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Merge branch 'master' into fix-autoplay-mod-revert
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commit
579b0bc570
147
osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerJudgement.cs
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147
osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerJudgement.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Replays;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Visual;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public partial class TestSceneSpinnerJudgement : RateAdjustedBeatmapTestScene
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{
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private const double time_spinner_start = 2000;
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private const double time_spinner_end = 4000;
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private List<JudgementResult> judgementResults = new List<JudgementResult>();
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private ScoreAccessibleReplayPlayer currentPlayer = null!;
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[Test]
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public void TestHitNothing()
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{
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performTest(new List<ReplayFrame>());
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AddAssert("all min judgements", () => judgementResults.All(result => result.Type == result.Judgement.MinResult));
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}
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[TestCase(1)]
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[TestCase(2)]
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[TestCase(5)]
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public void TestNumberOfSpins(int spins)
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{
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performTest(generateReplay(spins));
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for (int i = 0; i < spins; ++i)
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assertResult<SpinnerTick>(i, HitResult.SmallBonus);
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assertResult<SpinnerTick>(spins, HitResult.IgnoreMiss);
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}
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[Test]
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public void TestHitEverything()
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{
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performTest(generateReplay(20));
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AddAssert("all max judgements", () => judgementResults.All(result => result.Type == result.Judgement.MaxResult));
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}
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private static List<ReplayFrame> generateReplay(int spins)
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{
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var replayFrames = new List<ReplayFrame>();
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const int frames_per_spin = 30;
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for (int i = 0; i < spins * frames_per_spin; ++i)
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{
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float totalProgress = i / (float)(spins * frames_per_spin);
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float spinProgress = (i % frames_per_spin) / (float)frames_per_spin;
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double time = time_spinner_start + (time_spinner_end - time_spinner_start) * totalProgress;
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float posX = MathF.Cos(2 * MathF.PI * spinProgress);
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float posY = MathF.Sin(2 * MathF.PI * spinProgress);
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Vector2 finalPos = OsuPlayfield.BASE_SIZE / 2 + new Vector2(posX, posY) * 50;
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replayFrames.Add(new OsuReplayFrame(time, finalPos, OsuAction.LeftButton));
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}
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return replayFrames;
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}
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private void performTest(List<ReplayFrame> frames)
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{
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AddStep("load player", () =>
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{
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Beatmap.Value = CreateWorkingBeatmap(new Beatmap<OsuHitObject>
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{
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HitObjects =
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{
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new Spinner
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{
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StartTime = time_spinner_start,
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EndTime = time_spinner_end,
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Position = OsuPlayfield.BASE_SIZE / 2
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}
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},
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BeatmapInfo =
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{
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Difficulty = new BeatmapDifficulty(),
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Ruleset = new OsuRuleset().RulesetInfo
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},
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});
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var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
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p.OnLoadComplete += _ =>
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{
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p.ScoreProcessor.NewJudgement += result =>
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{
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if (currentPlayer == p) judgementResults.Add(result);
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};
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};
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LoadScreen(currentPlayer = p);
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judgementResults = new List<JudgementResult>();
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});
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AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
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AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
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AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor.HasCompleted.Value);
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}
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private void assertResult<T>(int index, HitResult expectedResult)
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{
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AddAssert($"{typeof(T).ReadableName()} ({index}) judged as {expectedResult}",
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() => judgementResults.Where(j => j.HitObject is T).OrderBy(j => j.HitObject.StartTime).ElementAt(index).Type,
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() => Is.EqualTo(expectedResult));
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}
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private partial class ScoreAccessibleReplayPlayer : ReplayPlayer
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{
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public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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})
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{
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}
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}
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}
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}
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@ -72,9 +72,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
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lastAngle = thisAngle;
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IsSpinning.Value = isSpinnableTime && Math.Abs(currentRotation / 2 - Rotation) > 5f;
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IsSpinning.Value = isSpinnableTime && Math.Abs(currentRotation - Rotation) > 10f;
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Rotation = (float)Interpolation.Damp(Rotation, currentRotation / 2, 0.99, Math.Abs(Time.Elapsed));
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Rotation = (float)Interpolation.Damp(Rotation, currentRotation, 0.99, Math.Abs(Time.Elapsed));
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}
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/// <summary>
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@ -11,6 +11,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
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{
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public partial class TaikoHitObjectComposer : HitObjectComposer<TaikoHitObject>
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{
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protected override bool ApplyHorizontalCentering => false;
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public TaikoHitObjectComposer(TaikoRuleset ruleset)
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: base(ruleset)
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{
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@ -136,11 +136,11 @@ namespace osu.Game.Tournament.Components
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if (match.NewValue != null)
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match.NewValue.PicksBans.CollectionChanged += picksBansOnCollectionChanged;
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updateState();
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Scheduler.AddOnce(updateState);
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}
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private void picksBansOnCollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
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=> updateState();
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=> Scheduler.AddOnce(updateState);
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private BeatmapChoice? choice;
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@ -37,6 +37,8 @@ namespace osu.Game.Tournament.Screens.Editors
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private WarningBox rightClickMessage;
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private RectangularPositionSnapGrid grid;
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[Resolved(canBeNull: true)]
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[CanBeNull]
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private IDialogOverlay dialogOverlay { get; set; }
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@ -53,10 +55,12 @@ namespace osu.Game.Tournament.Screens.Editors
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AddInternal(rightClickMessage = new WarningBox("Right click to place and link matches"));
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ScrollContent.Add(new RectangularPositionSnapGrid(Vector2.Zero)
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ScrollContent.Add(grid = new RectangularPositionSnapGrid(Vector2.Zero)
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{
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Spacing = new Vector2(GRID_SPACING),
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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BypassAutoSizeAxes = Axes.Both,
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Depth = float.MaxValue
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});
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@ -64,6 +68,22 @@ namespace osu.Game.Tournament.Screens.Editors
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updateMessage();
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}
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protected override void Update()
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{
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base.Update();
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// Expand grid with the content to allow going beyond the bounds of the screen.
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grid.Size = ScrollContent.Size + new Vector2(GRID_SPACING * 2);
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}
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private Vector2 lastMatchesContainerMouseDownPosition;
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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lastMatchesContainerMouseDownPosition = MatchesContainer.ToLocalSpace(e.ScreenSpaceMouseDownPosition);
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return base.OnMouseDown(e);
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}
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private void updateMessage()
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{
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rightClickMessage.Alpha = LadderInfo.Matches.Count > 0 ? 0 : 1;
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@ -85,7 +105,8 @@ namespace osu.Game.Tournament.Screens.Editors
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{
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new OsuMenuItem("Create new match", MenuItemType.Highlighted, () =>
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{
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Vector2 pos = MatchesContainer.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position);
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Vector2 pos = MatchesContainer.Count == 0 ? Vector2.Zero : lastMatchesContainerMouseDownPosition;
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TournamentMatch newMatch = new TournamentMatch { Position = { Value = new Point((int)pos.X, (int)pos.Y) } };
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LadderInfo.Matches.Add(newMatch);
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@ -57,12 +57,15 @@ namespace osu.Game.Tournament.Screens.Ladder
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},
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ScrollContent = new LadderDragContainer
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{
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RelativeSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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paths = new Container<Path> { RelativeSizeAxes = Axes.Both },
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headings = new Container { RelativeSizeAxes = Axes.Both },
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MatchesContainer = new Container<DrawableTournamentMatch> { RelativeSizeAxes = Axes.Both },
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MatchesContainer = new Container<DrawableTournamentMatch>
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{
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AutoSizeAxes = Axes.Both
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},
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}
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},
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}
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@ -44,6 +44,11 @@ namespace osu.Game.Rulesets.Edit
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public abstract partial class HitObjectComposer<TObject> : HitObjectComposer, IPlacementHandler
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where TObject : HitObject
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{
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/// <summary>
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/// Whether the playfield should be centered horizontally. Should be disabled for playfields which span the full horizontal width.
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/// </summary>
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protected virtual bool ApplyHorizontalCentering => true;
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protected IRulesetConfigManager Config { get; private set; }
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// Provides `Playfield`
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@ -119,8 +124,6 @@ namespace osu.Game.Rulesets.Edit
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{
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Name = "Playfield content",
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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// layers below playfield
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{
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base.Update();
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// Ensure that the playfield is always centered but also doesn't get cut off by toolboxes.
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PlayfieldContentContainer.Width = Math.Max(1024, DrawWidth) - TOOLBOX_CONTRACTED_SIZE_RIGHT * 2;
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if (ApplyHorizontalCentering)
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{
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PlayfieldContentContainer.Anchor = Anchor.Centre;
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PlayfieldContentContainer.Origin = Anchor.Centre;
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// Ensure that the playfield is always centered but also doesn't get cut off by toolboxes.
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PlayfieldContentContainer.Width = Math.Max(1024, DrawWidth) - TOOLBOX_CONTRACTED_SIZE_RIGHT * 2;
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PlayfieldContentContainer.X = 0;
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}
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else
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{
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PlayfieldContentContainer.Anchor = Anchor.CentreLeft;
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PlayfieldContentContainer.Origin = Anchor.CentreLeft;
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PlayfieldContentContainer.Width = Math.Max(1024, DrawWidth) - (TOOLBOX_CONTRACTED_SIZE_LEFT + TOOLBOX_CONTRACTED_SIZE_RIGHT);
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PlayfieldContentContainer.X = TOOLBOX_CONTRACTED_SIZE_LEFT;
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}
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}
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public override Playfield Playfield => drawableRulesetWrapper.Playfield;
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@ -54,7 +54,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
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if (!gridCache.IsValid)
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{
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ClearInternal();
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createContent();
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if (DrawWidth > 0 && DrawHeight > 0)
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createContent();
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gridCache.Validate();
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}
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}
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