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Remove no longer necessary FinishTranforms call
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@ -74,8 +74,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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placement = beatmap.PlacementObject.GetBoundCopy();
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placement.ValueChanged += placementChanged;
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FinishTransforms(true);
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}
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private void placementChanged(ValueChangedEvent<HitObject> obj)
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