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Merge pull request #23414 from Cootz/add-mod-search-option
Add mod search
This commit is contained in:
commit
f8b94ed033
@ -8,6 +8,7 @@ using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Testing;
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@ -57,11 +58,36 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("customisation area not expanded", () => this.ChildrenOfType<ModSettingsArea>().Single().Height == 0);
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}
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[Test]
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public void TestSelectAllButtonUpdatesStateWhenSearchTermChanged()
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{
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createFreeModSelect();
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AddStep("apply search term", () => freeModSelectOverlay.SearchTerm = "ea");
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AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
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AddStep("click select all button", navigateAndClick<SelectAllModsButton>);
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AddAssert("select all button disabled", () => !this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
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AddStep("change search term", () => freeModSelectOverlay.SearchTerm = "e");
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AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
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void navigateAndClick<T>() where T : Drawable
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<T>().Single());
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InputManager.Click(MouseButton.Left);
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}
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}
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[Test]
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public void TestSelectDeselectAllViaKeyboard()
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{
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createFreeModSelect();
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AddStep("kill search bar focus", () => freeModSelectOverlay.SearchTextBox.KillFocus());
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AddStep("press ctrl+a", () => InputManager.Keys(PlatformAction.SelectAll));
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AddUntilStep("all mods selected", assertAllAvailableModsSelected);
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@ -94,6 +94,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[TestCase(typeof(OsuModHidden), typeof(OsuModTraceable))] // Incompatible.
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public void TestAllowedModDeselectedWhenRequired(Type allowedMod, Type requiredMod)
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{
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AddStep("change ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo);
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AddStep($"select {allowedMod.ReadableName()} as allowed", () => songSelect.FreeMods.Value = new[] { (Mod)Activator.CreateInstance(allowedMod) });
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AddStep($"select {requiredMod.ReadableName()} as required", () => songSelect.Mods.Value = new[] { (Mod)Activator.CreateInstance(requiredMod) });
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@ -102,17 +103,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
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// A previous test's mod overlay could still be fading out.
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AddUntilStep("wait for only one freemod overlay", () => this.ChildrenOfType<FreeModSelectOverlay>().Count() == 1);
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assertHasFreeModButton(allowedMod, false);
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assertHasFreeModButton(requiredMod, false);
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assertFreeModNotShown(allowedMod);
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assertFreeModNotShown(requiredMod);
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}
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private void assertHasFreeModButton(Type type, bool hasButton = true)
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private void assertFreeModNotShown(Type type)
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{
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AddAssert($"{type.ReadableName()} {(hasButton ? "displayed" : "not displayed")} in freemod overlay",
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AddAssert($"{type.ReadableName()} not displayed in freemod overlay",
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() => this.ChildrenOfType<FreeModSelectOverlay>()
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.Single()
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.ChildrenOfType<ModPanel>()
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.Where(panel => !panel.Filtered.Value)
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.Where(panel => panel.Visible)
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.All(b => b.Mod.GetType() != type));
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}
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@ -203,7 +203,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("mod select contains only double time mod",
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() => this.ChildrenOfType<RoomSubScreen>().Single().UserModsSelectOverlay
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.ChildrenOfType<ModPanel>()
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.SingleOrDefault(panel => !panel.Filtered.Value)?.Mod is OsuModDoubleTime);
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.SingleOrDefault(panel => panel.Visible)?.Mod is OsuModDoubleTime);
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}
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[Test]
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@ -106,26 +106,26 @@ namespace osu.Game.Tests.Visual.UserInterface
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});
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AddStep("set filter", () => setFilter(mod => mod.Name.Contains("Wind", StringComparison.CurrentCultureIgnoreCase)));
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AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => !panel.Filtered.Value) == 2);
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AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => panel.Visible) == 2);
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clickToggle();
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AddUntilStep("wait for animation", () => !column.SelectionAnimationRunning);
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AddAssert("only visible items selected", () => column.ChildrenOfType<ModPanel>().Where(panel => panel.Active.Value).All(panel => !panel.Filtered.Value));
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AddAssert("only visible items selected", () => column.ChildrenOfType<ModPanel>().Where(panel => panel.Active.Value).All(panel => panel.Visible));
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AddStep("unset filter", () => setFilter(null));
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AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => !panel.Filtered.Value));
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AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Visible));
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AddAssert("checkbox not selected", () => !column.ChildrenOfType<OsuCheckbox>().Single().Current.Value);
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AddStep("set filter", () => setFilter(mod => mod.Name.Contains("Wind", StringComparison.CurrentCultureIgnoreCase)));
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AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => !panel.Filtered.Value) == 2);
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AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => panel.Visible) == 2);
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AddAssert("checkbox selected", () => column.ChildrenOfType<OsuCheckbox>().Single().Current.Value);
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AddStep("filter out everything", () => setFilter(_ => false));
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AddUntilStep("no panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Filtered.Value));
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AddUntilStep("no panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => !panel.Visible));
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AddUntilStep("checkbox hidden", () => !column.ChildrenOfType<OsuCheckbox>().Single().IsPresent);
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AddStep("inset filter", () => setFilter(null));
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AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => !panel.Filtered.Value));
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AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Visible));
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AddUntilStep("checkbox visible", () => column.ChildrenOfType<OsuCheckbox>().Single().IsPresent);
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void clickToggle() => AddStep("click toggle", () =>
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@ -288,10 +288,53 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("no change", () => this.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
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}
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[Test]
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public void TestApplySearchTerms()
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{
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Mod hidden = getExampleModsFor(ModType.DifficultyIncrease).Where(modState => modState.Mod is ModHidden).Select(modState => modState.Mod).Single();
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ModColumn column = null!;
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AddStep("create content", () => Child = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(30),
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Child = column = new ModColumn(ModType.DifficultyIncrease, false)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AvailableMods = getExampleModsFor(ModType.DifficultyIncrease)
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}
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});
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applySearchAndAssert(hidden.Name);
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clearSearch();
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applySearchAndAssert(hidden.Acronym);
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clearSearch();
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applySearchAndAssert(hidden.Description.ToString());
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void applySearchAndAssert(string searchTerm)
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{
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AddStep("search by mod name", () => column.SearchTerm = searchTerm);
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AddAssert("only hidden is visible", () => column.ChildrenOfType<ModPanel>().Where(panel => panel.Visible).All(panel => panel.Mod is ModHidden));
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}
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void clearSearch()
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{
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AddStep("clear search", () => column.SearchTerm = string.Empty);
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AddAssert("all mods are visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Visible));
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}
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}
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private void setFilter(Func<Mod, bool>? filter)
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{
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foreach (var modState in this.ChildrenOfType<ModColumn>().Single().AvailableMods)
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modState.Filtered.Value = filter?.Invoke(modState.Mod) == false;
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modState.ValidForSelection.Value = filter?.Invoke(modState.Mod) != false;
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}
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private partial class TestModColumn : ModColumn
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@ -392,6 +392,28 @@ namespace osu.Game.Tests.Visual.UserInterface
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new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
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}
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[Test]
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public void TestTextFiltering()
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{
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ModPresetColumn modPresetColumn = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
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AddStep("set text filter", () => modPresetColumn.SearchTerm = "First");
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AddUntilStep("one panel visible", () => modPresetColumn.ChildrenOfType<ModPresetPanel>().Count(panel => panel.IsPresent), () => Is.EqualTo(1));
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AddStep("set mania ruleset", () => Ruleset.Value = rulesets.GetRuleset(3));
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AddUntilStep("no panels visible", () => modPresetColumn.ChildrenOfType<ModPresetPanel>().Count(panel => panel.IsPresent), () => Is.EqualTo(0));
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}
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private ICollection<ModPreset> createTestPresets() => new[]
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{
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new ModPreset
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@ -490,15 +490,15 @@ namespace osu.Game.Tests.Visual.UserInterface
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createScreen();
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changeRuleset(0);
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AddAssert("double time visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => !panel.Filtered.Value));
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AddAssert("double time visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => panel.Visible));
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AddStep("make double time invalid", () => modSelectOverlay.IsValidMod = m => !(m is OsuModDoubleTime));
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AddUntilStep("double time not visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).All(panel => panel.Filtered.Value));
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AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModNightcore).Any(panel => !panel.Filtered.Value));
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AddUntilStep("double time not visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).All(panel => !panel.Visible));
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AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModNightcore).Any(panel => panel.Visible));
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AddStep("make double time valid again", () => modSelectOverlay.IsValidMod = _ => true);
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AddUntilStep("double time visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => !panel.Filtered.Value));
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AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(b => b.Mod is OsuModNightcore).Any(panel => !panel.Filtered.Value));
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AddUntilStep("double time visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(panel => panel.Mod is OsuModDoubleTime).Any(panel => panel.Visible));
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AddAssert("nightcore still visible", () => modSelectOverlay.ChildrenOfType<ModPanel>().Where(b => b.Mod is OsuModNightcore).Any(panel => panel.Visible));
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}
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[Test]
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@ -524,7 +524,57 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep("set ruleset", () => Ruleset.Value = testRuleset.RulesetInfo);
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waitForColumnLoad();
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AddAssert("unimplemented mod panel is filtered", () => getPanelForMod(typeof(TestUnimplementedMod)).Filtered.Value);
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AddAssert("unimplemented mod panel is filtered", () => !getPanelForMod(typeof(TestUnimplementedMod)).Visible);
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}
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[Test]
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public void TestFirstModSelectDeselect()
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{
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createScreen();
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AddStep("apply search", () => modSelectOverlay.SearchTerm = "HD");
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AddStep("press enter", () => InputManager.Key(Key.Enter));
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AddAssert("hidden selected", () => getPanelForMod(typeof(OsuModHidden)).Active.Value);
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AddStep("press enter again", () => InputManager.Key(Key.Enter));
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AddAssert("hidden deselected", () => !getPanelForMod(typeof(OsuModHidden)).Active.Value);
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AddStep("clear search", () => modSelectOverlay.SearchTerm = string.Empty);
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AddStep("press enter", () => InputManager.Key(Key.Enter));
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AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden);
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}
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[Test]
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public void TestSearchFocusChangeViaClick()
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{
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createScreen();
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AddStep("click on search", navigateAndClick<ShearedSearchTextBox>);
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AddAssert("focused", () => modSelectOverlay.SearchTextBox.HasFocus);
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AddStep("click on mod column", navigateAndClick<ModColumn>);
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AddAssert("lost focus", () => !modSelectOverlay.SearchTextBox.HasFocus);
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void navigateAndClick<T>() where T : Drawable
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{
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InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType<T>().FirstOrDefault());
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InputManager.Click(MouseButton.Left);
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}
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}
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[Test]
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public void TestSearchFocusChangeViaKey()
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{
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createScreen();
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const Key focus_switch_key = Key.Tab;
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AddStep("press tab", () => InputManager.Key(focus_switch_key));
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AddAssert("focused", () => modSelectOverlay.SearchTextBox.HasFocus);
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AddStep("press tab", () => InputManager.Key(focus_switch_key));
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AddAssert("lost focus", () => !modSelectOverlay.SearchTextBox.HasFocus);
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}
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[Test]
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@ -533,6 +583,8 @@ namespace osu.Game.Tests.Visual.UserInterface
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createScreen();
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changeRuleset(0);
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AddStep("kill search bar focus", () => modSelectOverlay.SearchTextBox.KillFocus());
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AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
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AddAssert("DT + HD selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
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@ -540,6 +592,26 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
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}
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[Test]
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public void TestDeselectAllViaKey_WithSearchApplied()
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{
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createScreen();
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changeRuleset(0);
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AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
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AddStep("focus on search", () => modSelectOverlay.SearchTextBox.TakeFocus());
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AddStep("apply search", () => modSelectOverlay.SearchTerm = "Easy");
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AddAssert("DT + HD selected and hidden", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => !panel.Visible && panel.Active.Value) == 2);
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AddStep("press backspace", () => InputManager.Key(Key.BackSpace));
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AddAssert("DT + HD still selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
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AddAssert("search term changed", () => modSelectOverlay.SearchTerm == "Eas");
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AddStep("kill focus", () => modSelectOverlay.SearchTextBox.KillFocus());
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AddStep("press backspace", () => InputManager.Key(Key.BackSpace));
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AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
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}
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[Test]
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public void TestDeselectAllViaButton()
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{
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@ -561,6 +633,31 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("deselect all button disabled", () => !this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
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}
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[Test]
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public void TestDeselectAllViaButton_WithSearchApplied()
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{
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createScreen();
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changeRuleset(0);
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AddAssert("deselect all button disabled", () => !this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
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AddStep("select DT + HD + RD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModRandom() });
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AddAssert("DT + HD + RD selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 3);
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AddAssert("deselect all button enabled", () => this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
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AddStep("apply search", () => modSelectOverlay.SearchTerm = "Easy");
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AddAssert("DT + HD + RD are hidden and selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => !panel.Visible && panel.Active.Value) == 3);
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AddAssert("deselect all button enabled", () => this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
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AddStep("click deselect all button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<DeselectAllModsButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
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AddAssert("deselect all button disabled", () => !this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
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}
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[Test]
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public void TestCloseViaBackButton()
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{
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@ -580,8 +677,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("mod select hidden", () => modSelectOverlay.State.Value == Visibility.Hidden);
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}
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/// <summary>
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/// Covers columns hiding/unhiding on changes of <see cref="ModSelectOverlay.IsValidMod"/>.
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/// </summary>
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[Test]
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public void TestColumnHiding()
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public void TestColumnHidingOnIsValidChange()
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{
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AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
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{
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@ -610,6 +710,56 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddUntilStep("3 columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 3);
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}
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/// <summary>
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/// Covers columns hiding/unhiding on changes of <see cref="ModSelectOverlay.SearchTerm"/>.
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/// </summary>
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[Test]
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public void TestColumnHidingOnTextFilterChange()
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{
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AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
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{
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RelativeSizeAxes = Axes.Both,
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State = { Value = Visibility.Visible },
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SelectedMods = { BindTarget = SelectedMods }
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});
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waitForColumnLoad();
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changeRuleset(0);
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AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
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AddStep("set search", () => modSelectOverlay.SearchTerm = "HD");
|
||||
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
|
||||
|
||||
AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches");
|
||||
AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
|
||||
|
||||
AddStep("clear search bar", () => modSelectOverlay.SearchTerm = "");
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHidingOverlayClearsTextSearch()
|
||||
{
|
||||
AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
SelectedMods = { BindTarget = SelectedMods }
|
||||
});
|
||||
waitForColumnLoad();
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
|
||||
AddStep("set search", () => modSelectOverlay.SearchTerm = "fail");
|
||||
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
|
||||
|
||||
AddStep("hide", () => modSelectOverlay.Hide());
|
||||
AddStep("show", () => modSelectOverlay.Show());
|
||||
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestColumnHidingOnRulesetChange()
|
||||
{
|
||||
@ -688,12 +838,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public override string ShortName => "unimplemented";
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
if (type == ModType.Conversion) return base.GetModsFor(type).Concat(new[] { new TestUnimplementedMod() });
|
||||
|
||||
return base.GetModsFor(type);
|
||||
}
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) =>
|
||||
type == ModType.Conversion
|
||||
? base.GetModsFor(type).Concat(new[] { new TestUnimplementedMod() })
|
||||
: base.GetModsFor(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
@ -37,6 +38,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set => textBox.HoldFocus = value;
|
||||
}
|
||||
|
||||
public LocalisableString PlaceholderText
|
||||
{
|
||||
get => textBox.PlaceholderText;
|
||||
set => textBox.PlaceholderText = value;
|
||||
}
|
||||
|
||||
public new bool HasFocus => textBox.HasFocus;
|
||||
|
||||
public void TakeFocus() => textBox.TakeFocus();
|
||||
|
||||
public void KillFocus() => textBox.KillFocus();
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
@ -39,6 +39,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString UseCurrentMods => new TranslatableString(getKey(@"use_current_mods"), @"Use current mods");
|
||||
|
||||
/// <summary>
|
||||
/// "tab to search..."
|
||||
/// </summary>
|
||||
public static LocalisableString TabToSearch => new TranslatableString(getKey(@"tab_to_search"), @"tab to search...");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
}
|
@ -6,16 +6,13 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public partial class DeselectAllModsButton : ShearedButton, IKeyBindingHandler<GlobalAction>
|
||||
public partial class DeselectAllModsButton : ShearedButton
|
||||
{
|
||||
private readonly Bindable<IReadOnlyList<Mod>> selectedMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
|
||||
@ -39,18 +36,5 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
Enabled.Value = selectedMods.Value.Any();
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
if (e.Repeat || e.Action != GlobalAction.DeselectAllMods)
|
||||
return false;
|
||||
|
||||
TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Mods.Input
|
||||
if (!mod_type_lookup.TryGetValue(e.Key, out var typesToMatch))
|
||||
return false;
|
||||
|
||||
var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch) && !modState.Filtered.Value).ToArray();
|
||||
var matchingMods = availableMods.Where(modState => matches(modState, typesToMatch) && modState.Visible).ToArray();
|
||||
|
||||
if (matchingMods.Length == 0)
|
||||
return false;
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Mods.Input
|
||||
if (index < 0)
|
||||
return false;
|
||||
|
||||
var modState = availableMods.Where(modState => !modState.Filtered.Value).ElementAtOrDefault(index);
|
||||
var modState = availableMods.Where(modState => modState.Visible).ElementAtOrDefault(index);
|
||||
if (modState == null)
|
||||
return false;
|
||||
|
||||
|
@ -46,7 +46,8 @@ namespace osu.Game.Overlays.Mods
|
||||
foreach (var mod in availableMods)
|
||||
{
|
||||
mod.Active.BindValueChanged(_ => updateState());
|
||||
mod.Filtered.BindValueChanged(_ => updateState());
|
||||
mod.MatchingTextFilter.BindValueChanged(_ => updateState());
|
||||
mod.ValidForSelection.BindValueChanged(_ => updateState());
|
||||
}
|
||||
|
||||
updateState();
|
||||
@ -145,12 +146,17 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
Alpha = availableMods.All(mod => mod.Filtered.Value) ? 0 : 1;
|
||||
Alpha = availableMods.All(mod => !mod.Visible) ? 0 : 1;
|
||||
|
||||
if (toggleAllCheckbox != null && !SelectionAnimationRunning)
|
||||
{
|
||||
toggleAllCheckbox.Alpha = availableMods.Any(panel => !panel.Filtered.Value) ? 1 : 0;
|
||||
toggleAllCheckbox.Current.Value = availableMods.Where(panel => !panel.Filtered.Value).All(panel => panel.Active.Value);
|
||||
bool anyPanelsVisible = availableMods.Any(panel => panel.Visible);
|
||||
|
||||
toggleAllCheckbox.Alpha = anyPanelsVisible ? 1 : 0;
|
||||
|
||||
// checking `anyPanelsVisible` is important since `.All()` returns `true` for empty enumerables.
|
||||
if (anyPanelsVisible)
|
||||
toggleAllCheckbox.Current.Value = availableMods.Where(panel => panel.Visible).All(panel => panel.Active.Value);
|
||||
}
|
||||
}
|
||||
|
||||
@ -195,7 +201,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
pendingSelectionOperations.Clear();
|
||||
|
||||
foreach (var button in availableMods.Where(b => !b.Active.Value && !b.Filtered.Value))
|
||||
foreach (var button in availableMods.Where(b => !b.Active.Value && b.Visible))
|
||||
pendingSelectionOperations.Enqueue(() => button.Active.Value = true);
|
||||
}
|
||||
|
||||
@ -206,8 +212,13 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
pendingSelectionOperations.Clear();
|
||||
|
||||
foreach (var button in availableMods.Where(b => b.Active.Value && !b.Filtered.Value))
|
||||
pendingSelectionOperations.Enqueue(() => button.Active.Value = false);
|
||||
foreach (var button in availableMods.Where(b => b.Active.Value))
|
||||
{
|
||||
if (!button.Visible)
|
||||
button.Active.Value = false;
|
||||
else
|
||||
pendingSelectionOperations.Enqueue(() => button.Active.Value = false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,9 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -11,11 +14,10 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public partial class ModPanel : ModSelectPanel
|
||||
public partial class ModPanel : ModSelectPanel, IFilterable
|
||||
{
|
||||
public Mod Mod => modState.Mod;
|
||||
public override BindableBool Active => modState.Active;
|
||||
public BindableBool Filtered => modState.Filtered;
|
||||
|
||||
protected override float IdleSwitchWidth => 54;
|
||||
protected override float ExpandedSwitchWidth => 70;
|
||||
@ -54,7 +56,8 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Filtered.BindValueChanged(_ => updateFilterState(), true);
|
||||
modState.ValidForSelection.BindValueChanged(_ => updateFilterState());
|
||||
modState.MatchingTextFilter.BindValueChanged(_ => updateFilterState(), true);
|
||||
}
|
||||
|
||||
protected override void Select()
|
||||
@ -71,9 +74,25 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
#region Filtering support
|
||||
|
||||
/// <seealso cref="ModState.Visible"/>
|
||||
public bool Visible => modState.Visible;
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => new[]
|
||||
{
|
||||
Mod.Name,
|
||||
Mod.Acronym,
|
||||
Mod.Description
|
||||
};
|
||||
|
||||
public override bool MatchingFilter
|
||||
{
|
||||
get => modState.MatchingTextFilter.Value;
|
||||
set => modState.MatchingTextFilter.Value = value;
|
||||
}
|
||||
|
||||
private void updateFilterState()
|
||||
{
|
||||
this.FadeTo(Filtered.Value ? 0 : 1);
|
||||
this.FadeTo(Visible ? 1 : 0);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
@ -81,6 +82,27 @@ namespace osu.Game.Overlays.Mods
|
||||
Active.Value = new HashSet<Mod>(Preset.Value.Mods).SetEquals(selectedMods.Value);
|
||||
}
|
||||
|
||||
#region Filtering support
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms => getFilterTerms();
|
||||
|
||||
private IEnumerable<LocalisableString> getFilterTerms()
|
||||
{
|
||||
var preset = Preset.Value;
|
||||
|
||||
yield return preset.Name;
|
||||
yield return preset.Description;
|
||||
|
||||
foreach (Mod mod in preset.Mods)
|
||||
{
|
||||
yield return mod.Name;
|
||||
yield return mod.Acronym;
|
||||
yield return mod.Description;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IHasCustomTooltip
|
||||
|
||||
public ModPreset TooltipContent => Preset.Value;
|
||||
|
27
osu.Game/Overlays/Mods/ModSearchContainer.cs
Normal file
27
osu.Game/Overlays/Mods/ModSearchContainer.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public partial class ModSearchContainer : SearchContainer
|
||||
{
|
||||
public new string SearchTerm
|
||||
{
|
||||
get => base.SearchTerm;
|
||||
set
|
||||
{
|
||||
if (value == SearchTerm)
|
||||
return;
|
||||
|
||||
base.SearchTerm = value;
|
||||
|
||||
// Manual filtering here is required because ModColumn can be hidden when search term applied,
|
||||
// causing the whole SearchContainer to become non-present and never actually perform a subsequent
|
||||
// filter.
|
||||
Filter();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -43,10 +43,15 @@ namespace osu.Game.Overlays.Mods
|
||||
/// </summary>
|
||||
public readonly Bindable<bool> Active = new BindableBool(true);
|
||||
|
||||
public string SearchTerm
|
||||
{
|
||||
set => ItemsFlow.SearchTerm = value;
|
||||
}
|
||||
|
||||
protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => base.ReceivePositionalInputAtSubTree(screenSpacePos) && Active.Value;
|
||||
|
||||
protected readonly Container ControlContainer;
|
||||
protected readonly FillFlowContainer ItemsFlow;
|
||||
protected readonly ModSearchContainer ItemsFlow;
|
||||
|
||||
private readonly TextFlowContainer headerText;
|
||||
private readonly Box headerBackground;
|
||||
@ -150,7 +155,7 @@ namespace osu.Game.Overlays.Mods
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ClampExtension = 100,
|
||||
ScrollbarOverlapsContent = false,
|
||||
Child = ItemsFlow = new FillFlowContainer
|
||||
Child = ItemsFlow = new ModSearchContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
|
@ -12,6 +12,8 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Audio;
|
||||
@ -25,10 +27,11 @@ using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public abstract partial class ModSelectOverlay : ShearedOverlayContainer, ISamplePlaybackDisabler
|
||||
public abstract partial class ModSelectOverlay : ShearedOverlayContainer, ISamplePlaybackDisabler, IKeyBindingHandler<PlatformAction>
|
||||
{
|
||||
public const int BUTTON_WIDTH = 200;
|
||||
|
||||
@ -64,6 +67,14 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
}
|
||||
|
||||
public string SearchTerm
|
||||
{
|
||||
get => SearchTextBox.Current.Value;
|
||||
set => SearchTextBox.Current.Value = value;
|
||||
}
|
||||
|
||||
public ShearedSearchTextBox SearchTextBox { get; private set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the total score multiplier calculated from the current selected set of mods should be shown.
|
||||
/// </summary>
|
||||
@ -94,7 +105,7 @@ namespace osu.Game.Overlays.Mods
|
||||
};
|
||||
}
|
||||
|
||||
yield return new DeselectAllModsButton(this);
|
||||
yield return deselectAllModsButton = new DeselectAllModsButton(this);
|
||||
}
|
||||
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> globalAvailableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||
@ -107,11 +118,14 @@ namespace osu.Game.Overlays.Mods
|
||||
private ColumnScrollContainer columnScroll = null!;
|
||||
private ColumnFlowContainer columnFlow = null!;
|
||||
private FillFlowContainer<ShearedButton> footerButtonFlow = null!;
|
||||
private DeselectAllModsButton deselectAllModsButton = null!;
|
||||
|
||||
private Container aboveColumnsContent = null!;
|
||||
private DifficultyMultiplierDisplay? multiplierDisplay;
|
||||
|
||||
protected ShearedButton BackButton { get; private set; } = null!;
|
||||
protected ShearedToggleButton? CustomisationButton { get; private set; }
|
||||
protected SelectAllModsButton? SelectAllModsButton { get; set; }
|
||||
|
||||
private Sample? columnAppearSample;
|
||||
|
||||
@ -146,6 +160,17 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
MainAreaContent.AddRange(new Drawable[]
|
||||
{
|
||||
aboveColumnsContent = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = ModsEffectDisplay.HEIGHT,
|
||||
Padding = new MarginPadding { Horizontal = 100 },
|
||||
Child = SearchTextBox = new ShearedSearchTextBox
|
||||
{
|
||||
HoldFocus = false,
|
||||
Width = 300
|
||||
}
|
||||
},
|
||||
new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -153,7 +178,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = (ShowTotalMultiplier ? ModsEffectDisplay.HEIGHT : 0) + PADDING,
|
||||
Top = ModsEffectDisplay.HEIGHT + PADDING,
|
||||
Bottom = PADDING
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -186,18 +211,10 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
if (ShowTotalMultiplier)
|
||||
{
|
||||
MainAreaContent.Add(new Container
|
||||
aboveColumnsContent.Add(multiplierDisplay = new DifficultyMultiplierDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = ModsEffectDisplay.HEIGHT,
|
||||
Margin = new MarginPadding { Horizontal = 100 },
|
||||
Child = multiplierDisplay = new DifficultyMultiplierDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
Origin = Anchor.TopRight
|
||||
});
|
||||
}
|
||||
|
||||
@ -226,6 +243,14 @@ namespace osu.Game.Overlays.Mods
|
||||
globalAvailableMods.BindTo(game.AvailableMods);
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
{
|
||||
base.Hide();
|
||||
|
||||
// clear search for next user interaction with mod overlay
|
||||
SearchTextBox.Current.Value = string.Empty;
|
||||
}
|
||||
|
||||
private ModSettingChangeTracker? modSettingChangeTracker;
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -263,6 +288,12 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true);
|
||||
|
||||
SearchTextBox.Current.BindValueChanged(query =>
|
||||
{
|
||||
foreach (var column in columnFlow.Columns)
|
||||
column.SearchTerm = query.NewValue;
|
||||
}, true);
|
||||
|
||||
// Start scrolled slightly to the right to give the user a sense that
|
||||
// there is more horizontal content available.
|
||||
ScheduleAfterChildren(() =>
|
||||
@ -272,6 +303,13 @@ namespace osu.Game.Overlays.Mods
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
SearchTextBox.PlaceholderText = SearchTextBox.HasFocus ? Resources.Localisation.Web.CommonStrings.InputSearch : ModSelectOverlayStrings.TabToSearch;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Select all visible mods in all columns.
|
||||
/// </summary>
|
||||
@ -344,7 +382,7 @@ namespace osu.Game.Overlays.Mods
|
||||
private void filterMods()
|
||||
{
|
||||
foreach (var modState in allAvailableMods)
|
||||
modState.Filtered.Value = !modState.Mod.HasImplementation || !IsValidMod.Invoke(modState.Mod);
|
||||
modState.ValidForSelection.Value = modState.Mod.HasImplementation && IsValidMod.Invoke(modState.Mod);
|
||||
}
|
||||
|
||||
private void updateMultiplier()
|
||||
@ -469,7 +507,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
base.PopIn();
|
||||
|
||||
multiplierDisplay?
|
||||
aboveColumnsContent
|
||||
.FadeIn(fade_in_duration, Easing.OutQuint)
|
||||
.MoveToY(0, fade_in_duration, Easing.OutQuint);
|
||||
|
||||
@ -479,7 +517,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
var column = columnFlow[i].Column;
|
||||
|
||||
bool allFiltered = column is ModColumn modColumn && modColumn.AvailableMods.All(modState => modState.Filtered.Value);
|
||||
bool allFiltered = column is ModColumn modColumn && modColumn.AvailableMods.All(modState => !modState.Visible);
|
||||
|
||||
double delay = allFiltered ? 0 : nonFilteredColumnCount * 30;
|
||||
double duration = allFiltered ? 0 : fade_in_duration;
|
||||
@ -527,7 +565,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
base.PopOut();
|
||||
|
||||
multiplierDisplay?
|
||||
aboveColumnsContent
|
||||
.FadeOut(fade_out_duration / 2, Easing.OutQuint)
|
||||
.MoveToY(-distance, fade_out_duration / 2, Easing.OutQuint);
|
||||
|
||||
@ -541,7 +579,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
if (column is ModColumn modColumn)
|
||||
{
|
||||
allFiltered = modColumn.AvailableMods.All(modState => modState.Filtered.Value);
|
||||
allFiltered = modColumn.AvailableMods.All(modState => !modState.Visible);
|
||||
modColumn.FlushPendingSelections();
|
||||
}
|
||||
|
||||
@ -578,10 +616,38 @@ namespace osu.Game.Overlays.Mods
|
||||
// This is handled locally here because this overlay is being registered at the game level
|
||||
// and therefore takes away keyboard focus from the screen stack.
|
||||
case GlobalAction.ToggleModSelection:
|
||||
// Pressing toggle should completely hide the overlay in one shot.
|
||||
hideOverlay(true);
|
||||
return true;
|
||||
|
||||
// This is handled locally here due to conflicts in input handling between the search text box and the deselect all mods button.
|
||||
// Attempting to handle this action locally in both places leads to a possible scenario
|
||||
// wherein activating the binding will both change the contents of the search text box and deselect all mods.
|
||||
case GlobalAction.DeselectAllMods:
|
||||
{
|
||||
if (!SearchTextBox.HasFocus)
|
||||
{
|
||||
deselectAllModsButton.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GlobalAction.Select:
|
||||
{
|
||||
// Pressing toggle or select should completely hide the overlay in one shot.
|
||||
hideOverlay(true);
|
||||
// Pressing select should select first filtered mod or completely hide the overlay in one shot if search term is empty.
|
||||
if (string.IsNullOrEmpty(SearchTerm))
|
||||
{
|
||||
hideOverlay(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
ModState? firstMod = columnFlow.Columns.OfType<ModColumn>().FirstOrDefault(m => m.IsPresent)?.AvailableMods.FirstOrDefault(x => x.Visible);
|
||||
|
||||
if (firstMod is not null)
|
||||
firstMod.Active.Value = !firstMod.Active.Value;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -603,6 +669,39 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="IKeyBindingHandler{PlatformAction}"/>
|
||||
/// <remarks>
|
||||
/// This is handled locally here due to conflicts in input handling between the search text box and the select all mods button.
|
||||
/// Attempting to handle this action locally in both places leads to a possible scenario
|
||||
/// wherein activating the "select all" platform binding will both select all text in the search box and select all mods.
|
||||
/// </remarks>>
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
if (e.Repeat || e.Action != PlatformAction.SelectAll || SelectAllModsButton is null)
|
||||
return false;
|
||||
|
||||
SelectAllModsButton.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (e.Repeat || e.Key != Key.Tab)
|
||||
return false;
|
||||
|
||||
// TODO: should probably eventually support typical platform search shortcuts (`Ctrl-F`, `/`)
|
||||
if (SearchTextBox.HasFocus)
|
||||
SearchTextBox.KillFocus();
|
||||
else
|
||||
SearchTextBox.TakeFocus();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Sample playback control
|
||||
@ -743,6 +842,9 @@ namespace osu.Game.Overlays.Mods
|
||||
if (!Active.Value)
|
||||
RequestScroll?.Invoke(this);
|
||||
|
||||
// Killing focus is done here because it's the only feasible place on ModSelectOverlay you can click on without triggering any action.
|
||||
Scheduler.Add(() => GetContainingInputManager().ChangeFocus(null));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -25,7 +26,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public abstract partial class ModSelectPanel : OsuClickableContainer, IHasAccentColour
|
||||
public abstract partial class ModSelectPanel : OsuClickableContainer, IHasAccentColour, IFilterable
|
||||
{
|
||||
public abstract BindableBool Active { get; }
|
||||
|
||||
@ -199,6 +200,9 @@ namespace osu.Game.Overlays.Mods
|
||||
if (samplePlaybackDisabled.Value)
|
||||
return;
|
||||
|
||||
if (!IsPresent)
|
||||
return;
|
||||
|
||||
bool enoughTimePassedSinceLastPlayback = !lastPlaybackTime.Value.HasValue || Time.Current - lastPlaybackTime.Value >= SAMPLE_PLAYBACK_DELAY;
|
||||
|
||||
if (enoughTimePassedSinceLastPlayback)
|
||||
@ -277,5 +281,28 @@ namespace osu.Game.Overlays.Mods
|
||||
TextBackground.FadeColour(foregroundColour, transitionDuration, Easing.OutQuint);
|
||||
TextFlow.FadeColour(textColour, transitionDuration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
#region IFilterable
|
||||
|
||||
public abstract IEnumerable<LocalisableString> FilterTerms { get; }
|
||||
|
||||
private bool matchingFilter = true;
|
||||
|
||||
public virtual bool MatchingFilter
|
||||
{
|
||||
get => matchingFilter;
|
||||
set
|
||||
{
|
||||
if (matchingFilter == value)
|
||||
return;
|
||||
|
||||
matchingFilter = value;
|
||||
this.FadeTo(value ? 1 : 0);
|
||||
}
|
||||
}
|
||||
|
||||
public bool FilteringActive { set { } }
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -32,9 +30,21 @@ namespace osu.Game.Overlays.Mods
|
||||
public bool PendingConfiguration { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the mod is currently filtered out due to not matching imposed criteria.
|
||||
/// Whether the mod is currently valid for selection.
|
||||
/// This can be <see langword="false"/> in scenarios such as the free mod select overlay, where not all mods are selectable
|
||||
/// regardless of search criteria imposed by the user selecting.
|
||||
/// </summary>
|
||||
public BindableBool Filtered { get; } = new BindableBool();
|
||||
public BindableBool ValidForSelection { get; } = new BindableBool(true);
|
||||
|
||||
/// <summary>
|
||||
/// Whether the mod is matching the current textual filter.
|
||||
/// </summary>
|
||||
public BindableBool MatchingTextFilter { get; } = new BindableBool(true);
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="Mod"/> matches all applicable filters and visible for the user to select.
|
||||
/// </summary>
|
||||
public bool Visible => MatchingTextFilter.Value && ValidForSelection.Value;
|
||||
|
||||
public ModState(Mod mod)
|
||||
{
|
||||
|
@ -1,14 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -16,10 +11,11 @@ using osu.Game.Screens.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public partial class SelectAllModsButton : ShearedButton, IKeyBindingHandler<PlatformAction>
|
||||
public partial class SelectAllModsButton : ShearedButton
|
||||
{
|
||||
private readonly Bindable<IReadOnlyList<Mod>> selectedMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<ModState>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<ModState>>>();
|
||||
private readonly Bindable<string> searchTerm = new Bindable<string>();
|
||||
|
||||
public SelectAllModsButton(FreeModSelectOverlay modSelectOverlay)
|
||||
: base(ModSelectOverlay.BUTTON_WIDTH)
|
||||
@ -29,6 +25,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
selectedMods.BindTo(modSelectOverlay.SelectedMods);
|
||||
availableMods.BindTo(modSelectOverlay.AvailableMods);
|
||||
searchTerm.BindTo(modSelectOverlay.SearchTextBox.Current);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -37,6 +34,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
selectedMods.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState));
|
||||
availableMods.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState));
|
||||
searchTerm.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState));
|
||||
updateEnabledState();
|
||||
}
|
||||
|
||||
@ -44,20 +42,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
Enabled.Value = availableMods.Value
|
||||
.SelectMany(pair => pair.Value)
|
||||
.Any(modState => !modState.Active.Value && !modState.Filtered.Value);
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
if (e.Repeat || e.Action != PlatformAction.SelectAll)
|
||||
return false;
|
||||
|
||||
TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
{
|
||||
.Any(modState => !modState.Active.Value && modState.Visible);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Game.Overlays;
|
||||
using System.Collections.Generic;
|
||||
@ -34,11 +32,12 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
protected override ModColumn CreateModColumn(ModType modType) => new ModColumn(modType, true);
|
||||
|
||||
protected override IEnumerable<ShearedButton> CreateFooterButtons() => base.CreateFooterButtons().Prepend(
|
||||
new SelectAllModsButton(this)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
protected override IEnumerable<ShearedButton> CreateFooterButtons()
|
||||
=> base.CreateFooterButtons()
|
||||
.Prepend(SelectAllModsButton = new SelectAllModsButton(this)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
|
Loading…
Reference in New Issue
Block a user