Nathan Alo
8046b5a818
set text to platform clipboard on copy
2021-03-17 17:35:49 +08:00
Dean Herbert
d0e61e5b4d
Put back the label
2021-03-17 17:14:04 +09:00
Dean Herbert
3b6a1180b6
Remove non-accessed field
2021-03-17 17:02:11 +09:00
Dean Herbert
5adc675862
Focus artist textbox on entering song setup if fields are empty
2021-03-17 16:57:14 +09:00
Dean Herbert
eda891223c
Start the editor with empty artist/creator/difficulty name fields
2021-03-17 16:47:12 +09:00
Dean Herbert
c7740d1181
Fix opening the editor occasionally causing a hard crash due to incorrect threading logic
...
Setting one of the global screen `Bindable`s (in this case, `Beatmap`)
is not valid from anywhere but the update thread. This changes the order
in which things happen during the editor startup process to ensure
correctness.
Closes #11968 .
2021-03-17 15:52:25 +09:00
Dean Herbert
cd1c1bf534
Centralise cases of performing actions on the current selection
...
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901 , but not fix it completely.
2021-02-26 14:15:13 +09:00
Dean Herbert
e9730d4782
Move default sample addition to inside PlacementBlueprint
...
This isn't actually required to fix the behaviour but it does feel like
a better place to put this logic.
2021-02-11 17:16:18 +09:00
smoogipoo
3ce605b5e5
Small refactoring to use .Trim() instead
2021-02-09 12:00:03 +09:00
Joehu
414e05affd
Fix editor effect attribute tooltip having unnecessary whitespace when only one is enabled
2021-02-08 10:16:16 -08:00
Dean Herbert
0dd1b1026c
Merge pull request #11495 from smoogipoo/more-accurate-most-common-bpm
...
Make most common BPM more accurate
2021-02-08 20:08:58 +09:00
smoogipoo
69ca440ae5
Merge branch 'master' into more-accurate-most-common-bpm
2021-02-08 18:40:58 +09:00
Joehu
5e7823b289
Fix attributes content being zero size and disappearing after being half off-screen
2021-02-08 01:37:34 -08:00
Joehu
6b26a18a23
Fix attributes header not being aligned with content in editor timing mode
2021-02-08 01:34:32 -08:00
Vincent Maggioli
96652e07cd
Merge branch 'master' into zero-spinner-slider
2021-02-05 09:40:55 -05:00
vmaggioli
5061231e59
Switch to beat length
2021-02-05 09:39:14 -05:00
Dan Balasescu
c70dd2edfc
Merge pull request #11569 from peppy/fix-editor-new-beatmap-crash
...
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-02-01 21:01:51 +09:00
Dan Balasescu
30f7e4c794
Merge branch 'master' into fix-timeline-parts-working-beatmap
2021-01-25 21:22:45 +09:00
Dean Herbert
b489e92c9e
Fix TimelineParts not using correct beatmap
2021-01-25 18:44:36 +09:00
Dean Herbert
4ac362ee1a
Move cloning local to editor
2021-01-25 18:29:00 +09:00
Dean Herbert
f054b38105
Merge branch 'master' into revert-beatmap-controlpointinfo-cloning
2021-01-25 18:25:53 +09:00
Dean Herbert
b44bd8c4ee
Remove unused using statement
2021-01-22 18:03:33 +09:00
Dean Herbert
a9c8f9bd4a
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-01-22 17:47:38 +09:00
Dan Balasescu
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption
2021-01-21 17:46:18 +09:00
Dan Balasescu
9eb74e86ed
Apply comment suggestion
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
vmaggioli
5ee3a5f230
Use AlmostEquals
2021-01-20 13:00:25 -05:00
vmaggioli
ce3c2f07dc
Fix zero length spinners and sliders
2021-01-20 12:19:52 -05:00
Bartłomiej Dach
1d7be6a604
Merge branch 'master' into android-multiple-import-support-suppot
2021-01-16 23:13:11 +01:00
Dean Herbert
d6e6b4bbee
Revert forced cloning of ControlPointInfo
...
This reverts commit 3c3e860dbc
.
Closes https://github.com/ppy/osu/issues/11491 .
2021-01-15 17:34:59 +09:00
Dean Herbert
831c06a3c7
Expose and consume boolean covering whether an ongoing smooth seek is running
2021-01-15 16:14:38 +09:00
Dean Herbert
04fa32bc34
Rename and add xmldoc for smooth seeking method
2021-01-15 16:14:21 +09:00
Dean Herbert
ed78be825f
Fix editor timeline not snapping on non-precise wheel scroll
...
For wheel input with precision, we still prefer exact tracking for now.
May change this in the future based on feedback from mappers, but it
makes little sense to do non-snapped scrolling when input is coming from
a non-precise source.
2021-01-15 15:47:42 +09:00
smoogipoo
c6e9a6cd5a
Make most common BPM more accurate
2021-01-15 14:28:49 +09:00
Dean Herbert
2cfd1e8b47
Merge branch 'master' into fix-control-point-pollution
2021-01-08 00:02:45 +09:00
Dean Herbert
3c3e860dbc
Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter)
2021-01-07 23:52:04 +09:00
Dean Herbert
77b55212a3
Change access of beatmap to use working for consistency in file
2021-01-07 19:11:51 +09:00
Dean Herbert
42643fbaf6
Use already resolved EditorBeatmap rather than resolving a second time locally
2021-01-07 19:10:19 +09:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Dean Herbert
6b8e1913ee
Fix dependency not always available due to nested LoadComponentAsync call
2021-01-05 13:27:45 +09:00
Dean Herbert
b7dd54847f
Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse
2021-01-04 16:56:37 +09:00
Dean Herbert
7fdf876b4c
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
Dean Herbert
b4a779108e
Ensure working beatmap is reloaded on exiting the editor
2021-01-04 16:37:49 +09:00
Dean Herbert
ba4e411422
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
Lucas A
7ae4979882
Fix merge conflicts.
2020-12-27 13:52:45 +01:00
Dean Herbert
9de42f8646
Merge pull request #11238 from peppy/editor-timeline-selection-ux
...
Improve drag and selection UX on editor timeline
2020-12-22 12:58:24 +09:00
Dean Herbert
423c6158e1
Highlight timeline drag area when hovered for better visibility
2020-12-21 18:10:11 +09:00
Dean Herbert
d1be7c23d9
Increase height of timeline drag area
2020-12-21 18:09:56 +09:00
Dean Herbert
d11d754715
Increase size of circle display on timeline
2020-12-21 18:09:37 +09:00
Dean Herbert
83f1350d7d
Fix editor background not being correctly cleaned up on forced exit
...
Closes #11214 . Should be pretty obvious why.
2020-12-21 17:49:11 +09:00
Bartłomiej Dach
f1878eff63
Use yet another solution leveraging padding
2020-12-18 23:45:42 +01:00
Graham Johnson
122250f454
replace drag cirle function with dictionary
2020-12-18 10:45:23 -05:00
Dean Herbert
9079d33412
X before Y for sanity
2020-12-18 11:20:21 +09:00
Dean Herbert
44f4ed4fd3
Fix spacing
2020-12-18 11:19:40 +09:00
Graham Johnson
a0235a06e6
update comment
2020-12-17 19:40:21 -05:00
Graham Johnson
a01ed1827a
Align the drag circles on the selction box in the editor to be on the center of the border
2020-12-17 19:34:16 -05:00
Lucas A
5d7294451f
Refactor Import() overload to take a list of import tasks instead.
2020-12-16 14:28:16 +01:00
Graham Johnson
7d2b77cdbd
improve selection box rotation UX
2020-12-13 07:58:58 -05:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
Dan Balasescu
297283491a
Merge pull request #11031 from peppy/editor-fix-beat-snapping-new-beatmap
...
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-02 15:17:09 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
...
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dean Herbert
d6e0dc2216
Merge branch 'master' into editor-fix-beat-snapping-new-beatmap
2020-12-02 14:37:00 +09:00
Dean Herbert
e84dab8589
Move new beatmap construction above beat divisor binding
2020-12-02 14:36:52 +09:00
Dan Balasescu
878ded4dd6
Merge pull request #11032 from peppy/editor-fix-ticks-updating-after-timing-change
...
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-02 10:58:44 +09:00
Pennek
477de1bab0
change min/max values
2020-12-02 01:11:24 +01:00
Bartłomiej Dach
94a8784e04
Allow editor change handler to be null
2020-12-01 20:08:31 +01:00
Dean Herbert
190c6ef45e
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-01 16:44:08 +09:00
Dean Herbert
2b268ee012
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-01 16:16:26 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
c17d67bc7d
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:34:38 +09:00
Dan Balasescu
5a276f8577
Merge branch 'master' into fix-editor-reapply-same-state-change
2020-11-30 13:34:03 +09:00
Dean Herbert
7e34c5e239
Fix state application always checking newest state for early abort, rather than current
2020-11-27 16:57:11 +09:00
Dean Herbert
7edbba58f7
Avoid updating hitobjects unnecessarily for start time changes
...
This was firing regardless of whether the start time was changed, such
as where beat snap provided the same time the object already has.
The case where a change actually occurs is already handled by
EditorBeatmap (see `startTimeBindables`), so it turns out this local
handling is not required at all.
2020-11-27 16:31:06 +09:00
Dean Herbert
741902f1b3
Merge pull request #10971 from smoogipoo/fix-timeline-combo-colour
...
Fix timeline blueprints sometimes not receiving combo colours
2020-11-26 19:47:21 +09:00
Dean Herbert
da6bccc812
Apply beat snap if positional snap doesn't give a time result
2020-11-26 19:20:51 +09:00
Dean Herbert
91592cf32d
Expose EditorClock for consumption
2020-11-26 19:20:39 +09:00
Dean Herbert
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
smoogipoo
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
smoogipoo
f562854feb
Fix timeline objects sometimes not receiving combo colours
2020-11-26 17:22:22 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
Dean Herbert
0ddeff648d
Fix incorrect index lookup on non-ordered selections
2020-11-25 17:25:54 +09:00
Dean Herbert
d4c6d6275e
Fix volume not being adjustable in the editor using alt-scroll
...
We do this in other places so I think it's fine to handle like this for
now (until we come up with a better global solution).
Closes #10958 .
2020-11-25 16:46:22 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Dean Herbert
bd1dad5477
Remove null allowance for now
2020-11-24 15:54:27 +09:00
Dean Herbert
3ed7868801
Scroll editor setup screen to file selector on display
...
Previously the file selector would potentially display off-screen,
making for confusing UX.
Closes #10942 .
2020-11-23 13:49:14 +09:00
Bartłomiej Dach
6356b2dde9
Prevent editor from crashing for rulesets with no compose screen implementation
2020-11-19 22:11:52 +01:00
smoogipoo
f00c23b4a0
Add comment + xmldoc
2020-11-18 13:37:15 +09:00
smoogipoo
783c172b5d
Make sealed and cleanup comparator
2020-11-18 13:33:22 +09:00
smoogipoo
58c8184ad7
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
Bartłomiej Dach
399a1a16a0
Refactor beginClickSelection in a slightly different way
2020-11-15 21:06:47 +01:00
kamp
1db303b159
Revert beginClickSelection logic
2020-11-15 16:54:48 +01:00
Bartłomiej Dach
8a78d408db
Add more missed null checks
2020-11-14 15:52:12 +01:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
kamp
4d2bc790fd
Fix crash on shift+right-click deleting objects
2020-11-14 13:20:16 +01:00
smoogipoo
0219aff7bc
Add timeline visible range adjustment
2020-11-13 17:10:29 +09:00
smoogipoo
3957697c48
Add pooling support to the editor
2020-11-13 17:08:20 +09:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
Bartłomiej Dach
546249b071
Temporarily fix crash on deleting control point groups
2020-11-10 21:32:47 +01:00
Dean Herbert
de6fcd1792
Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 17:16:28 +09:00
Dean Herbert
a012105dac
Fix editor quick delete being triggerable from left mouse button
...
Closes https://github.com/ppy/osu/issues/10629 .
2020-11-10 16:54:37 +09:00
Dan Balasescu
a2877fb00a
Merge pull request #10730 from peppy/fix-patcher-no-object-crash
...
Fix legacy patcher crash on no objects present
2020-11-09 18:51:00 +09:00
Bartłomiej Dach
ddbd6df24d
Unbind bindable lists for general safety
2020-11-07 20:59:57 +01:00
Bartłomiej Dach
e078b78dcc
Ensure callbacks don't fire when restoring default beatmap
2020-11-07 20:59:57 +01:00
Dean Herbert
b0052210b6
Add asserts of HitObjects indices
2020-11-08 00:18:38 +09:00
Dan Balasescu
ea2fd831ab
Merge branch 'master' into editor-slider-control-point-quick-delete
2020-11-05 00:38:42 +09:00
Dean Herbert
d19b799f44
Invert boolean logic
2020-11-04 17:53:03 +09:00
Dan Balasescu
3322c2bbc5
Merge branch 'master' into ios-editor-crash-fix
2020-11-04 15:56:40 +09:00
Dean Herbert
487a5ecdba
Replace all usage of IBindableList.GetBoundCopy
2020-11-04 15:29:14 +09:00
Dan Balasescu
42c543f5b9
Merge branch 'master' into fix-editor-play-after-drag
2020-11-04 14:45:20 +09:00
Bartłomiej Dach
3bb86ce127
Merge branch 'master' into editor-waveform-opacity
2020-11-03 23:04:19 +01:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel
2020-11-03 22:27:35 +01:00
Bartłomiej Dach
ddf0d75c38
Don't fall through to seek if handling zoom
2020-11-03 21:49:21 +01:00
Bartłomiej Dach
4b528e80d0
Use AltPressed shorthand
2020-11-03 21:49:04 +01:00
Bartłomiej Dach
18428dff8e
Ensure hotkey actions are executable in handler
2020-11-03 18:01:12 +01:00
Dean Herbert
83c004bbde
Add key bindings for flip and reverse patterns
2020-11-03 21:10:31 +09:00
Dean Herbert
9f333ac58a
Add the ability to delete slider control points using shift+right click
...
Closes https://github.com/ppy/osu/issues/10672 .
In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
c2ffc18379
Change editor timeline mouse wheel handling to scroll by default (and zoom with alt held)
2020-11-03 16:30:11 +09:00
Dean Herbert
0dcb4ea441
Add handling of opacity to timeline waveform display
2020-11-03 16:07:01 +09:00
Dean Herbert
7e4314684b
Add editor waveform opacity selection to menu
2020-11-03 16:01:14 +09:00
Dean Herbert
6bf35d5767
Fix editor menu not supporting stateful item drawables
2020-11-03 16:00:07 +09:00
Dean Herbert
34aa59f237
Fix editor clock not always remaining stopped when dragging timeline
...
Closes https://github.com/ppy/osu/issues/10461 .
2020-11-03 15:00:01 +09:00
Dean Herbert
ab308d28d2
Debounce calls to UpdateTernaryStates
...
Just something I noticed in passing recently which may help with
reducing performance overhead of some batch operations.
2020-11-03 01:08:36 +09:00
smoogipoo
3956a0669a
Fix editor seek transform seeking too much
2020-11-02 21:08:58 +09:00
Dan Balasescu
8a768669ad
Merge pull request #10606 from FamousPig/fix-timeline-drag-select-weirdness
...
Fix timeline zoom during drag-select causing unexpected behaviour
2020-11-02 13:04:26 +09:00
Dan Balasescu
5ae3da9399
Merge branch 'master' into fix-timeline-drag-select-weirdness
2020-11-02 11:18:37 +09:00
Bartłomiej Dach
432282e8de
Use alternative solution to avoid storing last zoom
2020-11-01 21:25:05 +01:00
Dean Herbert
1f8d627af4
Merge branch 'master' into shift-delete-all-selected
2020-11-01 23:03:01 +09:00
Bartłomiej Dach
007c27d3ff
Schedule visibility update once per frame
2020-10-31 14:45:11 +01:00
Bartłomiej Dach
d74c19e2d7
Shorten show/hide code
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
3322b8a7ea
Run OnSelectionChanged() on each change
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
003994ab75
Bind UpdateVisibility() directly to source of truth
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
129b1bc6d3
Delete all selected objects if shift-clicked on one
2020-10-31 11:46:25 +01:00
Dan Balasescu
8ccc3c2ec8
Merge pull request #10596 from charlie-gray/right-click-circle-delete
...
Add support for deleting objects when Shift is held down
2020-10-29 11:37:22 +09:00
Bartłomiej Dach
a1696942f0
Merge branch 'master' into right-click-circle-delete
2020-10-28 22:12:14 +01:00
Bartłomiej Dach
202fe09306
Group selection actions back up in SelectionHandler
2020-10-28 22:06:48 +01:00
Dean Herbert
351acce698
Merge branch 'master' into fix-editor-bindable-crash
2020-10-28 13:34:54 +09:00
Dean Herbert
01b576c861
Fix editor crash on exit when forcing exit twice in a row
2020-10-28 13:32:39 +09:00
Leon Gebler
0ddf840a63
Merge branch 'master' into fix-timeline-drag-select-weirdness
2020-10-27 15:31:55 +01:00
Leon Gebler
983a2774e8
Code Formatting
2020-10-27 15:09:10 +01:00
Leon Gebler
064c50c3ac
Expose currentZoom to fix selection box wiggle
2020-10-27 14:38:35 +01:00
Dan Balasescu
26a7545534
Merge branch 'master' into fix-editor-samples-not-pausing-screen-swap
2020-10-27 21:29:16 +09:00
Dean Herbert
e0ad005cc1
Move editor sample disabling logic to editor class (and support screen switching)
2020-10-27 14:33:44 +09:00
Dean Herbert
3c2e2f29bc
Remove unused using statement
2020-10-27 13:17:44 +09:00
Dean Herbert
27c1a4c4d3
Move right-click deletion logic to be handled at a SelectionBlueprint level
2020-10-27 12:53:54 +09:00
Dean Herbert
e1f578c590
Change editor timing screen seek behaviour to only occur on clicking table rows
...
Previously it would react to any selection changed event, which could in
lude time changes (which is done by removing then adding the
ControlPointGroup).
Closes #10590 .
2020-10-27 12:28:12 +09:00
Bartłomiej Dach
3f8c4c57d0
Fix code style issues & restructure
2020-10-26 22:16:28 +01:00
Charlie
255bb9d100
fixed issue with returns
2020-10-26 14:52:59 -05:00
Charlie
ccaf6560ec
formatting
2020-10-26 14:30:37 -05:00
Charlie
1239670566
moved right click shift delete functionality to HandleSelectionRequested + reduced func size
2020-10-26 14:28:53 -05:00
Charlie
ead3c19567
added function so circle is deleted when shift+right click
2020-10-26 13:40:42 -05:00
Leon Gebler
704f8cc4f2
Fix selection box wandering off into the distance
2020-10-26 18:45:03 +01:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary
2020-10-20 19:43:41 +09:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary
2020-10-19 18:05:28 +09:00
Dean Herbert
79a17b2371
Reapply waveform colour fix
2020-10-19 16:57:08 +09:00
Dan Balasescu
829241a9f0
Merge pull request #10521 from peppy/fix-editor-seek-interval-when-playing
...
Fix editor not seeking by full beat when track is playing
2020-10-16 13:55:03 +09:00
Dean Herbert
aea31d1582
Fix editor not seeking by full beat when track is playing
...
This is expected behaviour as my osu-stable, and I still stand behind
the reasoning behind it.
Closes #10519 .
2020-10-16 13:07:00 +09:00
Dean Herbert
88f74921fb
Update with new r# inspections
2020-10-16 12:49:39 +09:00
Dean Herbert
b0f8a7794a
Make SelectionHandler require EditorBeatmap presence
2020-10-09 21:44:10 +09:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste
2020-10-09 20:51:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling
2020-10-09 20:06:06 +09:00
Dan Balasescu
07f19342d1
Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
...
Reset new combo button state after successful placement
2020-10-09 19:48:47 +09:00
Dan Balasescu
bcc096ee49
Merge pull request #10446 from peppy/fix-timeline-tick-bar-lines
...
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 19:24:29 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
...
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd
Fix missed usages
2020-10-09 18:50:05 +09:00
Dean Herbert
edaf6db5c6
Reference EditorBeatmap directly for selected objects
2020-10-09 18:44:23 +09:00
Dean Herbert
21c6242f90
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 18:35:44 +09:00
Dan Balasescu
a1226ccaa2
Merge pull request #10440 from peppy/fix-editor-song-after-exit
...
Fix editor playing deleted beatmap's track on exit-without-save
2020-10-09 17:58:31 +09:00
Dean Herbert
5d888f687a
Account for the width of points so they don't suddenly appear at timeline edges
2020-10-09 16:49:51 +09:00
Dean Herbert
ceb1494c33
Only run regeneration when passing a new min/max tick boundary
2020-10-09 16:47:29 +09:00
Dean Herbert
017a8ce496
Only recalculate when display actually changes
2020-10-09 15:57:31 +09:00
Dean Herbert
9baf704942
Add local pooling to TimelineTickDisplay
2020-10-09 15:48:24 +09:00
Dean Herbert
68039cff40
Set beatmap to sane default on exiting editor
2020-10-09 13:12:48 +09:00
Dean Herbert
825e10ec8c
Add reverse handler button to selection box
2020-10-09 06:32:23 +09:00
Dean Herbert
eacc7dca9a
Fix SliderPath not handling Clear correctly
2020-10-09 06:31:59 +09:00
Dean Herbert
85b33fffd0
Fix incorrect comments
2020-10-09 05:14:44 +09:00
Dean Herbert
5966205037
Fix ternary button states not updating correctly after a paste operation
2020-10-09 04:31:45 +09:00
Dean Herbert
e7eda19b07
Reset new combo button state after successful placement
2020-10-09 03:31:01 +09:00
Dean Herbert
4ccd751604
Further simplify non-transactional change logic
2020-10-08 18:42:53 +09:00
Dean Herbert
3114174e09
Add missing non-transactional SaveState calls
2020-10-08 18:41:03 +09:00
Dean Herbert
afed832b19
Tidy up EditorBeatmap slightly
2020-10-08 18:06:49 +09:00
Dean Herbert
1027b608ff
Copy list content before firing events to avoid pollution
2020-10-08 18:04:07 +09:00
Dean Herbert
38babf3de5
Update usages of ChangeHandler to EditorBeatmap where relevant
2020-10-08 18:04:07 +09:00
Dean Herbert
b2d93f799f
Hook ChangeHandler to transactional events rather than individual ones
2020-10-08 18:04:07 +09:00
Dean Herbert
0781fbd443
Make EditorBeatmap implement TransactionalCommitComponent
2020-10-08 18:04:07 +09:00
Dean Herbert
a9bca671d0
Make component and add hooking events
2020-10-08 18:04:07 +09:00
Dean Herbert
ce04daf053
Split transaction handling code out into base class
2020-10-08 18:04:07 +09:00
Dean Herbert
ef092de9ba
Add missing UpdateHitObject calls and move local to usages (not via bindables)
2020-10-08 18:04:07 +09:00
Bartłomiej Dach
ac44f6f679
Ensure control point group exists after move
...
If the control point group moved was empty, it would not be created due
to a lack of ControlPointInfo.Add() calls.
2020-10-07 23:10:28 +02:00
Bartłomiej Dach
b1029a124c
Move event subscription to LoadComplete
...
Prevents attempting to read from the `colours` field before it is
actually injected.
2020-10-07 22:57:20 +02:00
Dan Balasescu
f206ea96ce
Merge pull request #10391 from peppy/editor-setup-screen-difficulty-adjust
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Add difficulty adjustment settings to editor setup screen
2020-10-07 16:33:10 +09:00
Dean Herbert
a6d1484ad5
Add arbirary precision specification for now
2020-10-07 14:26:01 +09:00
Dan Balasescu
2ef5a34ace
Merge branch 'master' into editor-beatmap-batch-change-support
2020-10-07 14:08:49 +09:00
Dean Herbert
c1a8fe01ef
Fix postprocess order in batch events
2020-10-07 11:09:45 +09:00
Dean Herbert
09f5e9c9eb
Use batch change application in many places that can benefit from it
2020-10-06 22:10:07 +09:00
Dean Herbert
14c734c244
Add a very simple method of applying batch changes to EditorBeatmap
2020-10-06 22:10:07 +09:00
Dan Balasescu
aae4a74d14
Merge branch 'master' into editor-setup-screen-difficulty-adjust
2020-10-06 20:11:44 +09:00
Dan Balasescu
50872e3839
Merge pull request #10390 from peppy/editor-setup-sections-container
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Split editor setup screen up into sections
2020-10-06 20:07:56 +09:00
Dan Balasescu
7d4b495197
Merge pull request #10395 from peppy/editor-timeline-show-repeats
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Add repeats display to timeline blueprints
2020-10-06 19:53:50 +09:00
Dean Herbert
461be02e6f
Update with underlying changes
2020-10-06 19:34:21 +09:00
Dean Herbert
87d4e86cad
Merge branch 'editor-setup-sections-container' into editor-setup-screen-difficulty-adjust
2020-10-06 19:30:32 +09:00
Dan Balasescu
77ccbb087c
Merge pull request #10393 from peppy/fix-editor-backwards-seek
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Increase backwards seek magnitude when the track is running
2020-10-06 19:28:28 +09:00
Dean Herbert
06a51297a3
Use content instead of exposing the flow container
2020-10-06 19:26:57 +09:00
Dean Herbert
a2796d2c01
Add repeats display to timeline blueprints
2020-10-06 19:22:35 +09:00
Dan Balasescu
fa65e14455
Merge pull request #10392 from peppy/fix-editor-seek-modifier
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Seek at 4x normal speed when holding shift (not 2x)
2020-10-06 19:19:41 +09:00
Dan Balasescu
064d081138
Merge branch 'master' into editor-setup-sections-container
2020-10-06 18:36:11 +09:00
Dan Balasescu
e2d081e3cc
Merge pull request #10388 from peppy/editor-setup-placeholder-text
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Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 18:29:01 +09:00
Dean Herbert
b1a64f89d7
Increase backwards seek magnitude when the track is running
...
This matches osu-stable. When the track is running, seeking backwards
(against the flow) is harder than seeking forwards. Adding a mutliplier
makes it feel much better.
Note that this is additive not multiplicative because for larger seeks
the (where `amount` > 1) we don't want to jump an insanely huge amount -
just offset the seek slightly to account for playing audio.
2020-10-06 17:53:12 +09:00
Dean Herbert
3ce234d552
Seek at 4x normal speed when holding shift
...
This matches osu-stable 1:1. Not sure if it feels better or not but
let's stick with what people are used to for the time being.
2020-10-06 17:47:25 +09:00
Dean Herbert
7e8ab1cb95
Add description text
2020-10-06 17:36:18 +09:00
Dean Herbert
7a20a34aff
Add support to EditorBeatmap to update all hitobjects
2020-10-06 17:36:18 +09:00
Dean Herbert
6d7f12ad4b
Add basic difficulty setting sliders
2020-10-06 17:33:50 +09:00
Dean Herbert
13b67b93a5
Add difficulty section
2020-10-06 17:33:50 +09:00
Dean Herbert
505dd37a75
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:33:50 +09:00
Dean Herbert
98fe5f78ee
Split setup screen up into sections (and use a SectionContainer)
2020-10-06 17:29:08 +09:00
Dean Herbert
28756d862b
Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 17:21:01 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dan Balasescu
783a463772
Merge branch 'master' into colourise-control-point-table
2020-10-05 20:47:06 +09:00
Dan Balasescu
54f1bcf2ce
Merge pull request #10313 from peppy/control-point-timeline-representation
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Display all control point information on the main editor timeline
2020-10-05 20:46:52 +09:00
Dean Herbert
6bc0afdafb
Fix remaining conflicts
2020-10-05 20:09:18 +09:00
Dan Balasescu
051ea7eda9
Merge pull request #10329 from peppy/editor-file-drop-support
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Add drag-drop support in editor setup screen for audio and background images
2020-10-05 20:05:41 +09:00
Dan Balasescu
a920342a09
Merge branch 'master' into editor-file-drop-support
2020-10-05 19:28:44 +09:00
Dan Balasescu
2b824787c1
Guard against potential nullref
2020-10-05 19:28:13 +09:00
Dean Herbert
ba55256fb4
Merge branch 'master' into control-point-timeline-representation
2020-10-05 19:24:28 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons
2020-10-05 19:17:33 +09:00
Dan Balasescu
08f7b18dbe
Merge pull request #10294 from peppy/osu-selection-scaling
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Add selection scale and rotate support
2020-10-05 19:17:19 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling
2020-10-05 18:47:17 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support
2020-10-05 17:48:06 +09:00
Dan Balasescu
16a599850c
Merge branch 'master' into more-timeline-toggles
2020-10-05 17:33:18 +09:00
Dan Balasescu
d3e1da5922
Merge branch 'master' into editor-timing-screen-change-handling
2020-10-05 15:40:43 +09:00
Dean Herbert
9ca0e48acc
Change exit logic to be more test-friendly
2020-10-04 23:57:28 +09:00
Dean Herbert
02e4f3ddaf
Fix the editor saving new beatmaps even when the user chooses not to
2020-10-04 23:47:16 +09:00
Bartłomiej Dach
a366591d6d
Merge branch 'master' into osu-selection-scaling
2020-10-04 13:28:59 +02:00
Bartłomiej Dach
7957773d58
Merge branch 'master' into more-timeline-toggles
2020-10-04 12:53:10 +02:00
Dan Balasescu
06b55c6aba
Merge pull request #10326 from peppy/editor-less-autoplay-regeneration
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Only regenerate autoplay on editor state change
2020-10-03 20:10:29 +09:00
Dean Herbert
dab50bff6f
Protect "use current time" button against crash when no timing point is selected
2020-10-03 01:27:42 +09:00
Dean Herbert
0d3a95d8fc
Remove unnecessary string interpolation
2020-10-02 19:54:13 +09:00
Dean Herbert
2f15d558a3
Merge branch 'master' into control-point-timeline-representation
2020-10-02 19:53:25 +09:00
Dean Herbert
fcc6cb36e4
Change text colour to black
2020-10-02 18:50:47 +09:00
Dean Herbert
66f5187e6a
Remove redundant access permission
2020-10-02 18:20:59 +09:00
Dean Herbert
519c3ac2bd
Change SliderWithTextBoxInput to transfer on commit
2020-10-02 17:59:57 +09:00
Dean Herbert
9fc9009dbe
Add change handling for sample section
2020-10-02 17:59:47 +09:00
Dean Herbert
08faef694b
Add change handling for difficulty section
2020-10-02 17:58:27 +09:00
Dean Herbert
693a4ff474
Add change handling for effects section
2020-10-02 17:58:23 +09:00
Dean Herbert
98fd661b23
Add change handling for timing section
2020-10-02 17:55:47 +09:00
Dean Herbert
c1c5b5da8e
Push state change on control point group addition / removal
2020-10-02 17:49:38 +09:00
Dean Herbert
436cc572d3
Expose ChangeHandler.SaveState via interface
2020-10-02 17:37:29 +09:00
Dean Herbert
00eed29527
Don't update time if it hasn't changed
2020-10-02 17:35:41 +09:00
Dean Herbert
fc920a8899
Add change handler logic
2020-10-02 17:32:34 +09:00
Dean Herbert
2a02f8f3f3
Add support for background changing
2020-10-02 16:52:45 +09:00
Dean Herbert
b7aba19441
Add audio file drag-drop support at editor setup screen
2020-10-02 16:31:11 +09:00
Dean Herbert
f3c8cd91f4
Remove unused method
2020-10-02 16:14:27 +09:00
Dean Herbert
0cb3926e1d
Add event on EditorChangeHandler state change
2020-10-02 15:44:34 +09:00
Dean Herbert
2698dc513f
Add basic textbox error handling
2020-10-02 15:33:33 +09:00
Dean Herbert
959c8730f6
Add settings section from TimingPointGroups on timing screen
2020-10-02 15:30:32 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling
2020-10-01 21:09:52 +09:00
Dean Herbert
5ad2944e26
Fix ticks displaying higher than control point info
2020-10-01 19:31:41 +09:00
Dean Herbert
e96e30a19d
Move control point colour specifications to common location and use for formatting timing screen table
2020-10-01 19:29:34 +09:00
Dean Herbert
fcccce8b4e
Use pink for sample control points to avoid clash with waveform blue
2020-10-01 19:03:17 +09:00
Dean Herbert
589a26a149
Ensure stable display order for control points in the same group
2020-10-01 18:59:35 +09:00
Dean Herbert
b75c202a7e
Add sample control point display in timeline
2020-10-01 18:55:34 +09:00
Dean Herbert
0bced34272
Add visualisation of bpm (timing) changes to timeline
2020-10-01 18:55:34 +09:00
Dean Herbert
70931abcb0
Separate out timeline control point display from summary timeline display
2020-10-01 18:55:34 +09:00
Dean Herbert
70d475be1f
Fix elements appearing in front of hitobjects
2020-10-01 18:54:59 +09:00
Dean Herbert
00a19b4879
Also add toggle for ticks display
2020-10-01 18:16:49 +09:00
Dean Herbert
b654396a4c
Move ticks display to timeline
2020-10-01 18:16:30 +09:00
Dean Herbert
0d03084cdc
Move control point display to the base timeline class
...
We want them to display on all screens with a timeline as they are quite
useful in all cases.
2020-10-01 18:16:12 +09:00
Dean Herbert
60e6cfa45c
Avoid recreating child hierarchy when unnecessary
2020-10-01 16:36:03 +09:00
Dean Herbert
1aff263419
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
Dean Herbert
db1ad4243e
Remove need for ScaleDragHandle class
2020-10-01 16:27:42 +09:00
Dean Herbert
4e6a505a99
Add new icons and tooltips
2020-10-01 16:25:40 +09:00
Dean Herbert
78c5d57074
Add flip event flow and stop passing raw input events to handle methods
2020-10-01 16:25:29 +09:00
Dean Herbert
02f14ab4b0
Rename operation start/end to be more encompassing
2020-10-01 16:24:09 +09:00
Dean Herbert
b1f2bdd579
Add missing xmldoc
2020-10-01 13:47:49 +09:00
Dean Herbert
e0a0902a15
Ensure textbox always reverts to sane state on out-of-range failures
2020-10-01 13:06:24 +09:00
Bartłomiej Dach
10ae93cc2e
Merge branch 'master' into more-textbox-entry
2020-09-30 23:54:00 +02:00
Dan Balasescu
6def54548b
Merge branch 'master' into fix-control-point-bindable-updates
2020-09-30 21:35:36 +09:00
Dan Balasescu
6dab5c2ceb
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 21:33:15 +09:00
Dan Balasescu
7eb45990a4
Merge pull request #10302 from peppy/timing-screen-clean-up
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Fix timing screen tests and add simple view of control points to timeline
2020-09-30 21:33:07 +09:00
Dan Balasescu
3af7e59103
Merge pull request #10289 from peppy/timeline-ux-improvements
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Improve the usability of the editor timeline with combo colour and indices
2020-09-30 20:32:55 +09:00
Dean Herbert
fa742a2ef1
Update to consume framework fixes
2020-09-30 20:28:02 +09:00
Dean Herbert
a11c74d600
Update to consume framework fixes
2020-09-30 20:27:02 +09:00
Dean Herbert
5242f5648d
Fix timeline control point display not updating with changes
2020-09-30 18:34:13 +09:00
Dean Herbert
44fc0c6723
Fix default value of bpm being too high
2020-09-30 18:08:55 +09:00
Dean Herbert
bc943dee53
Add textbox entry for speed multiplier and volume
2020-09-30 17:52:12 +09:00
Dean Herbert
3422db1bb2
Use top-left colour for deciding the text colour (gradient was added in some cases)
2020-09-30 17:10:22 +09:00
Dean Herbert
698042268f
Show control points in timing screen timeline
2020-09-30 17:00:42 +09:00
Dean Herbert
5b200a8ca4
Change default zoom of timing screen timeline to most zoomed out
2020-09-30 16:39:27 +09:00
Dean Herbert
a40c2ea5ee
Simplify control point group binding/update logic
2020-09-30 16:02:22 +09:00
Dean Herbert
59ce9fcab9
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 15:35:55 +09:00
Dean Herbert
ae9e884a48
Fix header casing
2020-09-30 15:35:25 +09:00
Dean Herbert
d6c88ecd69
Merge branch 'master' into osu-selection-scaling
2020-09-30 15:09:04 +09:00
Dean Herbert
f1298bed79
Combine scale operations and tidy up scale drag handle construction
2020-09-30 15:08:56 +09:00
Dean Herbert
39b55a85df
Move a lot of the implementation to base SelectionHandler
2020-09-30 13:52:57 +09:00
Dean Herbert
f2c26c0927
Move information text underneath the selection box
2020-09-30 13:07:24 +09:00
Dean Herbert
1386c9fe66
Standardise time display formats across the editor
2020-09-30 12:45:43 +09:00
Dean Herbert
a2e2cca396
Add proper change handler support
2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0
Add scaling support to osu! editor
2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65
Add basic selection box with drag handles
2020-09-29 20:08:56 +09:00
Dean Herbert
6e1ea00443
Don't apply gradient to non-duration objects
2020-09-29 17:34:50 +09:00
Dean Herbert
c47652c97a
Add gradient to hide subtractive colour issues
...
Good thing is looks better than without.
2020-09-29 17:26:54 +09:00
Dean Herbert
8d8d45a0c0
Add combo index display support
2020-09-29 17:26:54 +09:00
Dean Herbert
f16fc29071
Add combo colour display support
2020-09-29 17:26:54 +09:00
Dean Herbert
53b3d23842
Expose HitObjectComposer for other components in the Compose csreen to use
2020-09-29 17:26:54 +09:00
Dean Herbert
d6f3beffb6
Use existing bindable flow instead
2020-09-29 12:50:17 +09:00
Dean Herbert
585b857a0c
Handle paused state correctly
2020-09-29 12:17:38 +09:00
Dean Herbert
4f0c0ea5f9
Fix hit samples playing while paused / seeking in the editor
2020-09-28 18:17:47 +09:00
Dan Balasescu
2f5a2d3bba
Merge pull request #10277 from peppy/editor-implicit-autoplay
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Add autoplay support to editor
2020-09-28 17:41:26 +09:00
Dan Balasescu
89c8fca3fa
Merge pull request #10270 from peppy/editor-fix-noop-states-saving
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Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 17:03:50 +09:00
Dan Balasescu
06ab33645e
Merge branch 'master' into editor-implicit-autoplay
2020-09-28 16:43:08 +09:00
Dan Balasescu
5cceb3c724
Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
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Trigger a hitobject update after blueprint drag ends
2020-09-28 16:34:23 +09:00
Dean Herbert
7949eabaac
Remove left-over using
2020-09-28 15:49:45 +09:00
Dean Herbert
d9ac5866b6
Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay
2020-09-28 15:48:37 +09:00
Dean Herbert
a4e9c85333
Trigger a hitobject update after blueprint drag ends
2020-09-28 15:37:06 +09:00
Dean Herbert
0ae2266b82
Fix new placement hitobjects in the editor not getting the default sample added
2020-09-28 15:36:13 +09:00
Dean Herbert
1aa8b400d4
Avoid unnecessary object updates from SelectionHandlers
2020-09-28 15:33:49 +09:00
Dean Herbert
3cf430f494
Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 15:30:51 +09:00
Dan Balasescu
2280568d27
Merge pull request #10245 from peppy/editor-sample-addition-buttons
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Add sample toggle buttons to toolbox
2020-09-25 20:09:10 +09:00
Dan Balasescu
93a137ed84
Merge pull request #10234 from peppy/editor-load-audio
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Add audio track selection to editor setup screen
2020-09-25 19:58:23 +09:00
Dan Balasescu
cc41b4bb9e
Merge branch 'master' into editor-sample-addition-buttons
2020-09-25 19:39:12 +09:00
Dean Herbert
204024c76e
Merge branch 'master' into editor-load-audio
2020-09-25 18:32:51 +09:00
Dean Herbert
8e6bf516d9
Merge branch 'master' into editor-ternary-buttons
2020-09-25 18:30:59 +09:00
Dean Herbert
dbfa05d3b3
Fix placement object not getting updated with initial state
2020-09-25 18:00:17 +09:00
Dean Herbert
b561429f92
Add toolbar toggle buttons for hit samples
2020-09-25 17:53:41 +09:00
Dean Herbert
346d14d40b
Rename variables to match
2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3
Ensure toggles are not instantiated more than once for safety
2020-09-25 17:43:09 +09:00
Dean Herbert
51cc644b7b
Fix set access to SelectionHandler
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-09-25 17:42:49 +09:00
Dean Herbert
b8e9f19b92
Move common HitSampleInfo lookup to static method
2020-09-25 17:30:31 +09:00
Dean Herbert
98c6027352
Remove unused using
2020-09-25 17:07:58 +09:00
Dean Herbert
ae68dcd962
Add ternary toggle buttons to editor toolbox selection
2020-09-25 16:38:12 +09:00
Dean Herbert
0f8551e9ea
Merge branch 'editor-ternary-states' into new-combo-toggle
2020-09-25 15:36:33 +09:00
Dean Herbert
a859fe78ee
Expose update ternary state method and use better state determination function
2020-09-25 15:32:36 +09:00
Dean Herbert
50290f3cb4
Rework ternary states to fix context menus not updating after already displayed
2020-09-25 15:10:13 +09:00
Dan Balasescu
e828cf1607
Merge branch 'master' into editor-load-audio
2020-09-25 14:49:54 +09:00
Dean Herbert
a6adf8334e
Use existing method to update combo state of selection
2020-09-25 14:19:35 +09:00
Dean Herbert
e009264f10
Add new combo toggle to main composer interface
2020-09-25 14:10:30 +09:00
Dan Balasescu
952e84396a
Merge branch 'master' into editor-object-object-snapping
2020-09-25 13:17:30 +09:00
Dean Herbert
ea971ecb90
Remove local file handling from SetupScreen
2020-09-25 13:16:30 +09:00
Dean Herbert
f047ff10bf
Remove local specification for file selector search path
2020-09-25 12:30:05 +09:00
Dean Herbert
b1e72c311e
Add null check because we can
2020-09-25 12:28:41 +09:00
Dean Herbert
a17eac3692
Rename reload method to not mention beatmap unnecessarily
2020-09-25 12:27:08 +09:00
Dean Herbert
44a6637c36
Use SingleOrDefault
2020-09-25 12:20:37 +09:00
Dean Herbert
b9196718b7
Merge branch 'master' into editor-object-object-snapping
2020-09-25 12:15:10 +09:00
Dean Herbert
011b176244
Add test coverage of audio track changing
2020-09-24 22:00:13 +09:00
Dean Herbert
cc9ae32811
Fix summary timeline not updating to new track length correctly
2020-09-24 21:05:29 +09:00
Dean Herbert
833ff1c1d7
Fix test failures due to editor dependency
2020-09-24 20:56:35 +09:00
Dean Herbert
7e7e2fd64a
Use bindable for track to fix rate adjustments not applying correctly
2020-09-24 20:56:35 +09:00
Dean Herbert
978f6edf38
Add basic track reloading support while inside the editor
2020-09-24 20:56:35 +09:00
Dean Herbert
65e6dd2ac3
Remove the previous audio file before adding a new one
2020-09-24 20:56:35 +09:00
Dean Herbert
4d714866cd
Add ability to actually import a new audio file to the beatmap / database
2020-09-24 20:56:35 +09:00
Dean Herbert
4b9581bca0
Add audio selection to song setup screen
2020-09-24 20:56:35 +09:00
Dean Herbert
158d307126
Avoid destroying editor screens when changing between modes
2020-09-24 17:03:54 +09:00
Dean Herbert
44be0ab762
Add basic osu! object to object snapping
2020-09-24 16:24:35 +09:00
Dean Herbert
9c074e0ffb
Fix editor not showing sign when time goes negative
2020-09-24 13:10:54 +09:00
Dean Herbert
ccb3ef5020
Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling
2020-09-23 17:08:27 +09:00
Dean Herbert
02201d0ec6
Fix incorrect cast logic
2020-09-23 17:08:25 +09:00
Dean Herbert
487fc2a2c6
Add missing change handler scopings to taiko context menu operations
2020-09-23 16:58:22 +09:00
Dean Herbert
2d67faeb72
Add xmldoc
2020-09-23 16:40:56 +09:00
Dean Herbert
a1ec167982
Add the ability to toggle new combo state from composer context menu
2020-09-23 16:38:16 +09:00
Dean Herbert
c38cd50723
Fix editor not using beatmap combo colours initially on load
2020-09-23 13:16:50 +09:00
Dean Herbert
3062fe4411
Add editor key bindings to switch between screens
2020-09-22 15:55:25 +09:00
Dean Herbert
1fcf443314
Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events
2020-09-18 19:33:03 +09:00
Dean Herbert
daf54c7eb9
Revert EditorBeatmap.Remove API
2020-09-14 17:55:41 +09:00
Dean Herbert
62c55165d4
Merge branch 'editor-fix-multiple-selection' into editor-clipboard
2020-09-14 15:47:20 +09:00
Dean Herbert
b7a06524fb
Update comment to make more sense
2020-09-14 15:47:10 +09:00
Dean Herbert
75e4f224e5
Add back accidentally removed remove
2020-09-14 15:47:04 +09:00
Dean Herbert
692f2c8489
Simplify debounced update pathway
2020-09-14 14:58:00 +09:00
Dean Herbert
320e314356
Use minimum start time to handle SelectedHitObjects not being sorted
2020-09-13 22:53:30 +09:00
Dean Herbert
c573392bb2
Remove completed todo
2020-09-13 22:31:59 +09:00
Dean Herbert
1a9f0ac16a
Select new objects
2020-09-12 21:23:12 +09:00
Dean Herbert
3854caae9b
Remove secondary schedule logic
2020-09-12 21:23:12 +09:00
Dean Herbert
81f30cd264
Select blueprint if object is already selected at the point of adding
2020-09-12 21:23:11 +09:00
Dean Herbert
2d9b0acabe
Fix empty selection via keyboard shortcuts crashing
2020-09-12 21:23:10 +09:00
Dean Herbert
001cd1194c
Consume BindCollectionChanged
2020-09-11 22:53:03 +09:00
Dean Herbert
94d929d8cd
Remove unnecessary contains checks
2020-09-11 22:03:19 +09:00
Dean Herbert
08be45c9e7
Merge branch 'master' into editor-clipboard
2020-09-11 20:35:05 +09:00
Dean Herbert
97b995246a
Merge branch 'editor-fix-multiple-selection' into editor-clipboard
2020-09-11 20:34:58 +09:00
Dean Herbert
22e6df02b6
Fix editor selected hitobjects containing the selection up to five times
2020-09-11 20:27:07 +09:00
Dean Herbert
2858296c25
Avoid editor confirm-save dialog looping infinitely when using keyboard shortcut to exit
...
Will now exit without saving if the keyboard shortcut is activated twice
in a row, as expected.
Closes #10136 .
2020-09-11 19:58:37 +09:00
Dean Herbert
de3d8e83e1
Add keyboard shortcuts
2020-09-11 19:55:41 +09:00
Dean Herbert
7d7401123c
Add initial implementation of editor clipboard
2020-09-11 19:54:20 +09:00
Dean Herbert
8e028dd88f
Fix incorrect ordering of ApplyDefaults for newly added objects
2020-09-11 19:54:11 +09:00
Dan Balasescu
75ebfe41e0
Merge pull request #10102 from peppy/editor-prompt-for-save
...
Prompt to save changes when exiting the editor
2020-09-09 23:56:41 +09:00
Dean Herbert
1803ecad80
Add cancel exit button
2020-09-09 20:04:25 +09:00
Dean Herbert
c6e72dabd3
Add test coverage
2020-09-09 20:04:25 +09:00
Dean Herbert
327179a81e
Expose unsaved changes state
2020-09-09 19:42:03 +09:00
Dean Herbert
6f067ff300
Only show confirmation if changes have been made since last save
2020-09-09 19:40:41 +09:00
Dean Herbert
ac0c4fcb8c
Add prompt to save beatmap on exiting editor
2020-09-09 19:31:19 +09:00
Dean Herbert
c9f5005efd
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
Dan Balasescu
53496aab33
Merge pull request #10090 from peppy/editor-song-setup
...
Add basic metadata info editing support to editor
2020-09-08 22:26:20 +09:00
Dan Balasescu
69f482f2cf
Merge pull request #10089 from peppy/fix-editor-multiple-screens
...
Avoid multiple editor screens potentially loading on top of each other
2020-09-08 21:26:10 +09:00
Dean Herbert
c38e7d796a
Fix tab key not working
2020-09-08 19:52:56 +09:00
Dean Herbert
b55b6e3746
Bring design somewhat in line with collections dialog
2020-09-08 19:52:56 +09:00
Dean Herbert
c8281b17bd
Remove editor screen fade (looks bad)
2020-09-08 19:52:56 +09:00
Dean Herbert
fe31edfa26
Add rudimentary saving logic
2020-09-08 19:52:56 +09:00
Dean Herbert
f43f8cf6b9
Add basic setup for song select screen
2020-09-08 19:52:56 +09:00
Dean Herbert
a501df954b
Avoid multiple editor screens potentially loading on top of each other
2020-09-08 19:52:05 +09:00
Dean Herbert
c3123bf117
Rename drag blueprint selection method for discoverability
2020-09-08 17:22:59 +09:00
Dean Herbert
9e559cb9ac
Merge branch 'master' into editor-new-beatmap
2020-09-08 02:58:38 +09:00
Dean Herbert
1468b9589f
Increase max sane BPM value
2020-09-07 18:20:47 +09:00
Dean Herbert
98676af7bb
Move default declarations for readability
2020-09-07 18:18:50 +09:00
Dean Herbert
86512d6e8d
Add BPM entry textbox
2020-09-07 18:18:50 +09:00
Dean Herbert
6091714f15
Limit BPM entry via slider to a sane range
2020-09-07 18:18:50 +09:00
smoogipoo
9ab6d584d3
Merge branch 'master' into editor-new-beatmap
2020-09-07 14:30:41 +09:00
Dan Balasescu
e17ccdfe9f
Merge branch 'master' into combo-colors
2020-09-07 13:55:41 +09:00
Yao Chung Hu
96f39dd350
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
2020-09-05 01:50:13 -05:00
Dean Herbert
fba253f131
Take user argument in CreateNew method parameters
2020-09-04 13:17:43 +09:00
Dean Herbert
1f2f21e07a
Merge branch 'master' into editor-new-beatmap
2020-09-04 13:11:59 +09:00
Dean Herbert
fe524ec491
Merge branch 'master' into update-framework
2020-09-03 14:58:32 +09:00
Dean Herbert
d849f7f2b5
Use the local user's username when saving a new beatmap
2020-09-03 13:20:23 +09:00
Dean Herbert
e032844570
Start with a fresh beatmap when entering editor from main menu
2020-09-03 13:20:23 +09:00
Dean Herbert
c964e4036e
Merge branch 'master' into update-framework
2020-09-02 15:49:19 +09:00
Dean Herbert
249ae5df1b
Merge branch 'master' into beatmap-track-rework
2020-09-02 15:24:46 +09:00
Craftplacer
c2ade44656
Change types back
2020-09-01 17:58:06 +02:00
Craftplacer
9835d98942
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-09-01 17:39:35 +02:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework
2020-09-01 16:06:38 +09:00
Dean Herbert
d1f79a6a48
Fix potentially incorrect zoom level getting set on very short audio
...
track
2020-09-01 15:41:36 +09:00
Dean Herbert
d45a1521a1
Update BindableList usages
2020-09-01 11:56:23 +09:00
Dean Herbert
bee01bdd38
Fix first scroll wheel in editor incorrectly advancing twice
2020-08-31 18:01:16 +09:00
Craftplacer
db413686bb
Add BeatmapSkin to EditorBeatmap
2020-08-30 21:12:45 +02:00
Craftplacer
b39ec74bb8
Scope down to IBeatmapSkin in EditorChangeHandler
2020-08-30 16:07:06 +02:00
Craftplacer
f5c82d41eb
Remove if-cast
2020-08-30 16:06:48 +02:00
Craftplacer
00b68b050c
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-08-30 10:16:38 +02:00
Dean Herbert
f65991f31f
Revert some usages based on review feedback
2020-08-26 23:28:58 +09:00
Craftplacer
e6646b9877
Resolve review comments
2020-08-23 15:08:02 +02:00
Dean Herbert
122265ff0e
Revert non-track usage
2020-08-22 19:47:08 +09:00
Dean Herbert
70697cf1a0
Restore remaining editor components to use Beatmap.Track
2020-08-21 17:11:29 +09:00
Dean Herbert
0b0ff62647
Switch timeline to use track directly from beatmap again
2020-08-21 14:49:34 +09:00
Dean Herbert
5ade1e8259
Merge branch 'master' into beatmap-track-rework
2020-08-18 13:03:49 +09:00
Dean Herbert
b969bc03e0
Add loading spinner while editor screen loads
2020-08-18 00:47:32 +09:00
Dean Herbert
d9debef156
Add explicit LoadTrack method
2020-08-17 15:38:16 +09:00
Craftplacer
cfd82104db
Minor changes and improvements
2020-08-16 01:00:28 +02:00
Craftplacer
48bdbb0cfb
Use existing field in Editor
2020-08-15 23:46:10 +02:00
Craftplacer
c4a7fac760
Add required parameters and other various changes
2020-08-15 22:03:24 +02:00
Craftplacer
69590113d6
Temporary changes
2020-08-12 06:40:21 +02:00
smoogipoo
070d71ec27
More cleanups
2020-08-12 00:48:38 +09:00
smoogipoo
e87f50f74f
Rename method
2020-08-07 22:31:41 +09:00
smoogipoo
b08ebe6f81
More inspections (rider is broken)
2020-08-07 21:14:45 +09:00
smoogipoo
961c6dab54
Fix more inspections
2020-08-07 21:08:03 +09:00
smoogipoo
5002d69f69
Update inspections
2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e
Ensure CurrentTrack is never null
2020-08-07 19:43:16 +09:00
smoogipoo
c8ebbc8594
Remove MusicController from EditorClock
2020-08-06 18:19:55 +09:00
smoogipoo
5c05fe3988
Expose track from MusicController
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dan Balasescu
288c0402ee
Merge branch 'master' into editor-show-selected-count
2020-07-17 18:00:35 +09:00
Dan Balasescu
96c12bdf61
Merge pull request #9591 from peppy/editor-fix-double-click
...
Fix editor double-click incorrectly firing when clicks target different hitobjects
2020-07-17 17:58:15 +09:00
Dean Herbert
b4b230288b
Shift hue of selection handler box to not collide with blueprints
2020-07-17 17:51:39 +09:00
Dean Herbert
ea6f257dc2
Add a display of count of selected objects in editor
2020-07-17 17:48:27 +09:00
Dean Herbert
222a22182e
Fix double-click incorrectly firing across disparate targets
2020-07-17 17:03:57 +09:00
Dean Herbert
039790ce4f
Perform next timing point check before ensuring movement
2020-07-17 16:40:02 +09:00
Dean Herbert
e96e558728
Fix reversing scroll direction not always behaving as expected
2020-07-17 16:03:23 +09:00
Yao Chung Hu
0d95b768aa
Rename and Move EditorPlayfieldBorder to PlayfieldBorder for general purpose
2020-07-10 07:34:48 -05:00
Dan Balasescu
fd9ac3503f
Merge branch 'master' into fix-editor-drag-selection-while-playing
2020-06-23 21:56:31 +09:00
smoogipoo
e7238e25f9
Fix exception when dragging after deleting object
2020-06-23 20:36:09 +09:00
Dean Herbert
a5eac716ec
Make work for all editors based on track running state
2020-06-23 18:42:56 +09:00
Dean Herbert
53d542546e
Fix editor drag selection not continuing to select unless the mouse is moved
2020-06-23 18:04:50 +09:00
Dean Herbert
abe07b742e
Fix drag scroll in editor timeline no longer working correctly
2020-06-14 13:20:58 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dean Herbert
dd7dbfd548
Rename to IHasDuration
2020-05-29 16:45:47 +09:00
Dean Herbert
534dccc0c3
Move sett from EndTime to Duration
2020-05-29 16:45:47 +09:00
Dean Herbert
a2eec5d963
Fix strong bindable changes for DrumRolls
2020-05-29 16:45:47 +09:00
Dean Herbert
9a060cfb3a
Allow drag selections to occur from outside the playfield
2020-05-27 20:44:15 +09:00
Dean Herbert
7e1e26de2a
Allow HandleMovement by default
2020-05-26 17:04:31 +09:00
Dean Herbert
d041de63ce
Allow SelectionHandler to provide custom context menu items without local hover check
2020-05-26 13:53:09 +09:00
Dean Herbert
decdc58de5
Merge branch 'editor-clock-cache' into editor-clock-transform
2020-05-24 12:55:47 +09:00
Dean Herbert
a3a9810344
Merge branch 'master' into editor-clock-cache
2020-05-23 00:44:04 +09:00
Dean Herbert
12d65f305f
Simplify and fix incorrect seeking
2020-05-22 22:11:55 +09:00
Dean Herbert
1486a44b55
Merge branch 'editor-clock-cache' into editor-clock-transform
2020-05-22 19:51:02 +09:00
Dean Herbert
8b79e14225
Fix remaining test regressions
2020-05-22 19:49:49 +09:00
Dean Herbert
5ea33f4c04
Fix incorrect rounding in DragBar
2020-05-22 19:23:07 +09:00
Dean Herbert
866db629d6
Fix remaining test failures
2020-05-22 18:23:24 +09:00
Dean Herbert
d18eb663b1
Add tweening seek support to EditorClock
2020-05-22 16:47:52 +09:00
Dean Herbert
dd09d7830d
Cache and resolve editor clock as EditorClock in all cases
2020-05-22 16:44:06 +09:00
Dean Herbert
8a47e2431b
Move distance snap grid implementation to OsuHitObjectComposer
2020-05-21 17:13:22 +09:00
Dean Herbert
82d6549161
Pass down snap result and remove local TimeAt usage
2020-05-20 21:01:29 +09:00
Dean Herbert
23bf0d000e
Implement mania beat snapping support
2020-05-20 21:01:19 +09:00
Dean Herbert
ffb8d48fc3
Fix osu!mania editor placement regressions
2020-05-20 21:01:03 +09:00
Dean Herbert
c46bfc2532
Create SnapResult class to hold various snapping results
2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38
Change snapping to be screen space coordinate based
2020-05-20 21:00:29 +09:00
smoogipoo
dcfef6b443
Add clear method to EditorBeatmap
2020-05-08 18:46:37 +09:00
Dean Herbert
d470e092a3
Merge branch 'master' into fix-overlapping-object-undoredo
2020-05-01 10:45:29 +09:00
smoogipoo
c96bc5c51c
Fix undo/redo behaving poorly with simultaneous objects
2020-04-30 20:39:41 +09:00
smoogipoo
9bec42bc7e
Fix mania crashing on undo/redo
2020-04-30 20:03:46 +09:00
smoogipoo
cebc0fc046
Attempt to fix multiple selection movements
2020-04-27 20:35:24 +09:00
smoogipoo
7f5a1d7f44
Merge branch 'master' into fix-mania-selection
2020-04-27 17:09:40 +09:00
smoogipoo
104c61d622
Remove unnecessary scale
2020-04-27 11:06:23 +09:00
Dean Herbert
48168dddce
Adjust editor timeline current marker to promote tick visibility
2020-04-27 10:54:32 +09:00
Dean Herbert
1c13fa6c61
Fix editor crashing when entering with no beatmap selected
2020-04-24 10:27:32 +09:00
smoogipoo
4ebb28d3e7
wip
2020-04-23 17:52:54 +09:00
smoogipoo
e1142b424d
Fix test failures
2020-04-22 18:14:21 +09:00
smoogipoo
9c22d2f1dd
Use platform bindings for editor actions
2020-04-22 17:41:24 +09:00
smoogipoo
9e2be6f2f4
Remove bindable to promote one-way access
2020-04-16 13:25:08 +09:00
smoogipoo
ce21cfbb03
Use bindables in menu items
2020-04-15 16:17:34 +09:00
smoogipoo
e8c955ed9b
Add CanUndo/CanRedo bindables
2020-04-15 16:17:17 +09:00
Dean Herbert
2388799acf
Limit upper number of editor beatmap states saved to 50
2020-04-13 20:37:46 +09:00
Dean Herbert
0e88c28060
Merge branch 'editor-undo-redo' into more-change-state-support
2020-04-13 18:07:00 +09:00
Dean Herbert
6aab19413c
Rename differ to patcher, add xmldoc
2020-04-13 17:20:20 +09:00
Dean Herbert
bb53f96c71
Store states as byte[] instead of Streams
2020-04-13 17:18:50 +09:00
Dean Herbert
0c60dbe796
Merge branch 'master' into editor-undo-redo
2020-04-13 16:03:53 +09:00
smoogipoo
4a87ac7840
Add support for sample changes
2020-04-10 13:53:09 +09:00
smoogipoo
ee7e2b0854
Fix editor beatmap potentially not updating hitobjects
2020-04-10 13:29:46 +09:00
smoogipoo
575b061dd7
Add change state support to more editor components
2020-04-09 22:02:42 +09:00
smoogipoo
2e33d38cd7
Merge branch 'master' into editor-undo-redo
2020-04-09 22:02:28 +09:00
Dean Herbert
cc0bcea6e5
Merge pull request #8693 from smoogipoo/editorbeatmap-update-cleanup
...
Cleanup handling of hitobject updates
2020-04-09 21:32:58 +09:00
smoogipoo
14eca3655b
Add change state handling to the editor
2020-04-09 21:22:07 +09:00
smoogipoo
86243d463f
Add legacy beatmap diffing
2020-04-09 20:48:59 +09:00
smoogipoo
683302a77d
Fix crash when trying to edit long beatmaps
2020-04-09 20:25:26 +09:00
smoogipoo
ee6ea08cf8
Cleanup handling of hitobject updates
2020-04-09 20:16:44 +09:00
smoogipoo
1f797207f7
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
Dean Herbert
aabcc78162
Merge branch 'master' into editor-song-end
2020-03-25 13:19:21 +09:00
voidedWarranties
b41f3f1cad
Fix seeking back to beginning too early
2020-03-23 22:37:53 -07:00
Fuewburvpoa
6c825eb744
Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-18 00:04:03 +02:00
Fuewburvpoa
bee8e22d18
Fix BeatDivisorControl allow to select value outside of VALID_DIVISORS
2020-03-17 22:27:11 +02:00
Dean Herbert
5e3668b2ea
Merge pull request #8260 from smoogipoo/add-workingbeatmap-timeout
...
Add beatmap loading timeout to prevent runaway loading scenarios
2020-03-17 11:17:35 +09:00
Joehu
f7ea20a926
Limit font weight to bold
2020-03-16 16:32:25 -07:00
Dan Balasescu
f390c1995d
Apply comment suggestions
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-16 11:29:28 +09:00
voidedWarranties
7e4f58c2d3
Internalize both looping and stopping
2020-03-13 16:42:05 -07:00
smoogipoo
c33ca6e99c
Decorate usages with exception management
2020-03-13 14:28:11 +09:00
voidedWarranties
1d314a1f4b
Prevent playback from going beyond song end
2020-03-11 22:40:08 -07:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
Dean Herbert
9557a2cd96
Use object initialiser
2020-02-25 20:52:33 +09:00
Dean Herbert
d6046abe70
Only expose save for now
2020-02-25 18:59:16 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
575946d923
Expose save and export options in editor to non-dekstop platforms
2020-02-23 20:47:14 +09:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
recapitalverb
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
Dean Herbert
0e439e3a70
Fix missing dependency in ZoomableScrollContainer test
2020-02-14 14:41:55 +09:00
Dan Balasescu
60d796ae3f
Merge branch 'master' into fix-timeline-seek-while-playing
2020-02-14 13:04:38 +09:00
Dan Balasescu
4b7a053544
Merge branch 'master' into update-placement-more-often
2020-02-13 18:43:27 +09:00
Dan Balasescu
c384e3cfc2
Merge branch 'master' into timeline-zoom-button-repeat
2020-02-13 18:04:36 +09:00
Dean Herbert
118f862342
Fix not being able to seek using scroll wheel in timeline while playing track
2020-02-13 12:03:50 +09:00
Dean Herbert
03bf10f9a2
Remove unused using statement
2020-02-13 11:15:00 +09:00
Dean Herbert
487dd47c9e
Add mouse down repeat support to timeline zoom buttons
2020-02-13 11:14:09 +09:00
Dean Herbert
e34a24a063
Update placement blueprint more often for better display
2020-02-13 10:45:16 +09:00
Dean Herbert
2b6f99d404
Standardise placement blueprint creation and destruction
2020-02-13 10:12:56 +09:00
Dean Herbert
b65e839bd2
Simplify blueprints by removing visible state
2020-02-13 10:00:09 +09:00
Dean Herbert
0fe41fd50a
Fix blueprint showing even when mouse outside of container
2020-02-13 09:03:48 +09:00
Dan Balasescu
28cf5c7a59
Add accessor
2020-02-10 14:28:43 +09:00
Dean Herbert
801e39a543
Improve xmldoc for PlacementObject
2020-02-08 11:35:27 +09:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline
2020-02-08 01:50:24 +09:00
Dean Herbert
2082948f9a
Make editor screens display below timeline
2020-02-07 18:23:59 +09:00
Dean Herbert
56a091674b
Add placement display to timeline
2020-02-07 18:04:10 +09:00
Dean Herbert
e08437c5dc
Track placement object in EditorBeatmap
2020-02-07 18:03:14 +09:00
Dean Herbert
e31d69c749
Add commit status to EndPlacement; call BeginPlacement on initial movement
2020-02-07 18:02:48 +09:00
smoogipoo
6ae0efa40d
Fix adjustment not working when dragged before object
2020-02-06 14:47:43 +09:00
smoogipoo
c138e3907e
Move methods below ctor
2020-02-06 14:35:45 +09:00
Dean Herbert
f5edad16e6
Improve visuals
2020-02-05 19:43:13 +09:00
Dean Herbert
98ab1f9862
Fix negative spinners
2020-02-05 18:35:31 +09:00
Dean Herbert
3d42973764
Allow scrolling via drag while dragging a hold note handle
2020-02-05 18:35:31 +09:00
Dean Herbert
cef45afbc8
Add a simple hover state
2020-02-05 18:35:31 +09:00
Dean Herbert
d56accaef1
Disallow negative / zero repeat counts (and fix off-by-one)
2020-02-05 18:35:31 +09:00
Dean Herbert
d04cc0123d
Initial implementation of timeline blueprint dragbars
2020-02-05 18:35:31 +09:00
Dean Herbert
96986bf5fc
Remove beat divisor from ctor and use DI instead
2020-02-05 17:48:21 +09:00
Dean Herbert
63c595ed97
Make EditorBeatmap a component and move UpdateHitObject to it
2020-02-05 17:48:21 +09:00
Dean Herbert
90caa61245
Reverse comparison for readability
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-02-01 02:05:26 +09:00
Dean Herbert
f51cfa2220
Fix too many ticks being displayed on beatmaps with multiple timing sections
...
Closes https://github.com/ppy/osu/issues/7681 .
2020-01-31 00:24:00 +09:00
Dan Balasescu
66b8d38d42
Merge branch 'master' into selection-composition-conformity
2020-01-29 16:52:45 +09:00
Dan Balasescu
e553a9b9e0
Merge branch 'master' into distance-snap-grid-correct-colouring
2020-01-29 16:09:35 +09:00
Dan Balasescu
63501c188a
Merge pull request #7644 from peppy/standardise-zoom-levels
...
Standardise editor timeline zoom across maps of all lengths
2020-01-29 16:04:25 +09:00
Dan Balasescu
018c005c71
Merge branch 'master' into distance-snap-grid-correct-colouring
2020-01-29 15:33:07 +09:00
Dan Balasescu
0d6fd0a54a
Merge branch 'master' into standardise-zoom-levels
2020-01-29 15:32:57 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap
2020-01-29 15:32:27 +09:00
smoogipoo
391681b7af
Separate calculation to follow other examples
2020-01-29 15:16:48 +09:00
Dean Herbert
7d05840ee0
Merge branch 'master' into select-tool
2020-01-29 15:04:22 +09:00
smoogipoo
9a47428bfd
Remove out of date comment
2020-01-29 14:40:42 +09:00
Dean Herbert
40379a5e22
Use foreach
2020-01-28 16:04:13 +09:00
Dean Herbert
8e2159e4eb
Ensure selection tool correctly matches selection state
...
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
e81d3c51ed
Move select tool to an actual tool implementation
...
Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
Dean Herbert
596a01661c
Remove 1ms offset and update tests
2020-01-28 13:42:22 +09:00
Dean Herbert
4bb33046ca
Standardise editor timeline zoom across maps of all lengths
2020-01-28 13:03:06 +09:00
Dean Herbert
58654f28b6
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
Dean Herbert
29daabb40a
Fix distance snap grid showing incorrect colouring
...
Now matches timeline colours (based on timing point).
2020-01-28 11:59:21 +09:00
Dean Herbert
d5fda053f4
Use centre origin/anchors
2020-01-27 18:09:54 +09:00
Dean Herbert
493390b750
Rename class to TimelineTickDisplay
2020-01-27 18:08:01 +09:00
Dean Herbert
084fa2f04a
Add timeline beat display
2020-01-27 17:38:50 +09:00
Dean Herbert
e24c4ab901
Adjust zoom defaults for timeline to be more useful
2020-01-27 17:34:40 +09:00
Dean Herbert
df665c3a3c
Move beat index colour retrieval to static function
2020-01-27 17:34:40 +09:00
Dean Herbert
508b92e611
Update beat divisor colours to be more distinguishable
...
Close to osu-stable
2020-01-27 17:34:40 +09:00
Dan Balasescu
368587fc06
Merge branch 'master' into timeline-maybe
2020-01-24 18:08:29 +09:00
smoogipoo
811ddb02a4
General refactoring
2020-01-24 17:50:36 +09:00
smoogipoo
28727bbafd
Fix crash when deselecting via ctrl+click
2020-01-24 17:30:37 +09:00
Dean Herbert
e4702ffe9e
Fix editor rate adjustment polluting global beatmap rate
2020-01-24 13:10:02 +09:00
Dean Herbert
5646f7777e
Add comment about custom SelectionHandler
2020-01-23 16:23:42 +09:00
Dean Herbert
5cadbb1ffb
Move timeline blueprint to own class
2020-01-23 16:22:43 +09:00
Dean Herbert
9d90799447
Remove useless container
2020-01-23 16:20:42 +09:00
Dean Herbert
143d47ec93
Merge pull request #7538 from peppy/decouple-blueprint-container
...
Decouple blueprint container to allow usage in timeline
2020-01-23 16:13:51 +09:00
Dean Herbert
02ae92418f
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-23 15:54:46 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dean Herbert
ccf911884b
Remove passed in BaetDivisor
2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955
Move beat snapping to its own interface
2020-01-23 14:39:56 +09:00
Dean Herbert
56c044c44a
Move beat snapping to its own interface
2020-01-23 14:30:25 +09:00
Dean Herbert
cb09c2e144
Add support for dragging outside visible extents
2020-01-23 14:30:25 +09:00
Dean Herbert
477e1b7d27
Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
2020-01-23 14:30:25 +09:00
Dean Herbert
9d2a46df89
Add beat snapping to timeline movement
2020-01-23 14:30:25 +09:00
Dean Herbert
c76f76e5aa
Fix being able to drag out of the blueprint intending to be moved
2020-01-23 14:30:25 +09:00
Dean Herbert
aa1a226ab7
Remove unused ScreenSpaceStartPosition field
2020-01-23 14:30:25 +09:00
Dean Herbert
53bdf72592
Allow basic timeline selection temporal movement
2020-01-23 14:30:25 +09:00
Dean Herbert
cb6e7425ae
Make dragbox stateful to fix blueprint movement
2020-01-23 14:30:25 +09:00
Dean Herbert
f0d810fe20
Follow start time and duration changes
2020-01-23 14:30:08 +09:00
Dean Herbert
63cef8b8b7
Rename nested classes to be more appropriate
2020-01-23 14:30:08 +09:00
Dean Herbert
89d90fdfa0
Fix drag not updating until mouse is moved while scrolling timeline
2020-01-23 14:30:07 +09:00
Dean Herbert
a8ec4907c4
Fix selections while scrolling timeline
2020-01-23 14:27:21 +09:00
Dean Herbert
c4395b1cea
Clean up nested class implementations
2020-01-23 14:27:20 +09:00
Dean Herbert
482409e776
Colour extension bars of long objects
2020-01-23 14:26:33 +09:00
Dean Herbert
a6775d1bd3
Implement custom drag box and allow drag seeking once again
2020-01-23 14:26:33 +09:00
Dean Herbert
8a7f7c5e46
Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework
2020-01-22 22:57:56 +09:00
Dean Herbert
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
e3a2b20f63
Fix SelectionHandler visibility on remote selection
2020-01-22 01:32:11 +09:00
Dean Herbert
83fa4a9bb3
Move circle size to a constant
2020-01-21 22:24:04 +09:00
Dean Herbert
a963d652bc
Mark readonly
2020-01-21 20:54:50 +09:00
Dean Herbert
c88bdbd4a0
Share selected hitobjects across multiple blueprint containers
2020-01-21 20:46:39 +09:00
Dean Herbert
1ce78afa98
Disable y offset for now
2020-01-21 19:51:44 +09:00
Dean Herbert
f582c42bbd
Perform deletion directly via EditorBeatmap
2020-01-21 18:56:09 +09:00
Dean Herbert
a888d148b6
Remove remaining cast
2020-01-21 18:01:10 +09:00
Dean Herbert
6187b2e77c
Implement IDistanceSnapProvider in timeline for now
2020-01-21 18:00:36 +09:00
Dean Herbert
353b74b04a
Handle selection events in timeline
2020-01-21 17:37:35 +09:00
Dean Herbert
79351976d5
Allow timeline content to get more localised dependencies
2020-01-21 17:37:05 +09:00
Dean Herbert
8f16c1cb04
Add non-hiding selection state
2020-01-21 14:21:00 +09:00
Dean Herbert
53fe0ce790
Use AliveChildren
2020-01-21 14:20:52 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
40f502c6d1
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
smoogipoo
1b1003bd73
Refactor
2020-01-20 18:31:25 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
smoogipoo
9535b3eeba
Fix possible nullref on blueprint removal
2020-01-16 12:00:36 +09:00
smoogipoo
5f178b7755
General refactorings
2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
smoogipoo
e49701a215
Save before exporting
2020-01-15 13:48:28 +09:00
smoogipoo
c25fefa3ca
Add beatmap package export
2020-01-15 13:44:46 +09:00
smoogipoo
b51575b433
Add temporary keybind for saving
2020-01-14 19:24:53 +09:00
smoogipoo
ea7510d2f5
Rename menu option
2020-01-14 19:24:53 +09:00
smoogipoo
a255832195
Add beatmapmanager method for saving
2020-01-14 19:24:53 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
d8d12cbbdd
wip: Move more functionality into ComposeBlueprintContainer
2020-01-02 19:09:37 +09:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00
Dean Herbert
f09f9eb07d
Merge branch 'master' into general-editor-beatmap
2020-01-01 23:27:08 +09:00
Dean Herbert
4f2fa2626a
Centralise calls to mutable hitobjects list
2020-01-01 21:24:00 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
smoogipoo
6069d98ced
Remove generic editor beatmap
2019-12-27 19:39:30 +09:00
Dean Herbert
bf85f4affb
Fix editor crashing when loading a beatmap for an unsupported ruleset
2019-12-18 17:53:26 +09:00
smoogipoo
59345c97e4
Remove now unnecessary editor working beatmap
2019-12-12 15:58:31 +09:00
Dean Herbert
606bd33aa6
Use beatmap background in editor
2019-12-12 13:04:32 +09:00
smoogipoo
94a298a82d
Refactor distance snap grid to not require hitobjects
2019-12-10 16:00:09 +09:00
Dean Herbert
b1426d1b22
Full impossible nullref
2019-12-06 12:51:43 +09:00
Dean Herbert
9248fbe881
Remove extra checkboxes for now
2019-12-06 12:22:44 +09:00
Dean Herbert
28400aa865
Update test scene
2019-12-06 11:27:24 +09:00
Dean Herbert
12a9843835
Move thickness to a constant
2019-12-06 10:48:18 +09:00
Dean Herbert
e76f8bdd64
Fix warnings
2019-12-05 23:31:21 +09:00
Dean Herbert
d8620a70fb
Make work in editor
2019-12-05 20:12:25 +09:00