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Use additive blending for background box

Doesn't make a huge difference but this was intended.
This commit is contained in:
Dean Herbert 2021-04-14 14:56:27 +09:00
parent b7d2821b55
commit e543db9bee

View File

@ -65,6 +65,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
Colour = Color4.Black,
Depth = float.MaxValue,
Blending = BlendingParameters.Additive,
});
}