From e543db9bee68f8d733b62f24a4c4ad8f1c046e8f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 14 Apr 2021 14:56:27 +0900 Subject: [PATCH] Use additive blending for background box Doesn't make a huge difference but this was intended. --- .../Compose/Components/Timeline/TimelineBlueprintContainer.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs index 7427473a35..7a3781a981 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs @@ -65,6 +65,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline { Colour = Color4.Black, Depth = float.MaxValue, + Blending = BlendingParameters.Additive, }); }