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Use additive blending for background box
Doesn't make a huge difference but this was intended.
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@ -65,6 +65,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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Colour = Color4.Black,
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Depth = float.MaxValue,
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Blending = BlendingParameters.Additive,
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});
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}
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