Salman Ahmed
e30f6581b3
Wrap gameplay content within a RulesetSkinProvidingContainer
2021-06-09 22:49:31 +03:00
Bartłomiej Dach
410cb16340
Apply fixed label width to setup screen items
2021-06-08 17:18:00 +02:00
Bartłomiej Dach
78213e09d4
Merge branch 'master' into editor-exit-stability
2021-05-30 23:03:50 +02:00
Dean Herbert
9b239e308b
Merge branch 'master' into beatmap-skin
2021-05-29 15:36:43 +09:00
Dean Herbert
f1b5aced6f
Merge branch 'master' into editor-exit-stability
2021-05-28 14:32:32 +09:00
Dean Herbert
14a4095140
Merge branch 'master' into beatmap-skin
2021-05-26 18:39:47 +09:00
Dean Herbert
268230c8c4
Merge branch 'master' into fix-taiko-editor-sample-mutations
2021-05-25 19:01:47 +09:00
Dean Herbert
4fc6ba50b7
Fix editor placement ending early if a blueprint becomes alive from a pool
...
Closes https://github.com/ppy/osu/issues/12630 .
2021-05-24 17:04:02 +09:00
Dean Herbert
4c9d72e62a
Ensure EditorBeatmap.Update
is called inside PerformOnSelection
calls
2021-05-23 21:22:35 +09:00
Joseph Madamba
2fd0038154
Fix checkmark being hidden after clicking current waveform opacity setting
2021-05-22 16:42:20 -07:00
Salman Ahmed
4f6de6fdc6
Implement GetSkin()
for other working beatmaps
2021-05-21 20:21:29 +03:00
Dean Herbert
bb2fae55ce
Merge branch 'master' into refactor-selection-rotate-logic
2021-05-21 19:19:54 +09:00
Dean Herbert
df5970fab4
Create base implementations of the two most common TernaryStateMenuItem
s
2021-05-20 19:34:53 +09:00
Dean Herbert
27e81d6504
Implement proper rotation algorithm for skin editor
2021-05-20 18:21:16 +09:00
Dean Herbert
dbfaaecd9c
Reword comment to not mention tests driectly
2021-05-20 15:39:29 +09:00
Dean Herbert
a639132825
Avoid doing any re-fetch on beatmap from test scenes
2021-05-19 17:58:28 +09:00
Dean Herbert
a0f67ef3bc
Move scaling logic out of OsuSelectionHandler
for reuse
2021-05-19 17:37:28 +09:00
Dean Herbert
44e22b31a9
Refactor editor exit sequence to avoid any scenario where a dialog could go stray
2021-05-19 16:51:54 +09:00
Dean Herbert
41d8bc291c
Merge pull request #12783 from smoogipoo/hoc-event-queue
...
Add a HitObjectUsageEventBuffer to handle HOC events appropriately
2021-05-18 22:22:53 +09:00
smoogipoo
d93ac7ac98
Change class xmldoc a bit
2021-05-18 19:15:46 +09:00
smoogipoo
ab6a79f84c
Simplify
2021-05-18 19:15:46 +09:00
smoogipoo
97f4f7bbd1
Remove Component inheritance
2021-05-18 18:59:45 +09:00
smoogipoo
633f841a0f
Rename to HitObjectUsageEventBuffer
2021-05-18 18:57:02 +09:00
smoogipoo
bfc0205e9b
Fix (began, finished) event
2021-05-18 18:49:11 +09:00
Dean Herbert
d661e98fa6
Move common functionality out of OsuSelectionHandler
and implement flip support
2021-05-18 18:34:06 +09:00
smoogipoo
61a41d97a4
Add some xmldocs + comments
2021-05-18 17:39:45 +09:00
Dean Herbert
ed957df162
Add simple xmldoc to TransferBlueprintFor
method
2021-05-18 16:40:56 +09:00
Dean Herbert
55cc533a37
Merge branch 'master' into hoc-event-queue
2021-05-18 16:31:20 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
...
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
75c0d4d972
Merge branch 'rework-hitobject-blueprints' into hoc-event-queue
2021-05-18 14:33:52 +09:00
smoogipoo
882d54a8f8
Remove now unnecessary Apply() method
2021-05-18 14:26:26 +09:00
smoogipoo
e621cfc4ea
Add Apply() method for applying new DHOs
2021-05-18 14:14:10 +09:00
smoogipoo
f1f3606fd0
Fix unresolved xmldocs
2021-05-18 13:11:58 +09:00
Dan Balasescu
9d423245d8
Fix up xmldocs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-18 13:02:23 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
...
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
Dean Herbert
67a99c83a3
Tidy bindable changed code up
2021-05-14 16:24:52 +09:00
Dean Herbert
b36c991ba1
Fix single case of incorrect usage
2021-05-14 12:04:38 +09:00
smoogipoo
362a09ca73
Fix up + reduce complexity of HOCEventQueue
2021-05-13 21:41:49 +09:00
smoogipoo
aaf31af326
Add blueprint transferral
2021-05-13 21:16:19 +09:00
smoogipoo
86042e1763
Implement HitObjectContainerEventQueue
2021-05-13 21:15:47 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
...
Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Dan Balasescu
3c471837f8
Merge branch 'master' into skin-serialisation
2021-05-13 19:49:55 +09:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles
2021-05-13 19:24:42 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Naxess
b37cb3bdbe
Change interpreted difficulty from bindable to regular value
...
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
2021-05-13 09:00:30 +02:00
Naxess
4eeeaf6a1a
Keep track of local bound copy
2021-05-13 07:57:32 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context
2021-05-13 07:40:33 +02:00
Dean Herbert
b81f86bd4d
Move DI resolution to inside BDL parameters
2021-05-13 13:54:06 +09:00
Dean Herbert
c6648112e5
Simplify binding flow in InterpretationSection
2021-05-13 13:51:41 +09:00
Dean Herbert
cdcbaf4291
Tidy up specification of SettingsSection
2021-05-13 13:45:10 +09:00
Naxess
47948d7b34
Set default for bindable in object initializer
...
Fixes the CI failure.
2021-05-13 06:08:48 +02:00
Naxess
fb305130de
Also refresh when interpreted difficulty changes
2021-05-13 06:00:21 +02:00
Naxess
ee0a6ba93e
Use local bound copy in InterpretationSection
as well
...
Else we're relying on the `VerifyScreen`'s bindable instance, and by extension the `VerifyScreen` instance itself.
2021-05-13 05:59:49 +02:00
Naxess
e80d8f6922
Keep track of local bound copy
2021-05-13 05:46:47 +02:00
Naxess
04c1585eb2
Use more consistent lambda discards
2021-05-13 05:38:45 +02:00
Naxess
e86834b740
Use local bound copy for HiddenIssueTypes
2021-05-13 05:25:20 +02:00
Naxess
c8d21f2c3f
Isolate refreshing to IssueList
2021-05-13 05:25:02 +02:00
Naxess
fbb76ba598
Split ShowIssueTypes
dict into hidden and configurable lists
...
This way `VerifyScreen` is decoupled from which options `VisibilitySection` provides.
Bindings are a bit less neat, though.
2021-05-13 04:50:32 +02:00
Naxess
dd8423c4c4
Set interpreted difficulty to correct default
2021-05-13 04:36:20 +02:00
Naxess
6806e40ad9
Remove unnecessary local variable
...
This now exists in `VerifyScreen`, which we can access from here.
2021-05-13 04:30:40 +02:00
Naxess
56bd897666
Move ShowIssueTypes
to VerifyScreen
2021-05-13 04:29:27 +02:00
Salman Ahmed
96d3586294
Fix rotation handle visibility logic not handling two handles hovered at once
2021-05-12 11:42:55 +03:00
Dean Herbert
d2e0e8ad94
Reverse direction of binding to allow for better abstract class definitions
2021-05-12 16:53:58 +09:00
Dean Herbert
17e3764576
Rename Settings
to have a more localised name
2021-05-12 16:38:04 +09:00
Naxess
64d96b06a6
Add interpreted difficulty info to BeatmapVerifierContext
...
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
4aeaec6ecc
Add InterpretationSection
and its bindable in IssueList
...
We'll eventually connect that bindable so that checks can access it.
2021-05-12 01:32:18 +02:00
Naxess
ad78aec1ef
Refresh IssueList
on changes in VisibilitySection
2021-05-12 01:30:45 +02:00
Naxess
1bb7d412da
Add IssueList
filtering based on those bindables
2021-05-12 01:29:46 +02:00
Naxess
2e4399f0c1
Add VisibilitySection
and its bindables in IssueList
2021-05-12 01:27:21 +02:00
Naxess
01b8794757
Add abstract Section
class
...
Similar to `Section` in the timing screen, but does not make use of checkboxes, nor specific to control points.
So there's a lot of things that differ, hence new class instead of factoring that out.
2021-05-12 01:26:12 +02:00
Naxess
1de35f880b
Separate IssueList
into own class
2021-05-12 01:23:31 +02:00
Naxess
d3c1ec55ee
Take IssueList
in IssueSettings
constructor
...
We'll be using this for bindables later.
2021-05-12 01:22:32 +02:00
Naxess
97bd482d4d
Factor out load
from settings into new Settings
class
2021-05-12 01:21:38 +02:00
Dean Herbert
a4e0529617
Replace polling logic with direct bindable reactions
2021-05-11 18:39:15 +09:00
Dean Herbert
6bb52ebcf8
Merge pull request #12570 from frenzibyte/corner-rotation-controls
...
Add rotation controls to editor selection box corners
2021-05-10 23:09:44 +09:00
Salman Ahmed
fc2a527e9d
Revert "Guard against potentially null track if ever"
...
This reverts commit b1134c3857
.
2021-05-07 09:57:08 +03:00
Salman Ahmed
7c4e54a1d4
Unrevert null-colaescing/conditionals removal
2021-05-07 09:54:14 +03:00
Salman Ahmed
b1134c3857
Guard against potentially null track if ever
2021-05-07 08:30:50 +03:00
Salman Ahmed
37f44d2e37
Revert wrong not-null track changes
...
This reverts commit f9d99a9882
.
This reverts commit 71547bece0
.
2021-05-07 08:28:44 +03:00
Salman Ahmed
71547bece0
Remove any null-coalescing/conditionals in WorkingBeatmap.Track
usages
2021-05-07 07:46:23 +03:00
Salman Ahmed
539643c72b
Set loadable beatmap track to clock immediately in BDL
...
This reverts commit 84da247002
.
Use loadable beatmap track for clock directly in BDL
2021-05-07 07:21:56 +03:00
Salman Ahmed
84da247002
Fix editor clock using the wrong beatmap track on creation
2021-05-07 05:32:55 +03:00
Salman Ahmed
2a67361dc0
OnOperation -> TriggerOperation
2021-05-05 21:50:16 +03:00
Bartłomiej Dach
3cac837acf
Merge branch 'master' into skin-bindables
2021-05-05 20:16:27 +02:00
Salman Ahmed
eeeb001d62
Refactor combo colour retrieval logic to request skin lookups instead
2021-05-05 07:17:27 +03:00
Salman Ahmed
1ac80d42f9
Merge branch 'master' into corner-rotation-controls
2021-05-04 23:53:23 +03:00
Bartłomiej Dach
4185053120
Merge branch 'master' into fix-selection-handler-visibility
2021-05-04 20:21:05 +02:00
Salman Ahmed
8abff4881b
Hide the corresponding rotation handle when holding scale handle
2021-05-04 07:31:55 +03:00
Salman Ahmed
b2a0c2b563
Consider drag handles active using mouse down instead of when dragged
2021-05-04 06:41:26 +03:00
Salman Ahmed
5f33c3514e
Move selection box control internal events to drag handles
2021-05-04 06:37:22 +03:00
Salman Ahmed
fd7a6b3a7c
Finish transforms on controls load complete
2021-05-04 06:37:20 +03:00
Dean Herbert
b28e1569ca
Remove no-longer-relevant matching comment
2021-05-03 20:09:50 +09:00
Salman Ahmed
840c22a3b1
Add back mis-removed fade transform
2021-05-03 12:16:40 +03:00
Dean Herbert
4f8240f19a
Merge branch 'master' into corner-rotation-controls
2021-05-03 18:02:23 +09:00
Dean Herbert
fdd0713988
Merge branch 'fix-selection-handler-visibility' into skin-bindables
2021-05-03 17:40:03 +09:00
Dean Herbert
3268a75f05
Remove intermediate container to fix tests
2021-05-03 17:35:56 +09:00
Dean Herbert
839ac968a9
Fix tooltips displaying for hidden SelectionHandler
content
2021-05-03 17:28:24 +09:00
Dean Herbert
4cfa858dc4
Fix tooltips displaying for hidden SelectionHandler
content
2021-05-03 15:37:15 +09:00
Dean Herbert
01984de9c7
Use existing GetStateFromSelection
helper function
2021-05-03 15:13:32 +09:00
Dean Herbert
8c9cfb6301
Remove unsafe access to Composer.HitObjects
2021-05-03 14:28:35 +09:00
Salman Ahmed
b83aa0bd76
Avoid LINQ in update
2021-05-02 06:21:14 +03:00
Salman Ahmed
0aa17e7c95
Rewrite selection box computation logic with RectangleF
's helper methods
2021-05-02 02:51:06 +03:00
Salman Ahmed
07fe99025f
Use bounding box of blueprint for computing selection box area
2021-05-02 02:36:40 +03:00
Bartłomiej Dach
eef135f8dc
Merge branch 'master' into remove-unused-triangles
2021-04-30 21:51:23 +02:00
Dan Balasescu
e6eea73b8b
Merge branch 'master' into basic-compose-checks
2021-04-30 23:41:46 +09:00
Dean Herbert
e4f895b490
Fix editor buttons inheriting from TriangleButton
when they have no need to
2021-04-30 14:48:37 +09:00
Dean Herbert
9c62c90cfc
Refactor SelectionBlueprint
and MoveSelectionEvent
to work in screen-space coordinates
...
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.
This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
Dean Herbert
f3c7694eeb
Rename methods to match generally how these find-methods are named elsewhere
2021-04-28 16:57:52 +09:00
Dean Herbert
48d6c9ac4b
Move snap/divisor helper methods to inside ControlPointInfo
2021-04-28 16:47:30 +09:00
Dean Herbert
e0906daebf
Change one remaining instance of incorrect terminology in xmldoc
2021-04-28 13:49:41 +09:00
Dean Herbert
4c9e94da2b
Move context menu logic to base class
2021-04-28 13:43:16 +09:00
Dean Herbert
532ec40395
Remove unnecessary newline
2021-04-28 12:04:48 +09:00
Dean Herbert
43772f4303
Remove duplicated call to initially select blueprint
2021-04-28 12:03:41 +09:00
Dean Herbert
e4f2e0131c
Rename AllowDeselection
to better match use case
2021-04-28 12:02:55 +09:00
Dean Herbert
a9a5809e94
Fix incorrect xmldoc in MoveSelectionEvent
2021-04-28 11:46:52 +09:00
Dean Herbert
d0be8f9fb3
Remove one more out-of-date comment
2021-04-28 11:45:36 +09:00
Dean Herbert
bc455005a5
Fix incorrect coordinate space mention in xmldoc
2021-04-28 11:44:50 +09:00
Dean Herbert
61d4eb1777
Remove unnecessary and out-of-place xmldoc
2021-04-28 11:44:19 +09:00
Dean Herbert
aa1cb65eaa
Rename region to be more inclusive
2021-04-28 11:42:22 +09:00
Dean Herbert
42255f8d33
Rename and xmldoc selection completed method
2021-04-27 19:01:29 +09:00
Dean Herbert
7ec5ea1eb5
Remove hitobject terminology from base classes
2021-04-27 19:01:29 +09:00
Dean Herbert
ff06a27a12
Revert changes to OnBlueprint
methods and handle select-on-addition locally
2021-04-27 19:01:29 +09:00
Dean Herbert
f97b14a20a
Fix binding direction of selected items
2021-04-27 19:01:29 +09:00
Dean Herbert
dd3d8e5d03
Make SelectionHandler
abstract to ensure things get implemented
2021-04-27 19:01:29 +09:00
Dean Herbert
32416e4e31
Move model selection handling to base SelectionHandler
class
2021-04-27 19:01:29 +09:00
Dean Herbert
eac139ca0e
Allow BlueprintContainer to perform movement without an ISnapProvider
2021-04-27 19:01:29 +09:00
Dean Herbert
f2e56bd306
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
Naxess
7b9ed924be
Rename snapping methods
...
Further separates them from `IBeatSnapProvider`'s `SnapTime`, and groups them together more, to prevent confusion between the two interfaces.
Also changes the xmldoc of the reference time to that of `IBeatSnapProvider` for consistency.
2021-04-26 16:07:30 +02:00
Naxess
049e42fa85
Move snapping responsibility to IBeatmap
...
Seems `EditorBeatmap` already implements a different kind of `SnapTime` from `IBeatSnapProvider`, so method names here aren't great.
This is very similar to what https://github.com/ppy/osu/pull/12558 is doing, so may need to do some duplicate resolution later, especially surrounding `ClosestBeatSnapDivisor`.
Worth noting that this change makes 1/7, 1/5, etc unsupported for now, as we now rely on `BindableBeatDivisor.VALID_DIVISORS`.
2021-04-26 05:07:24 +02:00
Salman Ahmed
485da47d89
Revert "Inherit VisibilityContainer
and make duration constant protected"
...
This reverts commit c58ef4230d
. Uhh, how did I push this..
2021-04-26 01:41:42 +03:00
Salman Ahmed
b252485e1a
Remove protected expose of HandlingMouse
setter
...
Regardless of `OnDragEnd()`, `OnMouseUp()` will still be called resetting the value of that state back.
2021-04-25 20:13:23 +03:00
Salman Ahmed
7390a12e4b
SelectionBoxDragHandleDisplay -> SelectionBoxDragHandleContainer
2021-04-25 20:03:15 +03:00
Salman Ahmed
c58ef4230d
Inherit VisibilityContainer
and make duration constant protected
2021-04-25 20:03:15 +03:00
Salman Ahmed
79e2b232d8
Improve English
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-04-25 19:26:53 +03:00
Salman Ahmed
a8c460f7df
Replace separated top-centered rotation button with rotation drag handles
2021-04-25 10:17:36 +03:00
Salman Ahmed
77f7d4c963
Add composite managing display of selection box drag handles
2021-04-25 10:17:36 +03:00
Salman Ahmed
ab71782674
Use colour fade transform for selection box controls
...
To become harminous with the fade transforms of the rotation control
2021-04-25 10:14:31 +03:00
Salman Ahmed
62bcc5f76d
Add property for tracking whether control is during operation
2021-04-25 10:14:31 +03:00
Salman Ahmed
206fc94b8c
Add rotation drag handle component
2021-04-24 08:00:36 +03:00
Salman Ahmed
4bfa9cd6b6
Change inheritance of selection box buttons to base control instead
2021-04-24 08:00:29 +03:00
Salman Ahmed
decd8803bc
Abstract base appearence and hover update from drag handles
2021-04-24 07:45:53 +03:00
Dan Balasescu
93b53f54fa
Merge pull request #12531 from peppy/editor-add-nudge-shortcuts
...
Add simple key based time nudging support to editor
2021-04-22 21:14:51 +09:00
Dean Herbert
a5364b224f
Add simple key based time nudging support to editor
2021-04-22 18:47:04 +09:00
Dean Herbert
1884c18a2c
Ignore movement operations which have no offset
2021-04-22 18:12:03 +09:00
Dean Herbert
9d8f0c854d
Setup configuration item for editor hit animations
2021-04-21 18:05:40 +09:00
Dean Herbert
c6c91cd9a5
Refactor WaveformOpacityMenuItem
to not receive whole config
2021-04-21 18:05:26 +09:00
Dean Herbert
26430e3cb5
Merge pull request #12492 from Naxesss/bg-audio-quality-checks
...
Add background and audio checks
2021-04-21 00:10:32 +09:00
Naxess
3e1b6b3b34
Simplify verifier run call args
...
Uses the resolved working beatmap instead of resolving it every time.
Also uses the EditorBeatmap itself as playable beatmap, as it is of type `IBeatmap` already, and `.PlayableBeatmap` forwards everything anyway.
2021-04-20 13:34:12 +02:00
Naxess
496df411a7
Remove now unused import
2021-04-20 02:39:11 +02:00
Naxess
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks
2021-04-20 02:36:13 +02:00
Naxess
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Bartłomiej Dach
0825fc57a9
Move foreground colour helper into OsuColour
2021-04-19 18:24:48 +02:00
Bartłomiej Dach
97573fb11d
Merge branch 'master' into combo-colours-display
2021-04-19 18:21:57 +02:00
Dean Herbert
a40dcd4b8d
Add a touch more space in the timing column
2021-04-19 18:53:06 +09:00
Dean Herbert
097a347533
Adjust Add different background colour for timing area
2021-04-19 18:25:30 +09:00
Dean Herbert
5bce5d2057
Update design logic
2021-04-19 18:25:20 +09:00
Dean Herbert
1ebc5ac5cc
Remove unused legacy class
2021-04-19 16:36:00 +09:00
Dean Herbert
8da561a2a6
Soften colours and adjust padding slightly
2021-04-19 16:35:36 +09:00
Dean Herbert
f8b20ca8aa
Add new display for effect row attribute
2021-04-19 16:35:36 +09:00
Dean Herbert
ec249a0edb
Add new display for sample row attribute
2021-04-19 16:23:28 +09:00
Dean Herbert
6465a72060
Add bubbled word class for use in attribute rows
2021-04-19 16:23:28 +09:00
Dean Herbert
3aad0a8b9c
Add new display for difficulty row attribute
2021-04-19 16:23:06 +09:00
Dean Herbert
d3cebfb6fb
Use explicit label
2021-04-19 16:23:06 +09:00
Dean Herbert
a10a8680d0
Add new display for timing row attributes
2021-04-19 16:23:06 +09:00
Dean Herbert
f4baff9e04
Make TimingScreen
use rounded screen and adjust spacing/padding
2021-04-19 14:35:35 +09:00
Dean Herbert
e143afb598
Split out rounded content screen from SetupScreen for use in other places
2021-04-19 14:28:32 +09:00
Dean Herbert
513e470b52
Adjust grid spacing to allow attributes to use more width
2021-04-19 13:24:53 +09:00
Dean Herbert
0c918410d0
Make "add" button more visible
2021-04-19 13:15:24 +09:00
Dean Herbert
658c23c925
Give more space to the parameter adjustment area
2021-04-19 13:15:17 +09:00
Bartłomiej Dach
6f2ebb20a7
Fix test failing due to null beatmap skin
...
Also annotate the field on `EditorBeatmap` as nullable for future
travelers.
2021-04-18 20:46:42 +02:00
Bartłomiej Dach
07a00cd681
Add colours section with combo colour display
2021-04-18 20:46:42 +02:00
Bartłomiej Dach
a8027d87b6
Fix unreadable colour hex code text due to low contrast
...
Logic is shared with the timeline blueprints which also have the same
problem of displaying text on top of a combo colour.
Slightly modified the formula. Seems to yield better results on a
subjective check.
2021-04-18 20:44:55 +02:00
Dean Herbert
cfc7664094
Use full path
2021-04-18 21:05:23 +09:00
Dean Herbert
e76565dbc5
Fix selection box not displaying after pasting a selection in the editor
...
Closes #12471 .
2021-04-18 20:28:39 +09:00
Naxess
ef65c8910f
Fix resolved fields
2021-04-18 01:15:13 +02:00
Naxess
400f8b3938
Add GetStream
to IWorkingBeatmap
...
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Naxess
448574e7e6
Use WorkingBeatmap
instead of IBeatmap
...
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.
Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
Dean Herbert
d9d50f0e88
Add border showing selected blueprints in timeline
2021-04-16 18:16:22 +09:00
Dan Balasescu
3c8e2b8b32
Merge branch 'master' into fix-potential-deselection-crash
2021-04-16 16:27:47 +09:00
Dan Balasescu
d3acbcced7
Merge pull request #12437 from peppy/fix-editor-placement-commit-false
...
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 16:25:05 +09:00
Dean Herbert
c59906e925
Fix an occasional crash when deleting a HitObject via internal means
2021-04-16 15:55:33 +09:00
Dean Herbert
119c9b4294
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 14:11:33 +09:00
Dean Herbert
42c066e6f2
Fix slider not displaying in timeline during zero-duration placement
2021-04-16 13:38:55 +09:00
Dean Herbert
c2340f1fe8
Move zoom settings back to run in a non-loaded state
2021-04-16 01:01:03 +09:00
Dean Herbert
15d48a924b
Set the timeline's height to a sane non-zero default
...
This isn't required but makes the initial appearance animation nicer.
2021-04-16 00:58:32 +09:00
Dean Herbert
7cf15fe729
Merge pull request #12412 from peppy/timeline-adjustments
...
Update timeline control point display
2021-04-15 22:43:26 +09:00
Andrei Zavatski
71b06d7e61
Simplify ExtendableCircle even more
2021-04-15 15:53:21 +03:00
Dan Balasescu
7beaf0ce55
Merge branch 'master' into timeline-adjustments
2021-04-15 21:51:00 +09:00
Dean Herbert
ad671ee07a
Merge branch 'master' into timeline-adjustments
2021-04-15 20:42:38 +09:00
Dean Herbert
0dc1577f68
Split out control point visualisation logic and add special kiai duration handling
2021-04-15 18:42:30 +09:00
Dean Herbert
153ee25510
Update base specifications to a more sane default
2021-04-15 18:42:07 +09:00
Dean Herbert
bf5af3310a
Update break colour to not look like kiai time
2021-04-15 17:04:11 +09:00
Dean Herbert
18e8682f39
Remove unused using statements
2021-04-15 17:01:25 +09:00
Dean Herbert
757475e6d4
Use correct representation colours
2021-04-15 16:39:20 +09:00
Dean Herbert
da6f9060fa
Centre end circles to avoid visual gaps
2021-04-15 16:39:20 +09:00
Dean Herbert
73821beb1d
Fix break display looking bad on very long beatmaps due to fixed corner radius
2021-04-15 16:39:20 +09:00
Dean Herbert
bc3b2af39d
Add rounded corners to timeline ticks display
2021-04-15 15:29:22 +09:00
Dean Herbert
d1c68cb92b
Simplify content creation of Timeline / TimelineArea
2021-04-14 21:03:52 +09:00
Dean Herbert
be08b9d1ef
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00
Dean Herbert
afbb674e52
TopLeft align check buttons so they don't move while interacting with them
2021-04-14 20:54:35 +09:00
Dean Herbert
99f05253fd
Adjust timeline sizing to closer match designs (but not 1:1 yet)
2021-04-14 20:54:35 +09:00
Dean Herbert
f9b1b7fe25
Update SamplePointPiece design
2021-04-14 20:54:35 +09:00
Dean Herbert
a8df2388eb
Update design for TimingControlPoint
2021-04-14 20:11:47 +09:00
Dean Herbert
1209c9fa32
Allow timeline to expand in height when control points are to be displayed
2021-04-14 20:10:50 +09:00
Dean Herbert
26110cd777
Fix timeline not receiving input (being eaten by composer)
2021-04-14 18:17:27 +09:00
Dean Herbert
a314f90d37
Allow timeline to govern the size of the rest of the editor content
2021-04-14 18:17:27 +09:00
Dean Herbert
e543db9bee
Use additive blending for background box
...
Doesn't make a huge difference but this was intended.
2021-04-14 14:56:28 +09:00
Dean Herbert
b7d2821b55
Display the centre marker above the waveform
...
Gives it a bit more visibility. This is where it was meant to sit, but
didn't consider using a proxy drawable to make it work previously.
2021-04-14 14:52:48 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
...
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Dean Herbert
21e8e5fbca
Move common table layout logic into EditorTable
abstract class
2021-04-13 23:26:19 +09:00
Dean Herbert
0edc1a850d
Split out common EditorTable base class
2021-04-13 23:05:58 +09:00
Dean Herbert
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
Andrei Zavatski
e601141be2
Simplify ExtendableCircle component
2021-04-13 14:57:02 +03:00
Dan Balasescu
1505a38164
Merge pull request #12396 from peppy/update-timeline-slider-apperance
...
Update timeline slider/spinner apperance
2021-04-13 20:47:44 +09:00
Dan Balasescu
b2aa46690d
Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
...
Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
Dean Herbert
464fc02875
Fix some styling issues with the verify screen layout
2021-04-13 19:55:17 +09:00
Dean Herbert
03ba04e8ce
Split out general checks into its own verifier class (and remove static
usage)
2021-04-13 19:50:22 +09:00
Dean Herbert
e7b0042a60
Remove unnecessary hover / shadow logic
2021-04-13 19:30:20 +09:00
Dean Herbert
b2c17979de
Update colours of all overlay components in one swoop (based off combo colour)
2021-04-13 19:26:20 +09:00
Dean Herbert
495fdd8d65
Update drag area display to match new design logic
2021-04-13 19:26:20 +09:00
Dean Herbert
109ee395bf
Fix input and remove outdated hover logic
2021-04-13 19:26:20 +09:00
Dean Herbert
00f235760d
Update visual appearance of timeline blueprints to close match new designs
2021-04-13 19:26:20 +09:00
Naxess
60c2494b31
Make BeatmapVerifier
an interface
2021-04-13 10:40:56 +02:00
Salman Ahmed
36510309d1
Merge EnableUserDim
and IgnoreUserSettings
to one bindable
2021-04-13 10:58:56 +03:00
Dean Herbert
27e851c2ee
Also adjust height
2021-04-13 16:43:29 +09:00
Dean Herbert
ebf97ff48f
Update timeline ticks to use width as a differentiation method, rather than height
2021-04-13 16:29:35 +09:00
Dean Herbert
66e74da2b7
Fix regression in quick delete mouse action blocking
2021-04-13 13:03:14 +09:00
Naxess
008dbc7dd6
Reverse IssueType
ordering
...
Reversed both in the enum and where it's displayed, so ends up the same in the end.
2021-04-12 15:49:13 +02:00
Naxess
1c69829ad4
Fix Template.Origin
-> Check
2021-04-12 15:47:58 +02:00
Dean Herbert
cc2acf5e54
Fix ctrl-dragging on an existing selection causing deselection of the hovered object
2021-04-12 19:05:23 +09:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Naxess
a2fc9c398f
Rename CreateChecker
-> CreateBeatmapVerifier
2021-04-12 10:08:30 +02:00
Naxess
65ebdd8f7a
Move check origin from IssueTemplate
to Issue
...
As a result we can also make check an interface, and need to provide the check itself when constructing an issue.
2021-04-12 10:08:08 +02:00
Dean Herbert
8bf85d737c
Change Metadata into a get property
2021-04-12 15:52:29 +09:00
Dean Herbert
3551322f1d
Fix formatting of colour getter
2021-04-12 15:52:18 +09:00
Dean Herbert
1c553b5d48
Checker -> BeatmapVerifier
2021-04-12 15:29:05 +09:00
Dean Herbert
14bd5bdc77
Merge branch 'master' into verify-tab
2021-04-12 15:14:37 +09:00
Naxess
7d40b01722
Remove old todo
2021-04-10 15:18:15 +02:00
Naxess
747e0f00dc
Improve table formatting
2021-04-10 13:10:05 +02:00
Naxess
3a4f2e3d7e
Show table even if no issues
2021-04-10 13:09:16 +02:00
Naxess
c995eca029
Remove todo
...
Doesn't really matter in the end, as only one checker will run at a time in this case.
2021-04-10 13:05:24 +02:00
Naxess
6d3cf78e4a
Add issue selection
...
This mainly helps with keeping track of which issue was clicked, since doing so switches tab.
2021-04-10 13:04:39 +02:00
Naxess
d1007ff26a
Move components to more appropriate spot
2021-04-10 13:02:22 +02:00
Naxess
43174b708c
Remove visibility settings
...
Can look into this later, not really important for a first iteration.
2021-04-10 12:58:40 +02:00
Naxess
bab36e529a
Update UI with new components
2021-04-07 14:38:43 +02:00
Naxess
b24ce66a0d
Add check/issue classes
2021-04-07 14:35:33 +02:00
Dean Herbert
d4c55070e7
Merge pull request #12283 from bdach/setup-screen-design-refresh
...
Refresh setup screen appearance to be closer to design
2021-04-06 18:33:34 +09:00
Dean Herbert
9d0839be8f
Remove no longer necessary FinishTranforms call
2021-04-06 15:35:07 +09:00
Dean Herbert
316a557a99
Split select area background into own class to reduce hover state complexity
2021-04-06 15:34:34 +09:00
Dean Herbert
7d301a6336
Improve timeline hover display before time zero with a gradient fade
2021-04-06 14:34:16 +09:00
Dean Herbert
35dd1c68aa
Fix drag/selection events not propagating correctly to TimelineBlueprintContainer when before time zero
2021-04-06 14:34:16 +09:00
Dean Herbert
8ff13845d1
Add marker showing where 00:00:000 is
2021-04-06 14:24:22 +09:00
Bartłomiej Dach
0a1417bc67
Swap order of background/audio track changing methods
...
Mostly for quality of reviewing (restores previous order) and more
consistency overall.
2021-04-04 13:10:12 +02:00
Bartłomiej Dach
a0f0ae7979
Adjust spacings in resources section
2021-04-04 12:53:51 +02:00
Bartłomiej Dach
f2d4ca7676
Add background chooser text box
2021-04-04 12:50:50 +02:00
Bartłomiej Dach
9394af32f5
Move drag & drop support logic to chooser component
2021-04-04 12:34:52 +02:00
Bartłomiej Dach
294d911426
Move background chooser to header
2021-04-03 20:53:07 +02:00
Bartłomiej Dach
61f9eb51c4
Split background chooser to own component
2021-04-03 20:36:30 +02:00
Bartłomiej Dach
3572178bdc
Add tab control to setup screen header
2021-04-03 20:13:20 +02:00
Bartłomiej Dach
95d7e6c74b
Explicitly associate setup sections with titles
2021-04-03 19:58:49 +02:00
Bartłomiej Dach
bdd1072dce
Adjust colours and spacing to be closer to design
2021-04-03 18:52:50 +02:00
Bartłomiej Dach
4df7ff21c7
Fix editor arrow seek snapping not updating after control point changes
...
The editor clock, which is responsible for performing the seek, was not
aware of changes in control points due to reading from the wrong
beatmap. `loadableBeatmap` is not actually changed by any of the editor
components; `playableBeatmap` and `editorBeatmap` are.
For now this is changed to use `playableBeatmap`. A better follow-up
would be to use `editorBeatmap`, but it would probably be best to move
the beat snap bindable into `EditorBeatmap` first.
2021-04-03 14:02:46 +02:00
hbnrmx
824fb9f398
reopen FileSelector in the directory of the previous selection
2021-04-02 18:01:26 +02:00
hbnrmx
438f3e6349
move fallback text to PlaceholderText
2021-04-02 17:57:21 +02:00
Dan Balasescu
f8c1dfe57f
Merge branch 'master' into editor-fix-speed-multiplier-precision
2021-03-31 17:17:25 +09:00
Dean Herbert
90c75a64cf
Fix legacy control point precision having an adverse effect on the editor
2021-03-30 15:24:11 +09:00
Dan Balasescu
d2ef0ba644
Merge branch 'master' into add-editor-nudging-support
2021-03-30 14:34:43 +09:00
Dan Balasescu
1bb9f018a0
Merge branch 'master' into fix-timeline-depth-ordering
2021-03-29 20:47:47 +09:00
Dan Balasescu
3cf6a3f56d
Merge pull request #12076 from peppy/add-timeline-stacking-support
...
Implement editor timeline stacking support
2021-03-29 20:44:52 +09:00
Dean Herbert
690debe507
Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy
2021-03-29 19:31:16 +09:00
Dean Herbert
3909eda095
Avoid using a StringBuilder
2021-03-29 18:51:28 +09:00
Dean Herbert
90ab765cf5
Reorder methods and surround with region
2021-03-29 18:46:32 +09:00
Nathan Alo
cdb779f764
move copy logic inside ComposeScreen
2021-03-29 17:30:23 +08:00
Naxess
d58ef5310b
Add verify tab
...
Currently empty, but works.
2021-03-28 17:36:22 +02:00
Nathan Alo
21398e25b5
null check composer and ensure the correct start time from selected hit objects
2021-03-27 10:02:21 +08:00
Nathan Alo
c96321206a
fix appveyor complaints
2021-03-26 16:17:24 +08:00
Nathan Alo
71a0616861
remove extra semi colons
2021-03-26 15:34:45 +08:00
Nathan Alo
374f8c5e22
move to compose namespace and add license header
2021-03-26 15:33:28 +08:00
Dean Herbert
cb48e5f158
Fix timeline not visually ordering hitobjects in a stable way
2021-03-26 16:33:18 +09:00
Nathan Alo
b8b7eb4c4b
refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
Nathan Alo
2bea69456e
remove implementations
2021-03-26 15:24:33 +08:00
Dean Herbert
77969bb223
Merge branch 'master' into add-timeline-stacking-support
2021-03-26 16:17:10 +09:00
Dean Herbert
f6647de769
Add support for nudging objects in the editor using ctrl+arrow keys
...
Closes #12042 .
2021-03-25 19:56:28 +09:00
Dean Herbert
8d4ff867bf
Fix barlines showing up in the osu!mania editor's timeline
2021-03-25 16:30:31 +09:00
Dean Herbert
9fdd23b134
Fix various issues with stacking
2021-03-25 16:28:30 +09:00
Dean Herbert
bdc783b55f
Merge branch 'master' into add-timeline-stacking-support
2021-03-25 15:28:30 +09:00
Dean Herbert
7b3336783f
Stabilise ordering instead of simple reversing
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-25 15:24:59 +09:00
Bartłomiej Dach
dd48b68f8a
Ensure selected blueprints are given selection priority
2021-03-19 22:44:33 +01:00
Dean Herbert
71a361337d
Add comment regarding usage of Reverse()
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-03-19 21:57:48 +09:00
Dan Balasescu
e72205eea2
Merge pull request #12080 from peppy/add-25-playback-editor
...
Change editor speed adjust to adjust frequency (and restore 25% option)
2021-03-19 21:04:12 +09:00
Dean Herbert
8955071703
Change editor speed adjust to adjust frequency
2021-03-19 20:01:45 +09:00
Dean Herbert
9be7981e0d
Adjust timeline ticks to be more visible
2021-03-19 19:45:00 +09:00
Dean Herbert
563a0584d5
Implement editor timeline stacking support
2021-03-19 18:48:51 +09:00
Dean Herbert
32c571fc94
Adjust keyboard step to be something sensible
2021-03-19 17:13:30 +09:00
Dean Herbert
711d895a04
Merge pull request #8238 from voidedWarranties/editor-song-end
2021-03-19 16:32:23 +09:00
voidedWarranties
b9761c8196
Further simplify logic
2021-03-18 16:20:31 -07:00
voidedWarranties
df6570ebf5
Improve logic and add previously failing test
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-17 15:48:55 -07:00
Bartłomiej Dach
2e63c2ce20
Fix selection box operation hotkeys not registering in change handler
...
Could lead to crashes after reversing a note cluster and playing it
back.
The root cause of the crash was that the hotkey operations were not ran
inside of an editor change handler operation. This, in turn, caused the
autoplay replay to not be regenerated after flipping an object cluster,
therefore finally manifesting as a hard crash due to negative time
offsets appearing in judgement results, which interfered with the
default implementation of note lock.
Note that this incidentally also fixes the fact that selection box
hotkey operations (reverse and flip) did not handle undo/redo.
2021-03-17 22:17:42 +01:00
Bartłomiej Dach
a691291ae8
Merge branch 'master' into editor-song-end
2021-03-17 18:18:19 +01:00
Dan Balasescu
5a7e416495
Merge pull request #12027 from peppy/new-beatmap-empty-fields
...
Don't fill beatmap metadata with template values on creating a new beatmap
2021-03-17 19:36:21 +09:00
Nathan Alo
51e0304c54
properly format strings per ruleset
2021-03-17 18:31:09 +08:00
Nathan Alo
133ff085a5
refactor code
2021-03-17 18:06:40 +08:00
Nathan Alo
8046b5a818
set text to platform clipboard on copy
2021-03-17 17:35:49 +08:00
Dean Herbert
d0e61e5b4d
Put back the label
2021-03-17 17:14:04 +09:00
Dean Herbert
3b6a1180b6
Remove non-accessed field
2021-03-17 17:02:11 +09:00
Dean Herbert
5adc675862
Focus artist textbox on entering song setup if fields are empty
2021-03-17 16:57:14 +09:00
Dean Herbert
eda891223c
Start the editor with empty artist/creator/difficulty name fields
2021-03-17 16:47:12 +09:00
Dean Herbert
c7740d1181
Fix opening the editor occasionally causing a hard crash due to incorrect threading logic
...
Setting one of the global screen `Bindable`s (in this case, `Beatmap`)
is not valid from anywhere but the update thread. This changes the order
in which things happen during the editor startup process to ensure
correctness.
Closes #11968 .
2021-03-17 15:52:25 +09:00
Dean Herbert
cd1c1bf534
Centralise cases of performing actions on the current selection
...
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901 , but not fix it completely.
2021-02-26 14:15:13 +09:00
Dean Herbert
e9730d4782
Move default sample addition to inside PlacementBlueprint
...
This isn't actually required to fix the behaviour but it does feel like
a better place to put this logic.
2021-02-11 17:16:18 +09:00
smoogipoo
3ce605b5e5
Small refactoring to use .Trim() instead
2021-02-09 12:00:03 +09:00
Joehu
414e05affd
Fix editor effect attribute tooltip having unnecessary whitespace when only one is enabled
2021-02-08 10:16:16 -08:00
Dean Herbert
0dd1b1026c
Merge pull request #11495 from smoogipoo/more-accurate-most-common-bpm
...
Make most common BPM more accurate
2021-02-08 20:08:58 +09:00
smoogipoo
69ca440ae5
Merge branch 'master' into more-accurate-most-common-bpm
2021-02-08 18:40:58 +09:00
Joehu
5e7823b289
Fix attributes content being zero size and disappearing after being half off-screen
2021-02-08 01:37:34 -08:00
Joehu
6b26a18a23
Fix attributes header not being aligned with content in editor timing mode
2021-02-08 01:34:32 -08:00
Vincent Maggioli
96652e07cd
Merge branch 'master' into zero-spinner-slider
2021-02-05 09:40:55 -05:00
vmaggioli
5061231e59
Switch to beat length
2021-02-05 09:39:14 -05:00
Dan Balasescu
c70dd2edfc
Merge pull request #11569 from peppy/fix-editor-new-beatmap-crash
...
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-02-01 21:01:51 +09:00
Dan Balasescu
30f7e4c794
Merge branch 'master' into fix-timeline-parts-working-beatmap
2021-01-25 21:22:45 +09:00
Dean Herbert
b489e92c9e
Fix TimelineParts not using correct beatmap
2021-01-25 18:44:36 +09:00
Dean Herbert
4ac362ee1a
Move cloning local to editor
2021-01-25 18:29:00 +09:00
Dean Herbert
f054b38105
Merge branch 'master' into revert-beatmap-controlpointinfo-cloning
2021-01-25 18:25:53 +09:00
Dean Herbert
b44bd8c4ee
Remove unused using statement
2021-01-22 18:03:33 +09:00
Dean Herbert
a9c8f9bd4a
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-01-22 17:47:38 +09:00
Dan Balasescu
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption
2021-01-21 17:46:18 +09:00
Dan Balasescu
9eb74e86ed
Apply comment suggestion
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
vmaggioli
5ee3a5f230
Use AlmostEquals
2021-01-20 13:00:25 -05:00
vmaggioli
ce3c2f07dc
Fix zero length spinners and sliders
2021-01-20 12:19:52 -05:00
Bartłomiej Dach
1d7be6a604
Merge branch 'master' into android-multiple-import-support-suppot
2021-01-16 23:13:11 +01:00
Dean Herbert
d6e6b4bbee
Revert forced cloning of ControlPointInfo
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This reverts commit 3c3e860dbc
.
Closes https://github.com/ppy/osu/issues/11491 .
2021-01-15 17:34:59 +09:00
Dean Herbert
831c06a3c7
Expose and consume boolean covering whether an ongoing smooth seek is running
2021-01-15 16:14:38 +09:00
Dean Herbert
04fa32bc34
Rename and add xmldoc for smooth seeking method
2021-01-15 16:14:21 +09:00
Dean Herbert
ed78be825f
Fix editor timeline not snapping on non-precise wheel scroll
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For wheel input with precision, we still prefer exact tracking for now.
May change this in the future based on feedback from mappers, but it
makes little sense to do non-snapped scrolling when input is coming from
a non-precise source.
2021-01-15 15:47:42 +09:00
smoogipoo
c6e9a6cd5a
Make most common BPM more accurate
2021-01-15 14:28:49 +09:00
Dean Herbert
2cfd1e8b47
Merge branch 'master' into fix-control-point-pollution
2021-01-08 00:02:45 +09:00
Dean Herbert
3c3e860dbc
Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter)
2021-01-07 23:52:04 +09:00
Dean Herbert
77b55212a3
Change access of beatmap to use working for consistency in file
2021-01-07 19:11:51 +09:00
Dean Herbert
42643fbaf6
Use already resolved EditorBeatmap rather than resolving a second time locally
2021-01-07 19:10:19 +09:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Dean Herbert
6b8e1913ee
Fix dependency not always available due to nested LoadComponentAsync call
2021-01-05 13:27:45 +09:00
Dean Herbert
b7dd54847f
Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse
2021-01-04 16:56:37 +09:00
Dean Herbert
7fdf876b4c
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
Dean Herbert
b4a779108e
Ensure working beatmap is reloaded on exiting the editor
2021-01-04 16:37:49 +09:00
Dean Herbert
ba4e411422
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
Lucas A
7ae4979882
Fix merge conflicts.
2020-12-27 13:52:45 +01:00
Dean Herbert
9de42f8646
Merge pull request #11238 from peppy/editor-timeline-selection-ux
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Improve drag and selection UX on editor timeline
2020-12-22 12:58:24 +09:00
Dean Herbert
423c6158e1
Highlight timeline drag area when hovered for better visibility
2020-12-21 18:10:11 +09:00
Dean Herbert
d1be7c23d9
Increase height of timeline drag area
2020-12-21 18:09:56 +09:00
Dean Herbert
d11d754715
Increase size of circle display on timeline
2020-12-21 18:09:37 +09:00
Dean Herbert
83f1350d7d
Fix editor background not being correctly cleaned up on forced exit
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Closes #11214 . Should be pretty obvious why.
2020-12-21 17:49:11 +09:00
Bartłomiej Dach
f1878eff63
Use yet another solution leveraging padding
2020-12-18 23:45:42 +01:00
Graham Johnson
122250f454
replace drag cirle function with dictionary
2020-12-18 10:45:23 -05:00
Dean Herbert
9079d33412
X before Y for sanity
2020-12-18 11:20:21 +09:00
Dean Herbert
44f4ed4fd3
Fix spacing
2020-12-18 11:19:40 +09:00
Graham Johnson
a0235a06e6
update comment
2020-12-17 19:40:21 -05:00
Graham Johnson
a01ed1827a
Align the drag circles on the selction box in the editor to be on the center of the border
2020-12-17 19:34:16 -05:00
Lucas A
5d7294451f
Refactor Import() overload to take a list of import tasks instead.
2020-12-16 14:28:16 +01:00
Graham Johnson
7d2b77cdbd
improve selection box rotation UX
2020-12-13 07:58:58 -05:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
Dan Balasescu
297283491a
Merge pull request #11031 from peppy/editor-fix-beat-snapping-new-beatmap
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Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-02 15:17:09 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
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Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dean Herbert
d6e0dc2216
Merge branch 'master' into editor-fix-beat-snapping-new-beatmap
2020-12-02 14:37:00 +09:00
Dean Herbert
e84dab8589
Move new beatmap construction above beat divisor binding
2020-12-02 14:36:52 +09:00
Dan Balasescu
878ded4dd6
Merge pull request #11032 from peppy/editor-fix-ticks-updating-after-timing-change
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Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-02 10:58:44 +09:00
Pennek
477de1bab0
change min/max values
2020-12-02 01:11:24 +01:00
Bartłomiej Dach
94a8784e04
Allow editor change handler to be null
2020-12-01 20:08:31 +01:00
Dean Herbert
190c6ef45e
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-01 16:44:08 +09:00
Dean Herbert
2b268ee012
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-01 16:16:26 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
c17d67bc7d
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:34:38 +09:00
Dan Balasescu
5a276f8577
Merge branch 'master' into fix-editor-reapply-same-state-change
2020-11-30 13:34:03 +09:00
Dean Herbert
7e34c5e239
Fix state application always checking newest state for early abort, rather than current
2020-11-27 16:57:11 +09:00
Dean Herbert
7edbba58f7
Avoid updating hitobjects unnecessarily for start time changes
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This was firing regardless of whether the start time was changed, such
as where beat snap provided the same time the object already has.
The case where a change actually occurs is already handled by
EditorBeatmap (see `startTimeBindables`), so it turns out this local
handling is not required at all.
2020-11-27 16:31:06 +09:00
Dean Herbert
741902f1b3
Merge pull request #10971 from smoogipoo/fix-timeline-combo-colour
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Fix timeline blueprints sometimes not receiving combo colours
2020-11-26 19:47:21 +09:00
Dean Herbert
da6bccc812
Apply beat snap if positional snap doesn't give a time result
2020-11-26 19:20:51 +09:00
Dean Herbert
91592cf32d
Expose EditorClock for consumption
2020-11-26 19:20:39 +09:00
Dean Herbert
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
smoogipoo
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
smoogipoo
f562854feb
Fix timeline objects sometimes not receiving combo colours
2020-11-26 17:22:22 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
Dean Herbert
0ddeff648d
Fix incorrect index lookup on non-ordered selections
2020-11-25 17:25:54 +09:00
Dean Herbert
d4c6d6275e
Fix volume not being adjustable in the editor using alt-scroll
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We do this in other places so I think it's fine to handle like this for
now (until we come up with a better global solution).
Closes #10958 .
2020-11-25 16:46:22 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
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Closes #10898 .
2020-11-24 17:35:54 +09:00
Dean Herbert
bd1dad5477
Remove null allowance for now
2020-11-24 15:54:27 +09:00
Dean Herbert
3ed7868801
Scroll editor setup screen to file selector on display
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Previously the file selector would potentially display off-screen,
making for confusing UX.
Closes #10942 .
2020-11-23 13:49:14 +09:00
Bartłomiej Dach
6356b2dde9
Prevent editor from crashing for rulesets with no compose screen implementation
2020-11-19 22:11:52 +01:00
smoogipoo
f00c23b4a0
Add comment + xmldoc
2020-11-18 13:37:15 +09:00
smoogipoo
783c172b5d
Make sealed and cleanup comparator
2020-11-18 13:33:22 +09:00
smoogipoo
58c8184ad7
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
Bartłomiej Dach
399a1a16a0
Refactor beginClickSelection in a slightly different way
2020-11-15 21:06:47 +01:00
kamp
1db303b159
Revert beginClickSelection logic
2020-11-15 16:54:48 +01:00
Bartłomiej Dach
8a78d408db
Add more missed null checks
2020-11-14 15:52:12 +01:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
kamp
4d2bc790fd
Fix crash on shift+right-click deleting objects
2020-11-14 13:20:16 +01:00
smoogipoo
0219aff7bc
Add timeline visible range adjustment
2020-11-13 17:10:29 +09:00
smoogipoo
3957697c48
Add pooling support to the editor
2020-11-13 17:08:20 +09:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
Bartłomiej Dach
546249b071
Temporarily fix crash on deleting control point groups
2020-11-10 21:32:47 +01:00
Dean Herbert
de6fcd1792
Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 17:16:28 +09:00
Dean Herbert
a012105dac
Fix editor quick delete being triggerable from left mouse button
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Closes https://github.com/ppy/osu/issues/10629 .
2020-11-10 16:54:37 +09:00
Dan Balasescu
a2877fb00a
Merge pull request #10730 from peppy/fix-patcher-no-object-crash
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Fix legacy patcher crash on no objects present
2020-11-09 18:51:00 +09:00
Bartłomiej Dach
ddbd6df24d
Unbind bindable lists for general safety
2020-11-07 20:59:57 +01:00
Bartłomiej Dach
e078b78dcc
Ensure callbacks don't fire when restoring default beatmap
2020-11-07 20:59:57 +01:00
Dean Herbert
b0052210b6
Add asserts of HitObjects indices
2020-11-08 00:18:38 +09:00
Dan Balasescu
ea2fd831ab
Merge branch 'master' into editor-slider-control-point-quick-delete
2020-11-05 00:38:42 +09:00
Dean Herbert
d19b799f44
Invert boolean logic
2020-11-04 17:53:03 +09:00
Dan Balasescu
3322c2bbc5
Merge branch 'master' into ios-editor-crash-fix
2020-11-04 15:56:40 +09:00
Dean Herbert
487a5ecdba
Replace all usage of IBindableList.GetBoundCopy
2020-11-04 15:29:14 +09:00
Dan Balasescu
42c543f5b9
Merge branch 'master' into fix-editor-play-after-drag
2020-11-04 14:45:20 +09:00
Bartłomiej Dach
3bb86ce127
Merge branch 'master' into editor-waveform-opacity
2020-11-03 23:04:19 +01:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel
2020-11-03 22:27:35 +01:00
Bartłomiej Dach
ddf0d75c38
Don't fall through to seek if handling zoom
2020-11-03 21:49:21 +01:00
Bartłomiej Dach
4b528e80d0
Use AltPressed shorthand
2020-11-03 21:49:04 +01:00
Bartłomiej Dach
18428dff8e
Ensure hotkey actions are executable in handler
2020-11-03 18:01:12 +01:00
Dean Herbert
83c004bbde
Add key bindings for flip and reverse patterns
2020-11-03 21:10:31 +09:00
Dean Herbert
9f333ac58a
Add the ability to delete slider control points using shift+right click
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Closes https://github.com/ppy/osu/issues/10672 .
In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
c2ffc18379
Change editor timeline mouse wheel handling to scroll by default (and zoom with alt held)
2020-11-03 16:30:11 +09:00
Dean Herbert
0dcb4ea441
Add handling of opacity to timeline waveform display
2020-11-03 16:07:01 +09:00
Dean Herbert
7e4314684b
Add editor waveform opacity selection to menu
2020-11-03 16:01:14 +09:00
Dean Herbert
6bf35d5767
Fix editor menu not supporting stateful item drawables
2020-11-03 16:00:07 +09:00
Dean Herbert
34aa59f237
Fix editor clock not always remaining stopped when dragging timeline
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Closes https://github.com/ppy/osu/issues/10461 .
2020-11-03 15:00:01 +09:00
Dean Herbert
ab308d28d2
Debounce calls to UpdateTernaryStates
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Just something I noticed in passing recently which may help with
reducing performance overhead of some batch operations.
2020-11-03 01:08:36 +09:00
smoogipoo
3956a0669a
Fix editor seek transform seeking too much
2020-11-02 21:08:58 +09:00
Dan Balasescu
8a768669ad
Merge pull request #10606 from FamousPig/fix-timeline-drag-select-weirdness
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Fix timeline zoom during drag-select causing unexpected behaviour
2020-11-02 13:04:26 +09:00
Dan Balasescu
5ae3da9399
Merge branch 'master' into fix-timeline-drag-select-weirdness
2020-11-02 11:18:37 +09:00
Bartłomiej Dach
432282e8de
Use alternative solution to avoid storing last zoom
2020-11-01 21:25:05 +01:00
Dean Herbert
1f8d627af4
Merge branch 'master' into shift-delete-all-selected
2020-11-01 23:03:01 +09:00
Bartłomiej Dach
007c27d3ff
Schedule visibility update once per frame
2020-10-31 14:45:11 +01:00
Bartłomiej Dach
d74c19e2d7
Shorten show/hide code
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
3322b8a7ea
Run OnSelectionChanged() on each change
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
003994ab75
Bind UpdateVisibility() directly to source of truth
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
129b1bc6d3
Delete all selected objects if shift-clicked on one
2020-10-31 11:46:25 +01:00
Dan Balasescu
8ccc3c2ec8
Merge pull request #10596 from charlie-gray/right-click-circle-delete
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Add support for deleting objects when Shift is held down
2020-10-29 11:37:22 +09:00
Bartłomiej Dach
a1696942f0
Merge branch 'master' into right-click-circle-delete
2020-10-28 22:12:14 +01:00
Bartłomiej Dach
202fe09306
Group selection actions back up in SelectionHandler
2020-10-28 22:06:48 +01:00
Dean Herbert
351acce698
Merge branch 'master' into fix-editor-bindable-crash
2020-10-28 13:34:54 +09:00
Dean Herbert
01b576c861
Fix editor crash on exit when forcing exit twice in a row
2020-10-28 13:32:39 +09:00
Leon Gebler
0ddf840a63
Merge branch 'master' into fix-timeline-drag-select-weirdness
2020-10-27 15:31:55 +01:00
Leon Gebler
983a2774e8
Code Formatting
2020-10-27 15:09:10 +01:00
Leon Gebler
064c50c3ac
Expose currentZoom to fix selection box wiggle
2020-10-27 14:38:35 +01:00
Dan Balasescu
26a7545534
Merge branch 'master' into fix-editor-samples-not-pausing-screen-swap
2020-10-27 21:29:16 +09:00
Dean Herbert
e0ad005cc1
Move editor sample disabling logic to editor class (and support screen switching)
2020-10-27 14:33:44 +09:00
Dean Herbert
3c2e2f29bc
Remove unused using statement
2020-10-27 13:17:44 +09:00
Dean Herbert
27c1a4c4d3
Move right-click deletion logic to be handled at a SelectionBlueprint level
2020-10-27 12:53:54 +09:00
Dean Herbert
e1f578c590
Change editor timing screen seek behaviour to only occur on clicking table rows
...
Previously it would react to any selection changed event, which could in
lude time changes (which is done by removing then adding the
ControlPointGroup).
Closes #10590 .
2020-10-27 12:28:12 +09:00
Bartłomiej Dach
3f8c4c57d0
Fix code style issues & restructure
2020-10-26 22:16:28 +01:00
Charlie
255bb9d100
fixed issue with returns
2020-10-26 14:52:59 -05:00
Charlie
ccaf6560ec
formatting
2020-10-26 14:30:37 -05:00
Charlie
1239670566
moved right click shift delete functionality to HandleSelectionRequested + reduced func size
2020-10-26 14:28:53 -05:00
Charlie
ead3c19567
added function so circle is deleted when shift+right click
2020-10-26 13:40:42 -05:00
Leon Gebler
704f8cc4f2
Fix selection box wandering off into the distance
2020-10-26 18:45:03 +01:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary
2020-10-20 19:43:41 +09:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary
2020-10-19 18:05:28 +09:00
Dean Herbert
79a17b2371
Reapply waveform colour fix
2020-10-19 16:57:08 +09:00
Dan Balasescu
829241a9f0
Merge pull request #10521 from peppy/fix-editor-seek-interval-when-playing
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Fix editor not seeking by full beat when track is playing
2020-10-16 13:55:03 +09:00
Dean Herbert
aea31d1582
Fix editor not seeking by full beat when track is playing
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This is expected behaviour as my osu-stable, and I still stand behind
the reasoning behind it.
Closes #10519 .
2020-10-16 13:07:00 +09:00
Dean Herbert
88f74921fb
Update with new r# inspections
2020-10-16 12:49:39 +09:00
Dean Herbert
b0f8a7794a
Make SelectionHandler require EditorBeatmap presence
2020-10-09 21:44:10 +09:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste
2020-10-09 20:51:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling
2020-10-09 20:06:06 +09:00
Dan Balasescu
07f19342d1
Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
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Reset new combo button state after successful placement
2020-10-09 19:48:47 +09:00
Dan Balasescu
bcc096ee49
Merge pull request #10446 from peppy/fix-timeline-tick-bar-lines
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Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 19:24:29 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
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Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd
Fix missed usages
2020-10-09 18:50:05 +09:00
Dean Herbert
edaf6db5c6
Reference EditorBeatmap directly for selected objects
2020-10-09 18:44:23 +09:00
Dean Herbert
21c6242f90
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 18:35:44 +09:00
Dan Balasescu
a1226ccaa2
Merge pull request #10440 from peppy/fix-editor-song-after-exit
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Fix editor playing deleted beatmap's track on exit-without-save
2020-10-09 17:58:31 +09:00
Dean Herbert
5d888f687a
Account for the width of points so they don't suddenly appear at timeline edges
2020-10-09 16:49:51 +09:00
Dean Herbert
ceb1494c33
Only run regeneration when passing a new min/max tick boundary
2020-10-09 16:47:29 +09:00
Dean Herbert
017a8ce496
Only recalculate when display actually changes
2020-10-09 15:57:31 +09:00
Dean Herbert
9baf704942
Add local pooling to TimelineTickDisplay
2020-10-09 15:48:24 +09:00
Dean Herbert
68039cff40
Set beatmap to sane default on exiting editor
2020-10-09 13:12:48 +09:00
Dean Herbert
825e10ec8c
Add reverse handler button to selection box
2020-10-09 06:32:23 +09:00
Dean Herbert
eacc7dca9a
Fix SliderPath not handling Clear correctly
2020-10-09 06:31:59 +09:00
Dean Herbert
85b33fffd0
Fix incorrect comments
2020-10-09 05:14:44 +09:00
Dean Herbert
5966205037
Fix ternary button states not updating correctly after a paste operation
2020-10-09 04:31:45 +09:00
Dean Herbert
e7eda19b07
Reset new combo button state after successful placement
2020-10-09 03:31:01 +09:00
Dean Herbert
4ccd751604
Further simplify non-transactional change logic
2020-10-08 18:42:53 +09:00
Dean Herbert
3114174e09
Add missing non-transactional SaveState calls
2020-10-08 18:41:03 +09:00
Dean Herbert
afed832b19
Tidy up EditorBeatmap slightly
2020-10-08 18:06:49 +09:00
Dean Herbert
1027b608ff
Copy list content before firing events to avoid pollution
2020-10-08 18:04:07 +09:00
Dean Herbert
38babf3de5
Update usages of ChangeHandler to EditorBeatmap where relevant
2020-10-08 18:04:07 +09:00
Dean Herbert
b2d93f799f
Hook ChangeHandler to transactional events rather than individual ones
2020-10-08 18:04:07 +09:00
Dean Herbert
0781fbd443
Make EditorBeatmap implement TransactionalCommitComponent
2020-10-08 18:04:07 +09:00
Dean Herbert
a9bca671d0
Make component and add hooking events
2020-10-08 18:04:07 +09:00
Dean Herbert
ce04daf053
Split transaction handling code out into base class
2020-10-08 18:04:07 +09:00
Dean Herbert
ef092de9ba
Add missing UpdateHitObject calls and move local to usages (not via bindables)
2020-10-08 18:04:07 +09:00
Bartłomiej Dach
ac44f6f679
Ensure control point group exists after move
...
If the control point group moved was empty, it would not be created due
to a lack of ControlPointInfo.Add() calls.
2020-10-07 23:10:28 +02:00
Bartłomiej Dach
b1029a124c
Move event subscription to LoadComplete
...
Prevents attempting to read from the `colours` field before it is
actually injected.
2020-10-07 22:57:20 +02:00
Dan Balasescu
f206ea96ce
Merge pull request #10391 from peppy/editor-setup-screen-difficulty-adjust
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Add difficulty adjustment settings to editor setup screen
2020-10-07 16:33:10 +09:00
Dean Herbert
a6d1484ad5
Add arbirary precision specification for now
2020-10-07 14:26:01 +09:00
Dan Balasescu
2ef5a34ace
Merge branch 'master' into editor-beatmap-batch-change-support
2020-10-07 14:08:49 +09:00
Dean Herbert
c1a8fe01ef
Fix postprocess order in batch events
2020-10-07 11:09:45 +09:00
Dean Herbert
09f5e9c9eb
Use batch change application in many places that can benefit from it
2020-10-06 22:10:07 +09:00
Dean Herbert
14c734c244
Add a very simple method of applying batch changes to EditorBeatmap
2020-10-06 22:10:07 +09:00
Dan Balasescu
aae4a74d14
Merge branch 'master' into editor-setup-screen-difficulty-adjust
2020-10-06 20:11:44 +09:00
Dan Balasescu
50872e3839
Merge pull request #10390 from peppy/editor-setup-sections-container
...
Split editor setup screen up into sections
2020-10-06 20:07:56 +09:00
Dan Balasescu
7d4b495197
Merge pull request #10395 from peppy/editor-timeline-show-repeats
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Add repeats display to timeline blueprints
2020-10-06 19:53:50 +09:00
Dean Herbert
461be02e6f
Update with underlying changes
2020-10-06 19:34:21 +09:00
Dean Herbert
87d4e86cad
Merge branch 'editor-setup-sections-container' into editor-setup-screen-difficulty-adjust
2020-10-06 19:30:32 +09:00
Dan Balasescu
77ccbb087c
Merge pull request #10393 from peppy/fix-editor-backwards-seek
...
Increase backwards seek magnitude when the track is running
2020-10-06 19:28:28 +09:00
Dean Herbert
06a51297a3
Use content instead of exposing the flow container
2020-10-06 19:26:57 +09:00
Dean Herbert
a2796d2c01
Add repeats display to timeline blueprints
2020-10-06 19:22:35 +09:00
Dan Balasescu
fa65e14455
Merge pull request #10392 from peppy/fix-editor-seek-modifier
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Seek at 4x normal speed when holding shift (not 2x)
2020-10-06 19:19:41 +09:00
Dan Balasescu
064d081138
Merge branch 'master' into editor-setup-sections-container
2020-10-06 18:36:11 +09:00
Dan Balasescu
e2d081e3cc
Merge pull request #10388 from peppy/editor-setup-placeholder-text
...
Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 18:29:01 +09:00
Dean Herbert
b1a64f89d7
Increase backwards seek magnitude when the track is running
...
This matches osu-stable. When the track is running, seeking backwards
(against the flow) is harder than seeking forwards. Adding a mutliplier
makes it feel much better.
Note that this is additive not multiplicative because for larger seeks
the (where `amount` > 1) we don't want to jump an insanely huge amount -
just offset the seek slightly to account for playing audio.
2020-10-06 17:53:12 +09:00
Dean Herbert
3ce234d552
Seek at 4x normal speed when holding shift
...
This matches osu-stable 1:1. Not sure if it feels better or not but
let's stick with what people are used to for the time being.
2020-10-06 17:47:25 +09:00
Dean Herbert
7e8ab1cb95
Add description text
2020-10-06 17:36:18 +09:00
Dean Herbert
7a20a34aff
Add support to EditorBeatmap to update all hitobjects
2020-10-06 17:36:18 +09:00
Dean Herbert
6d7f12ad4b
Add basic difficulty setting sliders
2020-10-06 17:33:50 +09:00
Dean Herbert
13b67b93a5
Add difficulty section
2020-10-06 17:33:50 +09:00
Dean Herbert
505dd37a75
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:33:50 +09:00
Dean Herbert
98fe5f78ee
Split setup screen up into sections (and use a SectionContainer)
2020-10-06 17:29:08 +09:00
Dean Herbert
28756d862b
Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 17:21:01 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dan Balasescu
783a463772
Merge branch 'master' into colourise-control-point-table
2020-10-05 20:47:06 +09:00
Dan Balasescu
54f1bcf2ce
Merge pull request #10313 from peppy/control-point-timeline-representation
...
Display all control point information on the main editor timeline
2020-10-05 20:46:52 +09:00
Dean Herbert
6bc0afdafb
Fix remaining conflicts
2020-10-05 20:09:18 +09:00
Dan Balasescu
051ea7eda9
Merge pull request #10329 from peppy/editor-file-drop-support
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Add drag-drop support in editor setup screen for audio and background images
2020-10-05 20:05:41 +09:00
Dan Balasescu
a920342a09
Merge branch 'master' into editor-file-drop-support
2020-10-05 19:28:44 +09:00
Dan Balasescu
2b824787c1
Guard against potential nullref
2020-10-05 19:28:13 +09:00
Dean Herbert
ba55256fb4
Merge branch 'master' into control-point-timeline-representation
2020-10-05 19:24:28 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons
2020-10-05 19:17:33 +09:00
Dan Balasescu
08f7b18dbe
Merge pull request #10294 from peppy/osu-selection-scaling
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Add selection scale and rotate support
2020-10-05 19:17:19 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling
2020-10-05 18:47:17 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support
2020-10-05 17:48:06 +09:00
Dan Balasescu
16a599850c
Merge branch 'master' into more-timeline-toggles
2020-10-05 17:33:18 +09:00
Dan Balasescu
d3e1da5922
Merge branch 'master' into editor-timing-screen-change-handling
2020-10-05 15:40:43 +09:00
Dean Herbert
9ca0e48acc
Change exit logic to be more test-friendly
2020-10-04 23:57:28 +09:00
Dean Herbert
02e4f3ddaf
Fix the editor saving new beatmaps even when the user chooses not to
2020-10-04 23:47:16 +09:00
Bartłomiej Dach
a366591d6d
Merge branch 'master' into osu-selection-scaling
2020-10-04 13:28:59 +02:00
Bartłomiej Dach
7957773d58
Merge branch 'master' into more-timeline-toggles
2020-10-04 12:53:10 +02:00
Dan Balasescu
06b55c6aba
Merge pull request #10326 from peppy/editor-less-autoplay-regeneration
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Only regenerate autoplay on editor state change
2020-10-03 20:10:29 +09:00
Dean Herbert
dab50bff6f
Protect "use current time" button against crash when no timing point is selected
2020-10-03 01:27:42 +09:00
Dean Herbert
0d3a95d8fc
Remove unnecessary string interpolation
2020-10-02 19:54:13 +09:00
Dean Herbert
2f15d558a3
Merge branch 'master' into control-point-timeline-representation
2020-10-02 19:53:25 +09:00
Dean Herbert
fcc6cb36e4
Change text colour to black
2020-10-02 18:50:47 +09:00
Dean Herbert
66f5187e6a
Remove redundant access permission
2020-10-02 18:20:59 +09:00
Dean Herbert
519c3ac2bd
Change SliderWithTextBoxInput to transfer on commit
2020-10-02 17:59:57 +09:00
Dean Herbert
9fc9009dbe
Add change handling for sample section
2020-10-02 17:59:47 +09:00
Dean Herbert
08faef694b
Add change handling for difficulty section
2020-10-02 17:58:27 +09:00
Dean Herbert
693a4ff474
Add change handling for effects section
2020-10-02 17:58:23 +09:00
Dean Herbert
98fd661b23
Add change handling for timing section
2020-10-02 17:55:47 +09:00
Dean Herbert
c1c5b5da8e
Push state change on control point group addition / removal
2020-10-02 17:49:38 +09:00
Dean Herbert
436cc572d3
Expose ChangeHandler.SaveState via interface
2020-10-02 17:37:29 +09:00
Dean Herbert
00eed29527
Don't update time if it hasn't changed
2020-10-02 17:35:41 +09:00
Dean Herbert
fc920a8899
Add change handler logic
2020-10-02 17:32:34 +09:00
Dean Herbert
2a02f8f3f3
Add support for background changing
2020-10-02 16:52:45 +09:00
Dean Herbert
b7aba19441
Add audio file drag-drop support at editor setup screen
2020-10-02 16:31:11 +09:00
Dean Herbert
f3c8cd91f4
Remove unused method
2020-10-02 16:14:27 +09:00
Dean Herbert
0cb3926e1d
Add event on EditorChangeHandler state change
2020-10-02 15:44:34 +09:00
Dean Herbert
2698dc513f
Add basic textbox error handling
2020-10-02 15:33:33 +09:00
Dean Herbert
959c8730f6
Add settings section from TimingPointGroups on timing screen
2020-10-02 15:30:32 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling
2020-10-01 21:09:52 +09:00
Dean Herbert
5ad2944e26
Fix ticks displaying higher than control point info
2020-10-01 19:31:41 +09:00
Dean Herbert
e96e30a19d
Move control point colour specifications to common location and use for formatting timing screen table
2020-10-01 19:29:34 +09:00
Dean Herbert
fcccce8b4e
Use pink for sample control points to avoid clash with waveform blue
2020-10-01 19:03:17 +09:00
Dean Herbert
589a26a149
Ensure stable display order for control points in the same group
2020-10-01 18:59:35 +09:00
Dean Herbert
b75c202a7e
Add sample control point display in timeline
2020-10-01 18:55:34 +09:00
Dean Herbert
0bced34272
Add visualisation of bpm (timing) changes to timeline
2020-10-01 18:55:34 +09:00
Dean Herbert
70931abcb0
Separate out timeline control point display from summary timeline display
2020-10-01 18:55:34 +09:00
Dean Herbert
70d475be1f
Fix elements appearing in front of hitobjects
2020-10-01 18:54:59 +09:00
Dean Herbert
00a19b4879
Also add toggle for ticks display
2020-10-01 18:16:49 +09:00
Dean Herbert
b654396a4c
Move ticks display to timeline
2020-10-01 18:16:30 +09:00
Dean Herbert
0d03084cdc
Move control point display to the base timeline class
...
We want them to display on all screens with a timeline as they are quite
useful in all cases.
2020-10-01 18:16:12 +09:00
Dean Herbert
60e6cfa45c
Avoid recreating child hierarchy when unnecessary
2020-10-01 16:36:03 +09:00
Dean Herbert
1aff263419
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
Dean Herbert
db1ad4243e
Remove need for ScaleDragHandle class
2020-10-01 16:27:42 +09:00
Dean Herbert
4e6a505a99
Add new icons and tooltips
2020-10-01 16:25:40 +09:00
Dean Herbert
78c5d57074
Add flip event flow and stop passing raw input events to handle methods
2020-10-01 16:25:29 +09:00
Dean Herbert
02f14ab4b0
Rename operation start/end to be more encompassing
2020-10-01 16:24:09 +09:00
Dean Herbert
b1f2bdd579
Add missing xmldoc
2020-10-01 13:47:49 +09:00
Dean Herbert
e0a0902a15
Ensure textbox always reverts to sane state on out-of-range failures
2020-10-01 13:06:24 +09:00
Bartłomiej Dach
10ae93cc2e
Merge branch 'master' into more-textbox-entry
2020-09-30 23:54:00 +02:00
Dan Balasescu
6def54548b
Merge branch 'master' into fix-control-point-bindable-updates
2020-09-30 21:35:36 +09:00
Dan Balasescu
6dab5c2ceb
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 21:33:15 +09:00
Dan Balasescu
7eb45990a4
Merge pull request #10302 from peppy/timing-screen-clean-up
...
Fix timing screen tests and add simple view of control points to timeline
2020-09-30 21:33:07 +09:00
Dan Balasescu
3af7e59103
Merge pull request #10289 from peppy/timeline-ux-improvements
...
Improve the usability of the editor timeline with combo colour and indices
2020-09-30 20:32:55 +09:00
Dean Herbert
fa742a2ef1
Update to consume framework fixes
2020-09-30 20:28:02 +09:00
Dean Herbert
a11c74d600
Update to consume framework fixes
2020-09-30 20:27:02 +09:00
Dean Herbert
5242f5648d
Fix timeline control point display not updating with changes
2020-09-30 18:34:13 +09:00
Dean Herbert
44fc0c6723
Fix default value of bpm being too high
2020-09-30 18:08:55 +09:00
Dean Herbert
bc943dee53
Add textbox entry for speed multiplier and volume
2020-09-30 17:52:12 +09:00
Dean Herbert
3422db1bb2
Use top-left colour for deciding the text colour (gradient was added in some cases)
2020-09-30 17:10:22 +09:00
Dean Herbert
698042268f
Show control points in timing screen timeline
2020-09-30 17:00:42 +09:00
Dean Herbert
5b200a8ca4
Change default zoom of timing screen timeline to most zoomed out
2020-09-30 16:39:27 +09:00
Dean Herbert
a40c2ea5ee
Simplify control point group binding/update logic
2020-09-30 16:02:22 +09:00
Dean Herbert
59ce9fcab9
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 15:35:55 +09:00
Dean Herbert
ae9e884a48
Fix header casing
2020-09-30 15:35:25 +09:00
Dean Herbert
d6c88ecd69
Merge branch 'master' into osu-selection-scaling
2020-09-30 15:09:04 +09:00
Dean Herbert
f1298bed79
Combine scale operations and tidy up scale drag handle construction
2020-09-30 15:08:56 +09:00
Dean Herbert
39b55a85df
Move a lot of the implementation to base SelectionHandler
2020-09-30 13:52:57 +09:00
Dean Herbert
f2c26c0927
Move information text underneath the selection box
2020-09-30 13:07:24 +09:00
Dean Herbert
1386c9fe66
Standardise time display formats across the editor
2020-09-30 12:45:43 +09:00
Dean Herbert
a2e2cca396
Add proper change handler support
2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0
Add scaling support to osu! editor
2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65
Add basic selection box with drag handles
2020-09-29 20:08:56 +09:00
Dean Herbert
6e1ea00443
Don't apply gradient to non-duration objects
2020-09-29 17:34:50 +09:00
Dean Herbert
c47652c97a
Add gradient to hide subtractive colour issues
...
Good thing is looks better than without.
2020-09-29 17:26:54 +09:00
Dean Herbert
8d8d45a0c0
Add combo index display support
2020-09-29 17:26:54 +09:00
Dean Herbert
f16fc29071
Add combo colour display support
2020-09-29 17:26:54 +09:00
Dean Herbert
53b3d23842
Expose HitObjectComposer for other components in the Compose csreen to use
2020-09-29 17:26:54 +09:00
Dean Herbert
d6f3beffb6
Use existing bindable flow instead
2020-09-29 12:50:17 +09:00
Dean Herbert
585b857a0c
Handle paused state correctly
2020-09-29 12:17:38 +09:00
Dean Herbert
4f0c0ea5f9
Fix hit samples playing while paused / seeking in the editor
2020-09-28 18:17:47 +09:00
Dan Balasescu
2f5a2d3bba
Merge pull request #10277 from peppy/editor-implicit-autoplay
...
Add autoplay support to editor
2020-09-28 17:41:26 +09:00
Dan Balasescu
89c8fca3fa
Merge pull request #10270 from peppy/editor-fix-noop-states-saving
...
Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 17:03:50 +09:00
Dan Balasescu
06ab33645e
Merge branch 'master' into editor-implicit-autoplay
2020-09-28 16:43:08 +09:00
Dan Balasescu
5cceb3c724
Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
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Trigger a hitobject update after blueprint drag ends
2020-09-28 16:34:23 +09:00
Dean Herbert
7949eabaac
Remove left-over using
2020-09-28 15:49:45 +09:00
Dean Herbert
d9ac5866b6
Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay
2020-09-28 15:48:37 +09:00
Dean Herbert
a4e9c85333
Trigger a hitobject update after blueprint drag ends
2020-09-28 15:37:06 +09:00
Dean Herbert
0ae2266b82
Fix new placement hitobjects in the editor not getting the default sample added
2020-09-28 15:36:13 +09:00
Dean Herbert
1aa8b400d4
Avoid unnecessary object updates from SelectionHandlers
2020-09-28 15:33:49 +09:00
Dean Herbert
3cf430f494
Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 15:30:51 +09:00
Dan Balasescu
2280568d27
Merge pull request #10245 from peppy/editor-sample-addition-buttons
...
Add sample toggle buttons to toolbox
2020-09-25 20:09:10 +09:00
Dan Balasescu
93a137ed84
Merge pull request #10234 from peppy/editor-load-audio
...
Add audio track selection to editor setup screen
2020-09-25 19:58:23 +09:00
Dan Balasescu
cc41b4bb9e
Merge branch 'master' into editor-sample-addition-buttons
2020-09-25 19:39:12 +09:00
Dean Herbert
204024c76e
Merge branch 'master' into editor-load-audio
2020-09-25 18:32:51 +09:00
Dean Herbert
8e6bf516d9
Merge branch 'master' into editor-ternary-buttons
2020-09-25 18:30:59 +09:00
Dean Herbert
dbfa05d3b3
Fix placement object not getting updated with initial state
2020-09-25 18:00:17 +09:00
Dean Herbert
b561429f92
Add toolbar toggle buttons for hit samples
2020-09-25 17:53:41 +09:00
Dean Herbert
346d14d40b
Rename variables to match
2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3
Ensure toggles are not instantiated more than once for safety
2020-09-25 17:43:09 +09:00
Dean Herbert
51cc644b7b
Fix set access to SelectionHandler
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-09-25 17:42:49 +09:00
Dean Herbert
b8e9f19b92
Move common HitSampleInfo lookup to static method
2020-09-25 17:30:31 +09:00
Dean Herbert
98c6027352
Remove unused using
2020-09-25 17:07:58 +09:00
Dean Herbert
ae68dcd962
Add ternary toggle buttons to editor toolbox selection
2020-09-25 16:38:12 +09:00
Dean Herbert
0f8551e9ea
Merge branch 'editor-ternary-states' into new-combo-toggle
2020-09-25 15:36:33 +09:00
Dean Herbert
a859fe78ee
Expose update ternary state method and use better state determination function
2020-09-25 15:32:36 +09:00
Dean Herbert
50290f3cb4
Rework ternary states to fix context menus not updating after already displayed
2020-09-25 15:10:13 +09:00
Dan Balasescu
e828cf1607
Merge branch 'master' into editor-load-audio
2020-09-25 14:49:54 +09:00
Dean Herbert
a6adf8334e
Use existing method to update combo state of selection
2020-09-25 14:19:35 +09:00
Dean Herbert
e009264f10
Add new combo toggle to main composer interface
2020-09-25 14:10:30 +09:00
Dan Balasescu
952e84396a
Merge branch 'master' into editor-object-object-snapping
2020-09-25 13:17:30 +09:00
Dean Herbert
ea971ecb90
Remove local file handling from SetupScreen
2020-09-25 13:16:30 +09:00
Dean Herbert
f047ff10bf
Remove local specification for file selector search path
2020-09-25 12:30:05 +09:00
Dean Herbert
b1e72c311e
Add null check because we can
2020-09-25 12:28:41 +09:00
Dean Herbert
a17eac3692
Rename reload method to not mention beatmap unnecessarily
2020-09-25 12:27:08 +09:00
Dean Herbert
44a6637c36
Use SingleOrDefault
2020-09-25 12:20:37 +09:00
Dean Herbert
b9196718b7
Merge branch 'master' into editor-object-object-snapping
2020-09-25 12:15:10 +09:00
Dean Herbert
011b176244
Add test coverage of audio track changing
2020-09-24 22:00:13 +09:00
Dean Herbert
cc9ae32811
Fix summary timeline not updating to new track length correctly
2020-09-24 21:05:29 +09:00
Dean Herbert
833ff1c1d7
Fix test failures due to editor dependency
2020-09-24 20:56:35 +09:00
Dean Herbert
7e7e2fd64a
Use bindable for track to fix rate adjustments not applying correctly
2020-09-24 20:56:35 +09:00