RequestScroll?.Invoke(this);
|
||||
|
||||
// Killing focus is done here because it's the only feasible place on ModSelectOverlay you can click on without triggering any action.
|
||||
Scheduler.Add(() => GetContainingInputManager().ChangeFocus(null));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -25,7 +26,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public abstract partial class ModSelectPanel : OsuClickableContainer, IHasAccentColour
|
||||
public abstract partial class ModSelectPanel : OsuClickableContainer, IHasAccentColour, IFilterable
|
||||
{
|
||||
public abstract BindableBool Active { get; }
|
||||
|
||||
@ -199,6 +200,9 @@ namespace osu.Game.Overlays.Mods
|
||||
if (samplePlaybackDisabled.Value)
|
||||
return;
|
||||
|
||||
if (!IsPresent)
|
||||
return;
|
||||
|
||||
bool enoughTimePassedSinceLastPlayback = !lastPlaybackTime.Value.HasValue || Time.Current - lastPlaybackTime.Value >= SAMPLE_PLAYBACK_DELAY;
|
||||
|
||||
if (enoughTimePassedSinceLastPlayback)
|
||||
@ -277,5 +281,28 @@ namespace osu.Game.Overlays.Mods
|
||||
TextBackground.FadeColour(foregroundColour, transitionDuration, Easing.OutQuint);
|
||||
TextFlow.FadeColour(textColour, transitionDuration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
#region IFilterable
|
||||
|
||||
public abstract IEnumerable<LocalisableString> FilterTerms { get; }
|
||||
|
||||
private bool matchingFilter = true;
|
||||
|
||||
public virtual bool MatchingFilter
|
||||
{
|
||||
get => matchingFilter;
|
||||
set
|
||||
{
|
||||
if (matchingFilter == value)
|
||||
return;
|
||||
|
||||
matchingFilter = value;
|
||||
this.FadeTo(value ? 1 : 0);
|
||||
}
|
||||
}
|
||||
|
||||
public bool FilteringActive { set { } }
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -32,9 +30,21 @@ namespace osu.Game.Overlays.Mods
|
||||
public bool PendingConfiguration { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the mod is currently filtered out due to not matching imposed criteria.
|
||||
/// Whether the mod is currently valid for selection.
|
||||
/// This can be <see langword="false"/> in scenarios such as the free mod select overlay, where not all mods are selectable
|
||||
/// regardless of search criteria imposed by the user selecting.
|
||||
/// </summary>
|
||||
public BindableBool Filtered { get; } = new BindableBool();
|
||||
public BindableBool ValidForSelection { get; } = new BindableBool(true);
|
||||
|
||||
/// <summary>
|
||||
/// Whether the mod is matching the current textual filter.
|
||||
/// </summary>
|
||||
public BindableBool MatchingTextFilter { get; } = new BindableBool(true);
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="Mod"/> matches all applicable filters and visible for the user to select.
|
||||
/// </summary>
|
||||
public bool Visible => MatchingTextFilter.Value && ValidForSelection.Value;
|
||||
|
||||
public ModState(Mod mod)
|
||||
{
|
||||
|
@ -1,14 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -16,10 +11,11 @@ using osu.Game.Screens.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public partial class SelectAllModsButton : ShearedButton, IKeyBindingHandler<PlatformAction>
|
||||
public partial class SelectAllModsButton : ShearedButton
|
||||
{
|
||||
private readonly Bindable<IReadOnlyList<Mod>> selectedMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<ModState>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<ModState>>>();
|
||||
private readonly Bindable<string> searchTerm = new Bindable<string>();
|
||||
|
||||
public SelectAllModsButton(FreeModSelectOverlay modSelectOverlay)
|
||||
: base(ModSelectOverlay.BUTTON_WIDTH)
|
||||
@ -29,6 +25,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
selectedMods.BindTo(modSelectOverlay.SelectedMods);
|
||||
availableMods.BindTo(modSelectOverlay.AvailableMods);
|
||||
searchTerm.BindTo(modSelectOverlay.SearchTextBox.Current);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -37,6 +34,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
selectedMods.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState));
|
||||
availableMods.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState));
|
||||
searchTerm.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState));
|
||||
updateEnabledState();
|
||||
}
|
||||
|
||||
@ -44,20 +42,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
Enabled.Value = availableMods.Value
|
||||
.SelectMany(pair => pair.Value)
|
||||
.Any(modState => !modState.Active.Value && !modState.Filtered.Value);
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
if (e.Repeat || e.Action != PlatformAction.SelectAll)
|
||||
return false;
|
||||
|
||||
TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
{
|
||||
.Any(modState => !modState.Active.Value && modState.Visible);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -130,7 +130,6 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
const double fade_in_duration = 400;
|
||||
|
||||
base.PopIn();
|
||||
this.FadeIn(fade_in_duration, Easing.OutQuint);
|
||||
|
||||
Header.MoveToY(0, fade_in_duration, Easing.OutQuint);
|
||||
|
@ -206,8 +206,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
mainContent.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
mainContent.FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
|
@ -229,8 +229,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.FadeIn(transition_length, Easing.OutQuint);
|
||||
dragContainer.ScaleTo(1, transition_length, Easing.OutElastic);
|
||||
}
|
||||
|
@ -163,8 +163,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint);
|
||||
|
||||
SectionsContainer.FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
|
@ -34,8 +34,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
Waves.Show();
|
||||
this.FadeIn(100, Easing.OutQuint);
|
||||
}
|
||||
|
@ -1,9 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Scoring
|
||||
{
|
||||
@ -13,5 +14,23 @@ namespace osu.Game.Scoring
|
||||
/// A user-presentable display title representing this score.
|
||||
/// </summary>
|
||||
public static string GetDisplayTitle(this IScoreInfo scoreInfo) => $"{scoreInfo.User.Username} playing {scoreInfo.Beatmap.GetDisplayTitle()}";
|
||||
|
||||
/// <summary>
|
||||
/// Orders an array of <see cref="ScoreInfo"/>s by total score.
|
||||
/// </summary>
|
||||
/// <param name="scores">The array of <see cref="ScoreInfo"/>s to reorder.</param>
|
||||
/// <returns>The given <paramref name="scores"/> ordered by decreasing total score.</returns>
|
||||
public static IEnumerable<ScoreInfo> OrderByTotalScore(this IEnumerable<ScoreInfo> scores)
|
||||
=> scores.OrderByDescending(s => s.TotalScore)
|
||||
.ThenBy(s => s.OnlineID)
|
||||
// Local scores may not have an online ID. Fall back to date in these cases.
|
||||
.ThenBy(s => s.Date);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the maximum achievable combo for the provided score.
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to compute the maximum achievable combo for.</param>
|
||||
/// <returns>The maximum achievable combo.</returns>
|
||||
public static int GetMaximumAchievableCombo(this ScoreInfo score) => score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value);
|
||||
}
|
||||
}
|
||||
|
@ -69,17 +69,6 @@ namespace osu.Game.Scoring
|
||||
return Realm.Run(r => r.All<ScoreInfo>().FirstOrDefault(query)?.Detach());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Orders an array of <see cref="ScoreInfo"/>s by total score.
|
||||
/// </summary>
|
||||
/// <param name="scores">The array of <see cref="ScoreInfo"/>s to reorder.</param>
|
||||
/// <returns>The given <paramref name="scores"/> ordered by decreasing total score.</returns>
|
||||
public IEnumerable<ScoreInfo> OrderByTotalScore(IEnumerable<ScoreInfo> scores)
|
||||
=> scores.OrderByDescending(s => s.TotalScore)
|
||||
.ThenBy(s => s.OnlineID)
|
||||
// Local scores may not have an online ID. Fall back to date in these cases.
|
||||
.ThenBy(s => s.Date);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a bindable that represents the total score of a <see cref="ScoreInfo"/>.
|
||||
/// </summary>
|
||||
@ -100,13 +89,6 @@ namespace osu.Game.Scoring
|
||||
/// <returns>The bindable containing the formatted total score string.</returns>
|
||||
public Bindable<string> GetBindableTotalScoreString([NotNull] ScoreInfo score) => new TotalScoreStringBindable(GetBindableTotalScore(score));
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the maximum achievable combo for the provided score.
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to compute the maximum achievable combo for.</param>
|
||||
/// <returns>The maximum achievable combo.</returns>
|
||||
public int GetMaximumAchievableCombo([NotNull] ScoreInfo score) => score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value);
|
||||
|
||||
/// <summary>
|
||||
/// Provides the total score of a <see cref="ScoreInfo"/>. Responds to changes in the currently-selected <see cref="ScoringMode"/>.
|
||||
/// </summary>
|
||||
|
@ -18,6 +18,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
public abstract partial class CircularDistanceSnapGrid : DistanceSnapGrid
|
||||
{
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; }
|
||||
|
||||
protected CircularDistanceSnapGrid(HitObject referenceObject, Vector2 startPosition, double startTime, double? endTime = null)
|
||||
: base(referenceObject, startPosition, startTime, endTime)
|
||||
{
|
||||
@ -99,9 +102,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
if (travelLength < DistanceBetweenTicks)
|
||||
travelLength = DistanceBetweenTicks;
|
||||
|
||||
// When interacting with the resolved snap provider, the distance spacing multiplier should first be removed
|
||||
// to allow for snapping at a non-multiplied ratio.
|
||||
float snappedDistance = SnapProvider.FindSnappedDistance(ReferenceObject, travelLength / distanceSpacingMultiplier);
|
||||
float snappedDistance = LimitedDistanceSnap.Value
|
||||
? SnapProvider.DurationToDistance(ReferenceObject, editorClock.CurrentTime - ReferenceObject.GetEndTime())
|
||||
// When interacting with the resolved snap provider, the distance spacing multiplier should first be removed
|
||||
// to allow for snapping at a non-multiplied ratio.
|
||||
: SnapProvider.FindSnappedDistance(ReferenceObject, travelLength / distanceSpacingMultiplier);
|
||||
|
||||
double snappedTime = StartTime + SnapProvider.DistanceToDuration(ReferenceObject, snappedDistance);
|
||||
|
||||
if (snappedTime > LatestEndTime)
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -60,6 +61,18 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// When enabled, distance snap should only snap to the current time (as per the editor clock).
|
||||
/// This is to emulate stable behaviour.
|
||||
/// </summary>
|
||||
protected Bindable<bool> LimitedDistanceSnap { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
LimitedDistanceSnap = config.GetBindable<bool>(OsuSetting.EditorLimitedDistanceSnap);
|
||||
}
|
||||
|
||||
private readonly LayoutValue gridCache = new LayoutValue(Invalidation.RequiredParentSizeToFit);
|
||||
|
||||
protected readonly HitObject ReferenceObject;
|
||||
|
@ -185,6 +185,7 @@ namespace osu.Game.Screens.Edit
|
||||
private Bindable<float> editorBackgroundDim;
|
||||
private Bindable<bool> editorHitMarkers;
|
||||
private Bindable<bool> editorAutoSeekOnPlacement;
|
||||
private Bindable<bool> editorLimitedDistanceSnap;
|
||||
|
||||
public Editor(EditorLoader loader = null)
|
||||
{
|
||||
@ -276,6 +277,7 @@ namespace osu.Game.Screens.Edit
|
||||
editorBackgroundDim = config.GetBindable<float>(OsuSetting.EditorDim);
|
||||
editorHitMarkers = config.GetBindable<bool>(OsuSetting.EditorShowHitMarkers);
|
||||
editorAutoSeekOnPlacement = config.GetBindable<bool>(OsuSetting.EditorAutoSeekOnPlacement);
|
||||
editorLimitedDistanceSnap = config.GetBindable<bool>(OsuSetting.EditorLimitedDistanceSnap);
|
||||
|
||||
AddInternal(new OsuContextMenuContainer
|
||||
{
|
||||
@ -337,6 +339,10 @@ namespace osu.Game.Screens.Edit
|
||||
new ToggleMenuItem(EditorStrings.AutoSeekOnPlacement)
|
||||
{
|
||||
State = { BindTarget = editorAutoSeekOnPlacement },
|
||||
},
|
||||
new ToggleMenuItem(EditorStrings.LimitedDistanceSnap)
|
||||
{
|
||||
State = { BindTarget = editorLimitedDistanceSnap },
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Game.Overlays;
|
||||
using System.Collections.Generic;
|
||||
@ -34,11 +32,12 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
protected override ModColumn CreateModColumn(ModType modType) => new ModColumn(modType, true);
|
||||
|
||||
protected override IEnumerable<ShearedButton> CreateFooterButtons() => base.CreateFooterButtons().Prepend(
|
||||
new SelectAllModsButton(this)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
protected override IEnumerable<ShearedButton> CreateFooterButtons()
|
||||
=> base.CreateFooterButtons()
|
||||
.Prepend(SelectAllModsButton = new SelectAllModsButton(this)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -54,14 +54,12 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
Settings.MoveToY(0, TRANSITION_DURATION, Easing.OutQuint);
|
||||
Settings.FadeIn(TRANSITION_DURATION / 2);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
Settings.MoveToY(-1, TRANSITION_DURATION, Easing.InSine);
|
||||
Settings.Delay(TRANSITION_DURATION / 2).FadeOut(TRANSITION_DURATION / 2);
|
||||
}
|
||||
|
@ -182,7 +182,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
|
||||
private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null) => Schedule(() =>
|
||||
{
|
||||
var scoreInfos = scoreManager.OrderByTotalScore(scores.Select(s => s.CreateScoreInfo(scoreManager, rulesets, playlistItem, Beatmap.Value.BeatmapInfo))).ToArray();
|
||||
var scoreInfos = scores.Select(s => s.CreateScoreInfo(scoreManager, rulesets, playlistItem, Beatmap.Value.BeatmapInfo)).OrderByTotalScore().ToArray();
|
||||
|
||||
// Select a score if we don't already have one selected.
|
||||
// Note: This is done before the callback so that the panel list centres on the selected score before panels are added (eliminating initial scroll).
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
var topStatistics = new List<StatisticDisplay>
|
||||
{
|
||||
new AccuracyStatistic(score.Accuracy),
|
||||
new ComboStatistic(score.MaxCombo, scoreManager.GetMaximumAchievableCombo(score)),
|
||||
new ComboStatistic(score.MaxCombo, score.GetMaximumAchievableCombo()),
|
||||
new PerformanceStatistic(score),
|
||||
};
|
||||
|
||||
|
@ -29,9 +29,6 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
[Resolved]
|
||||
private RealmAccess realm { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
@ -78,7 +75,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
if (changes?.HasCollectionChanges() == false)
|
||||
return;
|
||||
|
||||
ScoreInfo? topScore = scoreManager.OrderByTotalScore(sender.Detach()).FirstOrDefault();
|
||||
ScoreInfo? topScore = sender.Detach().OrderByTotalScore().FirstOrDefault();
|
||||
|
||||
updateable.Rank = topScore?.Rank;
|
||||
updateable.Alpha = topScore != null ? 1 : 0;
|
||||
|
@ -67,9 +67,6 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
}
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
|
||||
|
||||
@ -164,7 +161,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
return;
|
||||
|
||||
SetScores(
|
||||
scoreManager.OrderByTotalScore(response.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo))),
|
||||
response.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo)).OrderByTotalScore(),
|
||||
response.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo)
|
||||
);
|
||||
});
|
||||
@ -222,7 +219,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
scores = scores.Where(s => selectedMods.SetEquals(s.Mods.Select(m => m.Acronym)));
|
||||
}
|
||||
|
||||
scores = scoreManager.OrderByTotalScore(scores.Detach());
|
||||
scores = scores.Detach().OrderByTotalScore();
|
||||
|
||||
SetScores(scores);
|
||||
}
|
||||
|
@ -86,8 +86,6 @@ namespace osu.Game.Screens.Select.Options
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
this.FadeIn(transition_duration, Easing.OutQuint);
|
||||
|
||||
if (buttonsContainer.Position.X == 1 || Alpha == 0)
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -864,7 +863,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
// Intentionally not localised until we have proper support for this (see https://github.com/ppy/osu-framework/pull/4918
|
||||
// but also in this case we want support for formatting a number within a string).
|
||||
FilterControl.InformationalText = $"{"match".ToQuantity(Carousel.CountDisplayed, "#,0")}";
|
||||
FilterControl.InformationalText = Carousel.CountDisplayed != 1 ? $"{Carousel.CountDisplayed:#,0} matches" : $"{Carousel.CountDisplayed:#,0} match";
|
||||
}
|
||||
|
||||
private bool boundLocalBindables;
|
||||
|
@ -1,4 +1,4 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
@ -36,7 +36,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.20.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.608.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.618.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.605.0" />
|
||||
<PackageReference Include="Sentry" Version="3.28.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.32.2" />
|
||||
|
@ -16,6 +16,6 @@
|
||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.608.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.618.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user