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Remove no longer necessary FinishTranforms call

This commit is contained in:
Dean Herbert 2021-04-06 15:35:07 +09:00
parent 316a557a99
commit 9d0839be8f

View File

@ -74,8 +74,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
placement = beatmap.PlacementObject.GetBoundCopy();
placement.ValueChanged += placementChanged;
FinishTransforms(true);
}
private void placementChanged(ValueChangedEvent<HitObject> obj)