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mirror of https://github.com/ppy/osu.git synced 2025-02-15 21:42:55 +08:00
osu-lazer/osu.Game/Screens/Edit
Bartłomiej Dach a8027d87b6 Fix unreadable colour hex code text due to low contrast
Logic is shared with the timeline blueprints which also have the same
problem of displaying text on top of a combo colour.

Slightly modified the formula. Seems to yield better results on a
subjective check.
2021-04-18 20:44:55 +02:00
..
Components Split out control point visualisation logic and add special kiai duration handling 2021-04-15 18:42:30 +09:00
Compose Fix unreadable colour hex code text due to low contrast 2021-04-18 20:44:55 +02:00
Design Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Setup Swap order of background/audio track changing methods 2021-04-04 13:10:12 +02:00
Timing Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
Verify Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
BindableBeatDivisor.cs Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
ClipboardContent.cs Add initial implementation of editor clipboard 2020-09-11 19:54:20 +09:00
Editor.cs Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings 2021-04-14 14:31:03 +09:00
EditorBeatmap.cs Centralise cases of performing actions on the current selection 2021-02-26 14:15:13 +09:00
EditorChangeHandler.cs Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
EditorClock.cs Fix editor arrow seek snapping not updating after control point changes 2021-04-03 14:02:46 +02:00
EditorScreen.cs Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
EditorScreenMode.cs Add verify tab 2021-03-28 17:36:22 +02:00
EditorScreenWithTimeline.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
EditorTable.cs Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
IEditorChangeHandler.cs Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
LegacyEditorBeatmapPatcher.cs Add asserts of HitObjects indices 2020-11-08 00:18:38 +09:00
PromptForSaveDialog.cs Add cancel exit button 2020-09-09 20:04:25 +09:00
TransactionalCommitComponent.cs Make component and add hooking events 2020-10-08 18:04:07 +09:00
WaveformOpacityMenu.cs Add editor waveform opacity selection to menu 2020-11-03 16:01:14 +09:00