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Components
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Unbind bindable lists for general safety
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2020-11-07 20:59:57 +01:00 |
Compose
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Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse
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2021-01-04 16:56:37 +09:00 |
Design
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Avoid destroying editor screens when changing between modes
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2020-09-24 17:03:54 +09:00 |
Setup
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Change access of beatmap to use working for consistency in file
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2021-01-07 19:11:51 +09:00 |
Timing
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Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
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2021-01-04 16:38:15 +09:00 |
BindableBeatDivisor.cs
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Use foreach
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2020-01-28 16:04:13 +09:00 |
ClipboardContent.cs
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Add initial implementation of editor clipboard
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2020-09-11 19:54:20 +09:00 |
Editor.cs
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Ensure working beatmap is reloaded on exiting the editor
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2021-01-04 16:37:49 +09:00 |
EditorBeatmap.cs
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Clone and copy ControlPointInfo when retrieving a playable beatmap
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2021-01-04 16:37:07 +09:00 |
EditorChangeHandler.cs
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Fix state application always checking newest state for early abort, rather than current
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2020-11-27 16:57:11 +09:00 |
EditorClock.cs
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Fix editor seek transform seeking too much
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2020-11-02 21:08:58 +09:00 |
EditorScreen.cs
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Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse
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2021-01-04 16:56:37 +09:00 |
EditorScreenMode.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
EditorScreenWithTimeline.cs
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Fix dependency not always available due to nested LoadComponentAsync call
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2021-01-05 13:27:45 +09:00 |
IEditorChangeHandler.cs
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Merge branch 'master' into editor-timing-screen-change-handling
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2020-10-05 15:40:43 +09:00 |
LegacyEditorBeatmapPatcher.cs
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Add asserts of HitObjects indices
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2020-11-08 00:18:38 +09:00 |
PromptForSaveDialog.cs
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Add cancel exit button
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2020-09-09 20:04:25 +09:00 |
TransactionalCommitComponent.cs
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Make component and add hooking events
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2020-10-08 18:04:07 +09:00 |
WaveformOpacityMenu.cs
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Add editor waveform opacity selection to menu
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2020-11-03 16:01:14 +09:00 |